• Sequelitis - ZELDA: A Link to the Past vs. Ocarina of Time
    432 replies, posted
[QUOTE=Lordgeorge16;45291468]He wanted to do more of the JonTron show and move back to New York with his girlfriend. There was no fight with him and Arin, no tension, and it had nothing to do with Steam Train and Danny (which was brought around before Jon left, not after). Some people like to blow the whole thing out of proportion with conspiracies about Jon's relationship with Arin, but it really doesn't get any simpler than "you're a good friend arin but i want to go back home and do my show, bye buddy".[/QUOTE] It's kinda hard to not wonder if there was something more to it though, since Arin never makes reference to when Jon used to be on the show, they don't (publicly) seem to talk anymore, and there's been a couple of times where they were both at the same convention and didn't do anything together. Jon said that he was dissatisfied with his work on Game Grumps and that he wanted to go back to doing his own thing and I believe that, but I have to wonder if the split-up was a bit rockier than a simple cut-and-dry "I'm not happy with this and I'd like to do my own thing." If you're in Ego's position where he has done absolutely nothing worthwhile since GG started I imagine it would be really easy to interpret Jon leaving as Jon saying "I'm better than this and I'm not wasting my time with it anymore." [QUOTE=Mr. Scorpio;45295197]yeah, but there was a joke was the thing pokeawesome 2 was literally two minutes of nothing happening followed by someone screaming.[/QUOTE] It's pretty reasonable to assume that Arin's quality of humor declining is a direct result of Game Grumps, since most of his cartoons (read: the three of them he's released since GG started) have devolved in to "funny face and yelling." He probably doesn't have the patience or the energy to come up with something clever when he's coasted for three years on shouting and leaning on someone funnier than him.
[QUOTE=Mr. Scorpio;45296148]no idea why they added bloom and ao to a cel shaded game this is completely unrelated to egoraptor but the original ww looks identical to it's concept art there was no room for improvement there they should have redone TP which actually did kinda fall short of the original vision because of graphical limitations seriously nintendo what the hell[/QUOTE] From a marketing standpoint it made sense to remake WW instead of TP. Considering WW is older and for an older console that isn't compatible with the Wii U. Whereas TP is newer, compatible with the Wii U and not considered as classic.
[QUOTE=Skyward;45296733]From a marketing standpoint it made sense to remake WW instead of TP. Considering WW is older and for an older console that isn't compatible with the Wii U. Whereas TP is newer, compatible with the Wii U and not considered as classic.[/QUOTE] they should have made HD Majora's Mask then
[QUOTE=The Calzone;45296160]It's kinda hard to not wonder if there was something more to it though, since Arin never makes reference to when Jon used to be on the show[/QUOTE] I can't say anything about the rest of your post, but I'm fairly sure Arin addressed this part on Reddit awhile ago. He said something that basically boiled down to "Jon wanted to leave and distance himself from Game Grumps, but constantly bringing him up in the videos would just keep him bound to it. I want to respect his decision by refraining from referencing him on a show he's not a part of any more."
[QUOTE=Skyward;45296733]From a marketing standpoint it made sense to remake WW instead of TP. Considering WW is older and for an older console that isn't compatible with the Wii U. Whereas TP is newer, compatible with the Wii U and not considered as classic.[/QUOTE] I think it has more to do with WW being more popular
[QUOTE=Mr. Scorpio;45296894]they should have made HD Majora's Mask then[/QUOTE] I didn't like Majora's Mask all that much. It's still a Zelda game, but I don't get all the praise it gets.
[QUOTE=TectoImprov;45297834]I didn't like Majora's Mask all that much. It's still a Zelda game, but I don't get all the praise it gets.[/QUOTE] It's an odd game to say the least. Nowhere near as odd as Zelda 2, but I could never get into it myself yet I want to. Regardless, it's a unique enough game in the series that it's no wonder fans want a remake, especially after Ocarina of Time 3D's success and Wind Waker HD proving fans do want remakes (even if WWHD wasn't the requested or expected one).
[QUOTE=TectoImprov;45297834]I didn't like Majora's Mask all that much. It's still a Zelda game, but I don't get all the praise it gets.[/QUOTE] mm is one of the most brilliantly orchestrated narrative experiences in gaming history and a triumph of design on practically all conceivable levels, just sayin'
So if people are criticizing this video, why does it have 89+ "Winner" ratings?
implying ratings mean anything
[QUOTE=FunnyStarRunner;45300600]So if people are criticizing this video, why does it have 89+ "Winner" ratings?[/QUOTE] They were probably like "OMG, a new Sequaltits, I remember that!" but then they watched it.
[QUOTE=FunnyStarRunner;45300600]So if people are criticizing this video, why does it have 89+ "Winner" ratings?[/QUOTE] [URL="http://facepunch.com/showthread.php?t=1210099&p=37545592&viewfull=1#post37545592"]Hmmm, I wonder if ratings shouldn't be taken at face value.[/URL] It's like the others said, people probably went "oh wow new Egoraptor video" and then watched it.
So I've been doing a lot of digging around and a lot of the issues with Ocarina of Time technically are pretty bad. The fact they kept that targeting system kinda annoys me, because at first its a limitation which I can understand but by the Game cube, that's not really necessary.
[QUOTE=Swilly;45301440]So I've been doing a lot of digging around and a lot of the issues with Ocarina of Time technically are pretty bad. The fact they kept that targeting system kinda annoys me, because at first its a limitation which I can understand but by the Game cube, that's not really necessary.[/QUOTE] So what would you have instead, constantly swinging your sword at the empty space where an enemy was standing half a second ago and always having to go into first-person mode and aiming manually to shoot/throw a projectile at a moving target? 3D Zeldas would be fucked without Z/L-targeting. The 2D Zeldas are fine without it, but it would be damn near impossible to play properly on the 3D games if they removed targeting.
[QUOTE=Sift;45275746][media]http://www.youtube.com/watch?v=fp7f_nCKfFw[/media][/QUOTE] I'm an hour in and I've heard Arin do the same "that's b to the s to the <cringey beatbox>" 3 times.
[QUOTE=Swilly;45301440]So I've been doing a lot of digging around and a lot of the issues with Ocarina of Time technically are pretty bad. The fact they kept that targeting system kinda annoys me, because at first its a limitation which I can understand but by the Game cube, that's not really necessary.[/QUOTE] what
[QUOTE=Swilly;45301440]So I've been doing a lot of digging around and a lot of the issues with Ocarina of Time technically are pretty bad. The fact they kept that targeting system kinda annoys me, because at first its a limitation which I can understand but by the Game cube, that's not really necessary.[/QUOTE] Sorry but no. "There's a lot of issues but I'm only gonna name one of them! HAR HAR!" There's like nothing wrong with the targeting system.
[QUOTE=chunkymonkey;45301951]Sorry but no. "There's a lot of issues but I'm only gonna name one of them! HAR HAR!" There's like nothing wrong with the targeting system.[/QUOTE] There's everything wrong with the targeting system, its a crutch. You don't need it anymore, in Ocarina of Time and such, maybe, but now? No you don't. There's an extensive library of games that don't use targeting but still require skill to fight.
[QUOTE=Swilly;45301961]There's everything wrong with the targeting system, its a crutch. You don't need it anymore, in Ocarina of Time and such, maybe, but now? No you don't. There's an extensive library of games that don't use targeting but still require skill to fight.[/QUOTE] and there are plenty of games that make extensive use of the lock-on system that require more skill. See: Dark souls
[QUOTE=Swilly;45301961]There's everything wrong with the targeting system, its a crutch. You don't need it anymore, in Ocarina of Time and such, maybe, but now? No you don't. There's an extensive library of games that don't use targeting but still require skill to fight.[/QUOTE] Okay, do an entire run of The Wind Waker or Twilight Princess without targeting once (unless a tutorial requires it) and tell us how "unnecessary" it is.
[QUOTE=Swilly;45301961]There's everything wrong with the targeting system, its a crutch. You don't need it anymore, in Ocarina of Time and such, maybe, but now? No you don't. There's an extensive library of games that don't use targeting but still require skill to fight.[/QUOTE] Nope. Lots of games still use a lock-on system and they work perfectly fucking well. If your only issue with it is that it's old and other games don't use one then you're a drip.
i've played the zelda games without z-targeting before and it's pretty easy. never had any problems gauging the distance of attacks for link in OOT either. then again i'm used to playing most games on the hardest difficulties possible (unless it's just dumb damage sponge difficulty increase) so it's very possible my definition of "easy" is a little skewed! ideally i would prefer to keep the setting on "hold" targeting for OOT, and use it simply to snap the camera behind link occasionally like in the monster hunter series. unfortunately you need to hold Z to do multi-directional dodges, which would simultaneously z-target the closest enemy as well, so if they removed that dependency it would be great. it's certainly doable and can even be enjoyable; being able to rotate the camera freely like in windwaker helps a lot as well.
[QUOTE=Swilly;45301961]There's everything wrong with the targeting system, its a crutch. You don't need it anymore, in Ocarina of Time and such, maybe, but now? No you don't. There's an extensive library of games that don't use targeting but still require skill to fight.[/QUOTE] practically every 3d combat game worth a damn has a lock on system, the hell are you talking about
[QUOTE=Gray Altoid;45301918]I'm an hour in and I've heard Arin do the same "that's b to the s to the <cringey beatbox>" 3 times.[/QUOTE] I'm watching more of this and oh my god. It's like a loop. "BLAH BLAH BLAH DONT NEED 2 READ" "SHIT WHAT DO I DO" "OH I'M AN IDIOT I SHOULD HAVE LISTENED OH WELL I'M SURE WE'LL BE YELLED AT IN THE COMMENTS." The most absurd part is that at one point Arin says "I probably SHOULDN'T be saying bla bla bla about this and pay attention but WHATEVER I DONT GIVE A FUCK!!!"
[QUOTE=Mr. Scorpio;45298294]mm is one of the most brilliantly orchestrated narrative experiences in gaming history and a triumph of design on practically all conceivable levels, just sayin'[/QUOTE] people need to realize how fucking advance MM was compared to the hardware and dev time of one year. everything in the whole world was being processed in real time according to the timeline. That alone was almost impossible at the time since it would eat up so much processing power, but somehow MM pulled it off. It was a technological marvel of the time and is still surprising today how the fuck they pulled it all off in one year.
[QUOTE=Lordgeorge16;45301830]So what would you have instead, constantly swinging your sword at the empty space where an enemy was standing half a second ago and always having to go into first-person mode and aiming manually to shoot/throw a projectile at a moving target? 3D Zeldas would be fucked without Z/L-targeting. The 2D Zeldas are fine without it, but it would be damn near impossible to play properly on the 3D games if they removed targeting.[/QUOTE] i'd like zelda OoT with oblivion, or just, like this type of combat: [media]http://www.youtube.com/watch?v=fWDOsAzjWLA[/media] mousekeyboard to evade and defend and slash shit movearound [editline]wat[/editline] and it's pc exclusive release
[QUOTE=Koala Crisp;45303268]zelda[/QUOTE] [QUOTE=Koala Crisp;45303268]pc[/QUOTE]
[quote=Matt McMuscles]I actually didn’t like it all that much, cuz it seemed more like a soap box for him to just shit on games he doesn’t like, stir up a hornet’s nest and get views rather than just make insightful game criticism like his Mega Man video.[/quote] 2bestfriends continue to be one of the only big named youtubers to follow.
[editline]wrongthread[/editline] •
Ocarina of Time is overrated.
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