• DD VIDEO GAME
    273 replies, posted
[QUOTE=greeds;46587815]Ooooo yeeee I'm buying my new PC tomorrow - black friday bitcheeez - and will finally be able to work on my tunes, 3dmax, adobe cs6 and will have a more permanent library on my docs. This game is sooo gonna happen, y'all.[/QUOTE] Plus, you may play Far Cry 4, which seems pretty decent thus far. Looks really pretty to say the least.
cool! yeah what came to mind was how the masks work in hotline miami - perhaps you can only take one drg with you on a mission, maybe at some point you can unlock an ability to take 2 at a time at some point or the main character could consume what he likes at will. I like the idea of these affecting the visuals of the game and not necessarily just making the character faster, or stronger etc
I'm trying to work on some code but the github code won't run for me. Additional information: Could not load file or assembly 'sfmlnet-graphics-2, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format. The dll is clearly in the folder with the exe..
I'm no programmer (apart from entry teir pascal) but I could lay down some tracks or something. I mostly write chiptune style stuff, but I wouldn't mind working on other genres as well. I think it'd be kinda cool if there were tracks from a few people, hotline miami style. That said, TCB's doing a good job atm, i really liked stink
I can also help with music/sound effects, Im currently studying in sound design and would love to help make this game. I also know a bit of lua if there's need for it.
here's another hustle-y beat [url]http://www.dl.dropboxusercontent.com/u/58951386/technikiller.mp3[/url] [editline]7th December 2014[/editline] different sort of style to the other tracks but still has the same feel
There's this game called Nidhogg, where players must fight each other to sacrifice themselves to the great dragon, it's pretty cool, fast-paced stickman bloody swordfight. The thing is that there are these variants, like psychedelics shadows, boomerang swords and low-gravity which you can set at the start screen. It's a good idea to consider for a 2d pixelized action game, imo. [IMG]http://cdn.pastemagazine.com/www/articles/nidhogg%20screen%202.jpg[/IMG] [editline]10th December 2014[/editline] Between drugs that act as HM's masks, 80's style techno music by different people, personality disorders, top-looking camera and pixelized action, I think we gotta be pretty careful not to build a Hotline Miami drugbased ripoff hahahah
[QUOTE=cody8295;46600675]I'm trying to work on some code but the github code won't run for me. Additional information: Could not load file or assembly 'sfmlnet-graphics-2, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format. The dll is clearly in the folder with the exe..[/QUOTE] i ran it fine, is this still an issue on your end? [editline]12th December 2014[/editline] also, whats plan atm for this? I'm itching to code something that isn't what I have to wrestle with at work...
[QUOTE=stomppah;46700367]i ran it fine, is this still an issue on your end? [editline]12th December 2014[/editline] also, whats plan atm for this? I'm itching to code something that isn't what I have to wrestle with at work...[/QUOTE] I'll try again in a bit. The plan right now is probably to work on base classes like player, NPC, quest, drug growing system, movement and weapons, etc
[thumb]http://i.imgur.com/0FCYhjX.png[/thumb] I just load up the project and see the lights flickering (what). I don't remember them flickering last time i comited. Also made project output 32bit only, should fix some incorrect format errors.
[QUOTE=cartman300;46701762][thumb]http://i.imgur.com/0FCYhjX.png[/thumb] I just load up the project and see the lights flickering (what). I don't remember them flickering last time i comited. Also made project output 32bit only, should fix some incorrect format errors.[/QUOTE] I hope I didn't break something.. I'm not all too familiar with Git
[QUOTE=cody8295;46701789]I hope I didn't break something.. I'm not all too familiar with Git[/QUOTE] Nah, there are no changes i downloaded since last time. It's something SFML releated it seems. I'll take a look into it some time. [editline].[/editline] Lol, it resolved itself.
Difference between DDVG and TheGame/DDVG? Which one do I edit
[QUOTE=cody8295;46701825]Difference between DDVG and TheGame/DDVG? Which one do I edit[/QUOTE] Uhhh what? On the repo there's just TheGame/DDVG, but you shouldn't edit anything manually outside the solution anyway.
[QUOTE=cartman300;46701847]Uhhh what? On the repo there's just TheGame/DDVG, but you shouldn't edit anything manually outside the solution anyway.[/QUOTE] idk man this is strange, should i just delete the next TheGame folder? [editline]12th December 2014[/editline] [t]http://i.imgur.com/byd3ReA.png[/t]
[QUOTE=cody8295;46701853]idk man this is strange, should i just delete the next TheGame folder? [editline]12th December 2014[/editline] [t]http://i.imgur.com/byd3ReA.png[/t][/QUOTE] Just delete everything and redownload the project then if you didn't change anything. [editline].[/editline] Oh yeah, there should be no TheGame/TheGame folder.
Deleted, debugging DDVG gives me the same error as before [QUOTE]An unhandled exception of type 'System.BadImageFormatException' occurred in Microsoft.VisualStudio.HostingProcess.Utilities.dll Additional information: Could not load file or assembly 'sfmlnet-graphics-2, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format.[/QUOTE]
It will be useful, for me at least, to create a class diagram - like the [URL="https://realtimeboard.com/app/61920662/HUSTLE/"]mindmap [/URL] of the game ideas. [editline]13th December 2014[/editline] [QUOTE=cody8295;46701887]Deleted, debugging DDVG gives me the same error as before[/QUOTE] try cleaning the solution, or do a quick repair on vs. if not its a google search mission [editline]13th December 2014[/editline] [URL="http://facepunch.com/showthread.php?t=1250528&p=41811150&viewfull=1#post41811150"]looksie[/URL]
I've created a pull request on the repo - done a bit of house cleaning of the codebase :)
Alright solved. Now i get opentk graphicscontext exception, requested graphics mode not available.
[QUOTE=stomppah;46705696]I've created a pull request on the repo - done a bit of house cleaning of the codebase :)[/QUOTE] Did you test your changes? [thumb]http://i.imgur.com/l6iu4LJ.png[/thumb] [editline]14th December 2014[/editline] [code] private Main _window; public Main Window { get { return this._window; } } [/code] This can be done as [code] public Main Window { get; private set; } [/code]
Aye, for several hours it didn't work at all while I was refactoring the code. This is the only thing I couldn't get right - and it was getting late and I was shattered. I'm not overly experienced with graphics programming and need more practice for sure. Ultimately I was aiming to get the project into a state where it can be unit tested.
i found some of the tracks i made for my old source mod, they're not like the hip hop-dominant style that i've been going for with this game but every game's soundtrack needs variety, these songs could be used for some of the more suspenseful events in the game or just in settings where funky ass rap just won't fit [url]https://dl.dropboxusercontent.com/u/58951386/carriers%20aoe.mp3[/url] [url]https://dl.dropboxusercontent.com/u/58951386/carriers%20menu1.mp3[/url] [url]https://dl.dropboxusercontent.com/u/58951386/pads.mp3[/url] (this would be cool as music that plays when the character takes a drug) [url]https://dl.dropboxusercontent.com/u/58951386/rusty1.mp3[/url]
I could do some coding guys.... Do you have any group chat somewhere?
Why not make Marijuana Grower Simulator 2015
i made this with the same style as the other tracks for this game, ignore the vocals (they'd most likely be removed for the soundtrack) [url]http://dl.dropboxusercontent.com/u/58951386/release%20the%20hounds.mp3[/url]
Man red deads fun as fuck. Any of you fellows still play it and would be interested in playing a game sometime? I would love to play with some fellow cooked cunts.
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