My hype from the first trailer had faded, but holy shit this looks so good. Never doubt lord and savior Kojima.
Decima is Guerrilla Games developed engine. They make PS4 games exclusively, and since Kojima Productions is now working [i]very[/i] closely with them and Sony, it is not looking good for a PC release, generally speaking. Not that Kojima wouldn't want to, but that it would be bad for business on Sony's side.
[QUOTE=elitehakor;52960096]ps4 only engine, developer of engine is owned by sony[/QUOTE]
There's not much to stop the engine from coming to other platforms IIRC. Sony own Guerilla, but Guerilla should own everything they make tool wise as Sony haven't expressed interest in licensing the engine themselves I think.
I can only assume they let Kojima use the engine as it's both quite a capable engine and they are big fans of his or something.
[editline]8th December 2017[/editline]
[QUOTE=ThePanther;52960103]Decima is Guerrilla Games developed engine. They make PS4 games exclusively, and since Kojima Productions is now working [i]very[/i] closely with them and Sony, it is not looking good for a PC release, generally speaking. Not that Kojima wouldn't want to, but that it would be bad for business on Sony's side.[/QUOTE]
Despite my above babbling, yes. Due to the more tightly linked relationship with Sony this time around the game likely isn't getting a PC release. Or at lest, not for an incredibly long time. Sony are probably one of the only companies who would be both willing and capable of funding a Kojima fever dream.
[IMG]https://i.imgur.com/kiWNJat.png[/IMG]
this design is so fucking nice
suspiciously hannibal looking face mask
That point Mads does is stylish as hell. Way better than Ocelot's salute.
[QUOTE=LZTYBRN;52960112][IMG]https://i.imgur.com/kiWNJat.png[/IMG]
this design is so fucking nice
suspiciously hannibal looking face mask[/QUOTE]
That mask is similar to the corpse mask, too.
[QUOTE=meppers;52960060]these lamp robots are avatars for the babies that let them interact and communicate with the world.
[IMG]https://i.imgur.com/lE20gGK.png[/IMG]
they only turn on when a person is holding a fetus bottle, and you can see the babies freak out when the lamps go crazy
[vid]https://my.mixtape.moe/tetpfb.webm[/vid][/QUOTE]
This is really likely. I think the whole importance of the baby is that it has some ESP abilities that let it sense inter-dimensional demons. It might also be a two-way street, so it needs physical protection. The connector hooks the pod up to the sensor, which alerts others to what the baby is sensing. There might also be something involving how babies sleep like 90% of the time they're in the womb and that not only do we not really know what a fetus would dream about, there's something mystical to a dreaming psychic baby. Maybe the underwater sequence is a vision given to Reedus by the fetus? Or it briefly teleports him to another dimension to shield him from the explosion?
edit: They also might need corpse disposal services to keep the demons away. They need to dump their dead remotely so they don't attack the human settlements, like keeping food in a tree to keep away bears.
[QUOTE=LZTYBRN;52957942][IMG]https://i.gyazo.com/0664c2e0056c9922004e56be89772b0a.png[/IMG]
:thinking:
glasses are obviously different but specifically the nose and highlights on the hair look similar[/QUOTE]
Sorry I'm late on this, but Kojima just retweeted this. So, pretty much confirmed that it was a self-insert.
[media]https://twitter.com/quickquackman/status/939278820007432192[/media]
[QUOTE=wingless;52960236]Sorry I'm late on this, but Kojima just retweeted this. So, pretty much confirmed that it was a self-insert.
[media]https://twitter.com/quickquackman/status/939278820007432192[/media][/QUOTE]
Kojima is such a dork, I love him.
I think Mad could be a simple human who is benefiting from the cataclysm brought by the explosion and is serving his new masters' will to gain power. In the 2nd trailer he is the only one to wear modern military gear, which makes me think he is a contemporary of Guillermo and Sam. If this is him in this trailer, he shares the same technology as the Bridges corp (rotating light and armor). Maybe he was part of Bridges, actively participated in the catclysm.
I really am convinced by the Black Mesa/Doom like scenario. Bridges would have learned about this other dimension and the power it had. They used it, maybe to build insane teleportation tech, to create transports, "bridges" linking the US/world. And then a cataclysmic explosion happened which liberated all thoses forces who took over the world.
I think the guy tried to kill himself so bad because being killed by an "ink shadow creature" would turn him too into one as well. And that'd be how humanity was destroyed (? we don't know much about how everyone is doing and the timeline yet), converted to death creatures one by one.
Probably repeating a few ideas that were said here before, writing ideas down to make it clearer for me.
Anybody else notice the guy pinned underneath the car was rapidly aging?
[QUOTE=Renegade Master;52960191]This is really likely. I think the whole importance of the baby is that it has some ESP abilities that let it sense inter-dimensional demons. It might also be a two-way street, so it needs physical protection. The connector hooks the pod up to the sensor, which alerts others to what the baby is sensing. There might also be something involving how babies sleep like 90% of the time they're in the womb and that not only do we not really know what a fetus would dream about, there's something mystical to a dreaming psychic baby. Maybe the underwater sequence is a vision given to Reedus by the fetus? Or it briefly teleports him to another dimension to shield him from the explosion?[/QUOTE]
what if the underwater sequence is actually inside the baby pod
when the explosion happens, he wakes up naked inside of a body of water, then the camera pans back down
it's him as he appeared pre-explosion, but passed out on the ground underwater with an umbilical cord, so he's safe from the monsters above the surface of the water
then the camera goes down his throat and you see the baby, sucking its thumb then it looks up and gives the camera a thumbs up
then he wakes up perfectly fine
so what if they have some form of consciousness transference? they can save progress and transfer consciousness to the pod so the body feels no pain, or otherwise goes unconscious to avoid harm. Then they transfer back and continue moving.
Otherwise known as
[B][highlight]TRANSFARRING[/highlight][/B]
[t]https://i.imgur.com/pyDHnXT.png[/t]
I hope this game gets some sweet merch. I need action figures and my own personal demon detecting baby pod.
[QUOTE=CommanderPT;52960101]It is the engine made by Guerilla Games which powers Killzone and Horizon. Someone said earlier in this thread that it will be a timed exclusive but I they may have said that before the selected their engine. This is probably the first trailer to be rendered inside Decima. The others, to my knowledge, were not made in any engine.[/QUOTE]
Trailer 2 was in engine, realtime 4k on a PS4 Pro. They announced that after playing the trailer at The Game Awards 2016.
i bet this will just be silent hill (PT) and MGS rolled into a super game
:snip:
I just watched all three trailers again and here is my possible story theory: Apocalyptic event invites the presence of forces from another dimension into our reality, puppeteering the dead as cannon fodder to "wipe the slate clean" and exterminate all life, making room for a new era of beings. The more oyu kill, the more you fight. The more of your buddies die, the more you fight. Water is absorbed, as it is a vital component for life. Women may be gone or made infertile to further cap humans and life as a whole, creating a Children of Men type situation and humans use science to make mpreg real as a desperate counter move. Mpreg fetuses, or at least some of them, develop extra-sensory perception and can make use of abilities similar to Demons, indirectly influencing the world and seeing what would be there in another dimension. Technology is developed to harness and make use of these powers, including sensors that the fetus can cybernetically connect to via the umbilical cord. In trailer two, we see an undead army composed of infested outdated equipment lay waste to a city. Guillermo does not have a sensor, but can directly connect to the fetus pod to see if any demons are present under that bridge. The fetus uses a doll to see what is ahead. This is where we see Mads, who I think is one of the five people we see in the air in trailers 1 and 3, leading a squad of dead soldiers that he is puppeteering. Characters like Mad act as officers for whatever force is taking over the world, and are probably the only ones able to directly interact with the material world. They may be physical humans turned moles/turncoats, imbued with powers for the purpose of completing missions that pure demons cannot physically complete. It's hard to tell what Reedus' motivation is. He's supposed to take the fetus somewhere safe, maybe to mature? Clearly there are more fetuses like him/her, why else would they make all this mass-produced equipment that makes use of umbilical cord interfaces? The giant guy sucking everything up in this third trailer makes me think that the antagonist might be an Evangelion Lilith-like entity.
This all gives me some unanswered questions, like why does everyone want to kill themselves when they think they're going to be assimilated? The antagonists use corpses as a large portion of their military anyway. Maybe there's a difference between a living person getting assimilated and a dead person getting assimilated?
[QUOTE=wingless;52960285]Trailer 2 was in engine, realtime 4k on a PS4 Pro. They announced that after playing the trailer at The Game Awards 2016.[/QUOTE]
Sony has given Kojima Mark Cerny, and he knows exactly how to pull out every single byte of power out of the Playstation. Between that and the supposed blank check, expect Death Stranding to be gorgeous.
[editline]8th December 2017[/editline]
Also a few other lead hardware engineers iirc
I think after the trainwreck that was MGSV everyone really wants to see what Kojima can do with more freedom so it's probably pretty wise to write him a blank check. It's gonna sell like gangbusters.
another thought: mads and the one guy's shoulder mounts are different, possibly customizable in game?
i want one that looks like a cipher camera from MGS :v:
[QUOTE=LZTYBRN;52960893]another thought: mads and the one guy's shoulder mounts are different, possibly customizable in game?[/QUOTE]
i've got a theory on the different "levels" of shoulder radars: the guy starts off with a five-pronged radar, it goes down to four when he shoots the aging guy, and then mad's only has three.
maybe it's a measure of your humanity? killing another human made the one guy's radar go down a level, and mads obviously has some inhuman influence (floating etc) so his has even less prongs.
[QUOTE=TerrorShield;52960901]i've got a theory on the different "levels" of shoulder radars: the guy starts off with a five-pronged radar, it goes down to four when he shoots the aging guy, and then mad's only has three.
maybe it's a measure of your humanity? killing another human made the one guy's radar go down a level, and mads obviously has some inhuman influence (floating etc) so his has even less prongs.[/QUOTE]
i feel like there might be upgrades gameplay-wise (speed of detection, targeting accuracy, range, etc) and then possibly a cosmetic slot, but i don't think that's what the prongs mean. It's still a 5 prong radar, it just converts into an alert mode when the baby realizes they're surrounded.
that's a weird sentence
speaking of shoulder radars
from psx:
[media]https://twitter.com/Kojima_Hideo/status/939370422847488000[/media]
FYI, to the people who are expecting gameplay footage in the upcoming PSX, neither Kojima Productions nor Death Stranding are listed in the participation/playable games list. They might be keeping it a surprise but don't count on it.
[url]https://www.playstation.com/en-us/campaigns/2017/playstation-experience/[/url]
EDIT: Oh, apparently the post above me shows they will show up for PSX in some capacity. Might be just a questions panel though, who knows.
[QUOTE=Bertie;52960910]FYI, to the people who are expecting gameplay footage in the upcoming PSX, neither Kojima Productions nor Death Stranding are listed in the participation/playable games list. They might be keeping it a surprise but don't count on it.
[url]https://www.playstation.com/en-us/campaigns/2017/playstation-experience/[/url][/QUOTE]
They already did their segment. It was basically Kojima and House reminiscing about when they first met and how often they eat lunch together.
I'm totally okay with not getting gameplay yet. I don't want to get my hopes up when they show off a cool thing but it doesn't end up in the final game because it was an early version and they were still working out how mechanics interact.
[QUOTE=Lambeth;52960918]I'm totally okay with not getting gameplay yet. I don't want to get my hopes up when they show off a cool thing but it doesn't end up in the final game because it was an early version and they were still working out how mechanics interact.[/QUOTE]
For the time being I don't mind. I love being dragged through this maze Kojima is pulling us all through. He's clearly planned this all out and he seems to be having fun with his slow reveal and mystery build-up of this whole thing. It's honestly fun, kinda like a slow murder mystery, except far more compelling.
kojima has always been about theatrics. the man had someone wear a ridiculous bandage mask at e3 for a giant ruse, no meme is too extreme for hideo kojime
These trailers are entertainment unto themselves so I don't mind they're "all we're getting" so to speak.
they're definitely doing a fantastic job of building hype and marketing.
the more cryptic the trailers, the more people will discuss and build further awareness/excitement for the game beyond "it's another kojima game"
if the trailers just laid it all out there (like trailers from other AAA games), there'd be much less "buzz" in online communities
[QUOTE=ThePanther;52960103]Decima is Guerrilla Games developed engine. They make PS4 games exclusively, and since Kojima Productions is now working [i]very[/i] closely with them and Sony, it is not looking good for a PC release, generally speaking. Not that Kojima wouldn't want to, but that it would be bad for business on Sony's side.[/QUOTE]
[del]"Decima" as it was under Guerrilla has a rendering engine that already runs on PC. That's not to say its core game code does (it doesn't), but most of the work is already done.[/del]
[editline]later[/editline]
Actually, they've straight up always had PC builds for Decima games:
[quote]...we have Platform Independent Game Systems, or ‘PIGS’ for short. This insulates the layers above from the Operating System, which makes it easier to port games across platforms. It's important to note, [B]that our engine has always had a PC build[/B], for development purposes.[/quote]
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