• Human Extinction - Vsauce
    42 replies, posted
i'd really like for someone to attempt to emulate that 4chan post with their own quake server filled with bots. perhaps a constant spectator mode for people to occasionally pop in and check things out, or a stream? i think that'd be a cool idea.
[QUOTE=exhale77;47279633]The Tetris thing actually hit really deep. Like it struck some sort of hidden terror instinct in me. Can someone explain this phenomenon??? [editline]7th March 2015[/editline] Rest of the computer playing video games video. Still very unsettling to watch.[/QUOTE] I was watching some more of this guys videos, and that program pulls some really really sneaky shit. In, megaman for example, the items that fall from enemies are pseudo-randomly selected based on the inputs of the player apparently and the program can kinda exploits this to make the game drop extra lives. Also it does something even cooler than pausing the game to keep itself alive, look at 23:46 onward it [B]ties [/B]an 8-29 game of Hockey. For the complete context start at 21:37 [video=youtube;Q-WgQcnessA]http://www.youtube.com/watch?v=Q-WgQcnessA[/video]
[img]https://dl.dropboxusercontent.com/u/11810246/Misc/Carmack.PNG[/img] [url]https://twitter.com/id_aa_carmack/status/352192259418103809[/url]
[QUOTE=Jamsponge;47309355]Maybe life just needs a really long time to develop decent-quality spaceflight? Or maybe, like the Native Americans, some species just aren't going down the technology route at this moment in time? For all we know, one day we'll invent FTL travel, we'll find intelligent life, and they'll just... be small, primitive tribes, totally happy with their lot in life. They could have existed for 10 thousand years or 10 billion, but evolution of intelligent life isn't just what happens to us. It's what we do to ourselves.[/QUOTE] More realistically, space is very big. So of the relatively few planets that can support life; only some will actually support life and only some of those will support intelligent life and only some of those will make it to the point of space travel. So if we assume they are able travel long distances in space, they can then travel in countless directions in space so for there to be any real likelihood of them coming into contact with us they would first have to detect us. Then they would have to decide that they want to make contact with us. Then they would have travel the long distance required to get to us and, unless they have some form of FTL (which would, at best, require a significantly higher level of sophistication, at worst, be outright impossible), this would take them years to do. So, essentially what I am saying is that even if space is filled with alien civilisations, we probably wouldn't know about it.
[QUOTE=Octopod;47292856]i think this: [img_thumb]http://i.imgur.com/dx7sVXj.jpg[/img_thumb] [IMG]http://puu.sh/gukzc/f3fb85d1fa.jpg[/IMG] [IMG]http://puu.sh/gukDW/37b9a5f22f.jpg[/IMG] that IS some creepypasta shit[/QUOTE] It's also fake, I wish it were real though. Really cool creepypasta. [editline]13th March 2015[/editline] and the Tetris thing isn't that creepy, there's a lot of cases of AI pausing a game right before their death if given the option
[QUOTE=FingerSpazem;47316993]It's also fake, I wish it were real though. Really cool creepypasta. [editline]13th March 2015[/editline] and the Tetris thing isn't that creepy, there's a lot of cases of AI pausing a game right before their death if given the option[/QUOTE] It's not creepy because "No other AI has ever done something this so spooky" It's spooky because it's a decision a human would never rationally make. Pausing a game so that they could never, ever lose. Humans don't have that kind of thought process.
[QUOTE=sirdownloadsalot;47320513] Pausing a game so that they could never, ever lose. Humans don't have that kind of thought process.[/QUOTE] ehhh... its more like depending on the severity of the situation, an untrained human will outright reject an unfavorable outcome, either by convincing itself that that outcome never happened, blaming something other than itself for the outcome, or acting out in rage until it has forgotten the outcome... humans and AI have their own ways of dealing with butthurt situations, i guess the AI is a lil more reasonable. :v:
[QUOTE=noh_mercy;47322517]ehhh... its more like depending on the severity of the situation, an untrained human will outright reject an unfavorable outcome, either by convincing itself that that outcome never happened, blaming something other than itself for the outcome, or acting out in rage until it has forgotten the outcome... [/QUOTE] or kill themselves
[QUOTE=noh_mercy;47322517]ehhh... its more like depending on the severity of the situation, an untrained human will outright reject an unfavorable outcome, either by convincing itself that that outcome never happened, blaming something other than itself for the outcome, or acting out in rage until it has forgotten the outcome... humans and AI have their own ways of dealing with butthurt situations, i guess the AI is a lil more reasonable. :v:[/QUOTE] I think it's a lot more simple than even that. Most human beings wouldn't pause the game indefinitely because that would be boring. We play games for entertainment. The A.I. was programmed to do whatever gets it points and keeps it from losing. In a situation where it's just about to lose, pausing is the only option that stops it from losing, even if it doesn't earn any points. Maybe it's just me but I'm not really getting the "creepy" vibe from this at all.
[QUOTE=Geikkamir;47323608]I think it's a lot more simple than even that. Most human beings wouldn't pause the game indefinitely because that would be boring. We play games for entertainment. The A.I. was programmed to do whatever gets them points and keeps them from losing. In a situation where they're just about to lose, pausing is the only thing that stops them from losing, even if it doesn't get them any points. Maybe it's just me but I'm not really getting the "creepy" vibe from this at all.[/QUOTE] Nah it's not just you, I have no idea where this "wow so creepy" thing is coming from. I just found it really neat that the AI realizes that it can't lose if it pauses.
[QUOTE=kariko;47323935]Nah it's not just you, I have no idea where this "wow so creepy" thing is coming from. I just found it really neat that the AI realizes that it can't lose if it pauses.[/QUOTE] [QUOTE=Geikkamir;47323608]I think it's a lot more simple than even that. Most human beings wouldn't pause the game indefinitely because that would be boring. We play games for entertainment. The A.I. was programmed to do whatever gets it points and keeps it from losing. In a situation where it's just about to lose, pausing is the only option that stops it from losing, even if it doesn't earn any points. Maybe it's just me but I'm not really getting the "creepy" vibe from this at all.[/QUOTE] what I said about human behavior was intended to be taken as a joke but aside from that, I watched all of the videos about that AI, and in my honest opinion, I don't think the AI paused the game to keep itself from losing, there are multiple cases in the videos were the AI just continuously spams the pause button (when it was playing legend of zelda) and there were cases were the AI would do some contradictory things, like waste a life immediately after gaining one or just killing itself. It does some very strange things, like during the hockey game when the teams switched sides it would literally score for the enemy team and after that, it made one of its teammates vanish so the match ends up being a draw. Also the AI has no problem with the enemy team scoring on it. It turns out that side scrolling games work best for this AI, especially when all it has to do is move right (which the programmer said). I really think the non side scrolling games just confuse the AI into pausing for eternity. But who knows, the AI is reading the memory only and it sees things much differently than we do, that how its able to discover and exploit glitches (it was playing gradius and it one shot the boss by glitching through the boss's shield, in Mario bros, it found a way to kill enemies while being under them...) I can sympathize with someone who finds this sorta spooky.
[QUOTE=FingerSpazem;47316993]It's also fake, I wish it were real though. Really cool creepypasta. [/QUOTE] It's super cool because a team of researcher(s?) did implement neural nets with a genetic algorithm for a thesis. [url]http://www.ai.rug.nl/~mwiering/thesis_j_g_gerrits.pdf[/url] [t]http://s.gvid.me/s/2015/03/14/qtp533.png[/t] Red is the neural net AI; notice how it does terribly at first but then becomes better than the pre-programmed Quake 3 AI.
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