[QUOTE=Septimas;24416174]Halo has the shittiest story line I have ever had the torture of playing.[/QUOTE]
Agreed
I like halo, but I think it should just stay as a game.
I like Halo's story.
I just didn't care for the games much, but I liked the books.
[QUOTE=Septimas;24416174]Halo has the shittiest story line I have ever had the torture of playing.[/QUOTE]
A story about an interstellar space war!
With three factions, one being humans and their genetically modified super-soldiers, the other being a futuristic, mysterious race, the third being mindless and rabid monsters!
How original... :rolleyes:
[editline]05:56PM[/editline]
[QUOTE=sltungle;24398848]For the amount of love that BioShock got I felt kind of duped. Fun as it was, it didn't live up to all the hype that it got in the gaming world for me. The game play was pretty fun, and the environments were neat, but the story was a little empty in my opinion and dragged on somewhat. The twist about Fontaine was quite good and spruced things up a bit again, but then towards the end it started to run out of steam once more.[/QUOTE]
Halo was bland, emotionally hollow, and generic in it's story.
IT was fun
Bioshock's story on the other hand was somewhat original and had an actual theme.
And again, you people ignore the fact that there's a series of well written novels that are 10x deeper than the games.
Bleh. And I personally don't think Bioshock's story is that deep either, especially not as deep as people make it out to be. It wasn't even all that original.. It seemed like a half-assed interpretation of Atlas Shrugged... Maybe I'm just a stupid fanboy blindly defending a perfectly good game world that everyone seems to hate..
The only way I could see a good videogame movie being made, is if the people who made the videogame made the movie.
And obviously that won't happen.
So no.
[editline]06:04PM[/editline]
[QUOTE=Lyoko774;24417230]And again, you people ignore the fact that there's a series of well written novels that are 10x deeper than the games.[/QUOTE]
Never got to read them, any good?
[QUOTE=Peavy262;24417375]The only way I could see a good videogame movie being made, is if the people who made the videogame made the movie.
And obviously that won't happen.
So no.
[editline]06:04PM[/editline]
Never got to read them, any good?[/QUOTE]
Yes. The explain a LOT about the game's universe..how the Spartan program came into existance, first of the UNSC's encounters with the Covenant.. I dunno, it definitely makes the game world a lot more interesting.
[QUOTE=Peavy262;24417375]The only way I could see a good videogame movie being made, is if the people who made the videogame made the movie.
And obviously that won't happen.
So no.
[editline]06:04PM[/editline]
Never got to read them, any good?[/QUOTE]
They are awesome books. Surprisingly well written for something based off a video game. When I bought the first one I assumed it was going to be big joke.
I like how you completely forgot my posts within a page and continue to flaunt your ignorance instead of adressing my points.
Honestly the books are written as you'd expect a game novelization to be; terrible beyond measure. I want them to be good because the games were so good, I try to read it because I want it.
But I'm stuck. I simply cannot bear to turn one more page of that tripe.
Stories in games are received far differently from stories in film. In the same way that novels usually have difficulty in moving to the big screen, games will have trouble.
Take Hitman for example:
[url]http://www.rottentomatoes.com/m/hitman/[/url]
They only have trouble because the people who adapt them are idiots. A reason games might have trouble being adapted outside of that fact (not because it should be prohibitive, look at Sonic and the SatAM cartoon) is that sometimes games don't even have a story. Which doesn't make for a good movie.
This is not true for Halo.
But what I'm trying to say is that a story in a film flows differently than in a game like Halo. And a game like Halo, which is so focussed on combat, would end up being really repetitive on screen. Or if you cut down on combat, the film would be too short.
And then there's the problem with Masterchief having no face.
Halo's a good game but a subpar film would taint it's brand in general.
[QUOTE=M4 Sherman;24412431]The ring in halo is an exact copy of a book called Ringworld. Parasitic organisms that take control of the people they infect... You can find that in Half Life, Starcraft, and anything with zombies in it. All those events you've mentioned are just plot turns that Bungie creates because they can't stick to one storyline. Bungie doesn't even do anything to express that the plot has changed. In Half Life 2, when you break into Nova Prospekt, you start seeing rebels who have joined your cause. However in Halo, when the elites side with the humans, you will still fight elites. Bungie couldn't replace them with anything?[/QUOTE]
Have you even READ Ringworld? You have no clue what you're on about, do you?
The Ringworld series is an AMAZING series, and the guys at Bungie admit that they were partially inspired by it (hence the Halo ring itself): but that's where the similarities stop; a ring shaped megastructure (anyway, there's no shame in drawing INSPIRATION from something).
Ringworld is MASSIVELY different than the Halo rings. First; it's MILLIONS OF TIMES the size of Halo, it engulfs its entire star as opposed to having a radius of some 5000 kilometres (you'd need to lay 100 Halo rings down side to side simply to achieve the WIDTH of the Ringworld). Second; it was created entirely for purposes of habitation (hence its immense size), it's NOT a galactic superweapon like Halo is. And third;... the hell did you get the parasitic organisms part from? The superconducting plague? The Pak? The Pak are a result of eating a PLANT. That's it. They don't want to spread and take over all living creatures like the Flood do: They want to wipe everything out to stop it threatening their species.
Ringworld is a story about exploration, not about saving the galaxy (although it is also about saving the Ringworld itself when you get further on into the series).
[QUOTE=ElectricSquid;24414256]Go check out the TVtropes articles on Halo and the other sci-fi series for more info in general. It's a good site, and if you don't mind your favorite universe(s) getting holes shot through them, it's really cool.[/QUOTE]
You make valid points (and I love TVTropes, it's an awesome site), however you have to remember that EVERYTHING contains tropes. Absolutely EVERYTHING. And half of the tropes that exist are based on reality. Good people go bad, bad people sometimes have a turn of heart and stop the madness they've started. We see them as clichés in games and TV shows and books, but a lot of the time they're based on things that actually happen.
By the way, Ringworld and Mass Effect both kind of go AGAINST the idea of Humanity making it on their own. Mass Effect suggests that we were toyed with by an ancient, advanced race (maybe making us more intelligent?) and in Ringworld it turns out that we're a result of failed colonisation of Earth by the Pak and their Tree-of-Life crop.
And there's another problem itself: because now 'humanity being special', and 'humanity having been toyed with by intelligences greater than ours', have BOTH been done, no matter which way you do it: it's a trope.
If peter Jackson directs, yes.
[QUOTE=Billiam;24417119]Halo was bland, emotionally hollow, and generic in it's story.
IT was fun
Bioshock's story on the other hand was somewhat original and had an actual theme.[/QUOTE]
Personally I found it the other way. BioShock felt really hollow and unemotional to me because 99% of the interaction I had with people that I was supposed to care about was through a walkie-talkie system. When Atlas' 'family' got 'blown up' I was like, "... well... that sucks."
When Sgt. Johnson died in Halo 3 I was legitimately like: :saddowns:
[QUOTE=P0cket;24422481]But what I'm trying to say is that a story in a film flows differently than in a game like Halo. And a game like Halo, which is so focussed on combat, would end up being really repetitive on screen. Or if you cut down on combat, the film would be too short.
And then there's the problem with Masterchief having no face.
Halo's a good game but a subpar film would taint it's brand in general.[/QUOTE]
I agree, but that's exactly one of the things an idiot would do, just try to adapt the game as it is. And fail.
That may work with some creativity in some cases, but Halo has such a rich universe it would be easy to create an original story that can stand on it's own, introducing new people to it and showing something fresh to old audiences.
In fact I believe there is at least one fan film project going on that is doing exactly this.
[editline]04:32AM[/editline]
IMHO Bioshock was a load of crap with a good ending and an interesting premise. Everything in between... snore. It was very atmospheric though.
[QUOTE=Newbienice99;24415936]They'd blow everything up, save the day, and none of them die because they're too 'badass', or the only people to die are non-spartans. To me, at least, It's not that interesting to watch a movie where the heroes are in no real danger.[/QUOTE]
Two words. Halo Reach.
[QUOTE=Ghostz;24423841]Two words. Halo Reach.[/QUOTE]
Chances are he doesn't understand so let me explain.
All of the Spartans died on Reach, except for Master Chief (and supposedly some other spartans off on a planet called Onyx, it was in one of the books, I just haven't read it)
Halo: Legends never happened ok?
I don't care, I wouldn't see it.
[QUOTE=PeanutTHENINJA;24425331]Halo: Legends never happened ok?[/QUOTE]
Oh dear god, Halo: Legends was so, SO bad!
A Halo movie would be spectacular if it were done right. Believe it or not, Halo has an incredible story. You just have to go into the books and comics to get the details.
[QUOTE=Skyward;24425470]Oh dear god, Halo: Legends was so, SO bad![/QUOTE]
Agreed.
And while we're at it Indiana Jones Four never happened either
Why aliens, man? Why? WHY?!
There is a fourth? You must be dreaming.
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