I'm gonna try to be completely objective here.
From what I played in the Beta, Halo 5 multiplayer is really goddamn fun and satisfying and I will definitely picking it up for that. The competitive aspect is really cool and fleshed out and the Breakout game type is really interesting. The weapons and mechanics are all really well done and it feels like a next-gen Halo multiplayer game.
For the story, I probably wont touch it in any serious capacity. I really just wish they would drop it. They butchered the concept of Spartans how they were originally meant to be. As other posters said, Spartans are supposed to be extremely fast, quick thinking and agile, but also effective and not flashy. Simplest solution possible to every problem. Brutal and cunning. Apex predators on the battlefield. Not 'gun ballerinas' (perfect new term for whatever THIS is BTW).
Just doesn't look interesting. T rating doesn't bode well for the violence either.
These aren't Spartan IIs, they're IVs. Smaller, faster, stricken with severe tunnel vision, gullible, and a bunch of assholes. Their personas modeled after Halo players themselves. This is exactly how [I]these[/I] spartans should act.
It's rated T because the ESRB changed their requirements. If ODST and Reach (the non-flood games) were rated with the new parameters, they'd turn up T too.
personally I'd welcome a gory as fuck Halo though
Technically Spartans are just supposed to be any super soldier solution that the UNSC can use to put into high-stress situations. With the Spartan IIs, they just happened to turn out as expensive 1-ton walking tanks. With Spartan III and IV programs, as well as I, the Spartans are pretty much just genetically/technologically modified humans with increased survivability. There is no true Spartan "standard" or "ideal model". UNSC just wants super soldiers, and Spartan III proved to be more successful than Spartan II simply because IIIs are fast, expendable buggers.
I'm not exactly sure what they were trying to achieve with Spartan I but cool shit came out of it like humans that can't be infected by Flood (Sergeant Johnson is a good example of one of the original spartans)
Peoples complaints about this being too over-the-top, and while those are completely justified, there are a decent number of reasons why it could be this way. For starters, these guys are supposed to be the best of ALL human soldiers, other than Blue Team. Their armor + jet packs are so strong and ridiculous because humanity got a bunch of Huragok after the war that made their technology infinitely more powerful. Similarly, there are many occasions of absolute ridiculousness in the Halo universe, like where one of the Spartan-IIs takes down a bunch of banshees from hundreds of yards away with only a pistol.
Reach handled it the best, it showed how incredibly effective Spartans were, but you have to remember that a big part of why they are so vulnerable is because all of them but Jorge are Spartan-IIIs, who were designed to be easily manufactured but a lot less power than their predecessors. The new Spartans, the ones showcased in this trailer, aren't as powerful biologically but their armor is incredibly advanced thanks to the Huragok. As i said, a lot of the complaints are totally justified but this scenario isn't completely insane.
[editline]2nd September 2015[/editline]
Also, the complaints about the ratings are stupid. IMO none of the previous games needed to be rated M in the first place. The Flood is disturbing and theres alien blood and shit but thats it, its not like that is going to change.
I unfortunately have to classify it more towards the change of hands between Bungie and 343, than much else. Bungie had sort of a pseudo-realistic bend to the series in their depictions of things, where humanity was, well, human and the SPARTANs were walking tanks that could still put up a good sprinting pace. 343's used humanity being able to use technology more like the Forerunners/Covenant to make the Infinity and the SPARTAN-IVs into the equivalent of low-armored miracle supersoldiers, going for a far more fantastical approach for the series that blatantly shows with this cinematic.
Of course, 343's done a lot of other weird things too. [sp]Like the Flood being made from the ground-up dust of Precursors corrupted over countless generations, the same Precursors that created humanity, Forerunners and other races before the Forerunners got jealous about 'the Mantle' being given to humanity instead of them and wiped out the Precursors as a result.[/sp] Like, that's just sort of.. extremely left field.
i hate what 343 did with the lore
Yeah, and it totally goes against every security measure the forerunners have ever put in place where they basically entrust their super weapons to humankind
I'm getting into a fight with people on tumblr over this and its hilarious.
I was stating that the new trailer is more indicative power rangers and further that if these segments actually happen, they will most likely be on the rail shooter segments. I also further pointed out that there really isn't a way to make the Convenant any more dangerous now that you ahve this whole thing going on so the singleplayer campaign's difficulty curve is going to be wonky at best.
[I]Someone decided talking about the multiplayer would derail my argument.[/I]
[editline]3rd September 2015[/editline]
And the people asked who hurt me and why I hate fun. And simply the answer is 343, Halo 4 sucked and now we have Microsoft sucking it dry with things like Spartan Assault. I don't trust 343, after Halo 4 a lot of the good devs actually left; and 343 tried to defend their mistakes in the Halo 4.
I liked it. Even as someone who grew up with the series and liked the serious tone of the first trilogy, I'm totally okay with Nathan Fillion (and company) skiing down a mountain with a jetpack and shotgun while wrecking everything in sight. Since its just an opening cutscene, I can't guess whether or not that kind of stuff will be constant in the game...but as a good number of people have said, the books and comics have always shown some ridiculous stuff happening in Halo lore (I mean, here's Master Chief [with the help of Cortana] [URL="http://static.comicvine.com/uploads/scale_super/12/124784/3223875-haloformissiledeflect.jpg"] deflecting a missile with his arm[/URL]). So for a squad of more advanced Spartans, arguably on the same level or better than the Spartan 2s and Master Chief, I think the cutscene was definitely cheesy, but also awesome. And hell, for someone who's read into the lore and books, honestly it feels more true to lore than Bungie's Halos. Although, I liked Halo 4 but really disliked Halo: Reach, so I guess my opinion shows what my preferences are.
[QUOTE=GaLm;48604945]I liked it. Even as someone who grew up with the series and liked the serious tone of the first trilogy, I'm totally okay with Nathan Fillion (and company) skiing down a mountain with a jetpack and shotgun while wrecking everything in sight. Since its just an opening cutscene, I can't guess whether or not that kind of stuff will be constant in the game...but as a good number of people have said, the books and comics have always shown some ridiculous stuff happening in Halo lore (I mean, here's Master Chief [with the help of Cortana] [URL="http://static.comicvine.com/uploads/scale_super/12/124784/3223875-haloformissiledeflect.jpg"] deflecting a missile with his arm[/URL]). So for a squad of more advanced Spartans, arguably on the same level or better than the Spartan 2s and Master Chief, I think the cutscene was definitely cheesy, but also awesome. And hell, for someone who's read into the lore and books, honestly it feels more true to lore than Bungie's Halos. Although, I liked Halo 4 but really disliked Halo: Reach, so I guess my opinion shows what my preferences are.[/QUOTE]
The thing is Halo 4 and Halo Reach had the same "type" of campaign, Halo Reach's was just more satisfying.
[QUOTE=A_Pigeon;48596257]This feels like a joke.
[editline]1st September 2015[/editline]
The opening has never been a cheery upbeat "humans are winning" thing.
What a change in tone.[/QUOTE]
We did kind of.. well not Win the war. But we didn't lose either.
[QUOTE=BFG9000;48605078]The thing is Halo 4 and Halo Reach had the same "type" of campaign, Halo Reach's was just more satisfying.[/QUOTE]
Idk. Reach seemed like a "thesis" of Halo 1, where all the levels had a layout similar to AOTCR or Halo. Fat corridors intermixed with huge densely covered arenas. Halo 4 was more of a supercut of the entire series. It starts on the first half of POA then the last half of Cairo then The Maw then Halo (sorta) then blah blah blah. Problem is they emphasized graphics, and restricted the hell out of the level size (and all the particle effects) as a consequence. What you're left with is sorta an empty mini-halo.
Halo 5 is dealing with a better platform and an emphasis on movement, so hopefully the campaign design will be waaay better. I don't even really care if the story continues Halo 4's downward spiral, I just want that described Halo + Deus Ex type level design if the descriptions of the amount of freedom and alternate paths are accurate.
[QUOTE=Tuskin;48606209]We did kind of.. well not Win the war. But we didn't lose either.[/QUOTE]
Halo 1 starts with the Pillar trying to defend itself from an inevitable defeat.
2 starts with Earth about to get shit on and the Arbiter being shamed
3 starts with chief almost dead and the squad being hunted by Brutes(they get captured)
4 starts with chief and cortana crashing into requiem
5 starts with space ballerinas with dialogue from a 90s superhero show
[editline]3rd September 2015[/editline]
Even ODST starts with the whole squad getting seperated
i'm beginning to wonder if new enhanced Spartan IV MJOLNIR armor could just be made to withstand unsupported falls from atmosphere.
imagine how much ammo the UNSC would save if the Spartans could just lock up and plummet, leveling superstructures and creating massive craters where there once were platoons of Covenant/prometheans
[QUOTE=DChapsfield;48606733]i'm beginning to wonder if new enhanced Spartan IV MJOLNIR armor could just be made to withstand unsupported falls from atmosphere.
imagine how much ammo the UNSC would save if the Spartans could just lock up and plummet, leveling superstructures and creating massive craters where there once were platoons of Covenant/prometheans[/QUOTE]
hey i mean the SII's had that reactive gel that kept em nice and cozy inside their armor when shit like that happens, just gotta turn it up to 11
[editline]3rd September 2015[/editline]
[QUOTE=A_Pigeon;48606700]Halo 1 starts with the Pillar trying to defend itself from an inevitable defeat.
2 starts with Earth about to get shit on and the Arbiter being shamed
3 starts with chief almost dead and the squad being hunted by Brutes(they get captured)
4 starts with chief and cortana crashing into requiem
5 starts with space ballerinas with dialogue from a 90s superhero show
[editline]3rd September 2015[/editline]
Even ODST starts with the whole squad getting seperated[/QUOTE]
5 also starts with you playing as a totally different group of characters tasked with -hunting down- the chief, so your grim-boner will probably get stroked in chief's opening
[editline]3rd September 2015[/editline]
[QUOTE=SpartanXC9;48597324]Halo 1 says otherwise :v:[/QUOTE]
Kurt Ambrose would like a word with you
[QUOTE=RikohZX;48602857]I unfortunately have to classify it more towards the change of hands between Bungie and 343, than much else. Bungie had sort of a pseudo-realistic bend to the series in their depictions of things, where humanity was, well, human and the SPARTANs were walking tanks that could still put up a good sprinting pace. 343's used humanity being able to use technology more like the Forerunners/Covenant to make the Infinity and the SPARTAN-IVs into the equivalent of low-armored miracle supersoldiers, going for a far more fantastical approach for the series that blatantly shows with this cinematic.
Of course, 343's done a lot of other weird things too. [sp]Like the Flood being made from the ground-up dust of Precursors corrupted over countless generations, the same Precursors that created humanity, Forerunners and other races before the Forerunners got jealous about 'the Mantle' being given to humanity instead of them and wiped out the Precursors as a result.[/sp] Like, that's just sort of.. extremely left field.[/QUOTE]
IIRC all of that lore stuff was in Halo 3, or at least heavily implied to be. You could find stuff that revealed such information.
If Buck is there, then what happened to the Rookie?
Oh yea, he got taken as a hostage and was executed in one of the 343 books.
I want to play to continue the story of Masterchief, but no split-screen?
I've played every Halo campaigns with my brother :/
[QUOTE=DChapsfield;48606733]i'm beginning to wonder if new enhanced Spartan IV MJOLNIR armor could just be made to withstand unsupported falls from atmosphere.
imagine how much ammo the UNSC would save if the Spartans could just lock up and plummet, leveling superstructures and creating massive craters where there once were platoons of Covenant/prometheans[/QUOTE]
Oh yeah, they could probably pull it off if they figure out the supernatural properties of Armor Lock ability
[editline]3rd September 2015[/editline]
Also MJOLNIR is currently on VI
Holy shit what an awful change to the franchise.
I know Spartans are made to be killing machines, but the way they portrayed them is not how I remember Spartans acting in the books. Falling out of the sky and landing into an exaggerated battle in a Marvel Avengers-esque manner. They also made the Covenant Elites look like total push overs in the video.
I'm all for change when it comes to innovating a game series, but this looks nothing like the Halo series I remember.
[QUOTE=Treznor;48608407]I want to play to continue the story of Masterchief, but no split-screen?
I've played every Halo campaigns with my brother :/[/QUOTE]
I think the issue is that the campaign really doesn't allow for coop. I imagine each member of Locke's team are distinct important characters who do their thing, and Chief is flyin' solo. Yeah I know in halo 1 and all that you just got another chief but that was also the early 2000's, i dont blame em for going for consistency.
that being said, that's a sad feature to see go
[QUOTE=NoobSauce;48608835]Holy shit what an awful change to the franchise.
I know Spartans are made to be killing machines, but the way they portrayed them is not how I remember Spartans acting in the books. Falling out of the sky and landing into an exaggerated battle in a Marvel Avengers-esque manner. They also made the Covenant Elites look like total push overs in the video.
I'm all for change when it comes to innovating a game series, but this looks nothing like the Halo series I remember.[/QUOTE]
You must of missed that part in Fall of Reach when some 15-20 spartans from red team have to jump out of a bunch of pelicans getting shot down, and then hold off an onslought of covenant forces to the last man. If that's not exaggerated, I don't know what is.
[t]http://img1.wikia.nocookie.net/__cb20131107033351/halo/images/f/f3/Spartan_Red_team_defending_the_generators.png[/t]
Is Nathan Fillian typecast as himself?
[QUOTE=NoobSauce;48608835]Holy shit what an awful change to the franchise.
I know Spartans are made to be killing machines, but[B] the way they portrayed them is not how I remember Spartans acting[/B] in the books. Falling out of the sky and landing into an exaggerated battle in a Marvel Avengers-esque manner. They also made the Covenant Elites look like total push overs in the video.
I'm all for change when it comes to innovating a game series, but this looks nothing like the Halo series I remember.[/QUOTE]
I don't know why this point is repeated so much. They [B]AREN'T[/B] the Spartan 2s or Spartan 3s, so of course they wouldn't be portrayed how someone remembered Spartans because they...just straight up aren't the same breed of supersoldiers. And they shouldn't seem the same, really. Spartan 4s have better equipment and are selected from a huge range of the top of the line soldiers that all of humanity had. They're cocky from knowing that they're the cream of the crop, they're show offy because they probably feel god damn awesome being able to do everything their advanced equipment allows them too, and they're...well, the top of the line soldiers of all of humanity, so they're skilled on their own rights.
There's such a difference between the Spartan 2's and the Spartan 4's, and personally I think that's great. I'm damn hyped because you know what? We're getting a game where we get to play as [B]both the Spartan 2s and the Spartan 4s[/B]. We get to see the dichotomy in personality, skill, equipment, etc from the new Spartan 4 Fireteam Osiris and the veteran Spartan 2 Blue Team. Hell, we get to play as the team of Spartan 4s that the UNSC decided were awesome enough to deal with the rogue Master Chief and his gang of Spartan 2s...and also play as the Rogue Master Chief and his gang of Spartan 2s.
It can be argued that the game and the direction of atmosphere are completely different from previous Halos. And it definitely is. But isn't that the point? We're on better console hardware, the studio has more funding, and a different team with different ideas, along with a universe that was leaving itself more on a cliffhanger than anything. Even without a cliffhanger, there was so much left untouched...so the story must go on, and when it does it shouldn't stagnate for the sake of nostalgia.
Blah. Someone mentioned that this seems like a Star Wars old trilogy vs new trilogy thing, and I think I'm that guy who can't agree with outright disdain since he liked both the old trilogy and the new trilogy. I'm a biased blasphemer, give me anything Halo and I'll probably enjoy it, heck, I even enjoyed Spartan Assault.
[QUOTE=overwatch pvt;48609161]You must of missed that part in Fall of Reach when some 15-20 spartans from red team have to jump out of a bunch of pelicans getting shot down, and then hold off an onslought of covenant forces to the last man. If that's not exaggerated, I don't know what is.[/QUOTE]
You make it sound like they went through that with ease. They obviously didn't. Spartans died making that jump and many more injured. Many more died as the battle went on. War was hell and brutal. On the verge of a losing battle, they still marched on from the many to the few.
I don't see that as exaggeration. More like being in a real shitty situation and dealing with the resources they had.
[QUOTE=Fayez;48608344]If Buck is there, then what happened to the Rookie?
Oh yea, he got taken as a hostage and was executed in one of the 343 books.[/QUOTE]
This better be a fucking joke.
I can't understand [I]how[/I] the Spartan IVs could do that. They aren't as extensively augmented as the IIs or IIIs, they don't have the same quality armour as the other Spartans, and they aren't as extensively trained as the other Spartans, yet they can do things that no other Spartans in the series have been able to do. You can make the more advanced technology excuse, but it doesn't change the fact that they are basically ODSTs in power armour.
Is it just 343 making their Spartans the best and coolest ever?
[QUOTE=Skyward;48609441]This better be a fucking joke.[/QUOTE]
I wish it was.
[QUOTE]In 2554, Alpha-Nine was deployed to Draco III's capital city of New Albany as part of the UNSC's response to an uprising instigated by the United Rebel Front. While the ODSTs were storming Draco III's capitol building, they were caught in an ambush in the legislature chambers. Buck ordered the Rookie to flank the rebels while the rest of the team provided cover. However, he was captured and beaten by the rebels, whose leader, Captain Ingridson, subsequently held him hostage on a shielded presidential balcony. At the conclusion of a prolonged standoff, Michael Crespo charged the balcony and attempted to force Ingridson to stand down. This prompted the rebel captain to execute the Rookie with a pistol shot to the head.[/QUOTE]
The book is Halo: New Blood.
[QUOTE=Takuat;48591377][video=youtube;Z43ZMBVgKWg]https://www.youtube.com/watch?v=Z43ZMBVgKWg[/video][/QUOTE]
What is this trite nonsense and what has it done with Halo?
Yeah, this isn't Halo. Halo died with Bungie, who's souls now belong to Hacktivision. Call this something else, not Halo.
[QUOTE=Fayez;48609464]I wish it was.
[quote]In 2554, Alpha-Nine was deployed to Draco III's capital city of New Albany as part of the UNSC's response to an uprising instigated by the United Rebel Front. While the ODSTs were storming Draco III's capitol building, they were caught in an ambush in the legislature chambers. Buck ordered the Rookie to flank the rebels while the rest of the team provided cover. However, he was captured and beaten by the rebels, whose leader, Captain Ingridson, subsequently held him hostage on a shielded presidential balcony. At the conclusion of a prolonged standoff, Michael Crespo charged the balcony and attempted to force Ingridson to stand down. This prompted the rebel captain to execute the Rookie with a pistol shot to the head.[/quote]
The book is Halo: New Blood.[/QUOTE]
Well fucking fuck.
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