Lol make Germany ultra-god n rest of world shit.
No, but really, This looks like it has potential, just make sure you get someone else to do any writing of the English language on it...
Oh, here's another.
-Nazi Occult Leader-
This unit is the leader of one of the Nazi occult groups.
-Pros-
-Raise Dead (It can raise two undead warriors, or bring back one dead soldier to life. Each one costs 1 turn to cast, and has a 2 turn cooldown.)
-Withering of the Mind (When cast, the target takes one extra turn to attack. Only affects biological targets.)
-Cursed Shots (This targets bullets are Cursed, and do 2 extra damage.)
-Desecration (Surrounds itself in a field of death, weakening anything around it to 25% HP. Only affects biological targets. 2 turn cast, 5 turn cooldown.)
-Cons-
-Slower than most infantry units.
-Can only have up to 6 undead units at once. This does not include revived soldiers.
-Slow attack.
OP should play WH40K. His idea has been done already to an extent.
Plus, Tabletop armies are awesome as hell.
[url]http://shop.warlordgames.co.uk/28mm-ww2-bolt-action-101-c.asp[/url]
how about you build the core of your game around existing minatures and even adapting existing rulesets to form the basis of your rules, after that core is sorted then you can expand your rules to include the neat stuff.
Buy a WH40K rulebook and use that as inspiration/guidelines/baseline to develop your own rule set.
Could do something like Iron Storm too. It's a game where ww1 never ended. Fun (and hard) game.
[editline]10:03AM[/editline]
[QUOTE=RayvenQ;18333548][url]http://shop.warlordgames.co.uk/28mm-ww2-bolt-action-101-c.asp[/url]
how about you build the core of your game around existing minatures and even adapting existing rulesets to form the basis of your rules, after that core is sorted then you can expand your rules to include the neat stuff.
Buy a WH40K rulebook and use that as inspiration/guidelines/baseline to develop your own rule set.[/QUOTE]
Those look cool. If those were prepainted I would decorate my desk with them.
Thats part of the appeal to me for wargaming, painting the minatures, though I manage a barely decent quality, not like ones you often see in promo images.
The quality of some peoples painting though is fucking astounding, like this for instance
[url]http://img.photobucket.com/albums/v673/Brokenblade100/Joes_Ironhandjhfxdfin.jpg?t=1257187408[/url]
That model, from foot to head is about 3cm high.
Hell, though metal bits aren't even metallic paints probably, NMM looks fucking awesome but would be a bitch to do.
[url]http://www.westwindproductions.co.uk/catalog/index.php?infoBox=0&cPath=126&osCsid=a5829d8fa5f3c0407f06ea872f0d472c[/url]
Its been done.
Only a small part my rules based off Wh40K and i know alot of the ideas have been done before. But im doing this as a side project off my WH40k playing.
If whit any luck i can have the first real miniatures made in 2-4 years.
If only the OP wasn't ten, it might have ended up well. Aw, why not. Can we get more info on how the game is supposed to play and how sides are supposed to look?
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