Making Facepunch better - Don't post about ratings
5,003 replies, posted
[QUOTE=Luxuria;47804370]Considering how simple yours is what with there only being three frames and almost no colour that's probably an easy claim to make. Raising the limit to 3/400kb would be incredible. Note that the people agreeing with you have incredibly non-intensive avatars.[/QUOTE]
i've made my [URL="http://i.imgur.com/4z1n7Lh.gif"]fair[/URL] [URL="http://i.imgur.com/thqLhHw.gif"]share[/URL] of [URL="http://i.imgur.com/YIsquAu.gif"]intensive[/URL] [URL="http://i.imgur.com/huTg9q9.gif"]avatars[/URL] tho i do agree bumping the limit up to 3 or 4 hundred kb would be supergreat. i was just saying that .gif works fine for avatars
Oh, I didn't realize it was more directed at the format itself. I do agree then that .gif format is fine, introducing something like .webm would probably not be very viable at this stage.
[QUOTE=Ninja Gnome;47804459]i've made my [URL="http://i.imgur.com/4z1n7Lh.gif"]fair[/URL] [URL="http://i.imgur.com/thqLhHw.gif"]share[/URL] of [URL="http://i.imgur.com/YIsquAu.gif"]intensive[/URL] [URL="http://i.imgur.com/huTg9q9.gif"]avatars[/URL] tho i do agree bumping the limit up to 3 or 4 hundred kb would be supergreat. i was just saying that .gif works fine for avatars[/QUOTE]
Though, the reason why .webm was suggested is because they can look great while taking up less space--with an added emphasis of less space. .gifs might work fine for the current limits we have right now, but when we bump it up with an extra 1-2 hundred kb, it's going to take up a lot more space for the site. .webm can stay within the 200.1kb range and look better.
[QUOTE=Hellsing4682;47804538]Though, the reason why .webm was suggested is because they can look great while taking up less space--with an added emphasis of less space. .gifs might work fine for the current limits we have right now, but when we bump it up with an extra 1-2 hundred kb, it's going to take up a lot more space for the site. .webm can stay within the 200.1kb range and look better.[/QUOTE]
i am against webm purely because i have no idea how to use it
[QUOTE=Ninja Gnome;47804607]i am against webm purely because i have no idea how to use it[/QUOTE]
[url]https://github.com/nixxquality/WebMConverter/releases[/url]
You can create a .gif normally then convert it with the WebM Converter. You can just straight up convert video files with it, also. It comes with its own cropping tool, so you could possibly make avatars straight out of the WebM Converter, but I've never tried (cuz no point atm, lol).
[QUOTE=Hellsing4682;47804624][url]https://github.com/nixxquality/WebMConverter/releases[/url]
You can create a .gif normally then convert it with the WebM Converter. You can just straight up convert video files with it, also. It comes with its own cropping tool, so you could possibly make avatars straight out of the WebM Converter, but I've never tried (cuz no point atm, lol).[/QUOTE]
i am now pro-webm
[QUOTE=Oicani Gonzales;47804793]but webms are resource intensive as shit dude
having tons of webms running at once would lag the fuck out of our browsers[/QUOTE]
webm's scale better than gif does.
At smaller resolutions and sizes they're pretty much identical, but if we go big (both size and resolution) then GIF's are gonna make your computer beg for a honorable death, while it breezes along with webm.
.webm will not be an option for avatars. End of story. Stop discussing what and why is better in this thread.
[QUOTE=Robotboy655;47805139].webm will not be an option for avatars. End of story. Stop discussing what and why is better in this thread.[/QUOTE]
I wish you had a list in OP titled "Things that definitely won't happen so don't ask about them." Would stop like 90% of the stupid conversations.
I'm still onboard with higher avatar limits though. Is that a possibility?
Would be nice to not have to completely destroy gif quality to use them.
Are ratings really stored in two different places? The ticker sometimes shows ratings which aren't on the post after a merge until it's rated again ([url=http://i.imgur.com/rwOj4mn.png]example[/url]). IIRC it was mentioned somewhere in the web dev section ages ago that it also stores a json table of the ratings in each post entry.
[QUOTE=code_gs;47805215]I wish you had a list in OP titled "Things that definitely won't happen so don't ask about them." Would stop like 90% of the stupid conversations.[/QUOTE]
As if anybody reads OPs.
[editline]26th May 2015[/editline]
Frontpage should have proper avatar dateline parameter.
How about
[QUOTE=Ott;47739524]Could soundless webms autoplay, loop, and hide controls?
[vid]https://a.pomf.se/ttztjp.mp4[/vid][/QUOTE]
?
It'd really make webms a lot more versatile.
[QUOTE=Ott;47805301]How about
?
It'd really make webms a lot more versatile.[/QUOTE]
Care the share the amazing "does this webm has sound?" technology?
[QUOTE=Robotboy655;47805306]Care the share the amazing "does this webm has sound?" technology?[/QUOTE]
Why not make them all auto mute?
-snip-
[QUOTE=Megaman1811;47805308]Why not make them all auto mute?[/QUOTE]
Because that's a terrible idea.
[QUOTE=Ott;47805317]-snip-[/QUOTE]
I thought they just ripped the sound from the webm before it being posted
[editline]26th May 2015[/editline]
And yes. I realized just after I posted how dumb that idea was. an entire page of webm's just autoplaying. :suicide:
[QUOTE=Robotboy655;47805321]Because that's a terrible idea.[/QUOTE]
How about HTML5's video.muted thing? ([url=http://ronallo.com/blog/html5-video-everything-i-needed-to-know/]from this page[/url])
Videos without an audio track might show up as muted.
I would have thought that webm would be an awful format for avatars since it's a video format and not an image format.
3DS should be now detected ( With Wii icon ), Adjusted XBone and Netscape detection.
Updated "opened thread" even icon to the one suggested above.
Still want a discogs button to show off my rare grailz
[QUOTE=Robotboy655;47805393]3DS should be now detected ( With Wii icon ), Adjusted XBone and Netscape detection.
Updated "opened thread" even icon to the one suggested above.[/QUOTE]
[QUOTE=Robotboy655;47799748]Added exact date tooltip, vivaldi should be detected now.[/QUOTE]
these are great, thanks!
[QUOTE=Robotboy655;47805306]Care the share the amazing "does this webm has sound?" technology?[/QUOTE]
Here we go.
[url]http://stackoverflow.com/questions/21270048/html5-video-how-to-detect-when-there-is-no-audio-track[/url]
[quote]At some point, browsers might start implementing the audioTracks property. For now, you can use webkitAudioDecodedByteCount for webkit, and mozHasAudio for firefox.[/quote]
[url]http://facepunch.com/fp_referrers.php[/url] Seems to have fixed itself?
[QUOTE=Robotboy655;47805679][URL]http://facepunch.com/fp_referrers.php[/URL] Seems to have fixed itself?[/QUOTE]
[img]http://i.imgur.com/9wZRCc9.png[/img]
[code]update 5/26
fp_referrers working as intended[/code]
[QUOTE=Robotboy655;47805393]Updated "opened thread" even icon to the one suggested above.[/QUOTE] [IMG]http://i.imgur.com/dIU8rIt.png[/IMG]
[editline]26th May 2015[/editline]
[QUOTE=dai;47805780][img]http://i.imgur.com/9wZRCc9.png[/img]
[code]update 5/26
fp_referrers working as intended[/code][/QUOTE] [IMG]http://i.imgur.com/62pRBlo.png[/IMG]
[IMG]http://i.imgur.com/OZUYI3o.png[/IMG]
While browsing tonight, I noticed that I'm not able to open images into new tabs using the middle mouse button when they're displayed in a thumbnail, something I'm like 90% sure used to be possible.
Did something change or am I full of shit?
edit- suddenly working again
[IMG]http://i.imgur.com/RBdAPwl.png[/IMG]
wtf
[IMG]http://i.imgur.com/R2dgBUf.png[/IMG]
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