• Polygon plays the first 30 minutes of doom, these are the people who review video games
    154 replies, posted
[QUOTE=Oblivion Knight;50316942]I'm physically stunned after watching the first ten minutes. How? How?????????[/QUOTE] I'm actually wondering if the person they got to play it can even speak or read English with the way they didn't seem to understand what to do in the first monster room. That's the only explanation I can come up with for their seeming confusion, despite the voice saying "Demonic presence at unsafe levels. Lockdown in effect" and the locked door saying "Neutralize threat".
[QUOTE=Rusty100;50317331]are you guys fuckin serious? you're a sissy or a sniveling coward if you hate real life guns? that's fucked. i love guns in fantasy, when they're not real. real ones are awful though. they are made to do as much damage to humans as possible. how is that not okay to dislike?[/QUOTE] I'm personally on your side of the gun debate, but that's not what they were saying at all. They were just saying he was being a cunt trying to make himself look holier than thou. [editline]14th May 2016[/editline] Hell, even as someone who is for gun-control, this looks like a blast, pun not intended.
[QUOTE=sirdownloadsalot;50317594]Speaking of, their quick look went up! Brad manages to die in the first 5 seconds of the game on Ultra-violent, but does a lot better then Polygon man. [media]https://www.youtube.com/watch?v=uHlvQcozDAA[/media][/QUOTE] Not only does he do better, but he's holding a conversation with two other people while still playing and making it look pretty good. Part of why I like Giant Bomb (besides liking their humor) is because their gameplay doesn't look like someone new, or someone super good... they play like an average gamer does, so it's more appealing.
[QUOTE=Grenadiac;50317595]sorry but if you get unnerved by the sight of a firearm in a controlled environment you have either had a seriously traumatizing experience with one [I]or[/I] you are a little bitch finding a gun and holding it is not a traumatizing experience ergo mister polygon editor is the latter this is the kind of person that needs a safe space when someone disagrees with him slightly harshly. it's idiotic.[/QUOTE] [QUOTE=ClarkWasHere;50317507]I call him a sissy because it's a fake gun in a video game that doesn't exist that scares him and he complains waay too much about it. I mean come on be brief and less melodramatic jesus.[/QUOTE] [QUOTE=Thlis;50317384]The guy is playing a VR game and is complaining about his ears ringing as if he got fucking PTSD from playing the demo. "A gun model this realistic isn't fun, I'm not enjoying this".[/QUOTE] [QUOTE=Xonax;50314668]Man, he must be a blast to hang out with at parties.[/QUOTE] [QUOTE=Robman8908;50313119]Also, you're a gigantic fucking pussy.[/QUOTE] [QUOTE=Canuhearme?;50312917]The guy for Polygon sounds like such a whiny sniveling coward, holy shit.[/QUOTE] [QUOTE=Rocâ„¢;50312905]Jesus christ what a sissy...[/QUOTE] [QUOTE=Lord of Boxes;50320510]he was being a cunt trying to make himself look holier than thou.[/QUOTE] Here's some select quotes from the developer of the game. [QUOTE=Anton Hand]As the dev for the game, I found the polygon article both thoughtful and interesting. Ripping on it like children does nothing for the discourse of a new medium. Realistic guns aren't necessarily 'fun' for everyone. The do not deserve to be derided for it.[/QUOTE] [QUOTE=Anton Hand]What can I say? As someone with an advanced degree in pomo electronic art it doesn't bother me in the slightest. I would rather the ecosystem had such things, even when the content wasn't to my tastes. Academic critique and product evaluation are two very different things, and are both needed.[/QUOTE] [QUOTE=Anton Hand]Frankly it was useful to see to hear articulated the position of someone who's hyper literate in games, but didn't have a positive emotional relationship to guns. As a designer and artist, especially for VR, how a experience in whole, and in parts makes people feel , especially that initial impression is of primary concern. We hear all this talk of immersion and presence. Those are ineffable, very difficult to describe feelings. Valuable to listen to and study. A deep and surprising feeling of unease upon handling a virtual firearm is equally worthy of examination. With consumer vr happening, we will be creating simulations of lots of things that portions of the populace will feel instantly and viscerally uncomfortable with. To ignore that response because it might conflict with one's own experience is to flatly be a terrible designer, and an oblivious artist.[/QUOTE] [QUOTE=Anton Hand]As the dev on the game, currently driving to Vegas to fire a bunch of assault weapons for research, there's nothing wrong with someone finding guns to be scary. Complex tools that can harm oneself out others instantly with misuse can be scary. A compound mitre saw can be scary. A nail gun can be scary. Let's cut the macho crap.[/QUOTE] [QUOTE=Anton Hand]The folks calling him a pussy is macho crap, (have had the same thing in our steam community). Calling a thoughtful piece mouth diarrhea is I guess just crass. Regardless, firearms are a worthy topic to speak about, especially in the context of a new generation of accurate simulation of them. All public media is fundamentally open for discussion. I welcome it as creator of this piece of it. What I disavow is anyone who attacks others for expressing a position on the game that they happen to disagree with. I will have none of it.[/QUOTE] [QUOTE=Anton Hand]It wasn't a review though, it was an editorial, which has an entirely different purpose and structure.[/QUOTE] [QUOTE=Anton Hand][QUOTE=inyobase]the problem is that if he didnt find realistic guns fun why would he review a game that is basically everything he finds "not fun"?[/QUOTE]Because it's charged topic matter that deserves discussion? And there's going to be a lot of of this sort honestly. This sort of simulation is very much 'real' enough to help train people in firearm usage. We've already gotten pings from sim industry folk about it. I am not so fragile as an artist and creator that I can't withstand discussion on the merits and issues of representing accurate simulations of purpose built tools for killing.[/QUOTE] [QUOTE=Anton Hand][QUOTE=inyobase]him as a reviewer should stick to reviewing games/simulations on their merit not on whether they are scared of guns.[/QUOTE]It's not a game review though. It's an opinion piece, clearly in that part of the periodical. Further, talking about the verisimilitude of the experience is talking about the merits of it. Something can be effective and unpleasant at the same time. Think about horror games/cinema.[/QUOTE] [QUOTE=Anton Hand][QUOTE=Dunngeon1] I don't want to see anyone messing with your fine work out of ignorance or bias!![/QUOTE]It's not messing with it though. sigh The thing that has been so frustrating about this day has been seeing folks interpreting the Polygon piece as some kind of attack on the project, which it certainly doesn't read as to me. It's even more frustrating seeing some of those same people respond with bile towards Polygon in 'defense' of my project. None was asked for, none is wanted. Perhaps I'm just far more used to tangential comments and criticism about my artwork from getting multiple degrees in the field (fine arts critiques are... special experiences), but what was a fairly innocuous article seems with fairly chill and personal testimonial about a first impression of H3 seems to have enraged some. I find it puzzling, and mildly demoralizing.[/QUOTE] Time and time again, I find the stark contrast between the gaming community and gamedev community as dissimilar as can be.
[QUOTE=GrammarCommie;50321807]Here's some select quotes from the developer of the game. Time and time again, I find the stark contrast between the gaming community and gamedev community as dissimilar as can be.[/QUOTE] i'm going to have to disagree with anton though because this editor's whining wasn't any more a thoughtful critique than a high speed car crash is a kinetic sculpture the editor was not bringing up any useful or thought provoking points, it focused around how his memory of having once held a gun made him scared to play with a realistic virtual one. not only does that not even make sense, it's rooted in a drama queen personality type that takes everything to the extremes i'm not sure if there was a written article anton is referencing, but i was speaking strictly in terms of the video which might as well be titled Whining About Imaginary Guns
I also love how they don't talk or do anything in the video so we have no idea if they like it or not
[QUOTE=theevilldeadII;50321903]I also love how they don't talk or do anything in the video so we have no idea if they like it or not[/QUOTE] If it's their first time playing there isn't anything to say that we aren't already seeing though.
True pros play doom with a usb racing wheel
I have to say, whoever is playing this game isn't very good at it.
[QUOTE=Jackald;50318436]Hating guns is one thing, getting all teared up because you fired a gun in a video game is crazy, and besides which his job is to review how good the game is, not to spend the entire video talking about his childhood experiences with guns. If I was looking to learn how good that VR game is, that video tells me nothing except "The reviewer does not like guns".[/QUOTE] i skipped through the video, if he tears up then that is a whole other thing. the replies to the video just made it sound like 'hes a puss because he doesnt like guns'
Got linked to this somewhere else: [video=youtube;spcbuq-6crA]http://www.youtube.com/watch?v=spcbuq-6crA[/video]
[QUOTE=The Kins;50324368]Got linked to this somewhere else: [video=youtube;spcbuq-6crA]http://www.youtube.com/watch?v=spcbuq-6crA[/video][/QUOTE] wait is this one of the trailers blended with the video ?
Looks like they are playing with a controller so I can sort of understand why they are shit But if not, may god have mercy
One of the nurses at the hospital found out a off-duty cop had his firearm on him during treatment and had a panic attack. Like crying and hyperventilating and everything. Like, a cop had his duty gun on him and she just had a break down and started freaking out. The polygon video reminds me of that for some reason. It's not even a review of the game, it's like he tried to make some sort of 'statement' or make a video 'deep' instead of actually talking about the game. It's like if I reviewed Grand Theft Auto V and spent five minutes talking about how I don't like car jacking, and it makes me uncomfortable and I once saw someone car jacked as a kid and the entire gameplay mechanic of hijacking cars scared me etc.etc.
[IMG]http://i.imgur.com/d9yBqWT.png?1[/IMG][IMG]http://i.imgur.com/d9yBqWT.png?1[/IMG][IMG]http://i.imgur.com/d9yBqWT.png?1[/IMG][IMG]http://i.imgur.com/d9yBqWT.png?1[/IMG]
[QUOTE=Egevened;50310537]without further ado [video=youtube;9yYp8ZeQ-I8]https://www.youtube.com/watch?v=9yYp8ZeQ-I8[/video][/QUOTE] this legitimately has to be that person's first time ever playing a video game
The fact that he tried to shoot the fucking swarm portal tells me he hasn't even WATCHED a fucking gameplay video.
[QUOTE=Killuah;50311787]It looks like they are aiming with the arrow keys..[/QUOTE] that's insulting to people who use arrow keys.
What if it was meant to be bad so that they can collect complaints and say the audience is toxic.
hey look, they finally found someone competent for their video game playthrough review [media]https://www.youtube.com/watch?v=Zy5OTCFNfRs[/media] let me correct myself: someone competent enough to handle the controller, but whoever is playing it is still stupid. and holy shit, who the fuck wrote this article? look at this nonsense. [quote=some polygon faggot]The biggest surprise by far is the effectiveness and evocative nature of this new Doom's collectibles and secrets. Playing through Doom 2, I was struck by how big a part the sense of secrets and discovery played in its reward loop. Finishing a level showed how many of the stage's enemies were killed, items collected and secrets discovered. And that is very much in effect in this Doom, and, in a smart move, you always know how many secrets you've found and how many are left, how many collectibles are still there. I'm enjoying wandering through levels and trying to get into new nooks and crannies, in part because I know there's something in it for me.[/quote] these people legitimately do not play video games.
[QUOTE=Rusty100;50323674]i skipped through the video, if he tears up then that is a whole other thing. the replies to the video just made it sound like 'hes a puss because he doesnt like guns'[/QUOTE] so you had no fucking idea what anyone was talking about but decided you were gonna make sure we all knew what you thought about the topic nice
[QUOTE=Grenadiac;50328274]so you had no fucking idea what anyone was talking about but decided you were gonna make sure we all knew what you thought about the topic nice[/QUOTE] this guy used to be a moderator, think about that
[QUOTE=Grenadiac;50328274]so you had no fucking idea what anyone was talking about but decided you were gonna make sure we all knew what you thought about the topic nice[/QUOTE] Classic Rusty100
i mean do you really expect me to watch that full video
[QUOTE=Rusty100;50328947]i mean do you really expect me to watch that full video[/QUOTE] The video is 5 minutes and 17 seconds long.
[QUOTE=helifreak;50328958]The video is 5 minutes and 17 seconds long.[/QUOTE] [img]http://i.onionstatic.com/onion/2208/3/16x9/600.jpg[/img] [highlight](User was banned for this post ("Why reply & shitposting" - Craptasket))[/highlight]
[QUOTE=Rusty100;50328947]i mean do you really expect me to watch that full video[/QUOTE] Before you post your shitty judgments? Then yes. It's not even that long of a video.
[QUOTE=Rusty100;50328947]i mean do you really expect me to watch that full video[/QUOTE] Yeah, it's usually a good idea to watch the thing you're bitching about.
do u guys love guns that much that ur willing to get that upset over my comment that real guns suck im even agreeing that fake guns are cool and fine [editline]16th May 2016[/editline] cuz to reiterate: real guns suck a whole bunch that guy isnt whiny or pathetic for his opinion. he's a rational human being but he is a bad content producer and bad at his job for injecting that into his review of a game [editline]16th May 2016[/editline] and the vitriol he got for the video, compared to the OP which was just 'bad at video games', still suggests that its more of his opinion that's upsetting people, because you don't really care about that vr game and you don't care enough about polygon to be upset that the content isn't what you wanted you just started insulting a guy on a personal level (a lot more than op video) because he hates guns [editline]16th May 2016[/editline] [QUOTE=Rocâ„¢;50312905]Jesus christ what a sissy...[/QUOTE] [QUOTE=Canuhearme?;50312917]The guy for Polygon sounds like such a whiny sniveling coward, holy shit.[/QUOTE] is what i was commenting on specifically. do these comments really sound to you like 'boy his opinion of guns should not have factored into his review of a game!' or do they sound like 'what a fucking wuss for crying about guns'
I think it's more how you ignore any actual argument and just go on your usual tirades
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