[QUOTE=antianan;39525145]Well, the matter is that a lot of things on your drawings often don't have distinguishable shapes and volume because of the fact that the values and colours of the different sides are quite similar. I mean, the contrasts are the cool way to make something look volumetric.
And the other thing about your pieces is that your objects often look "plastic". Partly it's because of the values, but mostly the reason is that your anges are always so smooth. Try to distinguish them with a bit more strong thin highlights sometimes, when the material or shape is appropriate (metal, sharp edges etc). It will make the object look sharper and more..consistent, I guess.
Concerning colours, I'm not keen with them, but drawing metals is quite easy. They are all about contrasts, actually. You choose the colours the same way as for everything else (except the chrome, which obviously inherits the colours of the environment), but the trick here is that highlights on metals can easily adjoin with dark areas, and that's really cool and beautiful, because it allows you to make picture more contrast by placing cold and warm colours together. Oh yeah, and don't forget the metal's wonderful sharp edges which benefit to the contast too.[/QUOTE]
I think I understand; thanks! I guess with metals especially, it's also about knowing how that material will typically react and using those preconceptions where appropriate. Do you think I was on the right track [URL="http://zacharyhogan.deviantart.com/art/Jacob-s-Ladder-348410177"]in this one[/URL], with the highlighted edges and whatnot?
[QUOTE=lucky;39526078]^ Cue lucky, stage left.
Anyway,
[img]http://i.imgur.com/JaQvYqs.png[/img][/QUOTE]
I didn't get the joke but I would love to live with a skeleton.
[QUOTE=Maloof?;39520728]
Often if I need a colour for something that's more in the sunlight, I'll pull the colour wheel towards yellow/red, and if I need a colour for something that's in shadow (on a clear day) I'll pull the colour wheel towards blue and change the saturation/value as needed. Which way around the wheel I go is sometimes a tricky thing, and sometimes it's all just a case of trial and error. I'm also realising that sometimes it's not just a small increment that you need - sometimes one face of a thing can have the hue slider in orange, and another face can have it in blue/green. It's just about putting down strokes until you get the colour that looks right.[/QUOTE]
Great stuff, thanks! So you use the colour wheel before setting off to decide your colour palette?
[QUOTE=PLing;39526247]Great stuff, thanks! So you use the colour wheel before setting off to decide your colour palette?[/QUOTE]
Not really! I don't think I tend to pick colours based on preset compositional plans, or at least I don't ever think about triads or analogous colour schemes; I just go by the subject matter of whatever I'm painting. Whether that's a good or a bad thing I'm not sure. I'll work other colours in if I need to, but I'm still pretty basic with it all; mainly just looking at warms and cools and using them in relation to one another.
When I talk about the colour wheel I mean the on-screen colour picker when you alt+shift+right click (it'll be a colour bar unless you've gone into the preferences and changed it to a hue-wheel), and how I get the colour for an object by moving around this colour wheel.
Personally I'm at the point where I need to do a few quick hsv photostudies
Here's what I meant about painting a sphere to get the lighting of a certain material right
[IMG]http://dl.dropbox.com/u/83454840/Images/Capture.PNG[/IMG]
[editline]9th February 2013[/editline]
Getting a perfect spherical form isn't essential (but it can be a good exercise for getting precise shapes!); it's all about trying to get the lighting, surface and, if you want, the texture of the surface correct before you try to paint a complex object with the same lighting. There's nothing worse than getting a really nice, complicated object painted and then realising you want to change the lighting or you've incorrectly painted the existing lighting
[QUOTE=PLing;39520926]A friend needed a gnome for their RP campaign so I made this. I still suck at making people...
[img]http://www.1337upload.net/files/gnome_01b.png[/img][/QUOTE]
You might want to add some more hue shifts. I think Gurney explained it to be that the chins and eyes place has more capillaries going to them and therefor more bloods flows near the surface. And the forehead is freer of muscles.
i'm bad at explaining, but this illustration might enlighten you.
These changes tends to be really subtle, but once exaggurated in paintings can look really good. I think.
[img]http://puu.sh/1ZJAe.jpg[/img]
[QUOTE=LufOo;39526386]You might want to add some more hue shifts. I think Gurney explained it to be that the chins and eyes palce has more capillaries going to them and therefor more bloods flows near the surface. And the forehead is freer of muscles.
i'm bad at explaining, but this illustration might enlighten you.
These changes tends to be really subtle, but once exaggurated in paintings can look really good. I think.
[img]http://puu.sh/1ZJAe.jpg[/img][/QUOTE]
I think also, the cheek/nose area is a bit more chunky with a lot more soft tissue, so there would (I assume) be a fair amount more scattering of light and general translucency, so you'd get that nice warm glow (like when you shine a flashlight into your nose, only less pronounced), giving it a much brighter and more vibrant tone
Could the blue/grey/green chin be a trait seen more in masculine paintings due to stubble do you reckon? I can't think of why it would be otherwise
Those colors only apply to most Western/European figures.
Why are we even called white?
We should be the ~rainbow race~
Or colored.
coloured sounds great
[QUOTE=Maloof?;39526403]I think also, the cheek/nose area is a bit more chunky with a lot more soft tissue, so there would (I assume) be a fair amount more scattering of light and general translucency, so you'd get that nice warm glow (like when you shine a flashlight into your nose, only less pronounced), giving it a much brighter and more vibrant tone
Could the blue/grey/green chin be a trait seen more in masculine paintings due to stubble do you reckon? I can't think of why it would be otherwise[/QUOTE]
Exactly! The cast from the follicles can appear to have an greyish or bluish color. And on children and women there can be seen a greenish color around the lip area because of deoxygated blood running through the veins. Some artists tend to play off this contrast between the green color around the mouth and red's on the lips.
[QUOTE=rikimaru6811;39526421]Those colors only apply to most Western/European figures.[/QUOTE]
I believe the word you're looking for is caucasians?
[QUOTE=dgg;39526760]I believe the word you're looking for is caucasians?[/QUOTE]
Asians with cauc.
[QUOTE=mac338;39526816]Asians with cauc.[/QUOTE]
"Complete And Utter Cunt" or "Christ Apostolic University College"?
[QUOTE=rikimaru6811;39526830]"Complete And Utter Cunt" or "Christ Apostolic University College"?[/QUOTE]
creased and uncorrugated cardboard
[IMG]https://dl.dropbox.com/u/7856270/pendant.jpg[/IMG]
So I made a pendant for my SO for valentines day, she's a bookworm; she loves to read and learn new stuff. How should I present it to her? Got some ideas from others, such as a hollow book with it inside or something :v:
What's a good site for selling prints? It seems like deviantart and society6 are pretty much the same. I've noticed society6 actually gives you less of a profit than deviantart, with deviantart giving you a $5 profit for a $30 photo print and society6 a 5$ profit for a $30 photo print. Is there somewhere that the profit is more than 20%-25% of the total cost?
Going to start a Stalker piece tomorrow. Here's a sneak peek:
[img]http://puu.sh/1ZVXi[/img]
[QUOTE=Eric95;39529582][IMG]https://dl.dropbox.com/u/679615/campfire.gif[/IMG][/QUOTE]
That looks incredible, almost professional.
If I may make a suggestion: make the shadows move a bit (the light of the campfire is constantly changing), and if you're aiming for a cartoony approach make the finger movements and overall gestures more exaggerated (Her expression looks perfect) and add more intermediate frames for extra fluidity.
[QUOTE=Eric95;39529582][IMG]https://dl.dropbox.com/u/679615/campfire.gif[/IMG][/QUOTE]
Would say the flames might be moving a tad too much, otherwise this looks like some Disney stuff!
[img]https://dl.dropbox.com/u/34397004/Node/Waterfall3.png[/img]
I'm a bit outside my comfort zone here, mostly a pixel artist,
but i need to get better at all the different ways to do art.
Still not that good, but maybe in a year or two it'll be a bit better :)
[QUOTE=J. F. Christ;39525802]Oh hey, Loomis talks about deviantart
[img]http://puu.sh/1ZHdS[/img]
[url=http://www.alexhays.com/loomis/Andrew%20Loomis%20-%20Eye%20Of%20The%20Painter.pdf]What a fun book[/url][/QUOTE]
I didn't know Loomis talked about landscapes too! Thanks for the link.
I am going to have some fun
[QUOTE=Lilyo;39530131]What's a good site for selling prints? It seems like deviantart and society6 are pretty much the same. I've noticed society6 actually gives you less of a profit than deviantart, with deviantart giving you a $5 profit for a $25 photo print and society6 a 5$ profit for a $30 photo print. Is there somewhere that the profit is more than 20%-25% of the total cost?[/QUOTE]
redbubble if you're just looking for a marketplace, maybe you could link to that from your deviantart/blog/w/e
Decided to get better at designing things.
[IMG_thumb]http://i.imgur.com/zOf0R07.jpg[/IMG_thumb]
I came across something cool today, thought it might be nice to look at for those of us working on cartoonier stuff.
[img]http://s3-ec.buzzfed.com/static/enhanced/webdr01/2013/2/6/20/enhanced-buzz-wide-25652-1360201119-4.jpg[/img]
[url]http://www.buzzfeed.com/justinesharrock/how-facebook-a-pixar-artist-and-charles-darwin-are-reinventi[/url]
[QUOTE=Eltro102;39531664]redbubble if you're just looking for a marketplace, maybe you could link to that from your deviantart/blog/w/e[/QUOTE]
Redbubble looks great! I'm not sure how the prices/profits stack up against Society 6 though; I'll do some comparisons.
Redbubble really doesn't conjure the best mental images
[QUOTE=Eltro102;39531664]redbubble if you're just looking for a marketplace, maybe you could link to that from your deviantart/blog/w/e[/QUOTE]
Same as Deviantart basically. $6 for a $30 print of actually a smaller size than on Deviantart. Society6 seems to give a $4 profit for a $30 print of the same size as on deviantart. Seems to me like it would be more profitable to just go to a local printer and do it myself...
[QUOTE=Lilyo;39532085]Same as Deviantart basically. $6 for a $30 print of actually a smaller size than on Deviantart. Society6 seems to give a $4 profit for a $30 print of the same size as on deviantart. Seems to me like it would be more profitable to just go to a local printer and do it myself...[/QUOTE]
They take care of all the hassle surrounding shipping and whatnot though; which is great for me, because I'm not really organised to run shop myself
there's also fotomoto but you need your own blog/website/tumblr w[URL="http://www.fotomoto.com/home/how"]/e[/URL]
Is anybody interested in doing a little private collaborative painting? One of those dealios where you start with a real indistinct mass of forms and colours and take turns passing it back and forth and adding to it.
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