[QUOTE=nAXiom090;51890208]they'll get pelted with fire balls in a desert[/QUOTE]
Wrong. In hell the are forced to grab boobs for all eternity.
[QUOTE=jimbobjoe1234;51890865]Wrong. In hell the are forced to grab boobs for all eternity.[/QUOTE]
sounds like fun :smug:
I really would like to play this game, it reminds me of doom 3's hell but with a more thought out design.
[QUOTE=Unique_mask;51887122]Looks great but the dismemberment is so quiet :v:[/QUOTE]
We're WORKING on it.
Jesus christ.
[editline]1st March 2017[/editline]
Have you ever tried to make DYNAMIC LOUD DISMEMBERMENT?
Got bit turned on by the demon woman calling me "A pet" and skinning me alive, which is the protaganist?, And so many demon boobs! Hot.
cool concept but the gameplay looks bland and uninspired.
I dunno, I kinda like the idea that the gameplay objective is to cause as much pain and suffering as possible, being a demon in hell. You apparently lose control of the character if you stop maiming things for too long. That is a cool way to tie narrative with player motivation.
i bet you get a shitty ending if you play the demons too much
So do we bang that succubus or what?
[QUOTE=aznz888;51894408]cool concept but the gameplay looks bland and uninspired.[/QUOTE]
I agree. I really like the aesthetic and Inferno influences but the gameplay just seems cumbersome.
The player movement bothered me the most. It's so [I]floaty[/I]. It's like your character is weightless. It reminds me of trying to get away from things in dreams, where you're willing yourself to sprint but can only manage a buoyant fast walk.
Gameplay aside, the design for the game looks amazing! Aside from EA's Dante's Inferno, this might be a creative looking Hell in a video game. I can't wait to see if they do more levels of Hell.
[QUOTE=shozamar;51888004]Also, how do you even kill something that's already in Hell? Why are there so many corpses around when you're already in the afterlife?[/QUOTE]
you come back and get killed again, and again, and again
This new H-Doom looks interesting.
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