Let's not forget that Doom 2 had a skeleton that shot missiles and made kung fu movie sound effects when he punched you.
[QUOTE=Butthurter;47866700]bit of a shame how much effort they put into doom 3 even though the story was batshit dumb
only thing remotely interesting they had going for the story was the whole "ancient martians fell to the demons" backstory along with the martian soul cube thing
that and it was a good excuse for a not-so-subtle easter egg of the doom 1 cover art at the end
[t]http://www.nextdimension.org/other/doom3/dqref1.jpg[/t][/QUOTE]
obviously the ancient martians are doomguys
[QUOTE=Butthurter;47866700]bit of a shame how much effort they put into doom 3 even though the story was batshit dumb
only thing remotely interesting they had going for the story was the whole "ancient martians fell to the demons" backstory along with the martian soul cube thing
that and it was a good excuse for a not-so-subtle easter egg of the doom 1 cover art at the end
[t]http://www.nextdimension.org/other/doom3/dqref1.jpg[/t][/QUOTE]
My own canon is that the main characters of ID's most famous franchises (doom, quake, wolfenstein) are all reincarnations of biblical figures set in various points in space and time, which is why they're all crazy powerful and can seemingly take batshit insane amounts of physical punishment without even flinching.
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