[QUOTE=Breeninater;38822495]Apparently not. Any idea how to put up images from Dropbox? It seems to have changed and I'm unfamiliar with it.[/QUOTE]
They're all on private except for the walkcycle. Just reupload them to an image host.
Anyway, the walk cycle:
The character is very flat looking- besides a line of action and some lines on the sphere, everything is just outlined with no consideration of their volume.
[img]http://jeroenarendsen.nl/pics/Gesture-drawing.jpg[/img]
These thingies are more what you're going for before you add any details. They'll help you see how to rotate things more. They'll also appear to have more depth because you'll be using ellipses rather than lines to indicate boundaries. I think this is really needed where the hoodie meets the pants.
The ear seems a little big. I think it supposed to start at the eyeline and go down until where the nose meets the face.
The pose seems a little stiff. The limbs don't move very far, and the shoulders and hips don't swivel.
You seem to be petting your lines in a few frames.
The left foot's path as it's coming forward seems a bit spastic. It's moving back a bit.
[QUOTE=Krinkels;38822710]They're all on private except for the walkcycle. Just reupload them to an image host.
Anyway, the walk cycle:
The character is very flat looking- besides a line of action and some lines on the sphere, everything is just outlined with no consideration of their volume.
[img]http://jeroenarendsen.nl/pics/Gesture-drawing.jpg[/img]
These thingies are more what you're going for before you add any details. They'll help you see how to rotate things more. They'll also appear to have more depth because you'll be using ellipses rather than lines to indicate boundaries. I think this is really needed where the hoodie meets the pants.
The ear seems a little big. I think it supposed to start at the eyeline and go down until where the nose meets the face.
The pose seems a little stiff. The limbs don't move very far, and the shoulders and hips don't swivel.
You seem to be petting your lines in a few frames.
The left foot's path as it's coming forward seems a bit spastic. It's moving back a bit.[/QUOTE]
I expected some feedback but not so quick and in such detail. Thank you very much.
[IMG]http://i.imgur.com/s5KFl.jpg[/IMG]
had some fun with india ink and hands :3
[QUOTE=Maloof?;38821577]This reminds me a lot of the sort of thing I used to do
[IMG]http://fc07.deviantart.net/fs71/f/2010/073/9/f/Lighthouse_WIP_by_MalooF.png[/IMG]
Only yours is much better! You've captured the form of the mountains great, and the shape of the forest is awesome.
The flat tones and heavy use of single colours in your painting is what I think it lacking. Something I'm trying a lot more recently is just picking a bunch of differing tones and saturation levels of those tones and throwing them in to add some 'tonal noise' to whatever it is I'm painting. For instance, if you're painting a rocky cliff, try not just using one greyish-brown colour but a bunch of brush strokes with slightly different tones. Maybe a bit of a blue hint here, maybe a slightly redder hint here. Don't be afraid of having visible brush strokes!
For quick colour selection in Photoshop, hold Ctrl+Shift and click the right mouse button (or whatever right-clicks on your tablet pen). Continue holding ctrl+shift to keep this colour picker visible. You can hold space to 'free' the mouse cursor and allow you to move it between the hue bar and the value/saturation box.
I would suggest grabbing some images of other people's environments and really looking at each part of them; how does the artists paint that road? How does he paint that mountain?
Don't forget the usefulness of photostudies! Find a nice environment photo and try to copy it. Don't dally on the details so much at the moment, just try to copy the big shapes and the way light and colour works. And if you can, look back and closely observe why the colour has happened.
Doing some quick reading on how light and shadow works can help as well!
Finally, I'd suggest checking out this [URL="http://www.youtube.com/user/FZDSCHOOL/videos?view=0"]youtube channel and looking at some of the environmental stuff[/URL]
[editline]14th December 2012[/editline]
I disagree; I don't see the point in saving as a big old PNG for something as trivial and file-size-sensitive as web posting. If you want a near-lossless image just make sure you resize the image yourself in Photoshop instead of getting the imagehost to resize it for you, and try uploading to a host that doesn't process the image unnecessarily.[/QUOTE]
a very informative and helpful post. I like how you say my current stuff looks a lot like how you started because it's your stuff that made me want to try out digital painting in the first place :v:
I'm definitely starting to look around at other landscapes and the like to help me with light and colors now. those have always been hard for me, and I even got close to failing an art class in college because of it.
[QUOTE=StupidUsername67;38823195]a very informative and helpful post. I like how you say my current stuff looks a lot like how you started because it's your stuff that made me want to try out digital painting in the first place :v:[/QUOTE]
My face just exploded
=D
[QUOTE=StupidUsername67;38823195]
I'm definitely starting to look around at other landscapes and the like to help me with light and colors now. those have always been hard for me, and I even got close to failing an art class in college because of it.[/QUOTE]
I'm not sure of any good concise sources at the moment about light and colour, but if I come across any I'll try to remember to send them your way. I found one on DA a while back but with unprofessional sources like that it can be risky; I came across one the other day on the front page of DA that was, unfortunately, really inaccurate.
Some of those drawings I said I would post ages ago
[IMG]http://dl.dropbox.com/u/83454840/Images/House1.jpg[/IMG]
[IMG]http://dl.dropbox.com/u/83454840/Images/House2.jpg[/IMG]
[editline]14th December 2012[/editline]
lines are so easy on paper and so hard on a tablet golly
[img]http://25.media.tumblr.com/9dee21cbfd16912c285b3f6b51ed4def/tumblr_mf09v10qnR1rv1nxto1_1280.jpg[/img]
Finish'd. I have a to use a reference for this because I suck hard at space(like) helmets. I hope I got the face structures right.
[QUOTE=iliketokill;38822873][IMG]http://i.imgur.com/s5KFl.jpg[/IMG]
had some fun with india ink and hands :3[/QUOTE]
thats cool
My kid brother's an adventure time fan, so I bought him the adventure time activity journal thing and the DS game for christmas
I made him this as a sort of 'christmas card'
[IMG]http://i.imgur.com/97iuNl.jpg[/IMG]
im working on a portrait of fassbender
[img]https://dl.dropbox.com/u/13290261/20121213_211605.jpg[/img]
worked on the eye a bit, stepped back, and realized it looks like nic cage TT__TT
[editline]14th December 2012[/editline]
charcoal sucks cock in hell!
Did a splintercell-ish girlie sketch last night.
[IMG]http://fc00.deviantart.net/fs70/i/2012/349/4/a/evening_sketch_by_skoparov-d5o01r1.png[/IMG]
[QUOTE=kevlar jens;38824807]im working on a portrait of fassbender
[img]https://dl.dropbox.com/u/13290261/20121213_211605.jpg[/img]
worked on the eye a bit, stepped back, and realized it looks like nic cage TT__TT
[editline]14th December 2012[/editline]
charcoal sucks cock in hell![/QUOTE]
That'd be impressive if it wasn't gridded and if the ref wasn't pinned a centimetre from your drawing surface, as it is I don't know why you'd even bother doing it
[QUOTE=MakoSkyDub;38825892]That'd be impressive if it wasn't gridded and if the ref wasn't pinned a centimetre from your drawing surface, as it is I don't know why you'd even bother doing it[/QUOTE]
I don't get it, why?
Because it's as close to tracing it as you can get without tracing it? It's barely art it's like connect the dots or some shit
[QUOTE=MakoSkyDub;38826872]Because it's as close to tracing it as you can get without tracing it? It's barely art it's like connect the dots or some shit[/QUOTE]
I must say his connected dots look really good
[QUOTE=MakoSkyDub;38826872]Because it's as close to tracing it as you can get without tracing it? It's barely art it's like connect the dots or some shit[/QUOTE]
i think that's taking it a bit too far
[QUOTE=MakoSkyDub;38825892]That'd be impressive if it wasn't gridded and if the ref wasn't pinned a centimetre from your drawing surface, as it is I don't know why you'd even bother doing it[/QUOTE]
why wouldnt i keep the ref close??? i constantly need to consult it. sometimes moving my tool along with how i move my eyes across the it. otherwise id be drawing from memory and imagination.
it's the same in figure drawing. two-dimensionally speaking, the reference is riiight next to the paper.
[editline]14th December 2012[/editline]
admittedly, im not too keen on using a grid. or trying to draw anything perfectly from reference/life. i think art should be more expressive, and emphasize on what a camera cant do, but this is all part of getting the foundations down. aand it's not like the grid does all the work for me. it's relatively large. certainly "not-connect the dots".
I think that's a pretty big stretch to call portraiture off a reference pointless. How would you advise drawing a portrait of someone off of a photograph? Pin it to a mannequin and have it sit a meter away? Doing portraiture with a grid is standard practice, I've even seen old masters using grid rigs in the days before photography. Obviously there is that certain quality you get when you draw portraiture from life but you are not always able to draw from life.
Anyways, you guys might remember me posting some pictures of a table concept I was working on a month ago, well I've finished it now apart from getting the glass top machined. I'm really pleased. The final product was made of quarter sawn cherry and steel. The glass top will follow the contour of the table and will be 3/4" thick with a slightly hard beveled edge. It is going to be displayed in the gallery on a white 3' pedestal base. In the coming week I should have pictures of it with the glass top taken in a studio setting as well.
[IMG]http://i14.photobucket.com/albums/a345/ajackss/null_table.png[/IMG]
Breaking my hand this semester put a kink in my plans but I'm happy with what I produced. I call it "Hull" by the way, not sure if that will be the final name, it just has taken on a nautical feel.
[QUOTE=kevlar jens;38824807]im working on a portrait of fassbender
[img]https://dl.dropbox.com/u/13290261/20121213_211605.jpg[/img]
worked on the eye a bit, stepped back, and realized it looks like nic cage TT__TT
[editline]14th December 2012[/editline]
charcoal sucks cock in hell![/QUOTE]
Move to shadows only when you have the foundation, proportions right. I see you have a lot of shadows already that are pretty dark, yet you dont even have anything on the eye and mouth.
Got my hands on some color pencils.
I dont seem to show any improvement at my skills
[img]https://dl.dropbox.com/u/14273442/Hm2y7eQjggA.jpg[/img]
Ref
[url]http://0.tqn.com/d/painting/1/0/T/P/1/DaisyWeb2.jpg[/url]
Terrible
[editline]14th December 2012[/editline]
I cant quite figure out how to do it without the outlines.
And how to generally do it.
I feel bad :(
[QUOTE=Meller Yeller;38819148]Does anybody know of a way I could achieve this effect from a photograph? As in with some sort of script and not manually.
[img]http://i.imgur.com/IVQbQ.jpg[/img][/QUOTE]
I dont know what kind of script would recognize a human face and create shapes that match the face structure reasonably well, but if there is one, please tell me where and how to use it etc.
[QUOTE=D3TBS;38827933]Move to shadows only when you have the foundation, proportions right. I see you have a lot of shadows already that are pretty dark, yet you dont even have anything on the eye and mouth.[/QUOTE]
The foundation and proportions are perfect since he used a grid, with grids you can basically work your way around the piece with whatever working style you prefer as long as you keep it consistent.
[QUOTE=kevlar jens;38827377]why wouldnt i keep the ref close??? i constantly need to consult it. sometimes moving my tool along with how i move my eyes across the it. otherwise id be drawing from memory and imagination.
it's the same in figure drawing. two-dimensionally speaking, the reference is riiight next to the paper.
[editline]14th December 2012[/editline]
admittedly, im not too keen on using a grid. or trying to draw anything perfectly from reference/life. i think art should be more expressive, and emphasize on what a camera cant do, but this is all part of getting the foundations down. aand it's not like the grid does all the work for me. it's relatively large. certainly "not-connect the dots".[/QUOTE]
keeping the photo near you is no problem at all. Thats what people use to learn how to draw people and so on, before moving to real life people.
The grid is just lazy though. If you need reference lines, the face has plenty of them already.
[editline]14th December 2012[/editline]
[QUOTE=Ajacks;38827953]The foundation and proportions are perfect since he used a grid, with grids you can basically work your way around the piece with whatever working style you prefer as long as you keep it consistent.[/QUOTE]
not exactly. I dont know what he did, but I think he re-drew the eye because something was wrong. If you look in the photo and compare it to the drawing, theres an outline of the eye thats a bit too high. I have to say that I never drew with a grid, but I imagine that, even though it will help you with proportions, it wont guarantee you pinpoint accuracy
i wish people would reply to my work outside a rating or two :/
Can someone please help me with the pic I posted above?
I mean telling me what I need to learn to do it properly
[QUOTE=MuffinZerg;38827935]Got my hands on some color pencils.
I dont seem to show any improvement at my skills
[img]https://dl.dropbox.com/u/14273442/Hm2y7eQjggA.jpg[/img]
Ref
[url]http://0.tqn.com/d/painting/1/0/T/P/1/DaisyWeb2.jpg[/url]
Terrible
[editline]14th December 2012[/editline]
I cant quite figure out how to do it without the outlines.
And how to generally do it.
I feel bad :([/QUOTE]
you copied a pretty unintresting picture whose only redeeming point you can't really do effectively in pencil
[editline]14th December 2012[/editline]
you're colours are alright but for the outlines make them smoother/neater
[QUOTE=Eltro102;38828611]you copied a pretty unintresting picture whose only redeeming point you can't really do effectively in pencil
[editline]14th December 2012[/editline]
you're colours are alright but for the outlines make them smoother/neater[/QUOTE]
First real attempt to use color pencils. Tried to find the most basic thing
So I just make the outlines clean?
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