• Army sprite sheets. [PW] [Pixel Armies/Units]
    2,000 replies, posted
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/water_men_men.png[/IMG][/URL] thats the first guys with shading any good, better
Heres a few tank variations and a V-22 Osprey [URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/Human_sprite_sheet_26.png[/IMG][/URL]
well, are my guys better
Ye better, but still need work
[QUOTE=trifon;19153481]Heres a few tank variations and a V-22 Osprey [URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/Human_sprite_sheet_26.png[/IMG][/URL][/QUOTE] you have shading and detail, just not in the right way, and not enough where it is work more on the finer points, a missile isn't a cylinder with a pointy top, nor would it likely be that thick the helicopter.. it really needs work and proper shading
Ospreys aren't helicopters, they're tiltrotor planes >.> But ill take your advice onboard
[URL=http://www.cubeupload.com][IMG]http://www.cubeupload.com/files/44800thingy.png[/IMG][/URL] I have absolutely no idea what this is or what to do with it.
Remind me of necrons
[QUOTE=ReconUnit;19156167][URL=http://www.cubeupload.com][IMG]http://www.cubeupload.com/files/44800thingy.png[/IMG][/URL] I have absolutely no idea what this is or what to do with it.[/QUOTE] Give him a suit and no face and come into a random match snagging people away as slender man.
Robotic slenderman. :v:
[QUOTE=trifon;19154517]Ospreys aren't helicopters.[/QUOTE] You're right, they're birds. :smug:
Indeed they are :smug:
:smugissar:
[url]http://en.wikipedia.org/wiki/V-22_Osprey[/url] Anyway i took your advice onboard and made the shading better on the osprey [URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/Human_sprite_sheet_27.png[/IMG][/URL]
[quote=ragamuffin]:smugissar:[/quote] [b]murder![/b]
[QUOTE=trifon;19156454][url]http://en.wikipedia.org/wiki/V-22_Osprey[/url] Anyway i took your advice onboard and made the shading better on the osprey [URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/Human_sprite_sheet_27.png[/IMG][/URL][/QUOTE] Uh, that isn't shading - make it darker in the places it would realistically be darker, not just a wash of dark on the front - look up some shading tutorials...
trifon ; just curious, but are some of the tank details (treads, cannon-barrels and the "door" into the top of the tank) recolours and minor tweakings of my tank stuff? :)
No, they're based off of it but they arent recolours
Alright, you should probably redo the treads, they don't look very realistic atm.
[URL=http://www.cubeupload.com][IMG]http://www.cubeupload.com/files/21b000thingy.png[/IMG][/URL] I made some big-ass robot..
[QUOTE=trifon;19156454][url]http://en.wikipedia.org/wiki/V-22_Osprey[/url] Anyway i took your advice onboard and made the shading better on the osprey [URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/Human_sprite_sheet_27.png[/IMG][/URL][/QUOTE] a gradient is not shading gradient = baaaad
^this look up some shading tuts
[img]http://img705.imageshack.us/img705/5448/humandudes.png[/img] No army is complete without a transport!
Dragon, does my shaded guys look better there on the other page i think
[img]http://img51.imageshack.us/img51/5294/isoexperiment.png[/img] was experimenting with the possibility of an isometric pw sheet then i thought a little harder and realized i'd have to have a sprite for every direction (especially vehicles), and said fuck it heres what i had done
[img]http://www.stylee32.net/upload/uploads/1261661497.png[/img] Peek at my new WIP. Comments?
Where?
Right there, accidentally uploaded the wrong picture. Had to fix it.
Weapons look nice. I assume the thing in the other hand is a shield? It's kind of hard to see on the black background, try green as a background if your units use near-white and near-black colors.
[img]http://www.stylee32.net/upload/uploads/1261718204.png[/img] Now with more GREEN. And less eye rape.
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