[QUOTE=Jimesu_Evil;48217270]He doesn't really say anything we don't already know, in any case it still doesn't excuse arbitrarily locking FPS without at least giving us the option to unlock it. First response pretty much nailed it though:[/QUOTE]
to justify the last part too, the consumers entitled to not buy [U]thing[/U] because [U]thing[/U] doesn't align with what they want
[editline]15th July 2015[/editline]
[QUOTE=Super Muffin;48215198]There's more than a few games I haven't bought since the user reviews mention fps locks and port issues.
From Dust, Arkham Knight, and Split/Second all come to mind. User reviews have almost always helped me.[/QUOTE]
because From Dust is a very must slow game it's not really effected by the 30 fps lock, even if it is annoying. It's still a pretty good game though.
60FPS makes moving around in a lot of games more responsive and smoother. I don't mind 30FPS, but the controls of the game have to smooth at least.
[QUOTE=ironman17;48215910]So d'you just need a tool for opening up .ini files or can you simply open them through Notepad?[/QUOTE]
Notepad should almost always be enough for simply opening them, but you ought to do yourself a favor and at least snag [URL="https://notepad-plus-plus.org/"]Notepad++[/URL]. It'll make editing them so much easier.
[QUOTE=latin_geek;48215469]The fact he finds 30FPS "completely unplayable" renders his opinion completely irrelevant, IMO. Not everyone literally lives off playing games and can afford a dual titan x on SLI setup. A [I]solid[/I] 30fps framerate is a happy minimum, it's playable and enjoyable, anything above it is better, but not necessary. This curator stuff is just that shitty opinion made into something mildly useful and thankfully objective.
He's complaining not every car is a Lamborghini, because that's the only thing he drives.[/QUOTE]
You don't need a expensive setup to run games at 60 fps
My laptop from 2012 ran shadow of mordor fine at 60 fps
totalbiscut is offering a useful service that affects no one but the people who need it. better bitch him out.
[QUOTE=artDecor;48218514]totalbiscut is offering a useful service that affects no one but the people who need it. better bitch him out.[/QUOTE]
Everyone knows that providing a useful service is just a plain shitty thing to do..
[QUOTE=ironman17;48215910]So d'you just need a tool for opening up .ini files or can you simply open them through Notepad?[/QUOTE]
notepad. I dont recall if you could find the folder in the "My Documents" folder, or the Appdata folder (both local and romaing), i would look it up there.
[QUOTE=Doom14;48215338]You're right.
It was locked to 35FPS.
[B]GET WITH THE TIMES MODERN VIDEO GAMES, 35 IS THE FUTURE.
[/B][sp]Only sourceports have an uncapped framerate ("ticrate"). The original game was 35.[/sp]
As for the framerate debate, it's a lot like the awful movie debate where "anything faster than 24FPS looks like a home movie and I can't stand it uggggghhh."
It's highly preferential, but I also feel it's extremely detrimental to try to force a culture of obsession over some perfect capped number. I'd be fighting for 120/144FPS if my monitor actually supported it, and I can't believe people are ok with 24p movies because "we're use to it."[/QUOTE]
I think it's owed to the cost of movies, it's easier to edit or time effects under the current standard.
Yo, just saying
There hasn't been a single AAA game whose developers locked its FPS because of non-technical reasons. It's never an artistic choice, purely a technical limitation. Console hardware not enough, developer too lazy, you name it. So, there's no point in choosing and defending 30 fps over 60 or more, except if you're into that for some reason.
[QUOTE=LuaChobo;48215664]Because like TB Does constantly he pushes shit into his soapbox and talks constant shit to people with slightly differing opinions as if he is the final word in what makes pc games good.
again don't get me wrong 60FPS is great and if its available its generally the better options (not including darksouls 1 as even with dsfix 60fps made the game run weird and longtime players preferred 30)
Then his fans go on crusades against those with differing opinions and apout esoteric bullshit where its not needed.
But I guess wel see if this is another time his fanbase does dumb shit[/QUOTE]
sounds like you have an ego problem if other people using a soapbox to disseminate useful information you dont want to pay attention to somehow affects you.
[QUOTE=KillerJaguar;48216590]I personally can't stand his snobby attitude, but I still respect him.[/QUOTE]
pretty sure everyone who doesnt like someone for being "snobby" is just angry that someone out-snobbed them.
[QUOTE=damnatus;48218860]Yo, just saying
There hasn't been a single AAA game whose developers locked its FPS because of non-technical reasons. It's never an artistic choice, purely a technical limitation. Console hardware not enough, developer too lazy, you name it. So, there's no point in choosing and defending 30 fps over 60 or more, except if you're into that for some reason.[/QUOTE]
forgive me for kotaku, but [url]http://kotaku.com/a-developers-defense-of-30-frames-per-second-1580194683[/url]
[quote]"60 fps is really responsive and really cool. I enjoy playing games in 60 fps," Jan told me. "But one thing that really changes is the aesthetic of the game in 60 fps. We're going for this filmic look, so one thing that we knew immediately was films run at 24 fps. We're gonna run at 30 because 24 fps does not feel good to play. So there's one concession in terms of making it aesthetically pleasing, because it just has to feel good to play."[/quote]
[url]http://www.testufo.com/#test=framerates[/url]
because I want to be informative, this is a really useful site.
Higher framerate (and thus hertz, as well) means less screen tearing without vsync, better response time from the user and more responsive controls. More frames each second may not actually make you DEFINITIVELY better at the game, but it will make you much more comfortable playing it. Playing games at higher framerates actually make me feel a lot more confident in myself because the controls feel much more reliable to me, I can actually properly play the game the way it should be intended.
[QUOTE=Anti Christ;48219091]forgive me for kotaku, but [url]http://kotaku.com/a-developers-defense-of-30-frames-per-second-1580194683[/url][/QUOTE]
I wanted to mention the order 1886 in my post, but I didn't, it's obvious that they're bullshitting anyway, we went through that when they first announced it
[QUOTE=damnatus;48219222]I wanted to mention the order 1886 in my post, but I didn't, it's obvious that they're bullshitting anyway, we went through that when they first announced it[/QUOTE]
i suppose thats fair. either way though, they claimed it was for aesthetic reasons, so i thought of it.
[QUOTE=latin_geek;48215469]The fact he finds 30FPS "completely unplayable" renders his opinion completely irrelevant, IMO. Not everyone literally lives off playing games and can afford a dual titan x on SLI setup. A [I]solid[/I] 30fps framerate is a happy minimum, it's playable and enjoyable, anything above it is better, but not necessary. This curator stuff is just that shitty opinion made into something mildly useful and thankfully objective.
He's complaining not every car is a Lamborghini, because that's the only thing he drives.[/QUOTE]Actually, I think you'll find it's about ethics in framerates.
I'll take 1 frame every 16ms on my 5ms latency monitor over 1 frame every 33ms on it. That's a different way of looking at it. Whether it looks better or not may be subjective for some people, but it objectively will always FEEL better
That is unless the game's speed is tied to the 30fps cap and you uncap it and turn your sim racer into fucking trackmania
I think it's a little wacky that he considers 30FPS to be an unplayable mess, to be honest. I vastly prefer 60fps and higher to the point where I feel like I can't keep up my best performance in shooters without maintaining something around 100, even.
But I can deal with 30fps if it's something like, a console game. A singleplayer game. 60fps is better most of the time to be sure but it's really not [I]that[/I] terrible.
[QUOTE=zerosix;48215214]oh no Bully: Scholarship Edition, a game from 2006, is locked at 30 fps and it's going to be slightly jarring for the first few minutes and then i'll get used to it and not give a shit
i better write a letter to totalbiscuit so that we can get this removed from steam[/QUOTE]
[img]https://upload.wikimedia.org/wikipedia/en/5/50/NES_Super_Mario_Bros.png[/img]
The Age of a Game is NEVER an argument for NOT having 60fps... 60fps is a design choice, you optimize the graphics of a game based on the framecount you want to achieve.
LOCKING the Framerate is another whole can of bullshit from lazy developers who can't be arsed to use DeltaTime instead of Framecount to calculate their shit. Absolutely no excuse there.
Sure in a lot of games 30 fps is totally fine. And sometimes I totally understand that something has to be on 30fps, like with LA Noir for example, where the Faces were Captured in 30fps. But for me personally more fps is always prefered. Just look at Hearthstone, I find it more enjoyable thanks to its super smooth interface with 60fps.
I surely can deal with 30 fps if I have to. Doesn't mean I won't criticize a game for it. It should have never become acceptable in the first place. There is a reason they went for 60fps in the NES, and SNES era. Going lower started as a necessity with 3D. But even back then on the N64, when for example a game like Ocarina of Time ran with 20fps!!!, some game makers decided for 60, like with F-Zero X, and it made the game so much better.
Nowadays 30fps always is a choice, especially on PC.
(Btw, go take an Emulator, get Super Mario Bros, limit the frames to 30 and go through World 1-1. It plays absolutely horrible. And then tell me how 30fps "isn't that bad'... because with some genres it absolutely is. Every faster paced game is horrible on 30 fps)
It isn't about being able to deal with 30fps. The games that are locked at 30fps have no business being locked at any frame rate at all.
I mainly use PCGamingWiki to see if a game is capped. I'm not sure if the whole curator thing is going to be very effective, seeing as on the wiki there's tweaks to remove the FPS cap thingy on certain games.
[url]http://pcgamingwiki.com/wiki/Earth_Defense_Force:_Insect_Armageddon[/url]
[url]http://pcgamingwiki.com/wiki/Command_%26_Conquer_3:_Tiberium_Wars[/url]
[URL="http://pcgamingwiki.com/wiki/Special:Ask/-5B-5BCategory:Games-5D-5D-20-5B-5Bhigh_frame_rate::true-5D-5D-20OR-20-5B-5Bhigh_frame_rate::hackable-5D-5D/-3FDeveloped-20by/-3FPublished-20by/-3FRelease-20date/-3FAvailable-20on/-3Fhigh_frame_rate/format%3Dtemplate/limit%3D100/template%3DFeature-2Frow/introtemplate%3DFeature-2Fintro/outrotemplate%3DFeature-2Foutro"]http://pcgamingwiki.com/wiki/Special:Ask/[/URL]
[QUOTE=RaTcHeT302;48219912]I mainly use PCGamingWiki to see if a game is capped. I'm not sure if the whole curator thing is going to be very effective, seeing as on the wiki there's tweaks to remove the FPS cap thingy on certain games.
[URL]http://pcgamingwiki.com/wiki/Earth_Defense_Force:_Insect_Armageddon[/URL]
[URL]http://pcgamingwiki.com/wiki/Command_%26_Conquer_3:_Tiberium_Wars[/URL]
[URL="http://pcgamingwiki.com/wiki/Special:Ask/-5B-5BCategory:Games-5D-5D-20-5B-5Bhigh_frame_rate::true-5D-5D-20OR-20-5B-5Bhigh_frame_rate::hackable-5D-5D/-3FDeveloped-20by/-3FPublished-20by/-3FRelease-20date/-3FAvailable-20on/-3Fhigh_frame_rate/format%3Dtemplate/limit%3D100/template%3DFeature-2Frow/introtemplate%3DFeature-2Fintro/outrotemplate%3DFeature-2Foutro"]http://pcgamingwiki.com/wiki/Special:Ask/[/URL][/QUOTE]
The curator page seems to point out if there is a way to undo the cap via an external program although it may not be 100% accurate since he's doing it himself.
[QUOTE=itisjuly;48215526]Why the fuck is there so much hate for something useful? Like damn people.[/QUOTE]
Because it hurts developers
Also if you play video games so much that it bothers you if a game is at 30fps instead of 60fps then you probably need to find some new hobbies
Hello I'm playing Witcher 3 @ around 17 fps
[editline]16th July 2015[/editline]
And I really can't afford new hardware and I imagine to everyon who is not as rich or well off or ready to spend the money of two awesome vacations on hardware this debate sounds just as alien as it does to me.
[QUOTE=Eric95;48219966]Because it hurts developers[/QUOTE]
It hurts developers to provide consumers with factual information about their game. Yeah okay.
[QUOTE=Jimesu_Evil;48219991]It hurts developers to provide consumers with factual information about their game. Yeah okay.[/QUOTE]
Because it makes a big deal about something that very few people would notice anyway. It puts a negative light on things. Most people wouldn't have noticed if a game was in 30fps, but now because Totalbiscuit, the PC gaming authority marked it as a 30fps game it's automatically bad and they shouldn't buy it
[QUOTE=Simplemac3;48219833]I think it's a little wacky that he considers 30FPS to be an unplayable mess, to be honest. I vastly prefer 60fps and higher to the point where I feel like I can't keep up my best performance in shooters without maintaining something around 100, even.
But I can deal with 30fps if it's something like, a console game. A singleplayer game. 60fps is better most of the time to be sure but it's really not [I]that[/I] terrible.[/QUOTE]
He tries to play games at 120FPS when possible. When you go from 120FPS to a quarter of that it's probably pretty jarring.
[QUOTE=Eric95;48220005]Because it makes a big deal about something that very few people would notice anyway. It puts a negative light on things. Most people wouldn't have noticed if a game was in 30fps, but now because Totalbiscuit, the PC gaming authority marked it as a 30fps game it's automatically bad and they shouldn't buy it[/QUOTE]
The fact of the matter is [i]people do notice and it does bother some of those people[/i]. It's not a "TB said so" bandwagon. I don't enjoy games on my PC that run below 40fps. Consoles are fine because I sit away from my TV, but on PC I'm much closer so it does matter. In some cases it gives me a headache, especially if it's a first person game that's also locked at a low FOV. I deserve the right as a consumer to know if the game I'm about to buy [i]might make me physically ill[/i].
Don't tell us not to complain about issues that affect us just because they don't affect you.
No, please, you have to understand. A turn-based sprite-based 2D game from ten years ago not updating the screen a specific, arbitrary number of times harms my [I]gamer identity[/I].
[QUOTE=Satane;48220007]TB talks too much. That video could be 2 min long.[/QUOTE]Well, you have to keep in mind, this is a guy who a.) [url=http://forums.somethingawful.com/showthread.php?threadid=2634792]claims to have an IQ of 155[/url] and b.) thought the fact he was pooping blood wasn't a sign of serious medical problems (which it was!), but because he was grumpy about internet forum comments. We're dealing with someone who has a lot to say, but nothing to say. If that makes sense.
[QUOTE=Eric95;48220005]Because it makes a big deal about something that very few people would notice anyway. It puts a negative light on things. Most people wouldn't have noticed if a game was in 30fps, but now because Totalbiscuit, the PC gaming authority marked it as a 30fps game it's automatically bad and they shouldn't buy it[/QUOTE]
So what you're saying is that consumers don't have the right to dislike games unless they have reasons that are valid to you, even considering putting that information on the store page probably will barely have any impact on sales because the people who care is probably a minority - and if they're not... well I don't get how you can justify it either way.
Also there's a pretty big step between 'this game is 30fps, I'm too used to 60(+)fps games that I won't enjoy it, therefor I shouldn't buy it' and 'this game is 30fps, therefor it sucks and nobody should buy it'.
[QUOTE=Amiga OS;48220125]That's nice, but ultimately its not going to make any difference to you either way, a framerate unlocked game will run as quickly as your hardware can push it, be that sub 30FPS or at 120FPS.[/QUOTE]
This is exactly why I can't understand why anyone would complain about this.
If you can't run it at 60fps it makes literally no difference to you, what's the problem?
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