• Fallout 4 – Gameplay Exploration trailer
    269 replies, posted
[QUOTE=Skyward;48254090]I'd be perfectly fine with this- hell, I'd like it. I just don't want a big organized enclave again.[/QUOTE] People have been saying since Fallout 3 came out that Bethesda [I]would[/I] make the Enclave a big important enemy faction again. They're cool, but they're fucking dead. They had a shithead Waster mow through half of the army, assassinate their leader, and cause their base to violently explode at [I]least[/I] three times at this point. Having them appear in any significant capacity as anything other than a remnant or tiny guerilla (and I'm talking like, 20 men, tops) faction would feel ridiculously wacky.
[QUOTE=Simplemac3;48254263]Having them appear in any significant capacity as anything other than a remnant or tiny guerilla (and I'm talking like, 20 men, tops) faction would feel ridiculously wacky.[/QUOTE] To be fair, I'm kind of expecting the ridiculously wacky. [editline]20th July 2015[/editline] Like, I don't wanna be overly cynical... But as much as I liked Fallout 3 and Skyrim, Bethesda's writing has tanked hard since Oblivion.
It's weird I prefer the stronger back stories now a days. After playing Mass Effect and The Witcher I don't mind having a solid groundwork of character anymore, as long as I get to affect the story and choose how it plays.
[QUOTE=omarfr;48254312]It's weird I prefer the stronger back stories now a days. After playing Mass Effect and The Witcher I don't mind having a solid groundwork of character anymore, as long as I get to affect the story and choose how it plays.[/QUOTE] I think the main gripe people have is that it's not what you'd expect to see in a mainline Fallout game. I don't have a problem with the way those games handle your character, I actually think they did it great. But in Fallout it just seems out of place. Granted this is not to the extent of Witcher or Mass Effect either. Besides, out of place isn't inherently bad, just unexpected. We'll have to see.
[QUOTE=Skyward;48254327]I think the main gripe people have is that it's not what you'd expect to see in a mainline Fallout game. I don't have a problem with the way those games handle your character, I actually think they did it great. But in Fallout it just seems out of place. Granted this is not to the extent of Witcher or Mass Effect either. Besides, out of place isn't inherently bad, just unexpected. We'll have to see.[/QUOTE] Im going to go ahead and disagree with you there, every Fallout with the exception of New Vegas has a predefined backstory of some sort for your character. Fallout 2 and 3 being especially notable.
[QUOTE=AaronM202;48255668]Im going to go ahead and disagree with you there, every Fallout with the exception of New Vegas has a predefined backstory of some sort for your character. Fallout 2 and 3 being especially notable.[/QUOTE] Sorry, I should have pointed out that I'm not saying that previous games in the series gave you a completely blank slate, just that FO4 [I]seems [/I]to be giving the protag more of a background than the rest. In 1 you were a vault dweller, or in 2 you were a tribal. But other than that you can really give yourself a much more detailed backstory. What was your role in the vault/tribe? What happened in your past? Etc. In 4, you ARE married, you ARE a parent, you ARE a military vet (confirmed?), you ARE from before the war. Again, this isn't inherently bad, but I can see why people are put off by it, and think that's a reasonable concern. To an extent of course- I think people claiming that it ruins the game and all of your roleplaying potential are jumping the gun. You can fill in a lot of the blanks still, just that a lot more of the blanks have been filled in for you. You still have a wide range of RP options, you just have a different canvas to work in.
IMO fallout isn't a roleplaying game like TES where you can think of whatever character you want. FO has more limitations on who you can be backstory-wise, but the game's focus, I feel, is more along the lines of how you act and philosophy.
[QUOTE=ClarkWasHere;48255990]IMO fallout isn't a roleplaying game like TES where you can think of whatever character you want. FO has more limitations on who you can be backstory-wise, but the game's focus, I feel, is more along the lines of how you act and philosophy.[/QUOTE] I agree, although I am excited to see how dialouge exchanges happen with your wife when you put your intelligence points to 0.
[QUOTE=Skyward;48255696]Sorry, I should have pointed out that I'm not saying that previous games in the series gave you a completely blank slate, just that FO4 [I]seems [/I]to be giving the protag more of a background than the rest. In 1 you were a vault dweller, or in 2 you were a tribal. But other than that you can really give yourself a much more detailed backstory. What was your role in the vault/tribe? What happened in your past? Etc. In 4, you ARE married, you ARE a parent, you ARE a military vet (confirmed?), you ARE from before the war. Again, this isn't inherently bad, but I can see why people are put off by it, and think that's a reasonable concern. To an extent of course- I think people claiming that it ruins the game and all of your roleplaying potential are jumping the gun. You can fill in a lot of the blanks still, just that a lot more of the blanks have been filled in for you. You still have a wide range of RP options, you just have a different canvas to work in.[/QUOTE] But it's likely that all of the backstory for this character won't make a difference two hundred years later, so anyone with weird character concepts can ignore the beginning part The married/father parts? They don't matter, you're not married in 2277 and your wife and kid are both dead, leaving no legacy. Your former life has little effect on your character, apart from your apparent military training making some things have presumably shorter learning curves. So that just means if you want to play as Shit Solider McGee you'll have to stretch your imagination further.
[QUOTE=RichyZ;48256090]It's pretty obvious that your wife and kid won't be dead, why else would they even introduce the baby and whatnot otherwise?[/QUOTE] Your character's name is the "Sole Survivor" and you come out a vault 200 years after the war. How can they not be dead? The baby thing is probably just a depressing symbol of all the lost potential for a better future or something
[QUOTE=BigJoeyLemons;48256124]Your character's name is the "Sole Survivor" and you come out a vault 200 years after the war. How can they not be dead? The baby thing is probably just a depressing symbol of all the lost potential for a better future or something[/QUOTE] In all honesty your wife and kid could've thawed out before you, if the cryogenics theory is true
[QUOTE=Blazedol;48232317]what the hell man he just fucking ditched Codsworth[/QUOTE] Some say he's still cooking to this day.
[QUOTE=BigJoeyLemons;48256124]Your character's name is the "Sole Survivor" and you come out a vault 200 years after the war. How can they not be dead? The baby thing is probably just a depressing symbol of all the lost potential for a better future or something[/QUOTE] They specifically claim that they generate a child based on the appearance of your husband and wife. I doubt they'd go through all of the trouble just to throw it all away after the intro. [editline]20th July 2015[/editline] [sp]That said they did get Patrick Stewart to appear in Oblivion for all of 3 minutes, but I still doubt it.[/sp]
I think Fallout 3's story was just a small little bump. I mean all of Bethesda's other games usually have great stories
[QUOTE=Lord of Boxes;48256358] I mean all of Bethesda's other games usually have great stories[/QUOTE] Skyrim's were pretty bad. Some of the sidequests were alright (like the Markarth conspiracy was cool), but all of the big quest lines (The Main Quest, The Companions, The College of Winterhold, Etc.) were all very poorly done.
[QUOTE=Skyward;48256385]Skyrim's were pretty bad. Some of the sidequests were alright (like the Markarth conspiracy was cool), but all of the questlines (the main quest, The Companions, The College of Winterhold, Etc.) were all very poorly done.[/QUOTE] Weren't the Civil War quests pretty good? [editline]20th July 2015[/editline] And I disagree that it's a bad story.
[QUOTE=Lord of Boxes;48256394]Weren't the Civil War quests pretty good? [editline]20th July 2015[/editline] And I disagree that it's a bad story.[/QUOTE] Ah right, the civil war was kinda neat. But frankly none of the major quest chains clicked with me. Different strokes I guess. Across all of them, I didn't really like any of the characters (except Paarturnax was p chill), the twists and stuff fell flaccid, and the pacing in every one felt super rushed. I felt like in Oblivion's guilds you had to work your way to the top, whereas in Skyrim you were rushed to be #1.
I cannot wait for power armour. If only there would be power armour melee where you can wreck shit space marine-style. I'm talking throwing raiders on the floor and stomping through their skulls.
[QUOTE=BigJoeyLemons;48256124]Your character's name is the "Sole Survivor" and you come out a vault 200 years after the war. How can they not be dead? The baby thing is probably just a depressing symbol of all the lost potential for a better future or something[/QUOTE] What, you think Bethesda will reveal the totally unexpected story twist? I think it's almost inevitable that you'll see at least a child. No one does this much work to throw it away as an exposition. [editline]21st July 2015[/editline] [QUOTE=Lord of Boxes;48256394] And I disagree that it's a bad story.[/QUOTE] Well, your opinion is wrong, sorry. Skyrim is a definition of a bad uninvolved storytelling, it has it all - plotholes, abysmal characters, inconsequential events, awful main antagonist, shit ending, everything. Civil war would've been neat if it weren't for Bethbrio's inability to not shit the bed having more than 20 NPCs at a time. And if it had some kind of impact on the world, it doesn't. And guild quests are all blatant copy-paste. Fallout 3 stands as a shining example of a pinnacle of storytelling if placed anywhere near Skyrim.
I quite like it, but I don't know why the sunny look and feel (instead of brown/green of the earlier Bioshock games) really fucks with my perception that this is in fact, Fallout. If you freeze frame some of the shots from the video above and just casually glance at it from time to time (especially those Laser Rifle sequences) you'd almost be fooled into thinking it looks like Bioshock Infinite or something. That could just be me, though. Overall, though, it seems like a step up but I'm very interested in seeing how they expand the lore further - 4 playthroughs of NV and 3 aren't nearly enough to learn the sad little tableaus that play out in the Mojave.
[QUOTE=Skyward;48256329]They specifically claim that they generate a child based on the appearance of your husband and wife. I doubt they'd go through all of the trouble just to throw it all away after the intro. [editline]20th July 2015[/editline] [sp]That said they did get Patrick Stewart to appear in Oblivion for all of 3 minutes, but I still doubt it.[/sp][/QUOTE] I'm having a feeling that they'll be in flashbacks or something at least I'm hoping that, since we'd get to see more pre-war fallout
If you can disable dialogue, I think I'm going to make a Christopher Lloyd character and whenever I get into combat, just shout [B]"I WAS [I]FROZEN[/I] TODAY"[/B] at people.
Lol i wasnt trolling, this thread is just a huge shitfest of "stop disliking what i like" Its like people are so afraid of the game not being all that good that they get defensive like a rabid racoon
[QUOTE=gudman;48258539]What, you think Bethesda will reveal the totally unexpected story twist? I think it's almost inevitable that you'll see at least a child. No one does this much work to throw it away as an exposition.[/QUOTE] True, now that I think about it, most of the other people in that vault must still be frozen, so perhaps there might be a quest later on to go back in and thaw your family out or something
[QUOTE=proch;48259559]Lol i wasnt trolling, this thread is just a huge shitfest of "stop disliking what i like" Its like people are so afraid of the game not being all that good that they get defensive like a rabid racoon[/QUOTE] seeing as I know people who have bought multiple copies of the collectors edition just [I]for the sake of having a second one[/I], I can see why they'd so heavily defend their purchase. I know I'm going to buy the game and play the shit out of it (whether I like the game or not), but jeeez some people treat it like the second coming.
[QUOTE=proch;48259559]Lol i wasnt trolling, this thread is just a huge shitfest of "stop disliking what i like" Its like people are so afraid of the game not being all that good that they get defensive like a rabid racoon[/QUOTE] If you're not trolling then you're even dumber than I thought.
[QUOTE=proch;48259559]Lol i wasnt trolling, this thread is just a huge shitfest of "stop disliking what i like" Its like people are so afraid of the game not being all that good that they get defensive like a rabid racoon[/QUOTE] They were only really defending it so harshly because you seem to be overly pessimistic about a game that seems so far to be nothing but improvements. You're criticizing them for defending the game after you bashed it, which of course they're going to do, there's plenty of reason to be excited for this game
[QUOTE=proch;48259559]Lol i wasnt trolling, this thread is just a huge shitfest of "stop disliking what i like" Its like people are so afraid of the game not being all that good that they get defensive like a rabid racoon[/QUOTE] Sorry, but if you wearn't trolling, then you've gotta make you're argument a little better than "it's bad because the gunplay looks like Call of Duty." Stop and read your point for a second. How do you expect anyone to agree with you on that without an solid explanation to back it up? The gunplay just looks like your standard FPS. Nothing screams "Call of Duty" about it. There's no tacticool modern weapons, knife melee, bloody screen, etc. If anything it more resembles a game like Bioshock.
:snip:
[QUOTE=overwatch pvt;48260561] If anything it more resembles a game like Bioshock.[/QUOTE] It definitely has a light Bioshock vibe to it. Not sure if i like it or not.
Sorry, you need to Log In to post a reply to this thread.