[QUOTE=-Ben_Wolfe-;47125604]Likewise, the action should be slower paced so to speak, at least a majority of it. It should be more of a suspenseful action-thriller rather than a full blown action movie. A Hitman movie may benefit by being more like The Boondock Saints or The Usual Suspects. A movie where, for at least some of the movie, we don't directly focus on Agent 47 but rather the people than clean up the mess; a detective or FBI agent. As a conspiracy unwinds and the seemingly unconnected mysterious deaths are connected by this conspiracy we begin to focus more on Agent 47 himself.
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Also, your plot idea could end with an even bigger mindfuck. Make it so that the movie gradually reveals that 47 was pretending to be the detective who was solving his own assassinations to fool the police, and do it in a climactic moment that shows the detective's body somewhere with 47 revealing it as he reaches certain conclusions. The reveal could actually be done 1/3rds or one half of the way into the movie, at which point the actual investigation for him starts. Could be massively cool if executed with care.
Jesper Kyd better be doing the soundtrack.
[QUOTE=Mezzokoko;47125634]Why would you care too much for the character of an assassin? He kills people for money, there is not really more to that, if you just leave Absolution out. Focus on his work instead and put it into an interesting scene. Show the traces he leaves behind, demonstrate how cunning and sneaky he is, by showing it from the victim's or bystander's perspective. The great thing about good Hitman games is, that you are completely uninvolved in the world's business you just came to kill a guy. No emotional attachment or prejudice, just a contract.[/QUOTE]
I feel like there is something about it that makes him more than just a faceless assassin, he is way too interesting individually for that whole thing to be the case, he stands out.
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