There's barely been any big things for FO4 modding wise anyways. I haven't seen any animation mods besides replacing current animations with ones that already exist in the game and half the shit is gun mods. I just recently saw 2 quest mods.
Holy shit it has graboids, i'm sold.
[QUOTE=gbtygfvyg;50890755]There's barely been any big things for FO4 modding wise anyways. I haven't seen any animation mods besides replacing current animations with ones that already exist in the game and half the shit is gun mods. I just recently saw 2 quest mods.[/QUOTE]
Animation modding has only been figured out like a week or two ago. There's a few mods out now that have new animations.
[QUOTE=simkas;50890865]Animation modding has only been figured out like a week or two ago. There's a few mods out now that have new animations.[/QUOTE]
Well, then it's only a matter of time before Animated Prostitution makes a Fallout 4 comeback.
Oh god massive Wetas count me the fuck in
Crococlaws, finally.
That you can actually ride the rides was something i was surprised about. I thought that kind of stuff would be hard to pull off on their engine
[QUOTE=WJS;50891432]Crococlaws, finally.[/QUOTE]
I believe you mean the fearsome [url=http://fallout.wikia.com/wiki/Ricky]Deathjaw[/url].
Hasn't trainwiz been working on a theme park expansion since geck dropped?
[QUOTE=richard9311;50891929]Hasn't trainwiz been working on a theme park expansion since geck dropped?[/QUOTE]
Since FO4 dropped I believe. I remember him looking for VAs a long time ago.
[QUOTE=richard9311;50891929]Hasn't trainwiz been working on a theme park expansion since geck dropped?[/QUOTE]
Yeah, he's been working on Maxwell's World. It isn't really like Nuka World from what I've seen though. Less wacky wasteland theme park, more horror-esque sci-fi theme park.
THat looks pretty damn snazzy. It's a shame my game won't even start :v:
[editline]15th August 2016[/editline]
[QUOTE=gbtygfvyg;50890755]There's barely been any big things for FO4 modding wise anyways. I haven't seen any animation mods besides replacing current animations with ones that already exist in the game and half the shit is gun mods. I just recently saw 2 quest mods.[/QUOTE]
It was no different with 3 and New Vegas. Modders are hesitant to get into in-depth things like quest mods and such when the DLC is still rolling out because every patch breaks the script extender and changes a bunch of shit. Even bugfixes break mods, as often quest mods rely on the broken parts of the game to work :v:
I won't be expecting quest mods until that hazy period between christmas and new year's.
I'm going to be furious if we don't get the spinning fan attachment for the Mister Handy to use with the Automatron DLC. I couldn't care less about the nuclear quantum gun that explodes. But I -NEED- the fan attachment.
This entire thing just shows how shit they are at understanding their source material. They have made fallout into a parody of fallout.
I can't believe Fallout 4 is going to have Feraligatrs.
[QUOTE=GunFox;50894220]This entire thing just shows how shit they are at understanding their source material. They have made fallout into a parody of fallout.[/QUOTE]
Oh no you're not allowed to have fun with a trailer for a game.
[QUOTE=GunFox;50894220]This entire thing just shows how shit they are at understanding their source material. They have made fallout into a parody of fallout.[/QUOTE]
What is wrong with a having a theme park overrun by bandits and creatures? I'd say it more or less fits it perfectly. A place used to be for joys and smiles is now a place of darkness and murdering loonies.
[QUOTE=GunFox;50894220]This entire thing just shows how shit they are at understanding their source material. They have made fallout into a parody of fallout.[/QUOTE]
I don't see how at all. Amusement parks like this existed/were planned in IRL.
And this is totally something you'd see come out of the 50s.
[QUOTE=GunFox;50894220]This entire thing just shows how shit they are at understanding their source material. They have made fallout into a parody of fallout.[/QUOTE]
I mean the originals always had a darker atmosphere
But they always had this weird light hearted way of taking something wacky or innocent and turning it into an object of murder and mayhem. The theme park seems to fit in.
[QUOTE=Tuskin;50894393]I don't see how at all. Amusement parks like this existed/were planned in IRL.
And this is totally something you'd see come out of the 50s.[/QUOTE]
Nuka-World is basically a more corporate, less caring Disney World. With Cappy sounding ALOOOT like Mickey Mouse.
[QUOTE=Pvt. Martin;50894479]Nuka-World is basically a more corporate, less caring Disney World. With Cappy sounding ALOOOT like Mickey Mouse.[/QUOTE]
I bet you'll find terminals with employees complaining about safety, budget cuts, etc.
[QUOTE=Tuskin;50894483]I bet you'll find terminals with employees complaining about safety, budget cuts, etc.[/QUOTE]
don't forget finding skeletons on the rides and those signs that say how many days a workplace has had without an accident
[QUOTE=aussiedropbear;50889616]I will forever be disappointed that we only got 2 major DLC's (compared to how many we got in the previous ones) and the rest was settlement building shit that could of been easily made with mods.[/QUOTE]
Well, for Skyrim, you also had only Dawnguard, Hearthfire and Dragonborne.
[QUOTE=darth-veger;50894391]What is wrong with a having a theme park overrun by bandits and creatures? I'd say it more or less fits it perfectly. A place used to be for joys and smiles is now a place of darkness and murdering loonies.[/QUOTE]
Considering the fact that caps are the currency of the wasteland, it also makes sense logically for raiders to fight for control of Nuka World.
[QUOTE=GunFox;50894220]This entire thing just shows how shit they are at understanding their source material. They have made fallout into a parody of fallout.[/QUOTE]
So dark humor has no place in Fallout...
[QUOTE=Lord of Boxes;50895208]So dark humor has no place in Fallout...[/QUOTE]
Good dark humor does.
[QUOTE=UnidentifiedFlyingTard;50895457]Good dark humor does.[/QUOTE]
Define good.
[QUOTE=UnidentifiedFlyingTard;50895457]Good dark humor does.[/QUOTE]
It's a minute and a half long trailer, but apparently you can tell it's all just terrible from that, can't you?
[QUOTE=hoodoo456;50896618]It's a minute and a half long trailer, but apparently you can tell it's all just terrible from that, can't you?[/QUOTE]
I didn't say anything about the trailer.
[editline]16th August 2016[/editline]
Like I get you hate me and you will find any reason to do so, but come on now.
[QUOTE=UnidentifiedFlyingTard;50895457]Good dark humor does.[/QUOTE]
Humor is subjective and blah blah blah.
This argument is going on in the Sausage Party Thread I made.
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