• Totalbiscuit: WTF Is... : Banished ?
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I remember seeing this game a long time ago and getting really exited about it, Just bought it
[QUOTE=Griffster26;43959122]I'm going to start a challenge for you guys: Siberia Hard start, mountain, terrible conditions and in general put everything as hard as possible then report back.[/QUOTE] That's basically what I did sans the hard start is all. Though honestly I don't think it would be much harder without seeds because gatherers are maybe a bit unbalanced compared to other food methods. One gather's hut with full staff can gather 1300 total food of 4 types. A ~10x10 farm or orchard can only get about 500 of one type. (Actually 700 lowering to 500 over the years.) A hunting shack fully staffed gets around 700 venison and some leather and a fishing dock gets like 300 fish. So gatherers and hunting shacks could easily offset the lack of seeds. I would pass on the harsh weather though simply because getting a storm every five seconds is annoying because it darkens your screen, greys it out a fair bit, then overlays a texture on top of that.
Whats the overall verdict then? Does it run good and is it enjoyable?
[QUOTE=xianlee;43960082]Whats the overall verdict then? Does it run good and is it enjoyable?[/QUOTE] Everything seems pretty solid to me. Also, I forgot to set what to plant for my crops/orchid and everyone started dropping so fast. By the time I could actually harvest my stuff, there were only 5 citizens left...
[QUOTE=Ganerumo;43955418]The only good thing about UPlay is it has all those unlockable things that you can only get with points you obtain while playing the game, although most of them don't make sense because it's stuff you should already have in the game to begin with.[/QUOTE] Too bad more companies dont do this, iirc Assassin Creed games were really generous with the unlocks, especially when it came to multiplayer, like full DLC shit.
I decided to buck up and throw the game the $20, which resulted Visa dropping a hold on my debit card because the purchase looked like it was coming from Washington or something. Whoops.
I have bought this game. The last of my paycheck was put to good use!
Been playing this all day, it's a great little game.
[QUOTE=xianlee;43960082]Whats the overall verdict then? Does it run good and is it enjoyable?[/QUOTE] Seems pretty solid gameplay-wise. Weather is a rather bad visual obstacle though (I have trouble telling the difference between a rock and a tree on the map during a snowstorm) and I had one random crash as well. That may have something to do with playing 35 years on 10x speed though.
Even with such a narrow feature set, it's an incredibly fun game. Though it would be nice to be able to macro different jobs to seasons, allowing my farmers to automatically drop other tasks to plant during crop season and such.
Bought it. My steam wallet is now empty. Hopefully I can buy that Visual novel I've been desiring.
[QUOTE=Alice3173;43955121]I got it awhile back (and didn't realize it was a uPlay game unfortunately) and it was actually fairly interesting if a bit complex. I liked it enough that I don't mind it being a uPlay game even though I find the idea of launching uPlay through Steam just so you can play your game an extremely idiotic idea. (Seriously, a Steam based uPlay game can't run without both Steam AND uPlay running...)[/QUOTE] It is pretty dumb, but I would say Anno 2070 is an excellent game, right up there with the others in the series. Maybe not as good as 1404 or 1701, but it doesn't trail them by very much. The soundtrack is great and fits so perfectly also
I feel like it's actually a bit too easy once you're established nicely. I'm at year 25, and I've survived a smallpox epidemic and a crop-failure with only three deaths from anything but natural causes. The game pretty much plays itself at this point.
[QUOTE=Riller;43969168]I feel like it's actually a bit too easy once you're established nicely. I'm at year 25, and I've survived a smallpox epidemic and a crop-failure with only three deaths from anything but natural causes. The game pretty much plays itself at this point.[/QUOTE] Just wait until a fire sweeps through your town, burning your food and causing everyone to starve.
[QUOTE=Gray Altoid;43970202]Just wait until a fire sweeps through your town, burning your food and causing everyone to starve.[/QUOTE] Haven't happened for five hours of gameplay on 10x speed. Also, I keep my town in lumps of about five houses and a workplace or two, with a bit of way between every lump to prevent sweeping fires.
Wow this game looks complicated, I think i'm fine with my Guise of the Wolf thank you.
It's hard to tell the difference between stone and iron on some parts of the UI
[QUOTE=Riller;43969168]I feel like it's actually a bit too easy once you're established nicely. I'm at year 25, and I've survived a smallpox epidemic and a crop-failure with only three deaths from anything but natural causes. The game pretty much plays itself at this point.[/QUOTE] Same for me. My town has a constant 5,000 food and around 70 citizens, counting children. Health and happiness are both maxed out. My goal has been to trade for some livestock, but the damn trade ships never have any and they aren't in the request screen.
[QUOTE=sgman91;43980427]Same for me. My town has a constant 5,000 food and around 70 citizens, counting children. Health and happiness are both maxed out. My goal has been to trade for some livestock, but the damn trade ships never have any and they aren't in the request screen.[/QUOTE] I'm up to 150 now, with no issues at all. Had two people die of starvation just after I took in a band of 20 nomads, but that was quickly solved again.
[QUOTE=meppers;43979987]It's hard to tell the difference between stone and iron on some parts of the UI[/QUOTE] It can also be really difficult to identify where you've placed buildings before the area you placed them gets cleared as well as roads. And rain (and especially snow) obscures things far worse than it should in my opinion.
I've played a few hours. It's pretty tough going when you first start out, there isn't a tutorial, but there is a help guide. The game is literally just a hardcore city (town) builder sim. It's a bit rough around the edges and isn't going to make you sit there and admire the visuals for hours on end, but it's cool. It's very focused on survival more than anything, if you fuck up the game won't think twice about killing off your entire town from disease, harsh weather or just starvation. There isn't ANY technological progression so if that's what you're looking for, you'll be disappointed.
It's Anno meets Dark Souls!
I'm enjoying the shit out of this game, I sort of found normal really easy though so I'd advise you all start in Harsh weather conditions and starting conditions to make it actually challenging.
Been playing this game non stop. Year 50 something with around 200 people on a large map on hard mode with basically everything on the hardest settings. Had loads of disasters but it is not slowing me down much. I have built loads of villages across the map and would say I have used about half of the land mass up already. The only hard part of the game is when you start after that it is piss easy. I have played this constantly on speed 10x I don't understand how anyone could stand anything slower. I wish you could double the speed limit it still feels really slow. [editline]20th February 2014[/editline] I decided to save my game then plan out a build for another town on another part of the map as well as plan out all the resources to be harvested then left it and went and ate. Came back and it was done with no problems. Great when your at that point where you can just say harvest this then build a whole town and leave them to do so without needing to intervene at any point.
[QUOTE=alexojm;43984315]I have played this constantly on speed 10x I don't understand how anyone could stand anything slower.[/QUOTE] I have yet yo play on anything other than 10x speed. To the point where several times I've managed to forget you could even slow it down. :v:
[QUOTE=Alice3173;43984581]I have yet yo play on anything other than 10x speed. To the point where several times I've managed to forget you could even slow it down. :v:[/QUOTE] any slower and the game just crawls at an unplayable pace
[QUOTE=TheTalon;43981583]It's Anno meets Dark Souls![/QUOTE] At what point do you battle tons of undead and otherwise fucked up creatures while fending off op invaders and dodgerolling all over the place? Oh you mean the game is a bit harder than usual? That's not even remotely related to DS.
[QUOTE=itisjuly;43984840]At what point do you battle tons of undead and otherwise fucked up creatures while fending off op invaders and dodgerolling all over the place? Oh you mean the game is a bit harder than usual? That's not even remotely related to DS.[/QUOTE] Pretty sure he was making the whole "x meets y" joke. The game is pretty difficult so comparing it to Dark Souls is kind of funny, considering Dark Souls is known for being difficult.
[QUOTE=TheTalon;43969081]It is pretty dumb, but I would say Anno 2070 is an excellent game, right up there with the others in the series. Maybe not as good as 1404 or 1701, but it doesn't trail them by very much. The soundtrack is great and fits so perfectly also[/QUOTE] My big issue with Anno 2070 is that is so stale looking. Everything is hyper grid based to the max which means all the cities you make look pretty fake. All the buildings are pretty much the exact same size too except for special buildings making everything look samey. I also really don't like that the cities themselves are pretty much for show - there is no simulation going on with them, the only real simulation is resource balancing. The only thing the cities really do in the game is provide flat income (you don't even need to build a city at all if you just trade resources technically) and unlock the tech tree. I mean it works but it would have been much better if there was at least some level of simulation going on with the cities and having them be apart of the game calculation instead of everything being focused entirely on resource/industry management. Or if the cities looked less monotonous/odd with how square they are.
Ok so I decided to just save my game then stop all work production and watch as a couple hundred people in towns spanning an entire large map just start to panic as they realize they are all going to die. Suddenly after the food stocks plummet within about 15 seconds about 200 people die but it was hilarious to watch as they all decided to mass suicide in one location. everyone starts to walk around all of the cemeteries I built across the map then everyone runs in one MASSIVE line and dies upon entering a single barn. Funnily enough about 25 people did not die like the others and despite there not being enough resources left to feed 200 others there was enough firewood and food to last these 25 people years before they died. I took screenshots of everyone running in a line to the barn but I cannot find where they are saved.
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