• MASS EFFECT™: ANDROMEDA – Gameplay Series #1: Combat
    155 replies, posted
The problem with ME2 was the scale of the threat seemed minor in comparison to ME1. We've already met Sovereign and kill him. We know about the Reapers. Then we go from fighting them and a faction of Geth who believe him a god to a bunch of geth who aren't synthetic just products of strict genetic downgrading. The story of ME2 is great, its a solid plot with good development of a wide cast of characters and your actions with them have a very real and direct impact on how you do on the final mission that's being hyped up the whole time. The game delivers on its own plot and by itself its pretty fantastic. The Empire Strikes Back starts strong by showing that the Empire isn't some push over and the rebels managed to use their overconfidence in the Death Star to destroy it. It shows the rebels are rebels and not anywhere near an equal or powerful opposing force to the Empire in direct combat. Mass Effect 2 isn't just a shift in tone is a downgrade in threat. We went from Sovereign a Reaper who tore his way through the Citadel's defense fleet with ease and was trying to open the giant mass relay to let ALL the Reapers in quickly. He was only defeated when Shepard killed his avatar which managed to disable Sovereign's shields. We go from that to the Collectors who arguably are nothing much more than scouts or an advanced party looking for ways to expedite the processing of the galaxy when the Reapers finally arrive via snail mail.
ME2 also had a retarded time skip. When we meet all the old characters many of them don't make sense anymore. Liara is batman (Garrus is also batman), and Wrex is.............. happy... It's not character development if we don't see it. [editline]18th February 2017[/editline] And then in ME3 Ashley is a bimbo
I think I like ME2 for the same reasons people hate it, It's so far removed from the plot and has cool characters that kind of don't have much of an impact on the overall plot of the trilogy. Also it's really fun to play.
[QUOTE=Ganerumo;51841808]I'll never understand why people dislike ME2 so much, other than just rose-tinted glasses regarding ME1.[/QUOTE] Shit beginning Shit antagonist Shit plot twist Shit atmosphere Great squadmates completely imbalanced super op or completely worthless powers great squadmate zingers great soundtrack shit final boss 1/2 the classes are demonstrably shit, other 1/2 point at shit and it explodes instantly Mac Walters Mac Walters Mac Walters USS daddy issues Somehow Amazing DLC
Mass Effect was never good :O
[QUOTE=Skyward;51842154]Mass Effect was never good :O[/QUOTE] Outside of having shit combat, Mass Effect was superior to ME2 on almost every level
The first game is the best in the series GJ bioware
[QUOTE=27X;51842150] Shit atmosphere [/QUOTE] I agree with just about all your points, but ME2 having shit atmosphere? Maybe it's the rose tinted goggles talking, but I remember the atmosphere being rock solid through almost the entire game. A different tone than ME1, certainly, but engrossing all the same.
Yeah ME2's atmosphere didn't hold a candle to 1's IMO and I was always disappointed by the shift in tone. But the atmosphere was still good. Different but still strong.
[QUOTE=Ganerumo;51841808]I'll never understand why people dislike ME2 so much, other than just rose-tinted glasses regarding ME1.[/QUOTE] ME2 and 3 were better in every aspect of gameplay, but they turned what could have been such a cool sci-fi space opera story into some total bullshit. 3 was definitely the weakest game, but with 2, they took a cool premise and killed it, IMO. Following up the story and atmosphere of ME1 with a game chock full of character development and barely any plot development was such a poor idea, especially when Bioware's characters have the personality of a wet paper towel. Plus having Sovereign being such an awesome antagonist, then by the end of the series relegating him to one of many nameless, identical beings was pretty fuckin' weak. I guess my complaints about the game boil down to that Bioware often have great ideas, but do not have the capability of seeing it through to the end in a satisfying manner.
At least 2 has fucking sidequests. And things TO DO outside of the main quests
idk about 3 but 1 has sidequests... im currently playing thru it with about 5 hours in so far and im level 13 and i havent even gotten liara yet all ive been doing is side quests
3 Has duck duck goose and retread multiplayer maps. The only exceptions are like, three in the citadel, in the same room, which all can bug out in the exact same way.
Yeah a lot of sidequests in ME3 boil down to overhearing some guy on the citadel saying "Our dildo supply is running low" and then either you find a crate of dildos on a later mission or you click on a planet on the galaxy map and it gives you a crate of dildos, then you give it to him.
Shamus Young does a good trilogy retrospective if you wanna see how ME2 is the beginning of the end of ME [url]http://www.shamusyoung.com/twentysidedtale/?p=27792[/url]
[QUOTE=Skyward;51842411]Yeah a lot of sidequests in ME3 boil down to overhearing some guy on the citadel saying "Our dildo supply is running low" and then either you find a crate of dildos on a later mission or you click on a planet on the galaxy map and it gives you a crate of dildos, then you give it to him.[/QUOTE] As boring and repetitive as a lot of the side quests in ME1 were I still find a lot of enjoyment in them. I was so sad when they didn't try to truly expand on that and instead cut tons of it out of ME2. I liked being able to explore a system and find a planet to land on and find who knows what there. In ME2 there's a handful of missions like that, and they're all very lackluster because there's not much depth to them. Everything else with exploration was just finding THEM MINERALS. And ME3 "exploration" was a flat out joke. If they expanded on exploration from ME1 instead of watering it down and eventually cutting it out completely, I think they would have been MUCH better. I'm hoping Andromeda will be a nicely fleshed out exploration game based off of ME1's exploration system, but knowing Bioware it probably won't turn out anything like that.
[QUOTE=Takuat;51842447]Shamus Young does a good trilogy retrospective if you wanna see how ME2 is the beginning of the end of ME [url]http://www.shamusyoung.com/twentysidedtale/?p=27792[/url][/QUOTE] why watch a retrospective when i can say it right here Mac Walters
[QUOTE=Damjen;51842164]Outside of having shit combat, Mass Effect was superior to ME2 on almost every level[/QUOTE] How dare you, ME1's combat is really fun when you play something like engineer or adept and you and your squadmates are throwing around enemies and nuking them with ability use.
Characters like Zaeed were criminally under used imo. You were hired by a shady group and needed the best even if they were morally dubious, Zaeed was the only one who came close to fitting the type of morally grey professional that suited the tone of the game very well. You wanted to know the guy simply because he didn't really want to know you, he was interesting.
Should I play the ME series? I had a hard time getting into 2 but I enjoyed 1 but didn't get far in it
[QUOTE=ChicagoMobster;51842846]Should I play the ME series? I had a hard time getting into 2 but I enjoyed 1 but didn't get far in it[/QUOTE] Finish the first one atleast. It won't give you a brain hemorrhage if you think too much about its plot unlike the second one.
[QUOTE=ChicagoMobster;51842846]Should I play the ME series? I had a hard time getting into 2 but I enjoyed 1 but didn't get far in it[/QUOTE] its ok. but if u have a hard time with the first one i doubt the others will do any better drawing u in.
The combat in Andromeda looks kickass, I hope the enemy variety is improved from the trilogy. I'm hoping that it will be good, but I won't be surprised if it continues the trend of each Mass Effect game having better gameplay but worse story. At least the multiplayer should be fun.
[QUOTE=Mabus;51842820]Characters like Zaeed were criminally under used imo. You were hired by a shady group and needed the best even if they were morally dubious, Zaeed was the only one who came close to fitting the type of morally grey professional that suited the tone of the game very well. You wanted to know the guy simply because he didn't really want to know you, he was interesting.[/QUOTE] He felt really awkwardly underplayed in ME2. Probably because he was DLC. :/
[QUOTE=Zeos;51842297]At least 2 has fucking sidequests. And things TO DO outside of the main quests[/QUOTE] What? You don't like driving around barren planets and visiting the same prefab modules?
[QUOTE=Saxon;51843391]What? You don't like driving around barren planets and visiting the same prefab modules?[/QUOTE] I mean, if you think about it, in a lore context it would make sense that any habitable planetary base would be built on prefab structures to save on setup costs and make it easier to establish. That's why I personally don't have that much of a problem with it, it at least somewhat makes sense. Are they annoying? Yeah, they are. But a lot of them had some interesting things going on.
tbh the story went to shit after Drew Karpyshyn left
[QUOTE=haloguy234;51843521]I mean, if you think about it, in a lore context it would make sense that any habitable planetary base would be built on prefab structures to save on setup costs and make it easier to establish. That's why I personally don't have that much of a problem with it, it at least somewhat makes sense. Are they annoying? Yeah, they are. But a lot of them had some interesting things going on.[/QUOTE] I'd prefer if they were scattered to make more unique environments, its more or less a resource saving effort. As for the side quests, they're just slightly above those busywork quests you get in most open world games these days, but it just did it first. I'm gonna laugh when Andromeda does the same thing and people complain even though its what they wanted
[QUOTE=CrossNgen;51839187]No it isn't, I started noticing it by the time I was halfway through my first playthrough, it's even worse now that I'm on my second one. EDIT: While we're at it, what NPCs in Bioware games can you give as an example of reused faces?[/QUOTE] literally all the aliens
Well one of the major issues with ME2 was that it was half a game. Just go poke through the files, you'll find a lot of pointers to there being a lot more things planned at one point. It ended up getting trimmed down and parts reused in EA's typical rush cycle.
Sorry, you need to Log In to post a reply to this thread.