I really doubt that the Combine would care enough to give people carbonated drinks. Breen's Reserve is probably the only 'reserve' of fresh water left on the planet.
that wouldn't make any sense though because the water makes you loose your memories and if that was true everyone in C17 would have no memory
There's still lakes and rivers and shit you see a couple on the outskirts of c17 in EP2, people probably try to get there hands on fresh water so they don't loose their memories.
woah maybe a way rebels fund themselves is through underground black market fresh water dealings?
[editline]7th February 2015[/editline]
there's tons of cool ways the half life universe set up in 2 could be expanded, I wish they released something half life 2 related it doesn't have to be 3.
I get the feeling that will happen though if 3 ever comes, they'll release some thing with HL3 assets.
The saddest part of this for me is the fact that I've stopped thinking 'when' thoughts for Half-Life 3, and begun to move on to 'If'.
I mean, let's look at the facts...we've heard nothing, seen nothing, and gotten no actual indication that they care about, or ever plan to make the game. If you viewed the Valve website and nothing else from 2007 on, you might not even be able to tell that there ever WAS a Half-Life. That's how intent Valve is on forgetting, and making us forget. Every year, we move farther away. Fifth anniversary of Half-Life 2, fifth of Episode 2, next the twentieth of Half-Life...all the while, Valve moves on to new series, new projects, new plans, all to take us all farther away in our eternal voyage from the next game than ever. Maybe this isn't an apoapsis, maybe this is an escape-trajectory. Maybe the passing years aren't catalysts to bring us a new inevitability, a new game -- but instead to make us forget. To stop us from caring. To break us.
We're all so depressed that we've had to wait so long for Half-Life 3, but maybe, all along, it hasn't been a wait -- it was the process of moving on. We're all moving on, and one day, Half-Life will be forgotten. By Valve, by fans, by all of us. And that day of reckoning is close at hand.
Don't drink the water. Valve is making us forget. :'(
I wonder if Episode 4 clues us into half life episode 3's development process at all, like it was canned in like 2007, I wonder if at one stage episode 3 was planned to come out originally sometime in 2008 otherwise Episode 4's existence is perplexing unless they were planning a really long development time because iirc Episode 4 begun development in 2006. the fact that episode 4 was never going to be handled by valve is strange too, but I believe from what was seen of the game it was going to be more of a spin off of half life 2 and took place as someone in ravenholm.
[editline]7th February 2015[/editline]
Honestly it seems Half life 2 has some kind of curse on it when it comes to its Development, like before 2 came out and that leak happened and caused them to scrap most of the work they'd already done.
A lot of people seem to act like long development times for Valve things is unique to the half life series but it's not really, TF2 was announced 8 years before it came out.
[QUOTE=LTJGPliskin;47093911]That's what happened with Duke Nukem Forever. That's why they kept changing engines and restarting the project.[/QUOTE]
DNF's dev cycle was way more complicated than "they werent satisfied so they kept changing/restarting"
Especially since it wasnt "They" it was "He"
I stand by my point that the only way Valve can release HL3 now is by quietly making it available on the Steam store. No announcement, no ARG, no marketing campaign. Nothing at all.
One morning, it'll show up in a corner of the Steam store. Just a small corner, not the front page. It takes but a few minutes for someone to notice it. Within hours, it becomes the biggest news story in the gaming world. Hundreds of copies are sold each second, making it the best selling release of all time. Reviewers scramble to finish the game and get the reviews out. Feminists decry it for somehow promoting misogyny.
The game itself blows all other games made to date out of the water. The graphics are sublime, reaching a level of realism never before seen. The artistic design rivals the most revered paintings and sculptures of the past millennium. The story is unparalleled, with intricate references to all other games ever released in the series. Gameplay is intuitive and immersive, with nothing in the way of the player experiencing the game itself. Reviewers declare it the best game ever made, and the best game that will ever be made. Console peasants finally buckle to the greatness of the PC Master Race, and throw their filthy consoles out, buying PCs just so they can run HL3.
Valve becomes the biggest company in gaming. Gaben finally realises his dream of creating the best game ever, and retires in peace to his Long Beach mansion. Gaming is saved, and the world will never be the same again.
[QUOTE=TheRealRudy;47092727][I]But the hardest one of all is the achievement for turning off your PC, leaving the house, meeting a nice girl, taking a sailing boat around the world, having three beautiful blonde children, and finally dying content with the knowledge that you didn’t spend twelve years waiting for an utterly pedestrian sequel to a game that everyone stopped caring about around 2010 to be released by a developer that makes John Romero look on the ball.[/I][/QUOTE]
i read this in max payne inner monologue voice
the universe of half-life is quite simply a very special one, with all of its great caring community that gave birth to plenty of amazing things, including AOM:DC, Gmod, Insurgency, Paranoia, etc.
And even though the games without a doubt continue to live on through such things, it would certainly be nice to see the original creators step in sooner or later.
There is always a possibility that some talented modding team will create the next installment to the HL series themselves while using some kind of a custom engine, similarly to how the natural selection dudes did with NS2, maybe even with Source 2 dev tools.
[QUOTE=Butthurter;47094118]umm pr disaster??[/QUOTE]
I think it's a bigger PR disaster to not say ANYTHING about HL3/Ep3 within the last 7 1/2 years. Sometimes remaining silent is a good thing; you don't want to build hype where you shouldn't. But 7 1/2 years? I can't blame fans for feeling neglected, or even feeling like Valve no longer cares about Half-Life.
Honestly, if Valve came out tomorrow and said "Half-Life 3 IS (or is not) in development, we're sorry we've been silent about it but we want to show you when we're ready," that would alleviate this whole situation. But no, not a word.
Ending EP2 on such a blue balls cliffhanger was a fucking mistake.
[QUOTE=xalener;47095745]Ending EP2 on such a blue balls cliffhanger was a fucking mistake.[/QUOTE]Making Half-Life episodic was a fucking mistake. They should've just let the episodic story be one self-contained game that happened to share Half-Life 2's title.
[QUOTE=artDecor;47095801]Making Half-Life episodic was a fucking mistake. They should've just let the episodic story be one self-contained game that happened to share Half-Life 2's title.[/QUOTE]
Funny thing, it was originally going to be one game/expansion called Half Life 2: Aftermath, but they changed it because at the time everyone was raving about episodic gaming being the future.
I do love how episodic gaming in Source is cursed.
I just want to know what changed
like, they seemed [i]so sure[/i] about their episodic plan. They pushed out 1 and 2, committed to a cliffhanger, and spoke about ep3 in the commentary as if it was a given. There's no way they got that far without having a plan for ep3, but then they never even announced it. What [i]happened[/i]?
[QUOTE=1STrandomman;47096035]I just want to know what changed
like, they seemed [i]so sure[/i] about their episodic plan. They pushed out 1 and 2, committed to a cliffhanger, and spoke about ep3 in the commentary as if it was a given. There's no way they got that far without having a plan for ep3, but then they never even announced it. What [i]happened[/i]?[/QUOTE]
It is possible that some other disaster has occurred similarly to the whole HL2 beta incident, except of a more internal nature.
[QUOTE=genkaz92;47096066]It is possible that some other disaster has occurred similarly to the whole HL2 beta incident, except of a more internal nature.[/QUOTE]
Plus they found out how much money TF2 was making them.
L4D2's year-long development happened, Valve pushed themselves too hard and a lot of employees were burnt out, and there was also the 'Directed Design Experiments' period where a lot of valve employees worked in smaller teams on concept projects to come up with new gameplay mechanics.
[media]http://www.youtube.com/watch?v=AUEVA1BZfuE[/media]
This concept directly influenced the coop mode in portal 2.
Then you also have to take into account how Valve's structure works, people are allowed to work on whatever they want to.
I think the combination of these things basically made valve say 'fuck it' and now we have CSGO, Dota 2 and the source engine 2.
They might be working on episode 3/half life 3 at the moment, but I assume they'll keep it quiet for now until they're 100% happy with it.
It's a little exciting to be a Valve fan again. They haven't got anything announced for the near future yet, there's a completely new engine being developed, and GDC is drawing near. So I expect we'll learn about some completely new projects soon, whether HL3 is one of them is anyone's guess of course. But at least there's going to be some new stuff from Valve.
The reason HL3 is taking so long is that they want a game that's as long as the time it's been in development for. It'll be the only game that's 10 years long.
To this day I have not played Episodes 1 and 2.
When they announced Episode 1, I said to myself "I'm gonna wait until all three episodes are out, and play them back to back, so I don't have to just play a series of cliffhangers"
:|
I hope they do a Final Hours thing for HL3, like they did with Portal 2. I'm more interested in what the fuck they could have possibly been doing for the past six years than the game itself.
[QUOTE=LZTYBRN;47094924]i read this in max payne inner monologue voice[/QUOTE]
Don't answer that.
Now I've spent days looking for little valve tech demos, just to find [B]something[/B] to give me hope.
[video=youtube;NZQwnjjNZ8w]http://www.youtube.com/watch?v=NZQwnjjNZ8w[/video]
This at least looks like it's inside of a combine converted Xen factory.
I have no idea what the flying things are, they don't look like Half Life's Boids
[QUOTE=Sepia Gnome;47098688]Now I've spent days looking for little valve tech demos, just to find [B]something[/B] to give me hope.
[video=youtube;NZQwnjjNZ8w]http://www.youtube.com/watch?v=NZQwnjjNZ8w[/video]
This at least looks like it's inside of a combine converted Xen factory.
I have no idea what the flying things are, they don't look like Half Life's Boids[/QUOTE]
its a tech demo chill out
Am I the only one who thinks Gordon played in this video looks like Sylvester Stallone?
Oh fuck that
A swarm of man hacks as dense as that? Fuck right offf
The way I see it, Valve has for lack of a better word, "matured". When the company was young and sensitive, story content, innovation, and community mattered. Take a look at the Valve of today. Valve has grown up. They have taken business models that work, (micro transactions, retail store, expansion into the console domain,) and integrated it into all of their new releases. The introduction of limited weapon skins for CSGO, the decline of quality in TF2 updates (lack of creative weaponry and gimmicky ducks), moving away from creating and perfecting games (fixing bugs, extending game lifespans), to creating and selling an economy (Steam Sales, trading cards, tf2 accessories). Valve just does not care about fans of games that they made 5, 10, or even 15 years ago. Valve has changed its priorities to focusing on today and the next big trend. They don't give a fuck about Half Life or any game for that matter.
Could you imagine if Valve just released a picture of the HL logo with a 3 in the corner? That's all they would have to do.
[QUOTE=Explosions;47099596]Could you imagine if Valve just released a picture of the HL logo with a 3 in the corner? That's all they would have to do.[/QUOTE]
Gabe's hammered a crowbar while saying "these things, they take time" 3 years ago and people forgot about it after a week. I don't see the point in doing something similar.
Sorry, you need to Log In to post a reply to this thread.