[QUOTE=darcy010;38407936]Only thing that pisses me off is that they're using the same zombie noises from Black Ops.
I have heard all those same screams a thousand times before.[/QUOTE]
Not much you can do to spruce up a zombie.
I've been cautiously optimistic about BlOps 2 since the multiplayer trailer. I'm still gonna wait until after Christmas to see how good it is.
It looks exactly the same.
Seriously. I love zombies, but come on.
Edit: Fuck it, still buying it for zombies.
[QUOTE=fruxodaily;38407454]The Slog's muzzleflash whilst packa-punch'd looks really unrealistic but apart from that looks rather great[/QUOTE]
It shoots laser for God's sake!
Zombies always looked interesting to me, but I've never liked the "survive as long as you can" type of gameplay...
Is that multiple pack-a-punch tiers I see? or did he just PaP it again to get a different variant of the gun?
[QUOTE=Justjake274;38409055]Is that multiple pack-a-punch tiers I see? or did he just PaP it again to get a different variant of the gun?[/QUOTE]
looks like different variants to me. randomized pack-a-punch sounds fun
Man this looks so good, shame none of my friends are getting it.
[QUOTE=Justjake274;38409055]Is that multiple pack-a-punch tiers I see? or did he just PaP it again to get a different variant of the gun?[/QUOTE]
When he got it it had just the ironsights. He PaP'd it again and got an acog scope.
Looks completely boring.
[media]http://www.youtube.com/watch?v=aFdbxEkQRFA&feature=related[/media]
Tranzit gameplay is back.
[QUOTE=Zillamaster55;38407523]Honey, it's PAP'd. Everything is unrealistic :v:[/QUOTE]
I understand that but it looked rather weird.
Told you guys that most of the gun sounds from the Multiplayer Trailer were placeholders. :v:
[editline]11th November 2012[/editline]
Also, the Dragonfire's firing sound changed too.
[media]http://www.youtube.com/watch?v=JVoEbH2Ob1w[/media]
[QUOTE=Xieneus;38410256][media]http://www.youtube.com/watch?v=aFdbxEkQRFA&feature=related[/media]
Tranzit gameplay is back.[/QUOTE]
So the game starts and Zombies are already infront of you? That's a good way to get you on your toes.
Oh my god, the sounds of the guns have so much oomph on them
Apparently, the executioner shoots 5 shotgun bullets.
[editline]11th November 2012[/editline]
Look at this sexy thing
[media]http://www.youtube.com/watch?v=xVustSkjXv8[/media]
So is tranzit any good?
I feel like I'm watching DLC to CoD: World at War.
[QUOTE=Shiftyze;38413040]I feel like I'm watching DLC to CoD: World at War.[/QUOTE]
Oh man, yeah, that's so witty, it's like I'm reading DLC to "The Same Goddamned Argument Every Fucking Time"
Looks pretty OP for a secondary.
[QUOTE=VitaminAG;38413068]Looks pretty OP for a secondary.[/QUOTE]
CoD is notorious for over-powered secondaries.
i really like the maps. the bus map is really awesomely creepy
[QUOTE=Niven;38412954]Apparently, the executioner shoots 5 shotgun bullets.
[editline]11th November 2012[/editline]
Look at this sexy thing
[media]http://www.youtube.com/watch?v=xVustSkjXv8[/media][/QUOTE]
That's probably the worst A.I. I've seen in 4 years.
[QUOTE=JCDentonUNATCO;38413192]That's probably the worst A.I. I've seen in 4 years.[/QUOTE]
It's also put on one of the easiest difficulties.
I like the music they're using too. It's very... deus ex like.
[img]http://puu.sh/1pevN[/img]
[editline]11th November 2012[/editline]
:v:
[QUOTE=Zillamaster55;38413201]It's also put on one of the easiest difficulties.[/QUOTE]
Terrible way of showing off a gun then.
And that's still pathetically simple for easy, the dude just strolled by a guy with a shotgun aimed at him for a good 4 seconds and he didn't get shot.
[QUOTE=Niven;38415530][img]http://puu.sh/1pevN[/img]
[editline]11th November 2012[/editline]
:v:[/QUOTE]
I can't believe no one has figured out that the guns sounds in the trailer are always added in and not the in game sounds, man call of duty has been doing this for a while.
[QUOTE=JCDentonUNATCO;38415558]Terrible way of showing off a gun then.
And that's still pathetically simple for easy, the dude just strolled by a guy with a shotgun aimed at him for a good 4 seconds and he didn't get shot.[/QUOTE]
Welcome to combat training bots on easy, may I take your coat?
[editline]11th November 2012[/editline]
They're made for stomping with friends or for eating time.
[QUOTE=Niven;38412954]Apparently, the executioner shoots 5 shotgun bullets.
[editline]11th November 2012[/editline]
Look at this sexy thing
[/QUOTE]
Was it really necessary to make it so your character obnoxiously announces every single time he gets a kill/sees an enemy/has to reload?
Like, holy shit guy, shut up for a second.
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