• Homestuck - You eat a weird bug and don't even care
    5,002 replies, posted
[QUOTE=Sift;27329249]Should probably stop speculating on "Oh man bet vriska fucks up!" Fairly obvious as all the trolls die anyway :v:[/QUOTE] "Everyone died, the end" just sounds too simple to me. Come now, we know Andrew is more creative than that.
[QUOTE=lockdown6;27327926]it's obvious she's going to fuck up and then everyone else will have to do it[/QUOTE] she is in her god tier and can use mind control Potentially she could just make him kill himself
How would Vriska have contacted the Wayward Vagabond anyway? She could communicate with Snowman because Snowman was accessing a terminal that contacted her, but an exile's communication appears as a faint command in the back of a person's mind. The trolls have said that Trollian cannot see dreamselves, unless a god-tier ascended dreamself doesn't count and they can still see those. So the only way I see she could have contacted him was to see him on the Battlefield before he became an exile and warned him there, which he remembers in his dreams.
[img]http://i.imgur.com/Zg0d3.jpg[/img] lmao
If EA does that No seriously I bet they'll fuck it up big time
[QUOTE=Recurracy;27329751]If EA does that No seriously I bet they'll fuck it up big time[/QUOTE] DRM: 5 meteors headed straight for your house, no warning given.
Why physical media at all. Digital distribution is where the shit is at.
You'd end up with a 4000+ person pirate session either way. Just imagine all the gates... I think you'd run out of titles.
How is Vriska even in WV's dimension Unless my god wv is from the troll's session
[QUOTE=CrazyBaconLegs;27329954]You'd end up with a 4000+ person pirate session either way. Just imagine all the gates... I think you'd run out of titles.[/QUOTE] Imagine how strong a common imp would be after even just a couple dozen prototypings. Playing a session with over 4000 people would be a rather effective way of commiting suicide. [editline]10th January 2011[/editline] Or ineffective, depends on how you look at it :v:
[QUOTE=esalaka;27330083]Imagine how strong a common imp would be after even just a couple dozen prototypings. Playing a session with over 4000 people would be a rather effective way of commiting suicide. [editline]10th January 2011[/editline] Or ineffective, depends on how you look at it :v:[/QUOTE] You also have to take in mind that there would inevitably be some idiots that would have the game and would die before entering, thus dooming the entire session, or not prototyping the Kernelsprite before entering and dooming the session again. The best sessions would be with people you know and trust.
Moral of the story: Don't pirate, kids, it'll ruin your post-apocalypse.
[QUOTE=IceCKryss;27330163]You also have to take in mind that there would inevitably be some idiots that would have the game and would die before entering, thus dooming the entire session, or not prototyping the Kernelsprite before entering and dooming the session again. The best sessions would be with people you know and trust.[/QUOTE] Wouldn't that, thanks to the nature of paradox space, be just a doomed timeline? Unless the session was never supposed to succeed and the participants would've died anyway. That said, if my first assumption is right, that would mean that every single one of those thousands would inevitably haul themselves into the medium at some point. Which would be hilarious. Also: –-or prototyping twice pre-entry, making the enemies even more powerful than they would've been. Also imagine what the queens would be like after all those prototypings, and how full Derse and Prospit's moons would be of towers :v:
[QUOTE=esalaka;27330280]Wouldn't that, thanks to the nature of paradox space, be just a doomed timeline? Unless the session was never supposed to succeed and the participants would've died anyway. That said, if my first assumption is right, that would mean that every single one of those thousands would inevitably haul themselves into the medium at some point. Which would be hilarious. Also: –-or prototyping twice pre-entry, making the enemies even more powerful than they would've been. Also imagine what the queens would be like after all those prototypings, and how full Derse and Prospit's moons would be of towers :v:[/QUOTE] According to some theories which might apply even for our reality, there's infinite number of universes and thus timelines. It's only about which one you follow. In most of them somebody would fuck up. In some they would succeed.
[QUOTE=Awesomecaek;27330372]According to some theories which might apply even for our reality, there's infinite number of universes and thus timelines. It's only about which one you follow. In most of them somebody would fuck up. In some they would succeed.[/QUOTE] However apparently paradox space only considers one timeline to be 'alpha', eg. the 'real' timeline, based on what future Dave's said.
[[url=http://www.mspaintadventures.com/?s=6&p=002078]==>[/url]] [quote]EB: What is this thing? EB: And what is that clock counting down to? TT: I've been looking at the GameFAQ walkthroughs to figure some of this stuff out. TT: Hold while I read further. EB: Ok. TT: All of these walkthroughs are extremely short. TT: None progress much further than this point. EB: Weird. EB: Well, I mean it is a new game. TT: True. TT: Now that the lid is off, you will need to extrude some "Cruxite". [/quote] [[url=http://www.mspaintadventures.com/?s=6&p=002104]John: Answer chums.[/url]] [quote] TT: I'm working on the bathroom. TT: But we are running low on Build Grist. EB: oh man who cares about the bathroom, now there's a meteor heading for my house!!! TT: I see. TT: Do you suppose it has anything to do with the game? EB: i don't know, maybe! what do i do! TT: I think it's very likely. TT: The walkthroughs vaguely suggest an impending threat before they end. TT: The already poorly constructed sentences become even more curt and ambiguous. TT: As if written hastily and with a sense of alarm. TT: Actually, their dedication to updating the walkthrough under such circumstances is admirable. EB: wow, FASCINATING. EB: ?????? TT: If the meteor is a game construct, I think the only thing to do is to proceed, and try to solve the dilemma on the game's terms. TT: Try using the lathe. TT: It says you can use the card on it, but isn't more specific than that. EB: ok i'll do that. TT: Really, it is a labor to read this drivel. TT: If I read any more my brain will need to be spoon-fed from a jar. TT: While it blows spit bubbles in a highchair. TT: I think I will write my own walkthrough. TT: That is, after we make sure you don't die. [/quote] Quite a lot of other people got this game, it was a public beta after all. All of them died. [b]All of them[/b].
[QUOTE=DimJim;27325783]vriskastuck is the best adventure ever right guys?[/QUOTE] You know I hate whenever people say shit like this. He's not putting in too much Vriska just calm down. [QUOTE=littleicyman;27328006]On a different topic, I named my powerjack. [img_thumb]http://gyazo.com/c2db7568bdb1cdd98dca044f17cfd34b.png[/img_thumb][/QUOTE] Well damn it looks like I'll have to get rid of my powerjack named fear no anvil since your's completely outdoes mine. :smith:
[QUOTE=Lucinice;27331132]You know I hate whenever people say shit like this. He's not putting in too much Vriska just calm down. Well damn it looks like I'll have to get rid of my powerjack named fear no anvil since your's completely outdoes mine. :smith:[/QUOTE] How does mine outdo yours? [editline]10th January 2011[/editline] Also, I want to name my revolver "Key".
[QUOTE=esalaka;27330083]Imagine how strong a common imp would be after even just a couple dozen prototypings. Playing a session with over 4000 people would be a rather effective way of commiting suicide. [editline]10th January 2011[/editline] Or ineffective, depends on how you look at it :v:[/QUOTE] I would think ineffective. Considering that at least half of them would throw something useless into their kernel. Prospit and Derse would be rather crowded though.
JohnJadeDaveRoseStuck is the best comic ever guys right? What about SerenityStuck? Or JackStuck? Yeah.
[QUOTE=Lexic;27330920]All of them died. [b]All of them[/b].[/QUOTE] There's the map of all Sburb sessions in the SkaiaNet lab. At least one person died at each dot on the map. [editline]10th January 2011[/editline] Look at the top banner advertisement Animal hats :v: [editline]10th January 2011[/editline] [url=http://animemagicbox.com/hat-page2.html]And a link just in case[/url]
What the hell? A fake page 95 seems to have disappeared. [editline]10th January 2011[/editline] Magically. Also, for some reason I did not notice Volume 6 being out until just now. Shit's cash.
[QUOTE=esalaka;27332149]There's the map of all Sburb sessions in the SkaiaNet lab. At least one person died at each dot on the map. [editline]10th January 2011[/editline] Look at the top banner advertisement Animal hats :v: [editline]10th January 2011[/editline] [url=http://animemagicbox.com/hat-page2.html]And a link just in case[/url][/QUOTE] Went to the main page, it appears they will be catering to a wide selection of tastes. The hell is Kei Ware?
[QUOTE=esalaka;27332149]There's the map of all Sburb sessions in the SkaiaNet lab. At least one person died at each dot on the map. [/QUOTE] Well, the map shows meteorite impacts, not deaths resulting from the meteorites themselves. When Rose viewed it, she noted that while each dot corresponds to a meteorite impact, not all meteorites are aimed at players. The forest near her house had been bombarded with hundreds of smaller meteorites all during the night, and the Skaianet Laboratory itself had a big one aimed at it. And if she had viewed John's house on the monitor, she would have seen a red dot, indicating that John's meteorite had touched down, but John wasn't dead. What we know is that most people died from the impacts, as nobody else ever posted an in-depth GameFaqs guide and Rose couldn't see any evidence of other people surviving. The larger meteorites also destroyed much more than just one house, and Bec's detonation of the largest meteorite wiped out just about everything else that was still on the planet at the time. There might have been another session that never contacted Rose or showed evidence of existing, but from what we can tell most everyone else that was on Earth is now dead.
I would say that it is very probable that there is at least one other session where all the players made it into the game. I mean just because they didn't post a GameFaqs guide doesn't mean they don't exist. Also remember that the kids session isn't going to bear fruit from what we know so they essentially failed the objective of the game. If there are no other sessions where players made it in that would mean that not a single session on earth would create a universe, wouldn't at least one session have to be successful?
[QUOTE=Sukor;27332877]I would say that it is very probable that there is at least one other session where all the players made it into the game. I mean just because they didn't post a GameFaqs guide doesn't mean they don't exist. Also remember that the kids session isn't going to bear fruit from what we know so they essentially failed the objective of the game. If there are no other sessions where players made it in that would mean that not a single session on earth would create a universe, wouldn't at least one session have to be successful?[/QUOTE] It might not be necessary to create new universes. At least maybe not via Skaia and the incipisphere.
Just because they didn't finish their guide doesn't mean they're dead. I dunno about you but this kind of an event can really rearrange your priorities very quickly.
[QUOTE=Craptasket;27329650][img_thumb]http://i.imgur.com/Zg0d3.jpg[/img_thumb] lmao[/QUOTE] I need the images to make these now Wait, where'd you even get this photo?
If they did then they ended up in a completely different instance of the Incipisphere and are therefore irrelevant. [editline]10th January 2011[/editline] As in, a completely separate probability branch where the kids never existed and therefore couldn't take on the roles. [editline]10th January 2011[/editline] That said there could also be a perfectly healthy branch where the kids don't fuck up, and we're actually following a doomed timeline which hasn't yet manged to be completely annihilated, despite Paradox Space's best efforts.
[QUOTE=IceCKryss;27332605]Well, the map shows meteorite impacts, not deaths resulting from the meteorites themselves. When Rose viewed it, she noted that while each dot corresponds to a meteorite impact, not all meteorites are aimed at players. The forest near her house had been bombarded with hundreds of smaller meteorites all during the night, and the Skaianet Laboratory itself had a big one aimed at it. And if she had viewed John's house on the monitor, she would have seen a red dot, indicating that John's meteorite had touched down, but John wasn't dead. What we know is that most people died from the impacts, as nobody else ever posted an in-depth GameFaqs guide and Rose couldn't see any evidence of other people surviving. The larger meteorites also destroyed much more than just one house, and Bec's detonation of the largest meteorite wiped out just about everything else that was still on the planet at the time. There might have been another session that never contacted Rose or showed evidence of existing, but from what we can tell most everyone else that was on Earth is now dead.[/QUOTE] Fedora freak is still alive. [url]http://mspaintadventures.wikia.com/wiki/Serious_Business[/url]
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