• Rainbow 6 Patriots Targeted Demo Trailer
    60 replies, posted
[QUOTE=BeardyDuck;33126621]*not actual gameplay footage[/QUOTE] that doesn't stop it looking very awkward to play.
do we really need more generic controversial shooters filled with QTEs? this series used to be good
That was pretty cool, but god damn was that scenario atrociously awful.
I actually though the idea of holing down the trigger was pretty cool. Especially if that was a longer segment, and you had to press other buttons at the same time, and move around.
Makes no sense "not actual gameplay footage" but yet there's a trophy added in there. That's fucking dumb.
[QUOTE=gbtygfvyg;33131620]Makes no sense "not actual gameplay footage" but yet there's a trophy added in there. That's fucking dumb.[/QUOTE] That's just to make it seem more like an actual game, since it looks like it was all just one long pre-rendered cutscene with a user interface added to some parts.
The seeing through walls thing is fucking lame, and I hope they've removed that.
[QUOTE=simkas;33131678]That's just to make it seem more like an actual game, since it looks like it was all just one long pre-rendered cutscene with a user interface added to some parts.[/QUOTE] Yeah but if they're going to put a big not actual gameplay screen up there, why bother making it look more like a game anyway.
[QUOTE=l337k1ll4;33133065]Yeah but if they're going to put a big not actual gameplay screen up there, why bother making it look more like a game anyway.[/QUOTE] It's a concept idea, the devs were worried someone was going to leak the concept footage so they decided to just release it themselves and explain what it was all about so people didn't get the wrong ideas.
PRESS TRIANGLE TO RAPE BABY needs more QT sequences! looks stupid imo but whatever [editline]5th November 2011[/editline] [QUOTE=l337k1ll4;33133065]Yeah but if they're going to put a big not actual gameplay screen up there, why bother making it look more like a game anyway.[/QUOTE] these videos are made to get publisher funding and such
I thought it looked pretty fun. Even though no game would ever be or look as smooth as that. QT events can be forgiven if the cutscenes are good, which they were.
I'm not a fan of QTEs and the linearity, but the themes and intensity are good. Would be a fan if it was a little more freeform. Let's see how this pans out huh?
That demo made me feel more disturbed/sympathy for the victim then both the Airport scene/London scene in MW2 and MW3 combined.
[QUOTE=Canuhearmenow;33138903]That demo made me feel more disturbed/sympathy for the victim then both the Airport scene/London scene in MW2 and MW3 combined.[/QUOTE] In Modern Warfare it's herp derp we are the bad guys. In this you are the good guy but you are forced into a situation where you have no other choice.
I want, They could easily turn that into a game and my god i want it to have those tough decision moments When they shot the cops ! UGH man do want
No rainbow six game will ever be as good as Lockdown
This looks really...depressing. But also very emotionally engaging. Damn.
How to be a hero: Blow yourself up with the van. Stop terrorism.
[QUOTE=Ignhelper;33154334]How to be a hero: Blow yourself up with the van. Stop terrorism.[/QUOTE]He didn't want to die.
[QUOTE=Ignhelper;33154334]How to be a hero: Blow yourself up with the van. Stop terrorism.[/QUOTE] Risks -Everyone on the bridge -Wife and child -Self Also the dead man switch was a fake so it wouldn't have done anything anyways.
[QUOTE=Kiwi Bird;33152947]No rainbow six game will ever be as good as Lockdown[/QUOTE] Lockdown wasn't that good. The best one by far was Raven Shield.
I hope they tone down the overly futuristic crap though, leave that to ghost recon.
worst movie 2013
[QUOTE=BlackRainbow;33132304]The seeing through walls thing is fucking lame, and I hope they've removed that.[/QUOTE] they probably will with increased difficulty
I enjoyed [I]the fuck[/I] out of terrorist hunt on R6: vegas 2. Hoping for more of that.
After rewatching it I noticed I don't like the features as much. There seems to be too much QT events, even for stuff that would be fine without them. Next, the x-ray vision makes things maybe to easy. Even though I heard voice reminding me of Adam Jensen's VA, this isn't Deus Ex and being able to see through walls should be somehow explained. They don't appear to equipped with augments or sonar goggles.
hold x to complete game
[QUOTE=Marden;33167767]After rewatching it I noticed I don't like the features as much. There seems to be too much QT events, even for stuff that would be fine without them. Next, the x-ray vision makes things maybe to easy. Even though I heard voice reminding me of Adam Jensen's VA, this isn't Deus Ex and being able to see through walls should be somehow explained. They don't appear to equipped with augments or sonar goggles.[/QUOTE] It's probably basing off of what the teammates were seeing. For each enemy they saw, its uploaded to everyone's 'status' so they get their locations as well. The thing that bugged me was that to show a little bit of 'imperfection', they show the player taking a hit after he rappels down. Yet he shrugs it off and one-two shots every enemy. I know the real game's probably based off the Vegas-style gameplay, but it just seems really weird for them to show that.
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