• Mess Defect
    162 replies, posted
[QUOTE=Rapist;51894430]this is uh ME1? isn't it?[/QUOTE] It baffles me that KOTOR had better voice acting despite it being much older and still when BW was young.
[QUOTE=Rapist;51894430]this is uh ME1? isn't it?[/QUOTE] I don't even remember, I guess it must be here is one from me3 [video=youtube;VpooE7C8Xs8]http://www.youtube.com/watch?v=VpooE7C8Xs8[/video]
The other thing I cannot stand is the vacant goofy look and smile on Fem Ryder's face. It's like there's nothing behind the eyes. Not to mention the childlike voice acting. It's so [I]bad.[/I]
[QUOTE=Ganerumo;51894458]While resorting to [I]ANCIENT EVIL[/I] as the antagonist of a sci-fi series and calling them after greek/judeo-christian myths is as lazy as it gets, I'd like to point out that things being called afterlife or purgatory does make sense in universe, due to how the translators work. The translators use a database built and conceived by linguists of this specific species, designed specifically for inter-species dialog. It's such common practice that even batarians, an isolationist and xenophobic species, are still willing to provide these despite being practically closed to all outside contact. Those databases having equivalences and synonyms for such generic concepts as purgatory and the afterlife is not exactly out of the question. It doesn't mean those two nightclubs are literally called that for everyone who goes there and looks at the big fat holographic billboards.[/QUOTE] I guess this does tie into the whole universal translator thing, and how accurate meaning translations between two different languages could end up being completely incomparable when translated literally, not to mention cases of races having completely incompatible styles of logic.
I just put a pre-order down before I saw this footage. I have some regrets.
[QUOTE=DepDirkson;51894644]I just put a pre-order down before I saw this footage. I have some regrets.[/QUOTE] Cancel the pre-order then
[QUOTE=DepDirkson;51894644]I just put a pre-order down before I saw this footage. I have some regrets.[/QUOTE] you're welcome
[QUOTE=genkaz92;51894506]I guess this does tie into the whole universal translator thing, and how accurate meaning translations between two different languages could end up being completely incomparable when translated literally, not to mention cases of races having completely incompatible styles of logic.[/QUOTE] Not to mention that Translators don't even cover [I]all[/I] the languages of one specific species, not by default. This is evidenced by the fact Tali eventually upgrades her own translation software to cover all human languages, implying only a handful of languages (if not only one) were initially available for translation. [url=http://masseffect.wikia.com/wiki/Shadow_Broker_Dossiers/Tali'Zorah_vas_Neema]The shadow broker DLC[/url] has a lot of cool info like that. A lot of really funny shit too.
[QUOTE=TheJoey;51894766]you're welcome[/QUOTE] Based user TheJoey saving my life
[QUOTE=DepDirkson;51894844]Based user TheJoey saving my life[/QUOTE] just saving your wallet.
[QUOTE=Destroyox;51894379]I've always hated it. Also for a game that is praised for characters there sure are a lot of boring characters that aren't memorable. Does anyone remember anything about Jacob, Mornith, Grunt, or Thane outside of quests?[/QUOTE] You can't talk shit about Grunt or Thane. [editline]1st March 2017[/editline] [QUOTE=J!NX;51894469]I don't even remember, I guess it must be here is one from me3 [video=youtube;VpooE7C8Xs8]http://www.youtube.com/watch?v=VpooE7C8Xs8[/video][/QUOTE] That's one completely minor scene that's written in reference to how cheesy the original one was. You're gonna have to do a lot better than that. Actually, ME3 characters are really solid, and that's a fact. Edit: actually I'll get back on that below.
[QUOTE=Loadingue;51895250]Actually, ME3 characters are really solid, and that's a fact.[/QUOTE] cortez.
[QUOTE=Destroyox;51894379]I've always hated it. Also for a game that is praised for characters there sure are a lot of boring characters that aren't memorable. Does anyone remember anything about Jacob, Mornith, Grunt, or Thane outside of quests?[/QUOTE] I do, because its actually easy if you paid even a slight bit of attention. The wanna be badass, who has severe daddy issues. The runaway asari, who can kill you while doing the space sex, because she has a rare genetic disease. She knows this and revels in it. Believes herself to be a god because of it. Has daddy/mommy issues. The dad who doesnt want his son to follow in his footsteps, because he want him to have a better future for him. Dead wife because he pissed off the wrong people leading him on years of revenge and abandoning said son because of it. After the quest its pretty much a redemption story for him. Serves as a bit of exposition for his race, but so did Tali and Garrus when they first showed up. He is the daddy issues. Finally, we have the litearal krogan baby who is an adorable child in big walking tank form. Dont talk shit about him, yo. Only person on your crew without parental issues. Granted if you hated the game and found it boring, I dont expect you to remember anything, but calling the characters forgetable is debatable at best.
[QUOTE=genkaz92;51894506]I guess this does tie into the whole universal translator thing, and how accurate meaning translations between two different languages could end up being completely incomparable when translated literally, not to mention cases of races having completely incompatible styles of logic.[/QUOTE] [URL="http://www.startrek.com/article/one-trek-mind-deciphering-darmok"]I'd like to direct[/URL] everyone to a [URL="http://memory-alpha.wikia.com/wiki/Darmok_(episode)"]great episode of Star trek[/URL] tl;dr [QUOTE]Picard is captured, then trapped on a planet with an alien captain who speaks a metaphorical language incompatible with the universal translator. They must learn to communicate with each other before a deadly planetary beast overwhelms them.[/QUOTE] Universal translators are cool but confusing thingd
darmok is a legit fantastic episode even if the concept falls apart as soon as you give it some actual thought
[QUOTE=kilerabv;51895373]I do, because its actually easy if you paid even a slight bit of attention. The wanna be badass, who has severe daddy issues. The runaway asari, who can kill you while doing the space sex, because she has a rare genetic disease. She knows this and revels in it. Believes herself to be a god because of it. Has daddy/mommy issues. The dad who doesnt want his son to follow in his footsteps, because he want him to have a better future for him. Dead wife because he pissed off the wrong people leading him on years of revenge and abandoning said son because of it. After the quest its pretty much a redemption story for him. Serves as a bit of exposition for his race, but so did Tali and Garrus when they first showed up. He is the daddy issues. Finally, we have the litearal krogan baby who is an adorable child in big walking tank form. Dont talk shit about him, yo. Only person on your crew without parental issues. Granted if you hated the game and found it boring, I dont expect you to remember anything, but calling the characters forgetable is debatable at best.[/QUOTE] That doesn't really argue my criticism though. All of that exposition is in quests if I remember, none of the conversations really add all that much. Compare this to Wrex and Garrus' conversations on the Normandy which really flesh them out, along with their random quips. The fact that 75% of the characters are just "DADDY ISSUES" doesn't scream good writing to me. If I remember in ME1 Garrus was the only one who talks about parental issues, except maybe Kaidan. But then again I've never talked to that dork once so I could care less. Also I don't hate all the characters in 2. Garrus, Tali, Mordin, and Legion are all really good. There's just tons of filler characters who should've been removed or modified.
[QUOTE=TheJoey;51895310]cortez.[/QUOTE] Nah, Cortez is okay. I just realized that there [I]are[/I] some problems with characters in ME3, but I can name them all right here: - Legion and the Geth: magically changed their opinion on consensus (from ME2) and decide to achieve individuality instead for no reason at all other than "I heard it's cool". - The Quarian admirals: each was very different in ME2: they had their own goals, their own plans, their own ambitions, and none of the admirals was really black or white. Now all of a sudden everyone except Han'Gerrel has turned 100% nice and helpful, while Han'Gerrel has become a massive dick who hates everything. - The Illusive Man: pretty much the same as above: in ME2, his goals and ambitions are unclear, he's very hard to see through. From the very beginning of ME3, he's turned completely evil and doesn't even hide it. So yeah, everything else in ME3 was solid though, character-wise. [editline]1st March 2017[/editline] Starchild doesn't even qualify as a character.
[QUOTE=Loadingue;51895443]Nah, Cortez is okay. I just realized that there [I]are[/I] some problems with characters in ME3, but I can name them all right here: - Legion and the Geth: magically changed their opinion on consensus (from ME2) and decide to achieve individuality instead for no reason at all other than "I heard it's cool". - The Quarian admirals: each was very different in ME2: they had their own goals, their own plans, their own ambitions, and none of the admirals was really black or white. Now all of a sudden everyone except Han'Gerrel has turned 100% nice and helpful, while Han'Gerrel has become a massive dick who hates everything. - The Illusive Man: pretty much the same as above: in ME2, his goals and ambitions are unclear, he's very hard to see through. From the very beginning of ME3, he's turned completely evil and doesn't even hide it. So yeah, everything else in ME3 was solid though, character-wise. [editline]1st March 2017[/editline] Starchild doesn't even qualify as a character.[/QUOTE] You forgot everyone's favorite Original the Character, Kai-Leng.
[QUOTE=Bigfoot;51895467]You forgot everyone's favorite Original the Character, Kai-Leng.[/QUOTE] Well you've got me right Kai Leng is so forgettable that I had forgotten him. Anyway... in short: everything bad about the writing in ME3 relates to either Cerberus, the Quarian/Geth arc, or the ending.
I almost want to get this game for how bad it looks.
[QUOTE=Destroyox;51895438]That doesn't really argue my criticism though. All of that exposition is in quests if I remember, none of the conversations really add all that much. Compare this to Wrex and Garrus' conversations on the Normandy which really flesh them out, along with their random quips. The fact that 75% of the characters are just "DADDY ISSUES" doesn't scream good writing to me. If I remember in ME1 Garrus was the only one who talks about parental issues, except maybe Kaidan. But then again I've never talked to that dork once so I could care less. Also I don't hate all the characters in 2. Garrus, Tali, Mordin, and Legion are all really good. There's just tons of filler characters who should've been removed or modified.[/QUOTE] I'm arguing the forgetable part mainly. I'm trying to say that the main cast, your crew, is anything but. But maybe you and I have different definitions of forgetable. To me a character has to have no defining features at all to be forgetable. Not good or bad. If they are badly written, I'd still remember them. To be really forgetable, they have to be wtitten absurdly boringly. I'm really not getting how their backstory being tied to their missions is a negative however. They start with things about themselves, which is also a buildup to the mission. They say something more during said mission and the rest you get after its done because they feel they can trust you and open up to you, since you did them a favor. I'll agree with you that daddy issues isnt the best for almost everyone in your crew, but I think the aim was to showcase that Shepard is kinda this new parental figure to many of them. Its why they would gladly follow them to hell and back. Shepard is meant to be this extrememly charismatic leader (has to be, if he is able to [sp]talk Saren into shooting himself[/sp]). And the crew seeing them fix whatever issues they have and see Shepard as a kinda father/mother figure adds to that. Less "This is my new dad/mom." more "This person helped me with some really rough shit in my life. I'll follow their example/see them as a role model" Thats the impression I got from it at least.
[QUOTE=TheJoey;51895310]cortez.[/QUOTE] He had a solid landing.
Have they ever shown the male shep, i mean PBJ in a video?
[QUOTE=rndgenerator;51895595]Have they ever shown the male shep, i mean PBJ in a video?[/QUOTE] Probably want to push the fem Ryder as canon. You'd think they'd make her model look decent at least, but nah.
[QUOTE=Bigfoot;51895467]You forgot everyone's favorite Original the Character, Kai-Leng.[/QUOTE] A man so evil, so bad that he ate Anderson's cereal to fuck with them. Because he was an adrenaline junkie and enjoyed being where he was.
In a world in which the Witcher 3 exists I really don't think Bioware can keep getting away with this shit.
[QUOTE=RainbowStalin;51896025]In a world in which the Witcher 3 exists I really don't think Bioware can keep getting away with this shit.[/QUOTE] In a world where BioWare and EA have spent enormous amounts of money marketing this game to every games journalism vampire not nailed down they will most certainly get away with this shit, just not as much as they did before. This is the same world where people Super Salty Salt Mine of Butthurtia about Fallout 4 will line up in droves to buy TES VI like Fry in a tie-dye shirt. Until people learn impulse control and to make up their own mind consciously, this will continue to be the level of quality of content you get for interactive entertainment, which has become untenably expensive to make after a certain point.
[QUOTE=Jackald;51895976]The writers gave up on using their own internal consistency a long time ago. ME1 shields: Reduces the mass of incoming objects to reduce the damage done ME2 shields: Acts as a physical barrier that just sort of fucking protects you. Stop asking questions, nerd. ME3 shields: peewwww pewww laserrrrrrrrs[/QUOTE] You remember wrong. The [url=http://masseffect.wikia.com/wiki/Kinetic_barrier#Kinetic_Barriers_.28.22Shields.22.29]codex[/url] says shields are basically just magnetic fields that keep projectiles away from the user, which is made possible without knocking shit over all around you by the fact projectiles fired from mass accelerators are stupidly light due to the mass effect fields around them. It doesn't change the weight of incoming projectiles, it simply pushes them away until it runs out of juice. And the codex is the same in all games.
[QUOTE=kilerabv;51895632]Probably want to push the fem Ryder as canon. You'd think they'd make her model look decent at least, but nah.[/QUOTE] and fix her placement in cutscenes. probably why her punch doesn't connect, why the krogan doesn't grab her hand in the far shot, and why in the closeup shot her wrist is completely disconnected. she's using the male protag's placement but her model has different proportions. the male version of the krogan shot has been shown too and the krogan grabs his hand correctly, and his wrist doesn't look as broken. i don't wanna air out some sort of superiority here but this shit was an easy fix for a retard like myself using source film maker and model editor. so basically, a rookie problem they should have at least fixed in the final cut of videos made to advertise the game. [editline]1st March 2017[/editline] [QUOTE=Loadingue;51895443]Nah, Cortez is okay.[/QUOTE] please describe cortez's character without describing his job, physical appearance or his sexuality.
[QUOTE=TheJoey;51896549]i don't wanna air out some sort of superiority here but this shit was an easy fix for a retard like myself using source film maker and model editor. so basically, a rookie problem they should have at least fixed in the final cut of videos made to advertise the game.[/QUOTE] This and Dragon Age Inquisition's.. questionable animation in cutscenes makes me think they're being given way too much budget for triple-A current generation games and not enough talent to make use of it properly.
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