• SCP Foundation - None of the signs lead where they should. None of the walls point where they should
    314 replies, posted
[QUOTE=Cakebatyr;48137754][url=http://www.scp-wiki.net/scp-294]SCP-294[/url] is my favourite SCP.[/QUOTE] I love the part where they put it in the break room to cut down on costs
My favorite was that you could order a cup of information which could be learned temporarily by consumption of the liquid.
imo an SCP game would work very well like a mixture of Prison Architect and XCOM. Players choose which continent to place their facility on for some passive bonuses and then are given free range on building building their base. Information about randomly generated SCPs (plus some non random famous ones, like that fucking statue) will be sent to the player and they'll need to build containment rooms which properly contain them them, such as making sure the room dimensions are correct or making sure it's 10 tiles away from another on site SCP. At that point players will need to start adapting to the quirks of what they're containing and tailoring their staff accordingly both in mentality and ability. SCPs need to be guarded and studied, and players need to make sure that the staff is not only prepared to deal with a possible containment breach but potential corruption from the things contained or outright sabotage and theft from individuals outside the Foundation. An inanimate SCP won't be breaking out and killing your guys, but it might drive the chief scientist studying it insane or may be a tempting item to smuggle out by double agents. Here's where the country thing comes into play: you'll periodically be tasked with sending out away teams from the base in order to deal with any nearby anomalies. The teams effectiveness is based primarily on how much you've researched similar anomalies, the gear you've built using that research and how you choose to manage the team. If applicable (e.g its not a building that makes people dissapear but something that eats faces) the team can either be told to 'secure' (attempt to capture the anomaly and return it to base), 'contain' (trap the anomaly within the area and wait for reinforcements from other bases), or 'protect' (do not directly confront the anomaly, and instead focus on protecting the general area and prevent it from spreading/doing more harm until reinforcements arrive). Each of these has varying risks and potential rewards, with secure being the best and protect being the "worst". The more SCPs you secure and contain (both those sent to you and those you capture) the better your monthly funding, which in turn means bigger and better facilities to house more SCPs.
[QUOTE=Drewsko;48161691] Speaking of which, the in-universe stories posted on the site don't really interest me as much as the SCP entries themselves do. Is there really anything of real interest in those?[/QUOTE] The Resurrection and lolFoundation canons are pretty great, as are a lot of the other Foundation tales. I can make a recommendation list if you'd like.
I like SCP's that toy with the concept of what it is to recognize things as anomolous. Kinda similar but these two do it best [URL]http://www.scp-wiki.net/scp-1422[/URL] [URL]http://www.scp-wiki.net/scp-2472[/URL] particularly the second one. Is it super duper anomalous and nobody can figure out what it is? is it hugely anomolous and causing havok but part of it's properties is that nobody can [I]see it[/I] as anomolous? Is it not anomolous, but it being recognized as anomolous despite being not anomolous actually what makes it anomolous? is it genuinely not anomolous but through some bug or niggle in reality, shit just thinks it is for no discernible reason? Is it someone [I]testing[/I] something that makes people not see a threat in something hugely dangerous? Likewise, could it just be a red herring intended to just keep the foundation spinning in circles trying to figure out what the fuck this thing is? That's what i find scariest of all, being unable to perceive a threat and be absolutely unable to lift a finger. Pretty apt analogy to real society i think [URL]http://www.scp-wiki.net/scp-2137[/URL] this one would sound fucking absurd on paper but it's executed so fucking well it doesn't even matter. i wanna hear that Who song now. Talkin' 'bout Degeneration? Anomolous Wasteland? A Quadrophenia style concept album about a sentient murderous anomoly would be the best fucking thing Also i'ma sucker for extradimensional ones with exploration logs. Looking at you mouse launching tank cannon mountain facility, steam engine to nowhere and rusty cargo ship. i know usually cross SCP stuff is a no no in list articles, but the one about the woman who see's the final states of things who saw the ship and described it as "it's not alive, but it [I]thinks[/I] it is" is one of the best lines on the site
I had another idea for an SCP which was a literal portal to heaven and which is written as being a temptation that leads to a pit of eternal torture where peoples misery are fed off of, and that sends out "copies" of the people who enter that try to convince others to come (which must be shot on sight). If you have proper clearance, it is revealed that it's actually a portal to heaven, and the people coming out are the same people that went in; however it must be kept at all cost from people knowing about it, or it could mean the end of humanity. Probably a stupid idea in retrospect.
[QUOTE=Helix Snake;48169640]I had another idea for an SCP which was a literal portal to heaven and which is written as being a temptation that leads to a pit of eternal torture where peoples misery are fed off of, and that sends out "copies" of the people who enter that try to convince others to come (which must be shot on sight). If you have proper clearance, it is revealed that it's actually a portal to heaven, and the people coming out are the same people that went in; however it must be kept at all cost from people knowing about it, or it could mean the end of humanity. Probably a stupid idea in retrospect.[/QUOTE] I like the last bit.
That cat girl one did give me an idea for one that really [I]is [/I]just some heart crushing example of the Foundation destroying something pure. Basically, you got some cutesy spunky humanoid SCP with some benign, whimsical power. Summoning pleasing visual illusions or something. Real waifu-bait stuff. Start with a crossed out containment procedure and a classification changed to Neutralized, with a prompt to read the addendum further down. Now the Foundation doesn't kill them, or even do anything deliberately cruel, oh no. What you have is an innocent containment breach or maybe just a disobeyed command by someone who doesn't really understand the seriousness of their captivity. So someone just shoots them with a non-lethal weapon meant for far more dangerous subjects, and they're left brain damaged in a sort of way where they can no longer manifest their powers or think quickly, but still aware enough to understand what they've lost. End it with only the barest hint of regret over the pointless of it all from researches not permitted to care, the implication that nothing will really change, and ambiguity over how many necessary evils have really been necessary.
So, is there never going to be an SCP-000, or is there a contest for it right now or something? Also, I understand that the image in SCP-001 is supposed to scare you even though it's absolutely nothing and if you use arrows you won't even get scared by it in the first place but god damn I was not ready for it. [editline]11th July 2015[/editline] I just found this, [URL="https://www.wattpad.com/story/24420651-scp-000-the-one-that-escaped-lesbian"]oh dear.[/URL]
I've had ideas for SCPs before. One of them was a massive library, seemingly endless, accessable by a marble door. It's done up in acropolis style with white marble pillars and what not, and throughout there are statues of people. But, if you looked closer at them, they'd reveal to be shaped books like this: [media]https://www.youtube.com/watch?v=yFvOTHoGQxQ[/media] And there would be statues that were half-finished but are slowly being built up because each statue is a self-writing autobiography of the person they depict, each person depicted in their mid-20s (unless they died younger) and each autobiography would be written in latin. There'd also be a sort of omnipresent elevator service there with a mental link to the user. There'd be a sheet of parchment, you'd write down the name of whoever you're looking for and it'll take you to that person. Doesn't matter what alphabet you use because it'd use the person from your head to find them, due to the possibility of there being more than one person with the name you want.
Are there any creepy/scary SCPs besides 173
The TV Show Warehouse 13 reminds me of SCP in some ways.
[QUOTE=Citrus705;48178036]Are there any creepy/scary SCPs besides 173[/QUOTE] [Img]http://scp-wiki.wdfiles.com/local--files/scp-2740/attic.png[/img] [URL=http://www.scp-wiki.net/scp-2740]SCP-2740[/url] - It Wasn't There
[QUOTE=Trilby Harlow;48169083] [URL]http://www.scp-wiki.net/scp-2137[/URL][/QUOTE] Oh that is a good read.
[QUOTE=FlandersNed;48176539]So, is there never going to be an SCP-000, or is there a contest for it right now or something? Also, I understand that the image in SCP-001 is supposed to scare you even though it's absolutely nothing and if you use arrows you won't even get scared by it in the first place but god damn I was not ready for it. [/QUOTE] Here ya go [url]http://www.scp-wiki.net/scp-000[/url]
[url]http://www.scp-wiki.net/scp-303[/url] spooky
The scariest SCPs are the Euclid rated ones. Keter only suggests they are just generally interesting or overblown. What's scarier: a nuclear bomb or one of those insects that crawls under your skin to lay eggs? The insect actually isn't too harmful for you, but it's bizarre nature and the fact that you live through the experience is what's frightening about it. A nuclear bomb is so powerful that you die far before you can really experience it's effects, so there's no need to be frightened.
Nuclear bombs are Safe-class. Remember the box example. In a box and does nothing? Safe. In a box and you don't know what it'll do? Euclid. In a box and it breaks out and murders and forces Prodecure 110-Montauk on all the researchers around it? Keter. In a box and it helps keep other boxes shut? Thaumiel. Doesn't need to be in a box any more? Neutralised.
There's an SUV in my city with the license plate "SCP 001" :tinfoil:
[url]http://www.scp-wiki.net/scp-176[/url] is my absolutely favorite SCP. It leaves me with so many questions and I love it.
[QUOTE=Rubs10;48181399]There's an SUV in my city with the license plate "SCP 001" :tinfoil:[/QUOTE] Take a picture of it. Make an SCP with it and use it as the picture.
[QUOTE=Ghhostface;48178150]Here ya go [url]http://www.scp-wiki.net/scp-000[/url][/QUOTE] I saw that but I thought it was a placeholder story until someone came up with a real one.
I think my favorite SCP's gotta be [URL="http://www.scp-wiki.net/scp-1959"]1959[/URL]. There's something so unnervingly sad about a deathless cosmonaut forever stuck floating around in Earth's orbit. A pretty good case where an articles shortness contributes to its creepy factor. The image is also damn good. [img]http://scp-wiki.wdfiles.com/local--resized-images/scp-1959/1959.jpeg/medium.jpg[/img] also, rip [URL="http://www.scp-wiki.net/scp-066"]SCP-066[/URL]'s old article images, now he's a ball of blue yarn with something that looks vaguely like an eye on it instead of his eyeball spaghetti old self, darn you CC
[QUOTE=FlandersNed;48182014]I saw that but I thought it was a placeholder story until someone came up with a real one.[/QUOTE] Select the empty white space below the scp article.
i think my favourite SCP is the living picture her entire existence is super sad
[QUOTE=Ghhostface;48182945]Select the empty white space below the scp article.[/QUOTE] I know, that's why I said I thought it was a placeholder story. Something to get people interested, and maybe act as a basis for the competition.
[QUOTE=FlandersNed;48183427]I know, that's why I said I thought it was a placeholder story. Something to get people interested, and maybe act as a basis for the competition.[/QUOTE] We don't ever really do contests for numbers aside from the series opener scps. The current contest is for short SCPs. [url]http://www.scp-wiki.net/short-works-contest[/url]
[QUOTE=Omniary;48182607]I think my favorite SCP's gotta be [URL="http://www.scp-wiki.net/scp-1959"]1959[/URL]. There's something so unnervingly sad about a deathless cosmonaut forever stuck floating around in Earth's orbit. A pretty good case where an articles shortness contributes to its creepy factor. The image is also damn good. [img]http://scp-wiki.wdfiles.com/local--resized-images/scp-1959/1959.jpeg/medium.jpg[/img] also, rip [URL="http://www.scp-wiki.net/scp-066"]SCP-066[/URL]'s old article images, now he's a ball of blue yarn with something that looks vaguely like an eye on it instead of his eyeball spaghetti old self, darn you CC[/QUOTE] That's one of the best ones I've seen. Just so so simple and elegant in it's horror. Those supposed recordings someone brought up in the comments section of the Lost Cosmonauts got me extra spooked.
for people looking for an SCP game i came across an SCP mod for Dwarf Fortress. haven't tried it myself yet but i'm assuming you build a site and have to contain SCPs manually somehow. not sure how up to date it is though since it hasn't been touched for a year and some months (last updated 2013). [url]http://www.bay12forums.com/smf/index.php?topic=105645.0[/url]
Should make a open-world SCP game with Different sites unlocked ala the Phantom Pain
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