[QUOTE=Ager O'Eggers;52343194]I bet most interactions will be limited to Positive / Negative / Sarcastic / Sex.[/QUOTE]
A dedicated button for sex sounds pretty good to me.
This honestly looks underwhelming. Fancy graphics, now we know where Bioware's budget and all went, but beyond being in a 'fuck you' mech suit and free flight, it's not really blowing me away at all.
[QUOTE=Svinnik;52342901]resounding meh, this is a destiny clone. Knowing how Bioware's recent games have gone, it'll have a shit story with tons of "progressive" elements thrown in to virtue signal.[/QUOTE]
reeee blacks and lesbians in my games
[highlight](User was banned for this post ("Meme Reply" - Kiwi))[/highlight]
[QUOTE=Camdude90;52343321]reeee blacks and lesbians in my games[/QUOTE]
im ok with blacks and lesbians in my games, not for the sole purpose of them being black and lesbian to have the corporate execs tick a checkbox for diversity
[editline]11th June 2017[/editline]
want a good game with a good lesbian character? last of us
want a game with shitty sjw ideas of what an lgbtq character is? play inquisition
[QUOTE=Wii60;52343087]im usually very anti-bioware and i was blown away by the demo[/QUOTE]
It looks like a Destiny ripoff with a heavily doctored trailer, reminds me a hell of a lot of The Division.
I don't get when you guys are getting the Distiny comparisons since it reminded me more of Lost planet.
[QUOTE=Svinnik;52342901]resounding meh, this is a destiny clone. Knowing how Bioware's recent games have gone, it'll have a shit story with tons of "progressive" elements thrown in to virtue signal.[/QUOTE]
My brother's a good fan of the Mass Effect series, and he's pretty progressive himself.
Even he thinks what Bioware did with Andromeda was fucking terrible that he abandoned the game outright
[QUOTE=kilerabv;52343419]I don't get when you guys are getting the Distiny comparisons since it reminded me more of Lost planet.[/QUOTE]
A sci-fi RPG where humanity's living isolated and in danger from alien threats outside the walls of some capital city, with shooter gameplay that encourages different setups and roles for co-op play. The gameplay's pretty much a mixture of Andromeda with Destiny and The Division.
[QUOTE=Ager O'Eggers;52343194]I bet most interactions will be limited to Positive / Negative / Sarcastic / Sex.[/QUOTE]
tbh just have an entirely different story based solely around sex only players
Just wait until release and if it slips by without attracting a media shitstorm on the scale of Andromeda & reviews well you could probably pick it up then...
[QUOTE=Egevened;52343362]im ok with blacks and lesbians in my games, not for the sole purpose of them being black and lesbian to have the corporate execs tick a checkbox for diversity
[editline]11th June 2017[/editline]
want a good game with a good lesbian character? last of us
want a game with shitty sjw ideas of what an lgbtq character is? play inquisition[/QUOTE]
[QUOTE]Show, don't tell.[/QUOTE]
Characters should exist because plot and context demand it, not some whiteboard marketing checkbox requires it, and nothing about them should be defined by a political mandate and pandering position.
[QUOTE=Egevened;52343362]im ok with blacks and lesbians in my games[/QUOTE]
Alright, okay, I understand where you're coming from
but you couldn't have fucked up more on your wording on this.
This is absolutely one of the most generic, uninspired AAA games I have ever seen and I am being completely sincere when I say that I cannot understand how someone can be so excited for what they've shown.
The gameplay looks boring and generic, the tech design looks boring and generic, the enemy design looks boring and generic, and the world design looks boring and generic. The graphical fidelity and object density is nice (though I don't think it should at all be trusted as representative of the final product), but that doesn't mean anything when the entire game is creatively bankrupt.
[QUOTE=Camdude90;52343321]reeee blacks and lesbians in my games[/QUOTE]
Fuck off with that.
In Bioware games, a persons skin color and sexuality defines the character. They are not a real character, they are a checklist. Look at Fallout NV for a real gay character who is written like an actual person or for black characters that are written like any other character. Now compare there to a bioware character which shoehorns their sexuality everywhere they can in the conversation. It's like how South Park has a black character named Token to play off the fact that modern media shoehorns black people into a white group of people in order to be "diverse". Every LGBT character in a recent bioware game could be named Token because that's all they are.
I don't care about black or LGBT characters in my games. I play video games for the story, and if there's a character that's black or LGBT, all I care about is how well they are written. I'm sorry that you fall for the blatant pandering that Bioware does and I hope you actually realize how badly Bioware treats minority characters by writing them like this.
[QUOTE=DOG-GY;52343259]i dont get what yall are bitching about the commentary was like 80% how normal people talk
anyway game looks cool but that doesnt mean anything.[/QUOTE]
if you think that's how normal people talk I'm pretty sure you've never actually talked to a human being before
[editline]11th June 2017[/editline]
In fact I'm 80% sure you're from another planet
It's a real shame to see Bioware go with another one of these Division/Destiny shoot-and-loot games. It could end up being solid, and I actually sort of like Destiny on its own, but I was really looking forward to a new IP in the vein of Dragon Age or Mass Effect, a new series for singleplayer storytelling.
[editline]11th June 2017[/editline]
[QUOTE=J!NX;52343613]if you think that's how normal people talk I'm pretty sure you've never actually talked to a human being before
[editline]11th June 2017[/editline]
In fact I'm 80% sure you're from another planet[/QUOTE]
It sounds like what my coworkers sound like when they play games.
Let's just burst the bubble of all the people who thinks this is going to look anything like this at launch, it's a bunch of scripted malarkey dressed in nice looking lies.
They've been doing this for years, it's even the same narration almost copied directly from The Division & Wildlands previews. Skip to 4:31.
[media]https://www.youtube.com/watch?v=xNter0oEYxc&[/media]
Don't take most things that come out of big budget studios seriously when it comes to E3, if it looks too good to be true. It probably is.
This is Bioware though, not Ubisoft
[editline]11th June 2017[/editline]
[sp]it'll look even worse[/sp]
[QUOTE=J!NX;52343613]if you think that's how normal people talk I'm pretty sure you've never actually talked to a human being before
[editline]11th June 2017[/editline]
In fact I'm 80% sure you're from another planet[/QUOTE]
"lets wait to do that with kim" "yea god knows he needs the xp"
whew boy i really had to change a lot to make it normal
It looks kinda neat but it looks like the least Biowareish Bioware game I've ever seen. Like you could have told me literally anyone else made it and I would believe it. Sorta disappointing they are making it just kind of like a Destiny clone with its (seemingly) multiplayer focus.
Not factoring in Andromeda since that wasn't made by the main team, their style of game seemed to have gotten a bit better with Inquisition despite its issues, so to see them just eschew what I recognized them for is kinda lame.
I don't expect the visuals to look like that at launch, but I will for now take the trailer at face value and say it looks really good visually. If they can manage to keep it looking like that near launch that'll be cool
[QUOTE=kilerabv;52343419]I don't get when you guys are getting the Distiny comparisons since it reminded me more of Lost planet.[/QUOTE]
Lost Planet 2?
The Lost Planet games are defined by 2 central themes. 1) Lots of snow and 2) Big ass bugs. I didn't really see either.
[QUOTE=DOG-GY;52343824]"lets wait to do that with kim" "yea god knows he needs the xp"
whew boy i really had to change a lot to make it normal[/QUOTE]
Normal people would communicate like normal people, and have actual conversations. It's literally impossible for a presentation to do this because they're stuck with talking the way they do, with their thumbs up their ass.
I have no idea what players you've talked to online (clearly the worlds most boring people) but no one I've met has had such a stale personality and such perfectly clear mic quality... almost as if this was recorded huh.
[editline]11th June 2017[/editline]
I'd believe it more if someone joined the game in the scripted presentation and started screaming over the mic and then everyone just tells them to shut the fuck up
that or made a caustic joke about Kim only playing while drunk
now THATS accurate
please leave scripted 'player to player dialogue' out of presentations. it sounds wickedly stupid and doesn't tell me anything about the game at all.
your opinion man etc you really sound like you [I]want[/I] to have a problem over something so banal
they want to show the extents of player interaction as efficiently as possible and it may surprise you that the way many companies will choose to do this is gonna be scripted players talking to each other. you can either do it inoffensively like this or fuckin terrible like the division or that pirate game. who cares in the end
[QUOTE=DOG-GY;52344041]your opinion man etc you really sound like you [I]want[/I] to have a problem over something so banal
they want to show the extents of player interaction as efficiently as possible and it may surprise you that the way many companies will choose to do this is gonna be scripted players talking to each other. you can either do it inoffensively like this or fuckin terrible like the division or that pirate game. who cares in the end[/QUOTE]
because I'd rather see the game and its features
all that the trailer showed me was an insanely generic game with absolutely nothing interesting in it at all
I didn't learn anything important about the game at all
[editline]11th June 2017[/editline]
I already know what a microphone is capable of. If they wanted to show the extent or enhance player player interactivity they should have shown off a gesture menu that allowed people to point shit out. they could have added in player-speak, at least a very small amount of it, to that if they really wanted to and I'd be ok with that because it'd show something that's actually a part of the game.
a microphone in a game isn't a feature in a game believe it or not. It's existed since ancient history by now. Literally nothing new. We've seen it in almost every online game that's existed for more than a decade now.
I guess I should be more amazed that a game in 2017 has a mic feature though because apparently this is something that [I]we've never seen before[/I]
Nice graphics. Looks massively generic though.
[QUOTE=J!NX;52344047]because I'd rather see the game and its features
all that the trailer showed me was an insanely generic game with absolutely nothing interesting in it at all
[B]I didn't learn anything important about the game at all[/B]
[/QUOTE]
I'd agree with you if that stuff was more in your face but it really was a miniscule part of that trailer. You're talking as if they dedicated a huge portion of it to that dialogue but the majority of it was showing you the core of its gameplay, like the combat, the exploration, how you'd assemble your friends together, the random storms, the hub world, the dialogue with NPC's, getting quests, etc.
They showed you plenty of it. Whether or not you like it is a seperate thing entirely obviously, but I can't say I really see why the fake voice chatting bothers you that much here.
[editline]11th June 2017[/editline]
Also no one is saying you should be excited about microphone features. People are saying you're getting way too upset about something that was barely in the trailer.
It's not like I'm literally fuming about it IRL
it's that I think it's a waste of time and not really needed because almost everyone under the sun should know by now how to tell someone to assemble. They just sorta slow the gameplay down by randomly stopping to say a line of dialogue that could be replaced by talking about the game itself or actually showing something interesting. They could have also shown way more of the game.
if they wanted to impress me with player interaction they could have added the exact coop features that I really never see in games, stuff like portal 2 had.
The gameplay they do show is really dull and they just sorta immediately kill every target like nothing. There wasn't really anything to write home about.
the voice chat actually did tell a number of important things (or it is used to highlight them) like:
you can explore asynchronously, waiting to come back to an area with friends
the mechs are meant to be upgradable, and you can easily swap out gear as you choose your mech in the city
equipable weapons
friends can smoothly be invited to your sessions in progress
they used voice chat to highlight how loot is shared
the players werent sure if an event happening was mission tied, giving the viewer a sense of how world events and missions work
etc
I'd simply far rather watch a 6 minute video of someone actually talking about the game and player interactions than scripted interactions because I'd get a far better impression by someone talking about their actual experiences with beta-players and talking about the game
[QUOTE=DOG-GY;52344127]the voice chat actually did tell a number of important things (or it is used to highlight them) like:
you can explore asynchronously, waiting to come back to an area with friends
the mechs are meant to be upgradable, and you can easily swap out gear as you choose your mech in the city
equipable weapons[/QUOTE]
I'm really glad they showed us that then, instead of using scripted dialogue they showed us how cool the upgrades were and how they wo-
wait a minute no they didn't
Don't you agree it would have been nice to have a tiny glimpse of how to upgrade something? This dialogue legit didn't tell me how effective the system is. For all I know it could be no better than a really bad crafting game.
The trailer quite makes me assume that they didn't show that much off because it doesn't have that much to show off, like they're trying a reverse no-mans-sky.
[QUOTE=J!NX;52344123]It's not like I'm literally fuming about it IRL
it's that I think it's a waste of time and not really needed because almost everyone under the sun should know by now how to tell someone to assemble. They just sorta slow the gameplay down by randomly stopping to say a line of dialogue that could be replaced by talking about the game itself or actually showing something interesting. They could have also shown way more of the game.
if they wanted to impress me with player interaction they could have added the exact coop features that I really never see in games, stuff like portal 2 had.
The gameplay they do show is really dull and they just sorta immediately kill every target like nothing. There wasn't really anything to write home about.[/QUOTE]
I didn't say you were fuming about it, but I definitely feel like you're overblowing it.
They didn't really slow the gameplay down since the dialogue was usually happening while they're doing stuff except when players appeared, which they probably would have already had them stand there for a second in the first place to show off their armor or something.
They showed you a lot of the important bits of the game and how its gonna play, but if the game is boring from the start that's not gonna suddenly make it more interesting if the core is already not that interesting.
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