[QUOTE=Covalency;44649994]They gave me sentences saying; "It has these weapons".
That's it. Weapons don't make a game.[/QUOTE]
I quite agree with you my friend,
but what can we two do against
a whole houseful of the opposite opinion?
[QUOTE=Covalency;44649994]They gave me sentences saying; "It has these weapons".
That's it. Weapons don't make a game.[/QUOTE]
You said the game has hardly any weapons, other people proved you wrong, and now you're saying it doesn't matter. It seems like you're trolling.
[QUOTE=nightlord;44650726]You said the game has hardly any weapons, other people proved you wrong, and now you're saying it doesn't matter. It seems like you're trolling.[/QUOTE]
That's one minor thing out of the plenty I stated. The weapons a such a minor thing, I could be throwing rocks at nazis, and it might still be an OK game, if the rest of it was spectacular.
Since they have lightning guns, assault rifles, pistols, and whatever else within a limited selection, you'd hope the rest of the game was pushing something new. To which, it does not look like it's doing.
I'm still waiting for someone to have a decent statement to my original thoughts about this game. Till then, shower me in boxes, and enjoy spending $60 on a Bioshock Killing Nazi's Edition.
God some of those guns look unbelievably ugly.
[QUOTE=Covalency;44650753]That's one minor thing out of the plenty I stated. The weapons a such a minor thing, I could be throwing rocks at nazis, and it might still be an OK game, if the rest of it was spectacular.
Since they have lightning guns, assault rifles, pistols, and whatever else within a limited selection, you'd hope the rest of the game was pushing something new. To which, it does not look like it's doing.
I'm still waiting for someone to have a decent statement to my original thoughts about this game. Till then, shower me in boxes, and enjoy spending $60 on a Bioshock Killing Nazi's Edition.[/QUOTE]
Decent statement? In response to your thoughts about how it has too much bloom and DOF, the former of which there is probably a lot less than other games (seriously the only bloom you can see is on the sky outside) and the DOF which is, again, hardly any worse than anything else - or in response to your other statement about the QTEs - what else was there aside from the hotwiring the panel exactly?
Or your statement about how he's complaining about being weak while killing hordes of nazis, when it's already very obvious that a lot of stuff in this game is tounge-in-cheek? (especially considering all the times he brought up dead kids in the previous video)
I'll give you the music because that can be very much down to personal feelings, but people have barely been responding to you because you barely have an actual argument, if you come up with one great, but till then keep saying your not on a hate bandwagon but then complaining that this game is riding on the Wolfenstein name because they have bad textures and weird DOF.
I'm pretty sure they has the graphics on lower settings, because it diffidently looked better in the ingame footage trailers.
[QUOTE=Tuskin;44651017]I'm pretty sure they has the graphics on lower settings, because it diffidently looked better in the ingame footage trailers.[/QUOTE]
its probably runnin on the PS4.
at the Pax Neumonds recording company party i had to play the game on a ps4. no KB/M setups anywhere.
(The party was so stupid too. They played old 60s cover music way too loud on a MP3 playlist half the time.)
[QUOTE=Tuskin;44651017]I'm pretty sure they has the graphics on lower settings, because it diffidently looked better in the ingame footage trailers.[/QUOTE]
It looked better in basically everywhere that wasn't the Twitch streams.
[editline]26th April 2014[/editline]
[QUOTE=Covalency;44650753]That's one minor thing out of the plenty I stated. The weapons a such a minor thing, I could be throwing rocks at nazis, and it might still be an OK game, if the rest of it was spectacular.
Since they have lightning guns, assault rifles, pistols, and whatever else within a limited selection, you'd hope the rest of the game was pushing something new. To which, it does not look like it's doing.
I'm still waiting for someone to have a decent statement to my original thoughts about this game. Till then, shower me in boxes, and [B]enjoy spending $60 on a Bioshock Killing Nazi's Edition[/B].[/QUOTE]
I still don't get this statement.
How is this like Bioshock?
And why is being like Bioshock a bad thing?
The lines in polish sound very unnatural
The shotgun in particular looked like Bioshocks shotgun, and Bioshocks shotgun may as well fire confetti with a *fwump*, which this also sounded like. It looked promising and fun, the only thing I don't like is the shotgun.
[QUOTE=Bloodshot12;44650947]Decent statement? In response to your thoughts about how it has too much bloom and DOF, the former of which there is probably a lot less than other games (seriously the only bloom you can see is on the sky outside) and the DOF which is, again, hardly any worse than anything else - or in response to your other statement about the QTEs - what else was there aside from the hotwiring the panel exactly?[/quote]
Albeit this image is compressed, and it's a horribly compressed video;
[img]http://i2.minus.com/iUVIQ5xhIp2L3.jpg[/img]
The bloom is idiotic. It's like what the Source engine used to call "HDR" on De_Dust. The Depth of Field is horrendous, and could be improved by so much. Maybe it looks better on PC. QTE's are all throughout the video, and that hot wiring is replicated twice, in one instance of video. They couldn't come up with another way of opening the 'secret' stash, that was plainly hidden in obvious view.
[QUOTE=Bloodshot12;44650947]Or your statement about how he's complaining about being weak while killing hordes of nazis, when it's already very obvious that a lot of stuff in this game is tounge-in-cheek? (especially considering all the times he brought up dead kids in the previous video)[/quote]
Oh my bad for seemingly wanting a game to follow its description, or story telling. You know, at least making aiming a bit more sloppy, or make your character stumble until he actually regains his strength from being in a wheelchair for, I assume for 6 months or more.
[QUOTE=Bloodshot12;44650947]I'll give you the music because that can be very much down to personal feelings, but people have barely been responding to you because you barely have an actual argument, if you come up with one great, but till then keep saying your not on a hate bandwagon but then complaining that this game is riding on the Wolfenstein name because they have bad textures and weird DOF.[/QUOTE]
People cannot respond to me because my argument is clear, it's actually criticizing what is wrong that is being shown in a small portion of the game that [B]could[/B] apply to the full retail version. I've come up with a few arguments, and trying to insult me for actually pointing out flaws in a video game is pathetically childish. Also bad textures usually means that one department was lazy, and if the department that makes the game look -decent- was lazy? I could only imagine the other areas. That's like me going to work, doing a half ass job, saying it's done and making a cash influx without anyone saying; "Well, this could be better than what it is for what we pay for."
[QUOTE=Covalency;44651380]Albeit this image is compressed, and it's a horribly compressed video;
The bloom is idiotic. It's like what the Source engine used to call "HDR" on De_Dust. The Depth of Field is horrendous, and could be improved by so much. Maybe it looks better on PC. QTE's are all throughout the video, and that hot wiring is replicated twice, in one instance of video. They couldn't come up with another way of opening the 'secret' stash, that was plainly hidden in obvious view.
Oh my bad for seemingly wanting a game to follow its description, or story telling. You know, at least making aiming a bit more sloppy, or make your character stumble until he actually regains his strength from being in a wheelchair for, I assume for 6 months or more.
People cannot respond to me because my argument is clear, it's actually criticizing what is wrong that is being shown in a small portion of the game that [B]could[/B] apply to the full retail version. I've come up with a few arguments, and trying to insult me for actually pointing out flaws in a video game is pathetically childish. Also bad textures usually means that one department was lazy, and if the department that makes the game look -decent- was lazy? I could only imagine the other areas. That's like me going to work, doing a half ass job, saying it's done and making a cash influx without anyone saying; "Well, this could be better than what it is for what we pay for."[/QUOTE]
That's a shot where he's waking up from a coma, they're using a typical method of showing groggyness, that is not how the game actually looks.
It's a game where one dude kills hundreds of nazis, and you're complaining he gets up from a chair to fast? okay bud. real reasonable concern there.
Your argument was that it was bloomed to hell, which it isn't outside of that one shot, that there's too much DOF which again, there isn't unless you think any DOF is too much.
Your argument was that there was no guns in the game. You made that statement about the first chapter of the game, unironically.
You're complaining about textures in a twitch stream. of course they're not the highest quality you could hope to see.
The point is, your list of "complaints" is mostly made up, the rest of it is just your personal preference being used as the bar by which we all must enjoy games.
[editline]26th April 2014[/editline]
The only one acting like a child here is you bud
Guns and bloom aside, I'm more impressed at the fact that BJ Blazkowicz was in a locked-in state for so long and managed to not lose any of his muscle mass. Maybe Anya kept him swole.
[QUOTE=Wii60;44651066]its probably runnin on the PS4.
[/QUOTE]
It is the PC version being played with a 360 controller, you can see the 'Quit to Desktop' menu option.
[QUOTE=Srillo;44651420]Guns and bloom aside, I'm more impressed at the fact that BJ Blazkowicz was in a locked-in state for so long and managed to not lose any of his muscle mass. Maybe Anya kept him swole.[/QUOTE]
Just imagine playing as some skinny dude for the rest of the game.
[QUOTE=Hogie bear;44651957]Just imagine playing as some skinny dude for the rest of the game.[/QUOTE]
Or as catatonic BJ mumbling his lines to the point they are incoherent
Was he just triple-tapping the trigger, or was that Luger firing in bursts?
Also, it struck me as a bit odd that [sp]the soldiers who came into the room after Anya's parents were killed acted like they weren't supposed to be killing the staff, just patients, but then through the rest of the building there's several dead nurses, only one of whom appeared to be armed[/sp]
[QUOTE=asteroidrules;44652349]Was he just triple-tapping the trigger, or was that Luger firing in bursts?
Also, it struck me as a bit odd that [sp]the soldiers who came into the room after Anya's parents were killed acted like they weren't supposed to be killing the staff, just patients, but then through the rest of the building there's several dead nurses, only one of whom appeared to be armed[/sp][/QUOTE]
I know its petty but stuff like that really bothers me, just be consistent damn it
pretty sure they meant the family, not the actual expendable staff.
the gun sounds bug me a bit. IMO they should have less [B]pok pok pok[/B] and more [B]BLAM[/B] if that makes any sense
[QUOTE=Covalency;44651380]Albeit this image is compressed, and it's a horribly compressed video;
[img]http://i2.minus.com/iUVIQ5xhIp2L3.jpg[/img]
The bloom is idiotic. It's like what the Source engine used to call "HDR" on De_Dust. The Depth of Field is horrendous, and could be improved by so much. Maybe it looks better on PC. [/QUOTE]
[t]http://nerdbacon.com/wp-content/uploads/2014/02/HL2-Teleporter-Malfunction.jpg[/t]
"Wow the game looks like shit who thought these blue special effects around the edges were a great idea why would I want to play a game with this"
That's no different then what you are saying about the DOF which only occurs in certain instances
[QUOTE=Covalency;44651380]I've come up with a few arguments, and trying to insult me for actually pointing out flaws in a video game is pathetically childish.[/QUOTE]
Please point out where I insulted you, I merely regurgitated your argument and tried to explain why you weren't getting "responses" to it.
Telling you to come up with an actual argument is the only thing I can possibly think of, and that's not an insult when it's something that needs to be done if you want to have a discussion. Especially considering half the things you mentioned aren't even as you say in the actual video, it's hard to respond to someone who doesn't even want to take the time to make sure their initial points make sense.
[QUOTE=asteroidrules;44652349]Was he just triple-tapping the trigger, or was that Luger firing in bursts?
Also, it struck me as a bit odd that [sp]the soldiers who came into the room after Anya's parents were killed acted like they weren't supposed to be killing the staff, just patients, but then through the rest of the building there's several dead nurses, only one of whom appeared to be armed[/sp][/QUOTE]
[I]ah shit we killed one... well let's just kill them all so they don't talk[/I]
i imagine something like this
i like where this game is going, too bad i don't have the $$ for AAA prices
[editline]26th April 2014[/editline]
[QUOTE=Srillo;44651420]Guns and bloom aside, I'm more impressed at the fact that BJ Blazkowicz was in a locked-in state for so long and managed to not lose any of his muscle mass. Maybe Anya kept him swole.[/QUOTE]
only explanation was that he's got some sort of super-soldier syrum in him
that or gameplay/didn't-want-to-make-a-skinny-model reasons
BJ is probably a super human. There's no other way to really explain him.
[QUOTE=HumanAbyss;44653076]BJ is probably a super human. There's no other way to really explain him.[/QUOTE]
To be honest, since this is still part of the Return to Castle Wolfenstein and Wolfenstein 2009 continuities (which don't count Wolfenstein 3D and Spear of Destiny as canon in the story, I think), we're likely expected to just believe he's the biggest badass ever on the planet, plain and simple. He's fought hordes of specially-trained soldiers, advanced super soldiers and cyborgs, the undead and even singlehandedly stopped powers from another dimension from being used by destroying the shit out of them.
The fact that shrapnel into his brain only kept him down for twenty years before he liberally jumps right back to nazi slaying in full force via a mix of trauma and fury is a good example of this. His body should probably be weak or crippled, his muscles should've possibly atrophied not unlike how Big Boss was pathetically weak coming out of his nine-year-coma in the Phantom Pain trailers. We're probably not supposed to be looking at it realistically when B.J. is the genre-defining, walking gaming example of a one man army, with or without any sort of super powers.
I think the Shrapnel is making him able to pick up radio signals or something, after hes out of his in-body experience and heads down the hallway, he grunts in pain and you start hearing static, if you look at the top right of the screen there are two bars that say "Signal Strength" or something like that.
[QUOTE=Tuskin;44654092]I think the Shrapnel is making him able to pick up radio signals or something, after hes out of his in-body experience and heads down the hallway, he grunts in pain and you start hearing static, if you look at the top right of the screen there are two bars that say "Signal Strength" or something like that.[/QUOTE]
He randomly had those during the opening level too.
[QUOTE=RikohZX;44654166]He randomly had those during the opening level too.[/QUOTE]
Oh, I must have missed that. They must mean something.
They aren't random. They're showing radio signals coming off of officers who can call in reinforcements if they spot you.
[QUOTE=RikohZX;44654166]He randomly had those during the opening level too.[/QUOTE]
I believe those are for finding commanders (possibly radios too) in the area so you can deal with them before they call in backup.
EDIT: Gah, beaten.
[QUOTE=OpethRockr55;44654194]They aren't random. They're showing radio signals coming off of officers who can call in reinforcements if they spot you.[/QUOTE]
That makes sense.
I hope they don't have force Stealth levels, and are not penalized for ignoring stealth completely.
I'm sure Stealth will probably be very useful on the higher difficulties, but I don't want to be forced.
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