• [PW] City warfare
    236 replies, posted
tad darker
I notice a difference!
So? Its not exactly ruining the experience Now carry on and stop accusing me of nothing
Well, it could get darker and darker and darker
I'm just wondering why your image darkened. We don't want it to happen again.
So? Make it lighter again
You want us to make everything in that map light again?
Well, if it gets darker and darker (Which will take approx 5-10 years) then youll have to
Have you seen what happens in a game when somebody uses IE? It only takes a couple of turns.
Koooooooooooooooool Gah sugars kicking Anyway, have you thought about it being someone before/after me?
It couldn't have been, when you posted it was dark, before it wasn't
I checked before and after you, if you didn't use Internet Explorer, then I don't know what to say :confused:
[IMG]http://img638.imageshack.us/img638/2576/c14200ffaskeleton2.png[/IMG] [B]"Overwatch to Squadron, Pacifier HQ inbound, loaded and ready. Position marked?"[/B] [I]The Rocket unit positioned his beam and marked out the HQ, causing the laser to madly reflect of the bricks in the wall.[/I] [B]"Squadron to HQ, Pacifier Unit R-G, position marked." "We're inbound now, stand ready."[/B] [I]As the bullets from the new recruit splashed on the walls of the building the gunner was stationed in, he span around and quickly fired lasers back towards the recruit.[/I] [B]"GARRRGHLEEE!"[/B] [I]A laser just about penetrated the leg, though only causing a small incision and a splash of blood.[/I]
Elf, why do your lasers curl about and stuff? It's a beam of light. It should go straight and maybe have a few gaps in the beam like some of the bullet tracers here.
Declare
[QUOTE=Visorak06;20685560]Elf, why do your lasers curl about and stuff? It's a beam of light. It should go straight and maybe have a few gaps in the beam like some of the bullet tracers here.[/QUOTE] Lasers reflect, as does light. It does have a few gaps, too, perhaps not big enough I do admit, but there are gaps and they become more frequent near the end of the laser. Plus this is high tech stuff my Pacifiers have har'! :smug:
[QUOTE='[ApS] Elf;20685641']Lasers reflect, as does light. It does have a few gaps, too, perhaps not big enough I do admit, but there are gaps and they become more frequent near the end of the laser. Plus this is high tech stuff my Pacifiers have har'! :smug:[/QUOTE] Okay, whatever floats your boat. And once your "Pacifiers" meet my Necrons they'll know what high tech is :smug:
[QUOTE=Visorak06;20685694]Okay, whatever floats your boat. And once your "Pacifiers" meet my Necrons they'll know what high tech is :smug:[/QUOTE] Necron's are nothing in comparison to the new laser, two way rpg mech I'm working on! :smug:
So he says until he faces a Doomsday Monolith :smug:
[img] http://filesmelt.com/dl/FFASkeleton2.png[/img] Blinded in a torrent of pain and rage, the recruit madly fires his gun, wasting all his ammo, yet he gets a lucky bullet inbetween and hits his mark. The commander shuffles back a bit, uneasy. Tidal Wave is lost in a world of surfing!
Declare!
Declare after Elf. Muahahaha!
Playing some BC2, so feel free to fire the rocket :p
Whai thank you :D [IMG]http://img101.imageshack.us/img101/2770/ffaskeleton2.png[/IMG] [B]"Uh, you what?"[/B] [I]quietly whispered the startled soldier who just turned around to see Freddrick dead on the floor with his complete waist cut off.[/I] [B]"Fuk dat 'shit!"[/B] [I]screamed the rocket unit as he pulled back his rocket launcher and let off a laser-grenade in the hope of smashing into the place where the last bullets hitting the unit below came from.[/I] [B]"Bravo, bombs away. That'll cause some damage! Troops parachuting to the most suitable position now..."[/B]
Declare after visorak, I'm going to make an army switch.
[IMG]http://www.cubeupload.com/files/314200ffaskeleton3.png[/IMG] The Immortal suddenly stops and begins to tap into the Necron Relay Synapse, preparing his sitrep for a Lesser Lord. The Warriors continue down, the furthest one drawing his gun up at the closed trams ahead. The Destroyer continues to ascend, not noticing the FP Brigade due to the pillar.
[img]http://www.cubeupload.com/files/758c00citywarfare.png[/img] Army switch! - An Osprey flies in.
Declare, editing. The time for explosion has come... [editline]04:00PM[/editline] [IMG]http://www.cubeupload.com/files/3db200758c00citywarfare.png[/IMG] [B]"Bonvoyage!"[/B] [I]Four soldiers were released from the laser technology holding them to the co-pilot bomber above, as their mechanical parachutes twirled them down into the building below - just missing the blast of the explosion. As the rocket fired and smashed into the unit directly, the laser bullet hovered briefly inside his body before exploding - sending his head and other body parts into the surrounding walls with a blast. The co-pilot bomber fades into the distance as the explosions commence and the whole foundation of the building in which the thumper's reside starts to shake at it's very foundations.[/I] Sorry for the shitty explosions and the crappy mechanical parachutes, as well as anything else crappy. Hopefully I haven't ruined the map too much.
Nah the explosions aren't map ruining but they could've been better. Also the updraft created by those explosions would've pushed your guys back up and in the way of the incoming fighter plane :smug: Also Elf, are you joining the Civilization Thread? We need more active people >.<
You guys can remove my men, they're the guys in green on the right.
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