I wish he would make Guts' sword from Berserk. Just a basic 6 or 7 foot long piece of thick steel with an edge strong enough to cut through a horse and it's rider.
I've wished for Guts dragon slayer greatsword from when i subbed to the channel, but its prop to a big task and weight that would go into it.
But again the Bleach stupid shape sword was something i' did not see coming. I can dream.
[QUOTE=a dumb bear;42756457]yeah cos a solid block of steel wouldn't be heavy as fuck to sling around[/QUOTE]
I think you're missing the point of a hammer.
[editline]6th November 2013[/editline]
He should really have put something on the inside, maybe mahogany or some other strong wood.
[QUOTE=Crimor;42769998]I think you're missing the point of a hammer.
[editline]6th November 2013[/editline]
He should really have put something on the inside, maybe mahogany or some other strong wood.[/QUOTE]
A hammer that small with that short of a handle would be useless if it weighed any more than it did.
At least Mjolnir's design can be justified since Thor can actually control the thing
I do remember one or two weapons that he made that looked like they could be used, though, like the zenith blade or whatever
[QUOTE=Trunk Monkay;42759735]Thats because all the weapons he's making have absolutely awful designs.[/QUOTE]
[QUOTE=Umbra Fidelis;42759613]I agree that many of his weapons are kinda shoddy, and that most would probably shatter in a fight. [b]However they are made purely for aesthetic purposes and nothing else[/b], also a hammer the size of that would be rediculous, i mean you wouldn't even be able to lift the damn thing. Which is why he made it hollow.[/QUOTE]
he made sokka's meteor sword and it looked like it could be used irl
[QUOTE=Zukriuchen;42770267]At least Mjolnir's design can be justified since Thor can actually control the thing
I do remember one or two weapons that he made that looked like they could be used, though, like the zenith blade or whatever[/QUOTE]
What about the cutlass he made for the Assassin's Creed 4 video? It looked like a pretty standard cutlass so I'm sure that could be used in a real sword fight.
[QUOTE=Crimor;42769998]I think you're missing the point of a hammer.
[editline]6th November 2013[/editline]
He should really have put something on the inside, maybe mahogany or some other strong wood.[/QUOTE]
i have a limited knowledge of wood but isnt mahogany heavy as shit? he said the hammer was gonna be 20 pounds, thats already pretty damn heavy for a weapon you're gonna be swinging around a lot
[QUOTE=Umbra Fidelis;42771252]blankquote[/QUOTE]
well yeah no shit but they're still completely shit weapon designs.
[QUOTE=J-Dude;42756387]This is about as disappointing as the Cpt. America shield he made, that wobbly, warped hunk of crap.[/QUOTE]
Yeah, that shield was garbage, I made one out of welded steel awhile ago, no idea why he thought it was a good idea to make it the way he did.
[URL=http://i.imgur.com/3CFAFgh.jpg][IMG]http://i.imgur.com/3CFAFghl.jpg[/IMG][/URL][URL=http://i.imgur.com/fPA1Ltw.jpg][IMG]http://i.imgur.com/fPA1Ltwl.jpg[/IMG][/URL]
And if you're gonna make a one piece shield, at least raise it properly, doesn't take more than about an hour and a half to make a round shield-sized dome by hand.
[QUOTE=RR_Raptor65;42771461]Yeah, that shield was garbage, I made one out of welded steel awhile ago, no idea why he thought it was a good idea to make it the way he did.
And if you're gonna make a one piece shield, at least raise it properly, doesn't take more than about an hour and a half to make a round shield-sized dome by hand.[/QUOTE]
Yeah that shield was a pretty big disappointment and it's best if Tony Swatton (Man at Arms) sticks to weapons and away from armour. All of his plate armour pieces look pretty sub-par.
Plate really isn't that hard to do once you get the basics, learning to properly raise a piece may take a little bit to get the hang of, but it's not all that difficult. Having the right hammers and stakes is important.
[QUOTE=RR_Raptor65;42771537]Plate really isn't that hard to do once you get the basics, learning to properly raise a piece may take a little bit to get the hang of, but it's not all that difficult. Having the right hammers and stakes is important.[/QUOTE]
Yes of course but most of his pieces barely resemble actual historical pieces and the anatomy of the armour pieces is weird.
[editline]6th November 2013[/editline]
I'm no armorer but aren't exquisite renaissance armour quite difficult to do? Hence the need and popularity of master armourers (e.g. Kunz Lochner) and royal armouries?
[QUOTE=Trunk Monkay;42771306]well yeah no shit but they're still completely shit weapon designs.[/QUOTE]
Perhaps. Also what do you mean by shit design? Do you mean how he treats the metal and construction or just how it looks?
[QUOTE=kimchimafia;42771566]Yes of course but most of his pieces barely resemble actual historical pieces and the anatomy of the armour pieces is weird.
[editline]6th November 2013[/editline]
I'm no armorer but aren't exquisite renaissance armour quite difficult to do? Hence the need and popularity of master armourers (e.g. Kunz Lochner) and royal armouries?[/QUOTE]
Well let me put it this way, the techniques to turn one single flat sheet of metal into something like a helmet are not often seen today. There are plenty of armourers out there who make very fine pieces, but they do so by welding several pieces together to appear as one.
The making of armour the traditional way is not difficult to do, and the result is superior to welding several pieces together, but you have to know how to do it. Personally I've had a much easier time making and using patterns for raised pieces as opposed to welded pieces.
The sort of high medieval armour you're thinking of isn't difficult to do but it is time consuming, you just need the knowledge to do it, an understanding of how the metal moves under your hammer and how the armour moves on/with a body.
[QUOTE=Umbra Fidelis;42771697]Perhaps. Also what do you mean by shit design? Do you mean how he treats the metal and construction or just how it looks?[/QUOTE]
He's referring to the shape of the weapons, most of them are BAD, very bad. His working and handling of the material is very good and he does know his stuff, Sokka's Meteor Sword really shows this, I can't stress enough how well made that sword is and how difficult it is to make a sword like that even without the meteor material, it's probably the best work he's done in the whole series.
[QUOTE=Trunk Monkay;42756513]did you miss the part where he said if it weren't hollow it would have weighed 200 pounds?[/QUOTE]
plus he said something about filling it up later for show where no one will be able to pick it up.
[QUOTE=Umbra Fidelis;42771697]Perhaps. Also what do you mean by shit design? Do you mean how he treats the metal and construction or just how it looks?[/QUOTE]
the original designs, not what he makes
they're fictional weapons that are made to look cool, not to be 100% functional.
[QUOTE=Zukriuchen;42771743]the original designs, not what he makes
they're fictional weapons that are made to look cool, not to be 100% functional.[/QUOTE]
They're as functional as they can be given the design of whatever it is he's making. Basically function follows form as much as it can.
[QUOTE=RR_Raptor65;42771724]Well let me put it this way, the techniques to turn one single flat sheet of metal into something like a helmet are not often seen today. There are plenty of armourers out there who make very fine pieces, but they do so by welding several pieces together to appear as one.
The making of armour the traditional way is not difficult to do, and the result is superior to welding several pieces together, but you have to know how to do it. Personally I've had a much easier time making and using patterns for raised pieces as opposed to welded pieces.
The sort of high medieval armour you're thinking of isn't difficult to do but it is time consuming, you just need the knowledge to do it, an understanding of how the metal moves under your hammer and how the armour moves on/with a body.[/QUOTE]
Well said but I would also like to add that an armourer should at least have handled real historical pieces to further understand how they've worked. All the 'master armourers' that I know about today usually have a strong connection to a museum (e.g. Jeff Wasson and the Metropolitan Museum of Art) or worked as a curator/curator assistant (e.g. Jiri Klepac). Also yeah, the differences I've seen between a sallet that was made from welding several pieces vs the same helmet that was raised from a single piece of steel are astounding.
[editline]6th November 2013[/editline]
bonus points if the armourer has a strong connection with someone (like Tobias Capwell) who's not only very knowledgeable about medieval armour but also heavily uses them for jousting and tournaments.
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