The game still runs on the X360 what did you expect, you guys do this every time a game is released. Alpha/Beta graphics are a thing - I recall saying the exact same thing in a Dark Souls 2 thread.
[QUOTE=itisjuly;44897527]
You can't even punch or fight pedestrians. Only baton hostiles. [/QUOTE]
okay I was going to buy this as a game to hold me over until GTA V came out on PC as far as random rampages go but the fact you cant fight anybody except hostiles is making me reconsider
the thing is about a game like watch dogs, it absolutely [I]had[/I] to be a next-gen exclusive to accomplish what it could have accomplished.
but because ubi is ubi and they release every game they put out on every console under the sun, this game was once again, tragically held back by the previous gen. hopefully the next iteration of watch dogs is a next gen exclusive, then it could be something truly magical
So half the people say there is nothing outside the story missions, the other half say they've done nothing but non-story missions and are having a blast
so which is it
[editline]25th May 2014[/editline]
[QUOTE=WebMD;44908133]okay I was going to buy this as a game to hold me over until GTA V came out on PC as far as random rampages go but the fact you cant fight anybody except hostiles is making me reconsider[/QUOTE]
Who seriously does that though in GTA as a main gameplay feature real talk
Beating up hookers is fun and entertaining for all of 10 minutes before you never really do it again
Its a mindless distraction at best, which are fun but this game has plenty of its own distractions IMO
[QUOTE=KorJax;44908957]So half the people say there is nothing outside the story missions, the other half say they've done nothing but non-story missions and are having a blast
so which is it[/QUOTE]
to me it's an evenly mixed bag. stopping random crimes, busting gang hideouts, Watch_Dog's two versions of the AC viewpoints (one lets you have access to hacking a district which are the big guarded ones from the earlier gameplay demos, and the smaller ones unlock visibility of waypoints for stuff like tourist spots, shops, side missions, etc), finding hidden weapons caches that have hard to find gadgets / tools that you would normally have to craft, car collection missions (find a certain car and bring it back to an illegal car dealer), getaway driver missions, and a few other different varieties.
personally i feel like the side content is much more fun to do than what's in GTA and way more varied than what was available in that game
[editline]25th May 2014[/editline]
Also, the city is smaller than Los Santos but it feels much bigger in odd terms. there's a lot more incentive to make you choose walking around the city rather than speeding from point to point. the city just feels immersive and alive somehow
[QUOTE=LZTYBRN;44902658]
[t]http://i.imgur.com/4ZakEB6.png[/t]
[/QUOTE]
the lighting on the buildings to the left are like a big fuck you to the inverse square law
[QUOTE=Neckbird;44909223]the lighting on the buildings to the left are like a big fuck you to the inverse square law[/QUOTE]
I'm not sure what you're talking about, it's fainter the further away from the source, it just seems to be the same brightness because it overlaps.
[QUOTE=WebMD;44908133]okay I was going to buy this as a game to hold me over until GTA V came out on PC as far as random rampages go but the fact you cant fight anybody except hostiles is making me reconsider[/QUOTE]
I never understood people's obsession with being a complete psychopath in open world games. Where's the fun in killing a load of civilians? You have no motivation or incentive to do it, you don't get anything for it, and if you want to be chased by the cops you just need to shoot a cop car once to start a chase.
[QUOTE=Coyoteze;44902917]
Missions (both campaign and side ones) have a [I]MISSION ZONE[/I], which I think is bullshit and I thought we were over that shit since long ago. If you leave the mission zone you fail and have to redo it.[/QUOTE]
Man I dunno how you're playing your missions but I haven't once hit a mission boundary
Assassin's Creed had mission boundaries that were pretty annoying at times but I don't see how the "mission zone" in watch dogs is a problem? Once I commit to starting a mission I tend to follow it along pretty much how you're supposed to
Why would you need the ability to travel across the world during a mission? that just doesnt make sense to me
[QUOTE=Janus Vesta;44909339]I never understood people's obsession with being a complete psychopath in open world games. Where's the fun in killing a load of civilians? You have no motivation or incentive to do it, you don't get anything for it, and if you want to be chased by the cops you just need to shoot a cop car once to start a chase.[/QUOTE]
The appeal to open world games, at least for me, is the ability to fuck around and do as much nonsense and none story related things as possible.
I personally haven't even finished GTA IV's story and I've pumped in well over 300 hours into it just seeing what I can do, cause mayhem, flip cars, hold up burger joints and just small stuff like that to kill time which adds up surprisingly fast. Once I get bored doing one thing I just go on to the next.
This doesn't really look like that. It's either main story or side quests.
This is not the game I saw in 2012 that I built my PC for. :(
Feel like I dodged a bullet by cancelling my pre-order last minute. Guess I'll pick it up cheap later (which in hindsight is what I should have also done with inFamous: SS).
[QUOTE=BDX777;44900697]It also looked like the first Ubisoft game that didn't strike you with lightning if you killed 3 civilians in a row, Ubisoft open world games would always warn you about harming bystanders, but apparently gutting guards in Assassin's Creed and gunning down your allies in Far Cry 3 is okay??
[editline]25th May 2014[/editline]
Insta-jelly. Desperately wanna play.[/QUOTE]
That's not what I was trying to say. They didn't stay true to their word -- they'd promised "decisions" associated with being heroic or villainous. Killing civilians doesn't necessarily directly connote that, but a game that flexes on those two moralities shouldn't have something like that absent.
I have a gt670, 4gb rams, 3.16Ghz dual core intel e8500 and tried to run this game. Can't get it to run without stuttering like hell even on the lowest settings
[QUOTE=RazorsharpLT;44910107]I have a gt670, 4gb rams, 3.16Ghz dual core intel e8500 and tried to run this game. Can't get it to run without stuttering like hell even on the lowest settings[/QUOTE]
you probably have the version with the bitcoin miner hidden in the install files
GTX 760, 16 GB Ram, 3.4 Intel i5-2500K and I can run it Ultra at 60 fps with the only stuttering being during driving.
Also holy shit, an e8500? that came out in like 2008 dude. might be time to upgrade your processor because it's definitely bottlenecking your GPU. Your gpu is actually supposed to be stronger than a 760
[QUOTE=carcarcargo;44902676]This is why I don't preorder shit any more, after getting burned by Rome 2 quite frankly I've had enough of trailers looking way better than the finished product.[/QUOTE]
Steam has spoiled me completely - why preorder a game when I can wait 6-12 months and get it on the cheap?
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