[QUOTE=DragonSpawn777;18623513][IMG]http://filesmelt.com/downloader/TF1411.PNG[/IMG]
Ghillie suits and suppressed weapons, oh my!
[editline]02:08PM[/editline]
i just need a program that
a. can turn anti-aliasing off
b. rotate properly[/QUOTE]
Ghillie suits are awesome!
Gimp editor?
[img]http://filesmelt.com/downloader/Green_Afro_Ninjas.png[/img]
^Green Afro Ninjas
The ninjas themselves look ok and there vehicle i did is alright. but its really obvious the other vehicles are from another sprite sheet anyone give me tips on drawing vehicles?
[QUOTE=DragonSpawn777;18623513]once again
you have made it 1/2 view
[/QUOTE]
actually they look like this fully armed
[img]http://cubeupload.com/files/ba1400examplebos.png[/img]
the other arm was attached to the weapon over there
[QUOTE=Rokonader;18624820]
Gimp editor?[/QUOTE]
Read a.
[QUOTE=Rokonader;18624820]Ghillie suits are awesome!
Gimp editor?[/QUOTE]
Paint.NET is fantastic
hadnt thought of that
does it use anti aliasing?
[QUOTE=DragonSpawn777;18625962]hadnt thought of that
does it use anti aliasing?[/QUOTE]
yes it does, and a crappy one at that
[QUOTE=DragonSpawn777;18623513]
i just need a program that
a. can turn anti-aliasing off
b. rotate properly[/QUOTE]
Graphics Gale.
You can rotate on paint as well, but it's a bit slower.
It's so lonely here in the chatroom... :(
[url]http://tinychat.com/spriteland[/url]
It uses Anti-analising, but you can turn it off.
[img]http://www.cubeupload.com/files/1fd200terroristarmy.png[/img]
My new terrorist army, still in progress with the weapons
[img]http://www.cubeupload.com/files/654e00terroriststhekun.png[/img]
update, now they know kung fu, (person557 made em')
if real terrorist knew kung fu, we'd be screwed
Terrorists come from all over the world so it's not unlikely that some terrorists know kung fu. :p
[img]http://www.stylee32.net/upload/uploads/1259558868.png[/img]
My Mechanium Tripod army, I am still working on a lot of the things on this sheet
Try and fix up the dropship a bit, add some thicker walls, it looks like a BB could get through there and maybe some forward propulsion.
[img]http://www.cubeupload.com/files/d26800baffarmy.png[/img]
Added a lot to my army.
[QUOTE=Mosheplz;18629651]
It's so lonely here in the chatroom... :(
[url]http://tinychat.com/spriteland[/url][/QUOTE]
that chatroom was fun, it's also funny to see that a day later coco has still left it on and you can see everything that he is doing :P
i like to broadcast what i do
im here: [url]http://tinychat.com/spriteland[/url]
-snip-
coco raged
i loled
anyways
will post my next update soon
[img]http://filesmelt.com/downloader/Squirrel_Sprites_-_Copy_copy5.png[/img]
Update on my Squirrel Federation.
I'm going to start making more aircraft now, starting with the a T-38. Then I'll progress to some tanks.
[editline]05:41PM[/editline]
[img]http://filesmelt.com/downloader/t-38.png[/img]
New T-38.
Its kinda too big though.
The lack of 18th century armies saddens me
Yes well, spriting a swordsman is a bit challenging. It requires more poses than say a rifleman.
[highlight]Now a FREE ARMY[/highlight]
[b]Rules apply below[/b]
[media]http://filesmelt.com/downloader/Empire3.PNG[/media]
[u]Conditions of use:[/u]
-No modifying of any kind without a PM to me first.
-No using this army in conjunction with another to make a hybrid. [No adding you own units]
-No using them in a half-assed way. [Not using poses properly, playing poorly]
-No new weapons [They shoot the rounds provided on the sheet.]
-Base template provided, nothing else allowed as a "built" base.
[b]Description[/b]
Kretlin Empire.
The Kretlins are the smaller aliens with triple jointed legs. They wear environment suits at all time so they can survive in space, alien planets, or in toxic clouds just as well. They are classified based on colors in the field. They are agile, small creatures who can fit into small places easily by bending their legs backwards. They are not physically powerful when it comes to heavy lifting, but have enormous spring-like strength sort of like a grasshopper, allowing them to make large leaps or throw small objects far easily. They are not however able to carry heavy equipment so they give those jobs to humans.
Grey: Demolitions/Scout/CQB.
Green: Specialist/Scout/CQB.
Cyan: Technician/Communications/CQB.
Green on Red: Soldier/CQB
Yellow: Engineer/Labor/CQB
Corlans are the precision units in the Kretlin Empire, they share most traits with their Kretlin cousins from the same planet. The Kretlins overwhelmed them long ago and offered peace if they obliged to mandatory military service. Corlans have long existed in the Kretlin ranks as snipers, spotters, pilots and sometimes have been trained as medics aboard the starships.
Humans, long ago kretlins encountered a human world in space. The world was seemingly unguarded and the combined might of the entire empire quickly subdued the powerful human species on the planet. Since then many genetic changes have made the humans obedient to any Kretlin command and nearly every human is thrust into military service for the empire. Humans remain as heavy lifters in the army having no recollection of their past knowing only service to the kretlins. The humans are however given the same class environmental survival suits the Kretlins and Corlans share of a different design.
The empire has also devised numerous robotic support units for construction and battle. As well as a little known spore that is rumored to be shot into an enemies body for it to them eat the victims heart, drawn to the pulsing blood.
The Empire takes on no alliance of long term, only seeking temporary cease-fires if it is to destroy a common enemy. The agents of the empire have been known to take on a truce in the morning, only to feast on the remains of those same beings upon assured victory.
[QUOTE=PhoenixRSA;18647720]Try and fix up the dropship a bit, add some thicker walls, it looks like a BB could get through there and maybe some forward propulsion.[/QUOTE]
That is a very good point, thankyou
[QUOTE=LieCake;18652126]-snip-
Update on my Squirrel Federation.
I'm going to start making more aircraft now, starting with the a T-38. Then I'll progress to some tanks.
[editline]05:41PM[/editline]
-snip-
New T-38.
Its kinda too big though.[/QUOTE]
Aaah! Squirrels! Run!
That is the most awesome army I have ever seen.
[QUOTE=TY2D2;18661078][highlight]Now a FREE ARMY[/highlight]
[b]Rules apply below[/b]
[media]http://filesmelt.com/downloader/Empire3.PNG[/media]
[u]Conditions of use:[/u]
-No modifying of any kind without a PM to me first.
-No using this army in conjunction with another to make a hybrid. [No adding you own units]
-No using them in a half-assed way. [Not using poses properly, playing poorly]
-No new weapons [They shoot the rounds provided on the sheet.]
-Base template provided, nothing else allowed as a "built" base.
[b]Description[/b]
Kretlin Empire.
The Kretlins are the smaller aliens with triple jointed legs. They wear environment suits at all time so they can survive in space, alien planets, or in toxic clouds just as well. They are classified based on colors in the field. They are agile, small creatures who can fit into small places easily by bending their legs backwards. They are not physically powerful when it comes to heavy lifting, but have enormous spring-like strength sort of like a grasshopper, allowing them to make large leaps or throw small objects far easily. They are not however able to carry heavy equipment so they give those jobs to humans.
Grey: Demolitions/Scout/CQB.
Green: Specialist/Scout/CQB.
Cyan: Technician/Communications/CQB.
Green on Red: Soldier/CQB
Yellow: Engineer/Labor/CQB
Corlans are the precision units in the Kretlin Empire, they share most traits with their Kretlin cousins from the same planet. The Kretlins overwhelmed them long ago and offered peace if they obliged to mandatory military service. Corlans have long existed in the Kretlin ranks as snipers, spotters, pilots and sometimes have been trained as medics aboard the starships.
Humans, long ago kretlins encountered a human world in space. The world was seemingly unguarded and the combined might of the entire empire quickly subdued the powerful human species on the planet. Since then many genetic changes have made the humans obedient to any Kretlin command and nearly every human is thrust into military service for the empire. Humans remain as heavy lifters in the army having no recollection of their past knowing only service to the kretlins. The humans are however given the same class environmental survival suits the Kretlins and Corlans share of a different design.
The empire has also devised numerous robotic support units for construction and battle. As well as a little known spore that is rumored to be shot into an enemies body for it to them eat the victims heart, drawn to the pulsing blood.
The Empire takes on no alliance of long term, only seeking temporary cease-fires if it is to destroy a common enemy. The agents of the empire have been known to take on a truce in the morning, only to feast on the remains of those same beings upon assured victory.[/QUOTE]
if i couldn't make my own armies now i would so fucking use that
[QUOTE=Person557;18655129]The lack of 18th century armies saddens me[/QUOTE]
[img]http://filesmelt.com/downloader/dsaaaaa.PNG[/img]
Tiny Redcoats
And a few more,
[img]http://filesmelt.com/downloader/blubots30.png[/img]
[img]http://filesmelt.com/downloader/Clockworker.PNG[/img]
[img]http://filesmelt.com/downloader/Legions_of_Gormak.PNG[/img]
[QUOTE=Rokonader;18663449]Aaah! Squirrels! Run!
That is the most awesome army I have ever seen.[/QUOTE]
Why thank you, chap!
[img]http://img109.imageshack.us/img109/2136/aalentia.png[/img]
Added a general unit which can be upgraded(upgrades not made yet)
I love those marching anims and the sawblade thing is uber cool.
Also I need some more general CC and comments on my Tri Barrel Artillery.
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/Korrelian_Order_and_FOXHOLE24.PNG[/IMG][/URL]
[editline]02:20PM[/editline]
AP is armour piercing, meant for bunkers and so on, it penetrates then explodes but with a weaker force than the HE. The HE is your classic High Explosive which messes everything up.
The SB are the "smart bombs", it chooses it's warhead type based on what it is facing. Napalm for Infection armies, Chemical for humanoid armies and EMP for robot armies.
Gvie the fire effects some love.
Give your infantry some more poses, like aiming upwards/downwards etc.
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