• My Anti-Piracy Idea
    141 replies, posted
Anti-Piracy is root of all evil
You do realize that once a working pirated copy is found that everyone will just download it, right?
[QUOTE=TommySprat;21958833]It would be way more effective for a company to make a decent and representatieve [b]game[/b] of the game. [/QUOTE] Fixed
Dumbest Idea I read today
[QUOTE=gman003-main;21954984][I]pointless idea[/I][/QUOTE] The only winning move, is not to play.
You guys are completely missing the point. Of course the pirates will find a way to get a real, cracked copy. That's pretty much inevitable. The point of this is to make things a little tougher for them. Showing how they'll find a way around it doesn't prove this idea wrong at all. Probably the only good point brought up was whether this would be illegal. From what I've looked at, most anti-spam laws only apply to emails, phone calls, text messages or faxes. I'm not a lawyer, but I highly doubt that Congress passed a law against spamming a tracker site. And of course, I have no idea what the laws are in the UK or elsewhere.
Meanwhile In the National Cyber Security Offices:- [quote] Worker 1 :- Sir, We Have Another Report of Pirated COD game In PirateBay. Boss :- Okay Then, We have given them warning, We'll shut them down. Worker 2 :- Wait! There's also report of Infinity Ward spamming Pirate Bay for the 3rd time!. Boss :- Uhh, Okay. We Must Put A Stop To That Too! [/quote] Result :- Infinity Ward Gets Penalized. Pirate's lose a website. The Pirates Will still give out pirated games through other web. And the company will lose more money due to the Penalty.
Make games cheaper. :<
The main problem about OP's ideas can be found directly in the title: "Anti-Piracy". OP's thinking seems to be that no pirates will ever buy a game and that they are pure dark evil coming to destroy every game they can get their hands on. This is simply not the case. Pirates are costumers probably more than costumers are costumers. Pirating just shows interest in a product and that you're willing to go to some lengths just to get to play a game for example. The only way you are ever going to win a war against pirates are either through completely destroying the Internet and democracy as we know it, OR you convert pirates to costumers. A percentage of the people will have gotten your game illegally, and the sooner you accept that to some extent that will be true, the sooner you can start getting more costumers. If you want as many people to give you their hard earned money, you need to give them what they want: - Reasonable prices - No invasive DRM - Add-ons, updates, community, DLC (and other fun extras) And the most important thing: [B]- A good game![/B] If people have the ability to try the game before they buy it, either through a demo or through pirating, they will discover if the game is fun or not before they give you their money. I like to think that it evens out the market, since bad games (hopefully) wont get as much cash flow in. If you need working examples, look at Valve. [B]tl;dr[/B] Piracy can never be beaten, get them to join your side through resonable prices and non invasive DRM. And make good games.
herp derp?
oh look it's this thread again you know, the one with the OP who doesn't realize piracy exists on consoles.
[QUOTE=gman003-main;21961417]You guys are completely missing the point. Of course the pirates will find a way to get a real, cracked copy. That's pretty much inevitable. The point of this is to make things a little tougher for them. [/QUOTE] The game is on :yarr:
Your idea for solving global crisis won't work. /thread
I know how to stop piracy. Make a good game and make it cheap, IE: Half-Life 1
Spend the DRM money on the devs to make better games and release demos. Problem solved.
[QUOTE=radioactive;21962400]I know how to stop piracy. Make a good game and make it cheap, IE: Half-Life 1[/QUOTE] Too bad that doesn't work. Like at all.
yo man you should do that go spam limewire right now do it you wont get sued. [sp]Fucking pathetic idea.[/sp]
people will read comments?
Whatever happened to physical copies? Alot of "Collectors" or "Gold" editions have stuff like comics and art booklets, hell, even figurines. On a smaller scale this could be applied to normal stuff. Some old RTS' had strategy guides, maps etc. You can't pirate a physical object.
[QUOTE=Shibbey;21962680]Whatever happened to physical copies? Alot of "Collectors" or "Gold" editions have stuff like comics and art booklets, hell, even figurines. On a smaller scale this could be applied to normal stuff. Some old RTS' had strategy guides, maps etc. You can't pirate a physical object.[/QUOTE] Tell that to the Somalis.
[QUOTE=teeheeV2;21955450]I want to know why Ubisoft couldn't just sue the companies hosting site like Pirate Bay instead of DRM Just ask for a court Order to make the site admins delete any torrents that are illegal. And ban the users who uploaded them.[/QUOTE] Torrent sites aren't doing anything illegal.
[QUOTE=Zeke129;21963061]Torrent sites aren't doing anything illegal.[/QUOTE] I think you just blew OP's mind.
[QUOTE=Kybalt;21963266]I think you just blew OP's mind.[/QUOTE] Actually, he's right. The sites aren't hosting any content at all.
Also, the whole "Pay What You Want" deal is going down smoothly for indie gamers. They're making money hand-over-fist, and when you look at what happened when Valve sold TF2 for $2, they made more money than ever.
My idea: Replace all files on torrent sites and pirate bays with gay porn. It won't stop it but it will SOMEWHAT stop it.
[QUOTE=gman003-main;21954984]To quote some famous guy, probably Churchill, "The bombers will always get through"[/QUOTE] wat
[QUOTE=sam6420;21963607]This x 4000, can't wait to see the reactions "What the fuck is this shit!?!?!?!?!?!!1111oneoneoneone235152"[/QUOTE] Download > Be surprised > Fap/delete it > get the real torrent.
[QUOTE=HenryJ;21961817]The main problem about OP's ideas can be found directly in the title: "Anti-Piracy". OP's thinking seems to be that no pirates will ever buy a game and that they are pure dark evil coming to destroy every game they can get their hands on. [/quote] Uh, what? Where did I ever say anything like that. I directly said that the goal was to convert some pirates into customers by making piracy more difficult while not affecting legit users. I don't see pirates as a "pure dark evil" at all. Yes, they reduce sales, but I'm not one of those screaming MAFIAA types that thinks that 1000 people pirating a 50$ game equals $50,000 in losses. [QUOTE=HenryJ;21961817] This is simply not the case. Pirates are costumers probably more than costumers are costumers. Pirating just shows interest in a product and that you're willing to go to some lengths just to get to play a game for example. The only way you are ever going to win a war against pirates are either through completely destroying the Internet and democracy as we know it, OR you convert pirates to costumers. [/quote] Converting pirates to customers... where have I heard that before... oh yeah! Right in my own posts! [QUOTE=HenryJ;21961817] A percentage of the people will have gotten your game illegally, and the sooner you accept that to some extent that will be true, the sooner you can start getting more costumers. [/quote] I'm not planning on eliminating piracy. I'm trying to offer a method to reduce piracy, and thus convince the execs that they can reduce their DRM. [QUOTE=HenryJ;21961817]If you want as many people to give you their hard earned money, you need to give them what they want: - Resonable prices - No invasive DRM - Add-ons, updates, community, DLC (and other fun extras) [/quote] 1. This has nothing to do with prices. I agree that high prices are a problem. Hell, I only bought COD4 a few weeks ago because that was the first time it's been below $30. However, prices are a separate problem. Please don't drag that into this, then say I'm wrong because I didn't solve some other problem. My idea won't fix global warming either, but that's just as irrelevant. 2. The purpose of this is to allow the developers to reduce the invasiveness of DRM. 3. How many people complain every time a game has tons of DLC that "the devs are charging extra for what should be FREE!"? Yes, in some cases it works well, but many people see it as simple money-grabbing. As for the community features and such, see point 1. [QUOTE=HenryJ;21961817] And the most important thing: [B]- A good game![/B] [/quote] I fully agree with you there. [QUOTE=HenryJ;21961817] If people have the ability to try the game before they buy it, either through a demo or through pirating, they will discover if the game is fun or not before they give you their money. I like to think that it evens out the market, since bad games (hopefully) wont get as much cash flow in. [/quote] When the fundamental basis of the plan is spamming the demo all over the place, I think you can assume that I want a demo to get the game publicity. The problem that happens when someone pirates a game "as a demo" is that they have no incentive to buy, no matter how good the game is. They already have the full game. They probably played through the whole story. It takes a very ethical person to send them money after the fact. [QUOTE=HenryJ;21961817] If you need working examples, look at Valve. [/quote] Valve is one of the shining examples, yes. The problem is that their techniques only work because they are both the publisher and the developer. In a normal game-development paradigm, the Valve system breaks down. Edit: [quote=Zeke129]Torrent sites aren't doing anything illegal. [/quote] Most likely, true. However, some sites are definitely pushing it. ISOHunt had "editor's picks" or something like that, that were almost always illegal. Other sites do that as well. The thing is, the biggest use of torrents is for piracy. That much is non-debatable. The sites themselves may not be illegal in and of themselves, but the ones that have a main goal of piracy are almost definitely guilty of some ancillary crime. [quote=ultralast]wat[/quote] It's a quote from the early Cold War or WW2. When planning a defense against bombers, you have to realize that, no matter how many AA batteries you set up or how many fighters you scramble, some of your shit is going to be bombed. Same with piracy. No matter how much DRM you cram into it, someone will crack it. No matter how hard you make it for the pirates to find the real cracks, some of them will. The goal isn't elimination, it's reduction. I looked it up, turns out it was PM Stanley Baldwin in 1932, but it was repeated often until strategic bombers began to be replaced with long-range missiles. I just went with Churchill because a) it sounds like something he would say and b) someone probably attributed it to him anyways.
You can't stop piracy.
Hey i got an idea - Hav 1 wer they shoot u in da face if u get a piret copy
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