• The EVE Online Experience - Play For Free (Trailer)
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That still kinda boils down to exactly what he was saying, though. You need to invest an absolutely insane amount of time into the game before you're worth a shit and until you do it's not going to be very fun. It's a game in which it absolutely sucks to be a newbie, even more than is usual. Also, you say skills don't matter, and sure you can beat someone with a 10% damage boost with strategy, but if everything else is equal or near equal that 10% damage boost is going to decide the fight. And besides that, that 10% damage boost is [i]in addition[/i] to however many years of experience at the game. They're not just better at the game, they [i]also[/i] have objectively better stats than you. What it boils down to is that it's a game that, much more than usual, rewards long term play. If you're not going to basically invest your life into it for a long ass time and build a social circle, it's not going to be any fun at all.
On the other hand There's always someone newer than you
[QUOTE=Lyonidis;51283482] 6) Hooray for not looking at other activities! There is a reason why mining is not recommended long term by almost everyone. [/QUOTE] [QUOTE=Lyonidis;51283482] 1) Of all the activities one can do where reading up about it beforehand is required, trading is one of, if not the most prominent. Seriously. You also do not need a cargo ship to trade effectively. Look for high volume items that sell quickly, start with those. Work your way up and diversify your investments. [/QUOTE] The PVP stuff comes off as whiny but I think this was exactly his point, and the problem with EVE getting new players in general. You really can't blame new players for jumping into an activity that is available out of the gate and [I][B]actively pushed[/B][/I] as a genuine career path then tut when they actually try to bother with it. If mining and mission running to an extent are considered a waste of time maybe that isn't the players fault, but rather CCP for not being creative enough to come up with ways to keep those loops interesting. I think it's disingenuous to presume that people who can't get into EVE are crybaby carebears who can't hack it in a "hardcore" experience; games with high stakes are huge right now. It's probably just because the content the game pushes on new players is generally considered a joke within the community.
[QUOTE=Raidyr;51285604]The PVP stuff comes off as whiny but I think this was exactly his point, and the problem with EVE getting new players in general. You really can't blame new players for jumping into an activity that is available out of the gate and [I][B]actively pushed[/B][/I] as a genuine career path then tut when they actually try to bother with it. If mining and mission running to an extent are considered a waste of time maybe that isn't the players fault, but rather CCP for not being creative enough to come up with ways to keep those loops interesting. I think it's disingenuous to presume that people who can't get into EVE are crybaby carebears who can't hack it in a "hardcore" experience; games with high stakes are huge right now. It's probably just because the content the game pushes on new players is generally considered a joke within the community.[/QUOTE] You're forgetting though, mining and mission running don't have to be awful. They are a waste of time, because it's high sec. There's no risk in high sec, besides the mission rats or an occasional ganker. If you engage in higher risk activities, such as mining ice belts in 0.0, or running missions in 0.0, you can make a fucking shitload of ISK. Carebears are pretty much asking to have things handed to them. These people earn their isk by taking risks, they deserve it. You also assume that everyone hates these activities, but some people do genuinely enjoy these things.
[QUOTE=Raidyr;51285604]The PVP stuff comes off as whiny but I think this was exactly his point, and the problem with EVE getting new players in general. You really can't blame new players for jumping into an activity that is available out of the gate and [I][B]actively pushed[/B][/I] as a genuine career path then tut when they actually try to bother with it. If mining and mission running to an extent are considered a waste of time maybe that isn't the players fault, but rather CCP for not being creative enough to come up with ways to keep those loops interesting. I think it's disingenuous to presume that people who can't get into EVE are crybaby carebears who can't hack it in a "hardcore" experience; games with high stakes are huge right now. It's probably just because the content the game pushes on new players is generally considered a joke within the community.[/QUOTE] Mining and trading don't have to be boring. Nor are they the only ways of making good money. I acknowledge that it seems like my post is a Catch-22, but I would like to clarify that the people who tend to make the common complaints are the ones who fence themselves into highsec and intentionally restrict themselves into the low risk (and low reward) activities. The key principle of eve is the formula of risk versus reward. New players will find the beginner areas to be safe, but won't find it very rewarding. Mining in highsec is safer by comparison then mining in low or null (with friendly null territory being the obvious exception), and subsequently rewards less as a result. A newbie who mines veldspar all day in 1.0 space might not have a good time when the returns are garbage, but one who takes a cloaky mining frigate into null or even a wormhole. probably gets a big thrill out of it alongside the bigger paycheck. A similar principle goes with trading. Mining seems bland compared to the rest of what the game offers, but that doesn't mean that it is neither profitable or enjoyable under the right circumstances. A mentor of mine prided himself at building what at the time was [i]25% of Northern Coalition(.)'s capital fleet with his own ore, facilities, and blueprints in a short period, and made himself a fortune doing so.[/i] The problem is not entirely with the activities themselves, but the fact that newer players tend to not be yet willing to take the next steps and the higher risks in said activities with the bigger rewards. This is why joining a corporation as a new player is highly recommended, as the corporation helps to vastly mitigate that risk as well as provide new players with the knowledge that they need to mitigate it even further.
[QUOTE=salty peanut v2;51282355]here's a hauntingly accurate summary of what new players can expect [t]http://i.imgur.com/qqhHpXQ.png[/t] if you weren't already in the game and don't have preposterous amounts of free time you're fucked[/QUOTE] What the fuck is this bullshit? Is this satire? You need an expensive point to stop people warping off? Seriously?
ONe of the best social games I've played. I was with the Goons and had a lot of fun. Haven't been active for like a year now, last I heard our space got all taken over. So I'm assuming all my stuff is gone :cry:
[QUOTE=mooman1080;51286140]What the fuck is this bullshit? Is this satire? You need an expensive point to stop people warping off? Seriously?[/QUOTE] No you do not. You can use a Tech 1 Warp Scram or Disruptor and it works just fine. Everything on that list is just plain wrong.
May be now I can learn how to play this damn game. Played off and on for ~4 years and at the end I was still broke, low skill, and squishy. :V
[QUOTE=Swebonny;51286251]ONe of the best social games I've played. I was with the Goons and had a lot of fun. Haven't been active for like a year now, last I heard our space got all taken over. So I'm assuming all my stuff is gone :cry:[/QUOTE] Petition CCP. They will be able to move your stuff to a safer place. [editline]31st October 2016[/editline] [QUOTE=Cyler;51286837]No you do not. You can use a Tech 1 Warp Scram or Disruptor and it works just fine. Everything on that list is just plain wrong.[/QUOTE] He was expressing surprise and disbelief rather than asking questions, I think. [editline]31st October 2016[/editline] [QUOTE=S31-Syntax;51286840]May be now I can learn how to play this damn game. Played off and on for ~4 years and at the end I was still broke, low skill, and squishy. :V[/QUOTE] Did you land in a good corp? If you have a half decent amount of skills and are willing to give it another go, my wormhole corp is recruiting. PM me if you want details.
[QUOTE=Swebonny;51286251]ONe of the best social games I've played. I was with the Goons and had a lot of fun. Haven't been active for like a year now, last I heard our space got all taken over. So I'm assuming all my stuff is gone :cry:[/QUOTE] Goons got fucked. What corp were you in specifically?
[QUOTE=Lyonidis;51286997]Petition CCP. They will be able to move your stuff to a safer place. [editline]31st October 2016[/editline] He was expressing surprise and disbelief rather than asking questions, I think. [editline]31st October 2016[/editline] Did you land in a good corp? If you have a[B] half decent amount of skills [/B]and are willing to give it another go, my wormhole corp is recruiting. PM me if you want details.[/QUOTE] I don't know what my character has in skills ATM as its been many years since I've logged in, but I can tell you that I [I]think[/I] I might need a 2nd tier clone to keep all skill points. I think I finally passed that point before getting popped again and just giving up. In short, I don't think I have jack shit that'd be useful to you, but I appreciate the invite.
[QUOTE=S31-Syntax;51287228]I don't know what my character has in skills ATM as its been many years since I've logged in, but I can tell you that I [I]think[/I] I might need a 2nd tier clone to keep all skill points. I think I finally passed that point before getting popped again and just giving up. In short, I don't think I have jack shit that'd be useful to you, but I appreciate the invite.[/QUOTE] We have taken total newbros before. :v: It just makes it much easier if you're already trained in some of the ships we use, but it's far from a requirement. The only super important thing is following instructions tbh.
[QUOTE=Lyonidis;51288172]We have taken total newbros before. :v: It just makes it much easier if you're already trained in some of the ships we use, but it's far from a requirement. The only super important thing is following instructions tbh.[/QUOTE] How are corps looking at people who purely play Alpha characters? Do they have any utility in nullsec?
[QUOTE=The Aussie;51287161]Goons got fucked. What corp were you in specifically?[/QUOTE] Goonwaffe. For some reason I'm still there. Thought they kicked for inactivity. [url]https://zkillboard.com/character/94052929/[/url] [editline]31st October 2016[/editline] [IMG]https://dl.dropboxusercontent.com/u/3843429/ShareX/2016/10/2016-10-31_21-03-29.png[/IMG] I like that you can basically pinpoint the event that made me take a break. [editline]31st October 2016[/editline] [QUOTE=Lyonidis;51286997]Petition CCP. They will be able to move your stuff to a safer place. [/QUOTE] Had no idea you could do that. Do they have any restrictions?
[QUOTE=Swebonny;51288210]Goonwaffe. For some reason I'm still there. Thought they kicked for inactivity. [url]https://zkillboard.com/character/94052929/[/url] [editline]31st October 2016[/editline] [IMG]https://dl.dropboxusercontent.com/u/3843429/ShareX/2016/10/2016-10-31_21-03-29.png[/IMG] I like that you can basically pinpoint the event that made me take a break. [editline]31st October 2016[/editline] Had no idea you could do that. Do they have any restrictions?[/QUOTE] I mean, I am not sure that they can drop it off in Jita for your convenience, they will probably move it to the closest reasonably safe high-security system, but other than that, I think all you need to do is ask. They are pretty understanding of this sort of thing. The worst they can do is say no. :v:
[QUOTE=Lyonidis;51288172] The only super important thing is following instructions tbh.[/QUOTE] :v: Reminds me of when I just started and tagged along a fleet that were sieging a station to prevent it from supporting N3 and PL in this battle [URL]https://en.wikipedia.org/wiki/Bloodbath_of_B-R5RB[/URL] A spy was in our channel all the time. Gave our dreadnoughts order to enter siege mode. The dreads listened and got popped quite fast by the enemy. [editline]31st October 2016[/editline] Getting serious EVE cravings now, glad it's going f2p. Gotta have to see what limitations it has.
[QUOTE=Raidyr;51288198]How are corps looking at people who purely play Alpha characters? Do they have any utility in nullsec?[/QUOTE] That is a bit more of a difficult question to answer, and would largely depend on which group you're applying for. They will have some utility, but access to tech II stuff and cross-training into other factions will be largely restricted. Mostly tech I mods and weapon systems, and access to cruisers at the most. Enough to do some belt ratting in null security space, I think. It may not seem like much, but [url=https://zkillboard.com/kill/34319766/]tech I frigs, destroyers, and cruisers are able to punch well above their weight in many situations if fit correctly. [/url] [quote=CCP Article] Alpha State, on the other hand, will be much different. The most important thing to know about Alpha clones is that they may only use a specific set of skills and skill levels. To begin with, we are planning that the Alpha skill set will be focused on using tech one Frigates, Destroyers and Cruisers. Alpha clones will only be able to use ship and weapon skills native to their faction. If you have skills trained on a character in Alpha State, which are not part of the Alpha skill set, those skills will be locked and unusable until Omega state is reactivated. Characters will start the game with the same 400,000 skill points as they do now and will be able to train freely within the Alpha list. A fully trained Alpha will have roughly 5 million skill points. You can find the full Alpha list in the Q&A below the blog. [/quote] [url=https://community.eveonline.com/news/dev-blogs/introducing-clone-states-and-the-future-of-access-to-eve-online/]Source[/url] (contains a list of all trainable skills for each empire down at the very bottom) A common philosophy mentioned on the eve forums and on reddit is that there will be corporations dedicated specifically for alphas in most of the major organizations, and they will work alongside the omegas when the situation deems it appropriate. After all, it's not like nullsec empires will say no to more warm bodies. :v:
[video=youtube;3O56g8KC6CM]https://www.youtube.com/watch?v=3O56g8KC6CM[/video]
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