• Computer Program Plays Classic NES Games
    39 replies, posted
I know it's useful, I'm just saying if you think about how it got to the conclusion it's not that surprising. It seems much easier to figure out that when you move down and hit something you kill it rather than finding a similarity in that when you hit the top of a monster it dies. "Moving down" is easier to conclude than "hit on top" basically.
I could waste away an entire weekend trying to "teach" this program every NES game I could find
[QUOTE=Durrsly;40251908]I accidentally trained the kitten at my house to recognize enemies in CoD4. He will bat at the people shooting at me and my team, but never at Captain Price, Gaz, Griggs, or other USMC and SAS.[/QUOTE] Sounds like you have a smart cat
That cheating little fuck.
I always wondered if the rumored removed Stalker AI works the same way as this. I kind of doubt it.
[QUOTE=don818;40252009]The fact it found exploits in a game older than me, that nobody else has found is actually pretty incredible. Maybe this AI will one day evolve to see things humans can't in steams of data.[/QUOTE] I've heard of both of those Mario exploits. I promise all of these exploits have been found out before.
A glitch is an unintended feature after all.
The real question is. Would it get past stage 3 on battletoads?
I almost spit my drink after seeing that pac-man maneuver
Holy shit, this program is able to abuse glitches in other programs. It's going to [I]kill us all[/I]. [editline];[/editline] I mean, it even [I]bites[/I] in Bubble Bobble. Good god.
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