• Black Ops 2: Strike Force Mode Gameplay
    106 replies, posted
Doesn't look intresting at all really. Probably gonna blow completly.
[QUOTE=BCell;36232118]I'm from Singapore and that place does not looked like Singapore. Where is the SOC? The SPF? The Singapore Army will not let this kind of bullshit happen in SINGAPORE. We Singaporeans have THE HEAVIEST security around. I don't care if it's fiction* but a massive scale gun fight in Singapore is near to impossible even if it's in the future. We don't allow anyone to bring guns into Singapore and that's final![/QUOTE]Singapore got nuked that's the main mission of MW3 nuke singapore. [editline]7th June 2012[/editline] IT WAS SO INTENSE MAN
wrist cannon? it's going to be hard to resist this one :v:
[QUOTE=MacD11;36228354] yes fuck new things[/QUOTE] Sounding like a true bandwagoneer who completely ignores countless new features and bashes at the game anyway!
[QUOTE=Hidole555;36230223]Treyarch must piss off Infinity Ward so much because now they're pretty much challenged to find a way to top this.[/QUOTE] treyarch seems to push the cod envelope a little, but infinity ward seems to have no issue just reverting any work they do back to modern warfare 1.x
[QUOTE=krail9;36232328]treyarch seems to push the cod envelope a little, but infinity ward seems to have no issue just reverting any work they do back to modern warfare 1.x[/QUOTE] Indeed, as seen after Black Ops added a whole bunch of things that were completely nullified in Modern Warfare 3 sadly
[QUOTE=VaSTinY;36232346]Indeed, as seen after Black Ops added a whole bunch of things that were completely nullified in Modern Warfare 3 sadly[/QUOTE] That was because MW3 was in development a while before Black Ops came out so by that time it was too late to change much mechanically really.
[QUOTE=krail9;36232312]wrist cannon? it's going to be hard to resist this one :v:[/QUOTE] Oh i was wondering about that, is it some sort of sonic weapon? Didn't seem to fire a projectile.
[QUOTE=zombini;36228351]My buddy says this game is going to be shit, solely because it has new features like this.[/QUOTE] Same thing I've heard, it seems people into cod would rather be sold the same shit every year. And people wonder why cod is the same every year.
I wish treyarch would stop using piss yellow colour for their environment setting for once. Every COD is nothing but piss yellow orange colour. I haven't bought any new COD since MW2. and I am still not going to buy it. I am just going to borrow this game from my friend or cousin if they so happen to buy it just to save money and Hopefully activision don't implement that stupid online pass like EA did.
Same engine, that doesn't look that great in game as they proposed it in trailers, looks more run down and glossy. The FOV needs to be changed, they could do ironsights, so much different, but they chose to the whole SCOPE OVER EYE, or red dot attached to your chest. We're in 2012, you think they'd start doing it right. Maybe it's just nitpicking, but nitpicking helps developers make better games that the masses want.
I hope they don't make the campaign as dramatic as the Modern warfare canon because they got pretty cheesy at some points. What I loved about the black ops 1 campaign was that it didn't take itself as seriously.
[QUOTE=carcarcargo;36232481]Same thing I've heard, it seems people into cod would rather be sold the same shit every year. And people wonder why cod is the same every year.[/QUOTE] Treyarch's in a bit of bind this time around, messing with the formula (while in my opinion good) seems to be pissing off some of the "die-hard" CoD fans. On the other hand, a lot of people are not even going to give this a chance because they see the Call of Duty name and write it off as "the same old shit".
[QUOTE=Raidyr;36228834]I thought the first Black Ops was pretty great.[/QUOTE] I really enjoyed the cold war theme.
This looks rad as shit. Except for the remote control vehicle part, I really don't like those.
[QUOTE=SatansSin;36232756]Same engine, that doesn't look that great in game as they proposed it in trailers, looks more run down and glossy. The FOV needs to be changed, they could do ironsights, so much different, but they chose to the whole SCOPE OVER EYE, or red dot attached to your chest. We're in 2012, you think they'd start doing it right. Maybe it's just nitpicking, but nitpicking helps developers make better games that the masses want.[/QUOTE] 1. Shut up about the new engine shit, this is the 2nd fucking time I've caught you complaining about the engine. If this was valve and if this was the left 4 dead source engine with a little graphic updating you wouldn't be bitching 2. When it comes to xbox, ps3 and the possibility of the wiiu or just wii players, fov needs to be set like this because they sit so far away from the TV, if you took any notice of black ops PC treyach put in a slider to set the fov from 65 to 90 and it'll be implanted here for sure
Looks neat. Still a bit skeptical on whether I should buy it or not.
Too bad they still use the same old shitty engine
[QUOTE=SatansSin;36232756]Same engine, that doesn't look that great in game as they proposed it in trailers, looks more run down and glossy. The FOV needs to be changed, they could do ironsights, so much different, but they chose to the whole SCOPE OVER EYE, or red dot attached to your chest. We're in 2012, you think they'd start doing it right. Maybe it's just nitpicking, but nitpicking helps developers make better games that the masses want.[/QUOTE] [QUOTE=Adarrek;36233244]Too bad they still use the same old shitty engine[/QUOTE] They are using the engine because they want to maintain 60 FPS on the Xbox 360. It's also incredibly easy to use due to years of documentation.
I am thinking of buying it, the gameplay looks really neat.
[QUOTE=SatansSin;36232756]The FOV needs to be changed, they could do ironsights, so much different, but they chose to the whole SCOPE OVER EYE, or red dot attached to your chest.[/QUOTE] How the hell else do you want them to do ironsights? That's how it looks when you look trough ironsights, what the hell is there to change?
The swapping characters feature reminds me of Battlefield 2: Modern Combat.
I hope the Super MLG 1337 CoD fanboys HATE this feature of the game because it's slow and confuses them. You stay in MW3, let the non-asshole players play Blops 2
[QUOTE=simkas;36233898]How the hell else do you want them to do ironsights? That's how it looks when you look trough ironsights, what the hell is there to change?[/QUOTE] Unless all the sudden folks want 'realism' in their Call of Duty so they have the guns tilted over slightly instead of looking directly through the scopes/sights, since it's, uh, very difficult and awkward to actually aim down the sights like that. :v: But honestly, it's like you said; one can't really [i]change[/i] ironsights aside from slight aesthetics.
it is good to see them finally go for a new approach
Godammit there goes "I'll try not to follow it so I won't get disappointed"
[QUOTE=latin_geek;36232379]Oh i was wondering about that, is it some sort of sonic weapon? Didn't seem to fire a projectile.[/QUOTE] I think that's how you'll use grenades, instead of tossing them. (Notice the grenade counter going down each time he uses it.)
Same engine? Let's take a look at -Dead Space -God of War -HL2 -L4D -Mario Games -Need for Speed Most Wanted/Hot Pursuit -Fallout 3 and New Vegas -Lego Games to name a few. All those games' sequels/prequels looks exactly the same and most probably run on the same engine. So stop bitching about Call of Duty using the same engine. [QUOTE=Raidyr;36233311]They are using the engine because they want to maintain 60 FPS on the Xbox 360. It's also incredibly easy to use due to years of documentation.[/QUOTE]
[QUOTE=Occlusion;36227946]Looks good but "and you can lose" shouldn't be a surprise.[/QUOTE] It's because if you lose the story still progresses, but the story changes.
I'm really starting to like the way this game is turning out.
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