[QUOTE=Wormy;48546514]Will this work for someone like me that is stereo-blind? I primarly look with my left eye, which I use to focus on things. My right eye is just "there", I can see things coming from the right eye but I can't focus on it without losing focus of my left eye, my brain can't comprehend focusing with two eyes at the same time basically.
Wait nevermind, seems like my condition is called Strabismus? Interesting, I guess that means this could work for me.[/QUOTE]
oculus stuff isn't JUST about being stereo vision, the ability to look around, see a large environment in your vision, and now have head tracking so you can (for instance) shift side to side to inspect an object like you would in the real world, is all part of how your brain interprets the presence of an environment
[QUOTE=Wormy;48546514]Will this work for someone like me that is stereo-blind? I primarly look with my left eye, which I use to focus on things. My right eye is just "there", I can see things coming from the right eye but I can't focus on it without losing focus of my left eye, my brain can't comprehend focusing with two eyes at the same time basically.
Wait nevermind, seems like my condition is called Strabismus? Interesting, I guess that means this could work for me.[/QUOTE]
To answer your question, the developer was also stereo-blind and this is what corrected his vision. Apparently it's been reported that some people were able to [URL="http://www.cnbc.com/2014/12/05/virtual-reality-game-aims-to-fix-double-vision.html"]experience 3D just after using Diplopia for the first time.[/URL]
But of course it is on an individual basis, but from the sounds of it it has worked fairly well so far. I imagine this kind of thing will only become more popular once the Vive and Oculus CV are released
[QUOTE=Clavus;48541650]If you're stereo-blind, you'll still perceive the virtual environment like you would the real world. Head-tracking and the encompassing FOV should be good enough for that. The only thing missing would be depth cues based on focal distance, since your eyes are always focussed on infinity in VR (thanks to the lenses).
Try to find a demo at least.[B] There's also been some folks claiming VR fixed their stereo-blindness but that's not really confirmed[/B].[/QUOTE]
I'll be totally honest, I've been moderately stereo blind since I was little, never really had a good perception of depth.
But after using the Oculus Rift suddenly things with depth just seem more... apparent. 3D movies were never enjoyable to me pre-Oculus because I barely saw the effect. Nowadays I do, and it's glorious and I usually prefer 3D over 2D movies if it's possible. Same with real life things as well. I have a much better perception of distance than before.
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