• MASS EFFECT™: ANDROMEDA – Gameplay Series #1: Combat
    155 replies, posted
Oh god his head is huge
[QUOTE=gudman;51837288]Every time I see that thing I wonder how can you fuck it up so bad, but then I remember ME2 Miranda.[/QUOTE] Miranda in ME2's face isn't just badly face-capped, it straight up isn't aligned properly. [t]http://i.imgur.com/HKSiO.jpg[/t] So much for being genetically engineered to be perfect.
[QUOTE=Ganerumo;51841085]Miranda in ME2's face isn't just badly face-capped, it straight up isn't aligned properly. [t]http://i.imgur.com/HKSiO.jpg[/t] So much for being genetically engineered to be perfect.[/QUOTE] nobodys face is perfectly aligned, and a perfectly aligned face is nearing uncanny valley. its the little, barely perceptible imperfections that make us beautiful
[QUOTE=Nautsabes;51841092]nobodys face is perfectly aligned, and a perfectly aligned face is nearing uncanny valley. its the little, barely perceptible imperfections that make us beautiful[/QUOTE] The actress they used for the model also has it, but it's [url=https://upload.wikimedia.org/wikipedia/commons/5/57/Yvonne_Strahovski_at_Nerd_HQ_2014_%28cropped%29.jpg]actually barely noticeable.[/url] The ingame model looks like a wax figure in hot weather. And you're also missing the point that Miranda's supposed to be genetically engineered to be as beautiful as human beings can be and she looks like she kissed a speeding truck.
[QUOTE=Ganerumo;51841112]The actress they used for the model also has it, but it's [url=https://upload.wikimedia.org/wikipedia/commons/5/57/Yvonne_Strahovski_at_Nerd_HQ_2014_%28cropped%29.jpg]actually barely noticeable.[/url] The ingame model looks like a wax figure in hot weather. And you're also missing the point that Miranda's supposed to be genetically engineered to be as beautiful as human beings can be and she looks like she kissed a speeding truck.[/QUOTE] or maybe bioware was making some commentary on america's obsession with beauty and use of plastic surgery to mak- hah jk bioware is incompetent. [editline]18th February 2017[/editline] every time i saw miranda i couldnt help but wonder just how the fuck she gets dressed into an outfit that form fits her every crevice and orifice
ME3 was worse than 2 with that lady from IGN
[QUOTE=Nautsabes;51841124]or maybe bioware was making some commentary on america's obsession with beauty and use of plastic surgery to mak- [B]hah jk bioware is incompetent[/B].[/QUOTE] I actually almost got worked up over someone defending this fucking face, thank fuck for that
[QUOTE=Nautsabes;51841124]or maybe bioware was making some commentary on america's obsession with beauty and use of plastic surgery to mak- hah jk bioware is incompetent. [editline]18th February 2017[/editline] every time i saw miranda i couldnt help but wonder just how the fuck she gets dressed into an outfit that form fits her every crevice and orifice[/QUOTE] vaseline
bioware are purposefully making characters ugly now "because its not realistic and we dont want to offend our demographic" which is just a terrible excuse for their extreme incompetence.
[QUOTE=gudman;51840006]Worth mentioning that this scene from the trailer is one of the best examples of Bioware's trademark "leave most of it off-screen and make the character do vague motions with their hands so we don't have to animate it" technique. The camera even focuses on fuckface's smugness for good measure, probably representing the animator being proud of their sub-par work. [/QUOTE] While normally you're right, any time in the original trilogy someone handed something to another character or a similar motion it would be done off screen. That gif however is cropped [t]http://i.imgur.com/ytp7vDE.jpg[/t] [url=https://youtu.be/NOIzH6UcoW4?t=1m34s]It's still a weird looking animation though[/url]
those comments on that vid sure are something. a combination of "bioware is fixing the overabundance male heroes" and "whose making a lesbian fem ryder :~)"
[QUOTE=myng;51840497]i never beat mass effect 3, (even though i beat mass effect 1 and 2 wit the same character, with the intention to bring that character into ME3) because the new engine made her look like dogshit, and there was no amount of face editing that could rescue it.[/QUOTE] i replayed me1/2 dozens of times. i only played through me3 once. haven't touched it since
[QUOTE=stupid07er;51841188]While normally you're right, any time in the original trilogy someone handed something to another character or a similar motion it would be done off screen. That gif however is cropped [url=https://youtu.be/NOIzH6UcoW4?t=1m34s]It's still a weird looking animation though[/url][/QUOTE] I watched the scene in the trailer itself to verify, yes. The gif made it seem worse than it is, but it's not [i]much[/i] better than that. She grabs the gun, it starts to rotate - and immediately goes off-screen to reappear in femrider's grip. My guess is they didn't want to animate fingers.
[QUOTE=LeonS;51841167]bioware are purposefully making characters ugly now "because its not realistic and we dont want to offend our demographic" which is just a terrible excuse for their extreme incompetence.[/QUOTE] I've seen this brought up a lot, but is there any evidence to back up that as their reasoning?
[QUOTE=Skyward;51841243]I've seen this brought up a lot, but is there any evidence to back up that as their reasoning?[/QUOTE] I personally haven't seen any evidence that someone from BW said anything along the lines, but I won't be surprised tbh. After the whole "we're trying to make ME3 more progressive and inclusive!" while inflating everyone's tits and asses to ridiculous proportions.
[QUOTE=Reds;51839833]Ryder looks like a Gmod character. [img]https://68.media.tumblr.com/db1e3345989e873e297af39fc963cb30/tumblr_ohl5rqfodC1qj73soo1_250.gif[/img][/QUOTE] I'm really digging that massive right-arm clip into the body. :v:
Alright I'm going to hop up on my soap box real quick. I mean, it all looks fine. Adequate. Standard third person shooter fair, but at this point with where games have gone it's just sort of disappointing. Fourth installment nearly a decade later and the combat and options just feel so standard. We're going to an entirely new Galaxy. Andromeda is 2.5 million LIGHT YEARS away and the best they could come up with is beam weapons? Particles, physics, light, gravity, they all could take on drastically different fundamentals. It's such huge ambition setting wise, going to a new fucking Galaxy, and it all just feels so bland and standard Scifi. I get humans frame things in contexts we understand, but give yourself some room for creativity. This on top of the generic bad guy alien enemies who are standard bipedal hominids is just grinding away at me and the game isn't even out yet. Even Call of Duty grew out of it's brown and bloom shoot brown guys in the desert themes. The weapons, the menus, the combat, the abilities, it just feels so standard and overdone. I adore Mass Effect for what it is and regardless of the pitfalls it has had. I just wish there was more evolution and creativity in this one.
[QUOTE=Ganerumo;51841112]The actress they used for the model also has it, but it's [url=https://upload.wikimedia.org/wikipedia/commons/5/57/Yvonne_Strahovski_at_Nerd_HQ_2014_%28cropped%29.jpg]actually barely noticeable.[/url] The ingame model looks like a wax figure in hot weather. And you're also missing the point that Miranda's supposed to be genetically engineered to be as beautiful as human beings can be and she looks like she kissed a speeding truck.[/QUOTE] Yvonne is crazy attractive but the model of Miranda looks nothing like her
I played ME3 MP more than singleplayer, and you dont need faces there and don't see them anyway. It's mostly helmets, sometimes Asari faces which you don't look at anyway and krogan.
[QUOTE=stupid07er;51841188]While normally you're right, any time in the original trilogy someone handed something to another character or a similar motion it would be done off screen. That gif however is cropped [url=https://youtu.be/NOIzH6UcoW4?t=1m34s]It's still a weird looking animation though[/url] [/QUOTE] She's doing that disarming move backwards. You're supposed to turn the firearm away from your body not across it. Its why it looks so weird and awkward because it'd look weird in real life doing it that way as well.
[QUOTE=Skyward;51841243]I've seen this brought up a lot, but is there any evidence to back up that as their reasoning?[/QUOTE] if you look at its employees, their current policies and agendas then it becomes pretty clear that theyre just incompetent and using that as an excuse. id rather take a person who is pretty and void of charisma than a person who is ugly and void of charisma.
[QUOTE=Senscith;51841666]She's doing that disarming move backwards. You're supposed to turn the firearm away from your body not across it. Its why it looks so weird and awkward because it'd look weird in real life doing it that way as well.[/QUOTE] It mostly just looks like it's slower. If I look up gun disarms on Youtube and get martial arts techniques or action movie scenes it's the same or very similar movement (grab gun, bring barrel to right, shift body left, leverage it out of bad guys hand) just done way faster.
Looks closer to ME1 in terms of atmosphere which I like, and seems to expand on the gameplay good enough too. But if it has a story like ME2 or ME3 and not like the amazing space opera ME1 was set up to be, I'm gonna be disappointed. But I mean, disappointment is a Bioware staple for me since playing ME2, so at least I have set my expectations accordingly.
[QUOTE=_Maverick_;51837241] shame it's your sister :v:[/QUOTE] It's a Bioware game, there's bound to be a romance option, regardless if she's your sister or not. :v:v
[QUOTE=Protocol7;51841778]Looks closer to ME1 in terms of atmosphere which I like, and seems to expand on the gameplay good enough too. But if it has a story like ME2 or ME3 and not like the amazing space opera ME1 was set up to be, I'm gonna be disappointed. But I mean, disappointment is a Bioware staple for me since playing ME2, so at least I have set my expectations accordingly.[/QUOTE] I'll never understand why people dislike ME2 so much, other than just rose-tinted glasses regarding ME1.
[QUOTE=Ganerumo;51841808]I'll never understand why people dislike ME2 so much, other than just rose-tinted glasses regarding ME1.[/QUOTE] I thoroughly enjoyed ME2. I still prefer ME1 over it, but 2 is not a bad game at all. My problem with ME2 is the fact that in the context of the overarching plot, it feels like a spinoff TV show instead of a piece of the story. Initially I did not have this feeling, but after seeing how little of ME2 actually mattered (75% of it was character development and you rarely interact with or see any of them in ME3), it really started to feel like ME2 was just pointless and useless filler because they had no idea where they wanted to go with the story.
There is a comparison that often comes around, that Mass Effect 2 is to the series what The Empire Strikes Back is to Star Wars. It shifts gears, takes the plot in a new direction, explores a much darker underside of a previously sugarcoated, relatively clean or at least romanticized universe and goes for a very character-centric approach wherein the first installment was more about showing off this brand new world. Both ANH and ME1 present a massive threat that will overarch over a trilogy, and both are followed by sequels that purposefully put that threat aside to let it rest before reintroducing it full-force and setting up for a third installment.
I like to think all three games contributed something to the universe, even though ME1 is unabashedly my favorite.
I still really like the main "hook" of ME2. Recruiting people to go on a suicide mission from all over the galaxy is a pretty interesting premise, at least to me.
[QUOTE=Ganerumo;51841808]I'll never understand why people dislike ME2 so much, other than just rose-tinted glasses regarding ME1.[/QUOTE] ME2 has a very bad pacing, kills the main character literally in the first few minutes only to invalidate it a few seconds later and it focuses more on characters. Yes, that last part is a drawback: BW can't do characters. No, resolving companions' daddy issues so that they like you more and don't get incompetent in the final mission for no reason is neither character development nor bonding. Also [t]http://vignette3.wikia.nocookie.net/masseffect/images/1/1f/Humanreaper_feeding_tubes_and_warning_signs.png/revision/latest?cb=20140621182818[/t] So much for all that dark tone and uglier side of things, only for you to be introduced to lord space terminator of dumbass mcfuckthis. Dunno about anyone else, but it's a bit too grim and a little too dark for me, I can hardly take all that grit.
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