• Fallout 4 – Gameplay Exploration trailer
    269 replies, posted
Holy shit, they stepped up their fucking game
[QUOTE=Jackald;48234409]fuckit, even within America there's room for imagination. What if I want to be a guy from Jersey who hates men and laughs every time he sees a corpse. Or a straight-laced ex-model who wants everything perfect and finessed and doesn't take shit from nobody, prioritizing stylish execution over brute forced debauchery. Or maybe I want to be a happy-go-lucky easyman from the deep south who believes in the simple comforts of a bottle of whiskey and an ol' 357 magnum. The point is these characters all act, talk and sound different in my head, but as soon as there's a specific voice for a guy going "YOU'RE A MUTT", that room for imagination is shattered every time I talk to an NPC.[/QUOTE] OK. You're personal way of playing a game not being enabled by said game is an issue with you, and I respect that. But if it's such a problem with you, why don't you just say it once, and not buy the game k?
[QUOTE=Jackald;48234459]Stalker already had better gunplay 6 years ago, frankly Bethesda's janky-ass modified Gamebryo engine is horrible. I think everyone's just impressed because it doesn't seem like the gunplay is as fucking terrible as Fallout 3's. [editline]18th July 2015[/editline] Because I don't understand why it's not a problem to anyone else here. Did nobody immerse themselves in a character in Fallout games in the past? Was everyone just playing it like how Skyrim was played, where you're good at everything, become leader of every major organisation in Skyrim and never have to fit a role in a fucking [b]Role [/b]Playing Game?[/QUOTE] Role Playing Game genre definition as well as other genre definitions are fickle now and days. And it seems that other people have different opinions than you about video games, so no need to freak the fug out and think we're crazy because it's not really a problem with us. Most of us just want to buy a video game and enjoy it the way we want to. Also thank you for pointing out my mispell, that usually means I ned too go to bde :vs: Also stalker having good gunplay HOHOHO.
[QUOTE=Jackald;48234490]I mean shit, you hear some people talk about Fallout 4 like it's the second coming of christ, as though it's going to be a perfect 10/10. I don't understand that logic, what's even the point being excited for a video game in 2015, you know it's going to disappoint you. Even "good" games nowadays never live up to the hype.[/QUOTE] I love bethesda, but I know that they are a decent game dev studio. [I]decent[/I], not great or the best. Just decent. I love their style of games, but not particularly how well they execute them. Now where you're getting this second coming of christ thing is just that: from [I]some[/I] people. [QUOTE=Jackald;48234490] Having said so many bad things about Fallout 3 and making myself possibly the most hated person ever, I would like to say that I enjoyed Liam Neeson in Fallout 3[/QUOTE] Oh come now, most people are mature enough to respect you're opinion on the matter. I can see why, esp if you like the older fallouts more, you'd not like the change that FO3 brings.
[QUOTE=Jackald;48234459]Stalker already had better gunplay 6 years ago, frankly Bethesda's janky-ass modified Gamebryo engine is horrible. I think everyone's just impressed because it doesn't seem like the gunplay is as fucking terrible as Fallout 3's. [editline]18th July 2015[/editline] Because I don't understand why it's not a problem to anyone else here. Did nobody immerse themselves in a character in Fallout games in the past? Was everyone just playing it like how Skyrim was played, where you're good at everything, become leader of every major organisation in Skyrim and never have to fit a role in a fucking [b]Role [/b]Playing Game?[/QUOTE] this may shock you, but you can still play fallout 1/2/3/nv if you want a better role playing experience. its true, even when fallout 4 comes out, those games will still be available. [editline]18th July 2015[/editline] you dont even have to play fallout 4
[QUOTE=Jackald;48234542]I do have to deal with all of my friends IRL telling me it's GOAT for like a year though, just like when Skyrim came out.[/QUOTE] i got a solution for that too, never leave your house and just argue on the internet about games that haven't come out yet.
[QUOTE=Jackald;48234542]I do have to deal with all of my friends IRL telling me it's GOAT for like a year though, just like when Skyrim came out.[/QUOTE] I think you need to tell your friends [I]politely[/I] not to talk about the newer fallouts and elder scrolls to you, as you have a very [I]very[/I] passionate opinion about them.
People always have to find a way to shit on Bethesda, no matter what they do. >Gunplay improved IT'S JUST LIKE CALL OF DUTY >Graphics noticeably better LOL GAMEBYRO AGAIN >Voiced character MUH IMMERSION >Minor lore change (often debatable) GG NICE RETCON Also typical thread cycle: 1. Gameplay video posted 2. "ALL THIS SHIT IS AWFUL I HATE EVERYTHING" 3. "But that's wrong because X Y and Z" 4. "JUST MAKING SURE YOU REMEMBER NOT TO BE HYPED LOL" Come off it.
[QUOTE=Jackald;48234562]Ah yes the old "how can you tell it's shit it hasn't even come out yet" argument coupled with a "wow you're a real shut-in aren't you" insult. I mean shit, I enjoy bad games too, but at least I can admit they're bad. One of my favorite games is God Hand, and that probably has more things wrong with it than right.[/QUOTE]i dont think skyrim was a bad game, i think it was a good game and i've played all the elder scroll games before it. same with fallout, i've played all of them and i enjoy each of them equally, however i guess i can understand that some people actually like to role play in role playing games, but i just like them for the freedom.
[QUOTE=Jackald;48234459] Because I don't understand why it's not a problem to anyone else here. Did nobody immerse themselves in a character in Fallout games in the past? Was everyone just playing it like how Skyrim was played, where you're good at everything, become leader of every major organisation in Skyrim and never have to fit a role in a fucking [b]Role [/b]Playing Game?[/QUOTE] Okay, I can honestly understand that and I agree to some extent, but completely shitting on the game's place in the genre is disrespectful to the franchise. Since this game is considered a role playing game, you'd understand you have every choice in making your character what [b]YOU[/b] what him to be, even down to the point where everyone in the game can refer to your character's name. Stop acting like the game will make your character have a set personality, because with all the options you're given in the game to make your character the way you want it makes the voice actor is completely irrelevant. In Skyrim, you're never given the choices upfront on joining an organization. You're only given the choice to.
Looks like it's time for a new graphics card
[QUOTE=Jackald;48234562]Besides which, when games like this are successful, it encourages further shifts in general gameplay conventions. I mean Oblivion/Fallout 3/Skyrim are arguably most responsible for a lot of casualized gameplay mechanics nowadays like just following an Quest Markers and simple faction systems. I mean look at all the shooters that had regenerating health after Halo popularized it and then Call of Duty re-popularized it. Or look at all of the brawler games that have taken the "spam triangle to counter-and-win" combat system after Arkham Asylum and Assassin's Creed made that so popular. If people just accept these gameplay changes, other games will pander to them. There's a reason why some genres like RTS and CRPG are nearly dead these days, and it's because the market has changed to make them unprofitable.[/QUOTE] Ok, I mean it sucks for you and me that the games we prefer are going out of style, but that's just the nature of things. This is sort of related, I have a friend that absolutely hates Persona 4 and 5 for going into this more social aspect of gameplay with social links, and wishes that the SMT series were more profitable so he could get more of those older games. You see some similarities to your situation with Fallout? Persona going in the direction away from its roots benefits [I]you[/I], as I am presuming that you like the recent Personas. I don't know of your standing with SMT though. Just another way of looking at it, it seems more and more people are getting what they like with newer games. Sure the older game types are going away, but newer ones are coming around for a newer generation to enjoy, and we can always revisit the older games that have come and passed for oodles of good nostalgia(if the games hold up lol). Just some food for thought.
[QUOTE=RichyZ;48234634]I don't think Todd ever said that everyone will refer to you by your name, but rather that your Mr. Handy will.[/QUOTE] Did he? I don't remember him specifically saying Codsworth will only mention your name. Even the wife in the demo referred to the character's name input, which was "Howard".
[QUOTE=Gordonator;48234004]Ramirez get that laser musket! Ramirez kill the raiders! Ramirez get that power armor! Ramirez defend this position! I hope quests have more depth than this.[/QUOTE] "More depth"? They showed brief excerpts of that quest, and only that. Yeah, it lacks substance, but why would you want to see an entire quest before you playthrough the game? That's just spoiling it for yourself.
[QUOTE=Jackald;48234644]Valid points, and i'd agree if it weren't for the fact that Bethesda don't have a great track record for giving you lots of choices in quests. Usually it's a fairly linear affair with maybe a moral choice at the end. I mean look at how many options you have for a New Vegas questline! [img]http://i.imgur.com/1uC12w8.gif[/img] Bethesda very rarely offers so many choices, and I think a voice actor will help cement that trend.[/QUOTE] Fallout 3 was Bethesda's first developed Fallout game too, which also paved the way for New Vegas to be spectacular since Obsidian had many assets to work with already, and saying that Bethesda will never improve is shortminded thinking that you should feel ashamed of.
-snip- oh, looks like you did. This is what happens when I have a tab open too long without refreshing.
[QUOTE=NoobSauce;48234676]Fallout 3 was Bethesda's first developed Fallout game too, which also paved the way for New Vegas to be spectacular since Obsidian had many assets to work with already, and saying that Bethesda will never improve is a shortminded thinking that you should feel ashamed of.[/QUOTE] i'd never looked at it this way, bethesda were jumping into something new for them with fallout 3, obsidian was making something familiar based on bethesda's take on fallout, taking into account the earlier games. bethesda would be foolish to not learn from what people liked about new vegas.
[QUOTE=Starlight 456;48233777]They've already explained how it's a game like they normally make, it literally just has better gunplay because they had people from iD and Bungie help them out on designing it. [B]Good gunplay does not equal railroading[/B].[/QUOTE] I never said it did though? I implied that what the levels they showed off looked hella railroady so I could see why Proch thought that. However I am a firm believer that E3 demos (see: all my posts related to Doom 4) don't show the final product so I doubt it's going to be awfully railroad-y as he thinks it will be.
[QUOTE=Starlight 456;48234362]You can't really roleplay as anyone with an accent besides "American" without butchering the lore. It's 200 years after an apocalypse in America, a place populated heavily with Americans, who tend to have American accents. Even if your ancestor did have an accent, it wouldn't be around anymore by the time the games take place.[/QUOTE] To be fair, your character technically lived before the war so they could be a foreigner. You're basically a pre-war person sealed in a time capsule
[QUOTE=booster;48232305]Damn I was hoping for something new.[/QUOTE] I got all excited when clicking the thread, then before clicking play you crushed it. That's it. I'm browsing facepunch at 800x600. I'm done with second post spoilers!
All I can think of when I see these cool mechanics is how sad I am that Obsidian won't be able to make a better game based off them.
[QUOTE=Starlight 456;48233777]They've already explained how it's a game like they normally make, it literally just has better gunplay because they had people from iD and Bungie help them out on designing it. Good gunplay does not equal railroading.[/QUOTE] Also I think ID helped with the sound design for the guns. Sounds alot meatier like in Wolfenstein New Order. [editline]17th July 2015[/editline] [QUOTE=Ninja Gnome;48234432]didn't todd howard say that you will be able to mute the protagonist[/QUOTE] I'm sure it would be an option. If not there's always modding. Personally I'm indifferent about a voiced PC. I'm open to the idea, but if it's meh I wouldn't care too hard on it. A speaking PC isn't going to ruin the experience for me.
[QUOTE=Jackald;48234374][B]I just think everyone's getting way too hyped up over a game[/B][/QUOTE] I'm a little late to the discussion, but this is ok. People can get hyped about things. It's not your place to say "NO DON'T GET HYPED".
[QUOTE=proch;48232667]The new call of duty is really looking good[/QUOTE] "its not the same as the other games so it's copying cod!" Fallout 3/NV's combat really wasn't all that good. [editline]18th July 2015[/editline] [QUOTE=Jackald;48234409]fuckit, even within America there's room for imagination. What if I want to be a guy from Jersey who hates men and laughs every time he sees a corpse. Or a straight-laced ex-model who wants everything perfect and finessed and doesn't take shit from nobody, prioritizing stylish execution over brute forced debauchery. Or maybe I want to be a happy-go-lucky easyman from the deep south who believes in the simple comforts of a bottle of whiskey and an ol' 357 magnum. The point is these characters all act, talk and sound different in my head, but as soon as there's a specific voice for a guy going "YOU'RE A MUTT", that room for imagination is shattered every time I talk to an NPC.[/QUOTE] Your chocies, your decicions. I bet there's gonna be a gay option after the main prologue, considering the mass effect-y nature of the dialouge
[QUOTE=ZestyLemons;48234968]I'm a little late to the discussion, but this is ok. People can get hyped about things. It's not your place to say "NO DON'T GET HYPED".[/QUOTE] I'm hype, but waiting expectantly for info on Specs. If I can play it on my toaster on low settings at least, then Imma pre order, if not Imma wait for my new pc.
Oh man the power armor looked awesome.
[QUOTE=Minelayer;48235245]Oh man the power armor looked awesome.[/QUOTE] Always hated power armor and thought it was stupid, and using it is stupid and any game that features it is blah. I'm just not into that sort of thing. But it looked fun as fuck to use in that trailer
[QUOTE=booster;48232305]Damn I was hoping for something new.[/QUOTE] bethesda softworks marketing is always showing as little as possible
[QUOTE=Jackald;48234459] Because I don't understand why it's not a problem to anyone else here. Did nobody immerse themselves in a character in Fallout games in the past? Was everyone just playing it like how Skyrim was played, where you're good at everything, become leader of every major organisation in Skyrim and never have to fit a role in a fucking [b]Role [/b]Playing Game?[/QUOTE] while i agree with you i don't think you can even call Fallout 4 an RPG. it looks to be going down the route of being a straight-up shooter
:snip: read that wrong
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