I think the best way to get into that is to thoroughly study the sounds you listen to, see if it is saw, sine, triangle or square wave you're listening to. All the sounds ever made consist of one or more of these waves, so once you understand how each and every of those waves sound like it'll be easier to identify the biology of a sound.
[QUOTE=Skeeter;45436239]I think the best way to get into that is to thoroughly study the sounds you listen to, see if it is saw, sine, triangle or square wave you're listening to. [B]All the sounds ever made consist of one or more of these waves[/B], so once you understand how each and every of those waves sound like it'll be easier to identify the biology of a sound.[/QUOTE]
That's not really true at all. I can make a sound with a wavetable synth, or from a sample, and you would never be able to get the same sound using only saw/square/sin/etc oscillators.
[editline]19th July 2014[/editline]
[QUOTE=lawlavex;45434873]do you guys have any tips on reverse engineering sounds? i'd like to look into that some more, it seems like an awesome thing to be able to do[/QUOTE]
Just keep learning more sound design. You will never figure out the exact process they used to make a sound unless it's incredibly simple, but if you have lots of sound design experience you will know how you can get something close oftentimes.
[QUOTE=KmartSqrl;45437487]That's not really true at all. I can make a sound with a wavetable synth, or from a sample, and you would never be able to get the same sound using only saw/square/sin/etc oscillators.
[/QUOTE]
Doing that isn't completely rookie stuff though, and a LOT of stuff are done with saw/square/sin/etc oscillators, which is why I think starting there is a good way to go deeper into reverse engineering sounds. :)
[QUOTE=C0linSSX;45198082]
[b][SHAMELESS ZEBRA 2 PLUGGING][/b]
As for Zebra 2 in general, I don't think I've ever come across a better synth for $200, it does fucking everything. You can freely rearrange the modules, so you can emulate the routing of pretty much any synth on the market or come up with your own crazy shit if you want to. The oscillators are crazy powerful, you can draw your own waveforms and then mangle them with various effects before they even touch anything else. Then you've got two filter modules, one around 17 different models to choose from, and another that lets you mix and match different drive and resonance characteristics (plus it can actually be two filters in one). Then you've got an FM oscillator for dirty sounds or 80s synth wankery, a comb filter for physical modeling, and then various effects like ring modulation, frequency shifting, and distortion (one of the distortion modules is a brand new analogue modeled unit).
Then on top of everything I've already mentioned, which is just the polyphonic per-voice stuff, there's a comprehensive effects section with EQs, compressors, reverb, delays, chorus, distortion, etc. Then for modulation, there's 6 LFOs, 4 envelopes, modulation mixers and mappers, and a rather advanced multi-segment envelope for complex curves. Nearly every parameter can be modulated.
So basically Zebra runs circles around other synths at its price. The only reason I wouldn't recommend it over something like Massive or Sylenth is if you really want a specific sound character, because those synths have very distinct sounds. I could go on and on about it, but I think I've said enough. Check out the site for more info
[url]http://www.u-he.com/cms/zebra[/url]
[b][/SHAMELESS ZEBRA 2 PLUGGING][/b][/QUOTE]
I use Zebra 2 almost exclusively as my go-to synth. One great thing about it which you didn't mention is that even though it can be very complicated, it hides away what you don't need, so it doesn't become cluttered. It's much recommended.
[media]http://www.youtube.com/watch?v=IesxES2wo6s&index=3&list=PLB2E5748BB30BF5A2[/media]
In this tune, at like 0:06, it does this really cool little bend effect (dunno how to describe it really, just listen) to the guitar.
How would one recreate this on any old sample in Ableton?
[editline]25th July 2014[/editline]
[QUOTE=lawlavex;45434873]do you guys have any tips on reverse engineering sounds? i'd like to look into that some more, it seems like an awesome thing to be able to do[/QUOTE]
I might be wrong, but I'd assume it's just something that comes with experience. I've been producing for a year or two, and I'll sometimes hear stuff and be able to work out vaguely how it's been made.
I can't really say about the effect but I have to thank you, the track and the album sound amazing and magical
[QUOTE=CLungcancer;45495059]I can't really say about the effect but I have to thank you, the track and the album sound amazing and magical[/QUOTE]
Yeah, Bibio's awesome. Get the album Fi, sit back, and listen to it all the way through. It's all these really magical, short tunes of this sort of feel.
His newer albums are really good too but they're very different.
This is a pretty simple one, and it's probably just down to the samples, but any idea on a snare like this:
[media]http://www.youtube.com/watch?v=mMyDTcJz3PQ[/media]
If anyone has any similar samples hit me up yo
[QUOTE=CrumbleShake;45494884][media]http://www.youtube.com/watch?v=IesxES2wo6s&index=3&list=PLB2E5748BB30BF5A2[/media]
In this tune, at like 0:06, it does this really cool little bend effect (dunno how to describe it really, just listen) to the guitar.
How would one recreate this on any old sample in Ableton?[/QUOTE]
I'm not sure what Ableton's equivalent to it is, if there is one (there probably is though), but you could do that on Gross Beat just by jerking the time offset around.
[QUOTE=chaz13;45496449]This is a pretty simple one, and it's probably just down to the samples, but any idea on a snare like this:
[media]http://www.youtube.com/watch?v=mMyDTcJz3PQ[/media]
If anyone has any similar samples hit me up yo[/QUOTE]
You won't really get the exact same sound without figuring out what they sampled it from, but you can get something similar by increasing pitch, cutting out the low end, and increasing the high end around 2000-5000 hz. It'll work best on something with a lot of reverb in the sample, like the amen break, which this was very possibly made out of in the first place.
Here's something similar made from a snare in the amen break: [url]https://www.dropbox.com/s/m7gfxal66xl65f3/amensnarehigh.wav[/url]
Been trying to remake Junip - Line of Fire ever since it was on that Breaking Bad promo trailer.
Dozens of hours have been put into it and i haven't gotten anywhere.
The tempo changes all over the place, anywhere from 90-93. Any advice on how to tackle this? After a while it just goes out of sync.
I really want to finish it.
I really don't know how this is done: [url]http://chordify.net/chords/junip-line-of-fire-junip[/url]
It's in sync all the way through, does it change bpm maybe?
[QUOTE=Mech Bgum;45507325]I've been looking trough hl2 alpha sounds a while back and they had some wip sounds for synths including some source samples. If I remember correctly, this sound at 0:15 actually is a human scream sample run trough distortion unit. Or maybe it was the flying synth 'alarm' sound, but one of them was an over-distorted scream sample. It sounded a bit creepy unedited.
---
Ok found it, it was gunship, but you can see the idea, nothing too impressive technically [URL="http://dl.dropboxusercontent.com/u/11572174/forget_flare-TEMP2.wav"]this[/URL] -> [URL="http://dl.dropboxusercontent.com/u/11572174/see_enemy.wav"]this[/URL][/QUOTE]
awesome! it sounds like it would be someone yelling into a mic. it's really hard to get that sound with synths, i guess the harmonics just aren't similar enough or something. another thing i heard was that this sound was based off of something called "stridor", some sound that i think is made in the respiratory system with certain sicknesses. sounds really creepy, but it definitely resembles these strider sounds
by the way, in case you haven't heard of him already, there's this guy that does some fantastic recreations, here's his soundcloud [url]http://soundcloud.com/getyoursnackon[/url]
i've seen him around the image-line forums but he never seems to give away his recreation secrets leading me to believe that he's actually a robot, here's some examples of his work:
[media]http://soundcloud.com/getyoursnackon/faywherer[/media]
[media]http://soundcloud.com/getyoursnackon/win95-startup[/media]
[media]http://soundcloud.com/getyoursnackon/lrad[/media]
This has been on my mind for a while. I was the keyboardist in a band and we covered many different songs. One was Gold on the Ceiling by The Black Keys. I tried my darndest to get a synth like the one at the beginning, but it ended up just sounding like a saw with some distortion.
[media]http://www.youtube.com/watch?v=6yCIDkFI7ew[/media]
Anyone know what they did to get that sound? My thought was some sort of organ synth with heavy distortion of some kind.
It definietly sounds like some sort of organ, I think that's a fuzz though and not just a regular distortion. Maybe some octaver as well, since it sounds like there's a stereo split with the higher octave being hardpanned on the right and the lower one on the left.
I agree, sounds a lot like an organ with some sort of fuzz on it.
Any thoughts on the bass in this song? It's got quite a "hollow" sound to it. Comes in just after a minute or so.
[media]http://www.youtube.com/watch?v=MC3VqWulj3U[/media]
[QUOTE=chaz13;45657697]I agree, sounds a lot like an organ with some sort of fuzz on it.
Any thoughts on the bass in this song? It's got quite a "hollow" sound to it. Comes in just after a minute or so.
[media]http://www.youtube.com/watch?v=MC3VqWulj3U[/media][/QUOTE]
Quite difficult analysing this one, but i'm 90% sure it's basic FM. I think it might be a sine wave modulating a soft edged square. I've heard this sound in some future bass house tracks, so let me toy with some shit in FL and i'll get back to you.
[QUOTE=chaz13;45657697]I agree, sounds a lot like an organ with some sort of fuzz on it.
Any thoughts on the bass in this song? It's got quite a "hollow" sound to it. Comes in just after a minute or so.
[media]http://www.youtube.com/watch?v=MC3VqWulj3U[/media][/QUOTE]
i can't really hear the bass too well over the drums, but i came up with this [url]https://soundcloud.com/monsieurangry/omission-1/s-amkPU[/url]
if it's anywhere near the original i'll go ahead and explain my process, i'm just unsure if i got that "hollow" sound or not
after tweaking it for literally about a minute i found that it sounds better with more contrast between the low points and high points of the cutoff automation, you can compare it with the other thing i posted [url]https://soundcloud.com/monsieurangry/omission-modified/s-7VZBY[/url]
[QUOTE=lawlavex;45658141]i can't really hear the bass too well over the drums, but i came up with this [url]https://soundcloud.com/monsieurangry/omission-1/s-amkPU[/url]
if it's anywhere near the original i'll go ahead and explain my process, i'm just unsure if i got that "hollow" sound or not
after tweaking it for literally about a minute i found that it sounds better with more contrast between the low points and high points of the cutoff automation, you can compare it with the other thing i posted [url]https://soundcloud.com/monsieurangry/omission-modified/s-7VZBY[/url][/QUOTE]
That's pretty damn awesome, if you'd go into detail on it I'd appreciate it!
[QUOTE=chaz13;45658383]That's pretty damn awesome, if you'd go into detail on it I'd appreciate it![/QUOTE]
glad you liked it! it's made only with stock FL synths, and i think i might've put a few unnecessary fx in there too haha. but anyways, the synth was made in Sytrus, and operator 1 is a square-ish wave with some of the harmonics tweaked with the harmonics editor.
[img]http://puu.sh/aNZu4/6e37412396.png[/img]
the harmonics that i messed with are numbers 10 and 19, i'm not really sure if this does much with the sound though. number 10 is at 56% magnitude, and number 19 is at 58% magnitude. it's also turned down two octaves, so yeah. i think that's pretty much it for that operator.
operator two is a sine-square looking wave, like this:
[img]http://puu.sh/aNZFN/1e9f67070a.png[/img]
it's pretty much only for getting some more of that detuned sound.
operator three was used to give it some more high tones, looks like this:
[img]http://puu.sh/aNZSG/c5a9cf9059.png[/img]
it's also detuned for even more movement, but that's all really.
in the unison section i switched it to 2 and turned the panning way down [img]http://puu.sh/aNZZq/cc44172f7e.jpg[/img] like that and i think that's pretty much it. the filter is just the default SVF filter, there's not a lot going on there. i turned up the resonance to here [img]http://puu.sh/aO07X/101b98d80b.jpg[/img] and messed with the waveshaper a bit, i turned the mix knob down a lot so it doesn't distort the sound too much, and I turned the amp knob to just a little over halfway. i think that's it for this sound, i just threw on a reverb and Fruity Fast Dist, but it sounds pretty much the same without it.
here's the routing, almost forgot about it [img]http://puu.sh/aO0jb/82b762ff6a.png[/img]
and this little thing on the SVF filter, i guess it's an EQ or something? it helps to get rid of some of the distorted sound when the filter was turned up, but i'm not sure if it's necessary [img]http://puu.sh/aO0qb/b58b37a3d8.jpg[/img]
Thanks for the awesome explanation man, I should really use sytrus more! Although try as I might, I couldn't get it to sound anywhere near as lovely as yours did - would you be able to upload the patch?
[QUOTE=chaz13;45657697]I agree, sounds a lot like an organ with some sort of fuzz on it.
Any thoughts on the bass in this song? It's got quite a "hollow" sound to it. Comes in just after a minute or so.
[media]http://www.youtube.com/watch?v=MC3VqWulj3U[/media][/QUOTE]
Detuned square waves + lowpass with quite a lot of resonance that stays around the low-mids. I've made sounds like this a ton and that alone will get you 90% of the way there.
Porter Robinson - Lionhearted main lead
[media]http://soundcloud.com/fru1tbag/so-promise-me-that-theyll-fall[/media]
i've been trying to make good pads for a while but with no luck, i just don't handle it. they always end up being boring and "cold" and not the way i want. any tips?
Space Laces - Say It Ain't So remade;
orig
[media]http://soundcloud.com/space-laces/space-laces-say-it-aint-so[/media]
my remake
[media]http://soundcloud.com/fru1tbag/say-it-aint-so-murtagh-made-the-midi-ok[/media]
[QUOTE=chaz13;45677133]Thanks for the awesome explanation man, I should really use sytrus more! Although try as I might, I couldn't get it to sound anywhere near as lovely as yours did - would you be able to upload the patch?[/QUOTE]
sorry for the super late reply man. i've got the .flp uploaded here: [url]http://puu.sh/b3U3y/31650f3075.flp[/url]
it should be a direct link to the download but if there's a problem just tell me and i'll fix it
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