• Spike And Barley V2- They're baaaack
    3,830 replies, posted
[QUOTE=Géza!;42139896]Oohoohoo, A Machine for Pigs is out. It's been a good while since I so eagerly awaited a video as the Mister Men's new Amnesia shenanigans.[/QUOTE] Too bad AMFP isn't really scary.
[QUOTE=Skyward;42146092]Too bad AMFP isn't really scary.[/QUOTE] It's a bit too character and story based to be good for an S&B series, I think. Subtly creepy rather than scary. Still, Outlast seems very good.
[QUOTE=macdoo999;42146381]It's a bit too character and story based to be good for an S&B series, I think. Subtly creepy rather than scary. Still, Outlast seems very good.[/QUOTE] The new Underhell shaped up to be pretty good, if a bit too slow for Barley to not have to edit the hell out of any recordings.
Hey Mister Men, if you're reading: How soon can we expect the Machine for Pigs playthrough? I can't wait to see it.
[QUOTE=Géza!;42152290]Hey Mister Men, if you're reading: How soon can we expect the Machine for Pigs playthrough? I can't wait to see it.[/QUOTE] When it's done™
Outlast is probably the best new game SnB could play from what i've heard, it's meant to be really good
[QUOTE=Géza!;42152290]Hey Mister Men, if you're reading: How soon can we expect the Machine for Pigs playthrough? I can't wait to see it.[/QUOTE] Doesn't seem to be a countdown, but it's definately happening [img]http://i.imgur.com/rlWHanG.png[/img]
[QUOTE=Cone;42154423]Outlast is probably the best new game SnB could play from what i've heard, it's meant to be really good[/QUOTE] Ive played it. Its perfect for them.
If you had a 0/10 scale, you could put Outlast on around 8 and AAMFP around 3-4. Luckily both Spike and Barley are funny enough to make any bad game good.
I don't thing MP is going to be as good as their previous playthrough of Amnesia, it's alright but super short.
I heard the new Amnesia was crappy, any truth in that?
[QUOTE=carcarcargo;42160977]I heard the new Amnesia was crappy though.[/QUOTE] As an Amnesia game, it seems to be lacking a lot of the survival part of the survival horror that the first game had.
[QUOTE=carcarcargo;42160977]I heard the new Amnesia was crappy, any truth in that?[/QUOTE] It's not Amnesia. Its not [I]bad [/I]on its own right, its just not an Amnesia game no matter what the title would have you believe.
[QUOTE=Skyward;42161012]It's not Amnesia. Its not [I]bad [/I]on its own right, its just not an Amnesia game no matter what the title would have you believe.[/QUOTE] With all due respect, it is a very questionable experience even in its own right.
[QUOTE=genkaz92;42161327]With all due respect, it is a very questionable experience even in its own right.[/QUOTE] True enough. It's very short, and the story is a bit iffy. There are flaws. That said the environment was spot on. I guess that's really my only major plus for the game though. I just wanted to give it the benefit of the doubt, ensure I wasn't biased because of my disappointment in it :v:
[QUOTE=Skyward;42162451]True enough. It's very short, and the story is a bit iffy. There are flaws. That said the environment was spot on. I guess that's really my only major plus for the game though. I just wanted to give it the benefit of the doubt, ensure I wasn't biased because of my disappointment in it :v:[/QUOTE] I do agree that it managed to be very pretty, I genuinely adored the aesthetics.
TL;DR: aamfp makes me sad. I think the biggest issues with AAMFP are actually all the small issues. AI path-finding is pretty fucked, not to mention the AI itself is rather dumb, I get them not being smart, sure, but if you turn your lantern off and you sit right in front of the enemy and it'll go "Where'd he go durrhurr" and go away. The ambience overlap each other and you can really feel how hard the makers are trying to make you feel uneasy to the point where you can't help but just feel saddened and/or irritated by how try-hard it feels. The light flicker from your lantern is equal to the annoyance level of the floating ghost/monster from Vapour, it's basically something trying to be scary, but it ends up being nothing else but annoying as hell as it only serves to hinder you...or give you an epilepsis attack. There's a couple of more things that plays in on why the game isn't really that good (voices, puzzles, monster designs), but I've ranted long enough. Again I think SnBP should still give it a go either way. Oh and as of positive notes, yes the graphical aspect is pleasing and even if the game is short it could've still been sweet.
[QUOTE=Hean;42163492]TL;DR: aamfp makes me sad. I think the biggest issues with AAMFP are actually all the small issues. AI path-finding is pretty fucked, not to mention the AI itself is rather dumb, I get them not being smart, sure, but if you turn your lantern off and you sit right in front of the enemy and it'll go "Where'd he go durrhurr" and go away. The ambience overlap each other and you can really feel how hard the makers are trying to make you feel uneasy to the point where you can't help but just feel saddened and/or irritated by how try-hard it feels. The light flicker from your lantern is equal to the annoyance level of the floating ghost/monster from Vapour, it's basically something trying to be scary, but it ends up being nothing else but annoying as hell as it only serves to hinder you...or give you an epilepsis attack. There's a couple of more things that plays in on why the game isn't really that good (voices, puzzles, monster designs), but I've ranted long enough. Again I think SnBP should still give it a go either way. Oh and as of positive notes, yes the graphical aspect is pleasing and even if the game is short it could've still been sweet.[/QUOTE] Well, we can be somewhat relieved by the fact that our favorite let's players are the geniuses of finding funny bullshit in literally ANYTHING. If Spike and Barley played on a tiny Source map consisting of nothing but an empty grey room, they would still find something to laugh their asses off at.
Would somebody mind just giving me 10 random things(items/places/people/ect)? :wink:
[QUOTE=spike_wess;42183847]Would somebody mind just giving me 10 random things(items/places/people/ect)? :wink:[/QUOTE] Cookies Albuquerque Syria James Bond Michael C. Hall Tornado Ice Cream Brick Microphone Door
[QUOTE=spike_wess;42183847]Would somebody mind just giving me 10 random things(items/places/people/ect)? :wink:[/QUOTE] Horsecock 7 Keen Halloween Bluecell puzzle Breakfree 1-3 Crazy Maze Keen birthday OMG 1-2 Monaween Quad Secret City. Man, the list gets longer, nostalgic. :dance:
[QUOTE=SilverSpectrum;42183966]Horsecock 7[/QUOTE] why am I envisioning spike running at barley with a horse cock dildo then barley pulls out one and they sword fight horse dicks? the fuck man
[QUOTE=SatansSin;42184132]why am I envisioning spike running at barley with a horse cock dildo then barley pulls out one and they sword fight horse dicks? the fuck man[/QUOTE] I'm seeing the cast of Killer 7 with Spike and Barley faces and massive horse schlongs crudely photoshopped onto them.
[media]http://www.youtube.com/watch?v=wSwt-hHXIdE[/media]
It's not entirely Spike and Barley, but it's something to tide us over.
Reinstalling this game now
The game was too ridiculous for Spike to crack any jokes of it.
[QUOTE=Nitro836;42204371]The game was too ridiculous for Spike to crack any jokes of it.[/QUOTE] Postal 2 is quite special. Can't wait for them to put a week in paradise on steam. I believe they are doing it pretty soon.
[media]http://www.youtube.com/watch?v=9i-3c1BFq3I[/media] IT'S HAPPENING.
[quote][video=youtube;9i-3c1BFq3I]http://www.youtube.com/watch?v=9i-3c1BFq3I[/video][/quote] a moment too late outlast, more like out at last haha get it
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