• Wii U on Xbox One midnight launch
    95 replies, posted
[QUOTE=Oizen;43012638]And yet, The gamepad is much more in your face than the voice commands. The way it was utilized in, lets say Sonic Lost World, really ruined the pace for me. I guess it could work in some cases, but I haven't been enjoying it so far. I just hope that Smash 4 doesn't use the gamepad at all. This thing would be horrid for a fighting game. I didn't buy it. Buying consoles at launch is always a bad idea. Oh there are good games on the Wii U right now, I just happened to already own and beaten them on the Ps3 about a year ago.[/QUOTE] The Gamepad is actually used pretty well in games that put effort into using it. Managing your inventory or using a map in Zombi U and Wind Waker without having to pause is pretty neat. Plus it's used for off-screen play. And I assume Smash would just use the Gamepad for off-screen play, I can't imagine them butchering it just for the Gamepad. Also Madden 13 even made a decent use of the Gamepad with using it for choosing plays. Voice commands are just dumb, imo. Also from your posts it seemed like you bought one at launch, my bad for misreading.
[QUOTE=Dr. Evilcop;43012519]list of wii u games[/QUOTE] Thanks for that. Can use this list for Christmas and my Wishlist.
[QUOTE=Makol;43012666]My reason for supporting the Wii U (and PS4) is the first party titles. Third party titles are nice when done properly, but the second party titles that out and coming out have been very good so far. I find the Xbox One to be the least valuable of the three next gen consoles because of its weak first party titles, the apparent reliance of micro-transactions in AAA games, the forced Kinect peripherial, and my Wii U can do the DVR thing too (even though it's not as fancy), and all the third party titles (and Titanfall) I can get on other platforms.[/QUOTE] I wouldn't call the Kinect more forced than much else (now) - unplug it if you don't like it. And I don't see a major difference in the launch line-up between the PS4 and the Xbone. Where I see a difference is hardware and price - $399 vs. $499 and a ~7850 vs. a 7770/90. I find the Kinect a plus because honestly it's cool as fuck, even if it doesn't have much use right now. I just don't see why anyone (other than people that really want to play Zelda, Mario, etc.) would get a Wii U - there's no clear incentive to me. It has basically the 360's CPU, something resembling a 4850/70, no dvd/blu-ray drive (and yeah, despite Netflix that [I]is[/I] a downside. Netflix and the like are much, much more restricted here in Denmark) and a game library that is really only superior in its exclusives. At the same time, it seems like its future is quite bleak at the moment, so it doesn't seem like the logical console to bet on. I just don't seen why anyone would try to sell it people not having Nintendo in (or at least damn near) their heart. [editline]29th November 2013[/editline] [QUOTE=Makol;43012692]No. Blame both. Nintendo is failing to advertise but the devs aren't helping. If they want sales then make a port that is good. Halfassing it on the Wii I and them removing features and still charge full price gives Wii U owners no reason to buy the game. It's technically everyone's fault.[/QUOTE] Well, as a dev would you hop on a boat with holes or wait for the guy yelling "Come on! Get in!" to fix them? There's really no reason for them to risk it at this point.
I wasn't talking about launch line ups when I mentioned the PS4 and Xbox One. I was saying I prefer Sony's first party titles over Microsoft's. And I consider the Kinect forced since you have to get one either console, if it didn't have one and was priced lower I would have considered one. But Sony's and Nintendo's first/second party games are meh more appealing.
[QUOTE=GoDong-DK;43012775]I wouldn't call the Kinect more forced than much else (now) - unplug it if you don't like it. And I don't see a major difference in the launch line-up between the PS4 and the Xbone. Where I see a difference is hardware and price - $399 vs. $499 and a ~7850 vs. a 7770/90. I find the Kinect a plus because honestly it's cool as fuck, even if it doesn't have much use right now. I just don't see why anyone (other than people that really want to play Zelda, Mario, etc.) would get a Wii U - there's no clear incentive to me. It has basically the 360's CPU, something resembling a 4850/70, no dvd/blu-ray drive (and yeah, despite Netflix that [I]is[/I] a downside. Netflix and the like are much, much more restricted here in Denmark) and a game library that is really only superior in its exclusives. At the same time, it seems like its future is quite bleak at the moment, so it doesn't seem like the logical console to bet on. I just don't seen why anyone would try to sell it people not having Nintendo in (or at least damn near) their heart.[/QUOTE] Wii U is $300, first off. Originally that was the basic model price, now the deluxe models go for that price. Looking at Super Mario 3D World, the specs are sufficient enough for this gen. You've got me on the no DVD/Blu-Ray drive, but then again, most people have that already. On the exclusives part, well yeah. If nothing was exclusive, I'd just use my PC. Why even buy a PS4 or an Xbox One if not for exclusives? [editline].[/editline] And on the topic of exclusives, the Wii U does offer something no other console or the PC does with both the gamepad and wiimote functionality. Sword games on Wii/Wii U are pretty awesome if done right, and there's all the possibilities that a second screen comes with. The gamepad is absolutely wonderful for multiplayer games.
There's no reason to risk it since they (EA, Ubisoft, and Activision) screwed up at launch with feature stripped ports of 360 games and charged full price for them. If those games were more properly priced then those games may have sold better at launch and have convinced them to keep supporting Nintendo. And then Ubisoft fucked up with Zombi U by changing it from the original game half way through development and rushing the game, plus by canceling Rayman's exclusivity and delaying the game for months they screwed over Nintendo.
[QUOTE=Makol;43012805]I wasn't talking about launch line ups when I mentioned the PS4 and Xbox One. I was saying I prefer Sony's first party titles over Microsoft's. And I consider the Kinect forced since you have to get one either console, if it didn't have one and was priced lower I would have considered one. But Sony's and Nintendo's first/second party games are meh more appealing.[/QUOTE] How about Nintendo dropped the gamepad and shaved off $50 extra? To me it doesn't seem like it's worth it to include (or should I say, force?) such a little-used feature when third-parties seem to mostly ignore it. If Microsoft had dropped the kinect and shaved off $100 that's basically the same thing.
[QUOTE=GoDong-DK;43012845]How about Nintendo dropped the gamepad and shaved off $50 extra? To me it doesn't seem like it's worth it to include (or should I say, force?) such a little-used feature when third-parties seem to mostly ignore it. If Microsoft had dropped the kinect and shaved off $100 that's basically the same thing.[/QUOTE] No. That's pretty stupid and not the same as Kinect. Nintendo's first party and second party games use the Gamepad. And there are some third party games that make decent use of it. There's no reason to drop it. Plus the Wii U has seen a price cut already, and they dropped the basic model outside of the Skylanders bundle.
[QUOTE=Dr. Evilcop;43012809]Wii U is $300, first off. Originally that was the basic model price, now the deluxe models go for that price. Looking at Super Mario 3D World, the specs are sufficient enough for this gen. You've got me on the no DVD/Blu-Ray drive, but then again, most people have that already. On the exclusives part, well yeah. If nothing was exclusive, I'd just use my PC. Why even buy a PS4 or an Xbox One if not for exclusives?[/QUOTE] I was talking about the PS4 and Xbone when talking price. And most people don't have a PC capable of playing games at an enjoyable frame rate, so that doesn't matter for most of the market. They pick a console because they want to play call of duty, then they pick a PS4 because they want to play Uncharted or whatever. Exclusives are a differentiator, not the reason why people pick consoles over PC.
[QUOTE=Dr. Evilcop;43012809]Wii U is $300, first off. Originally that was the basic model price, now the deluxe models go for that price. [B]Looking at Super Mario 3D World, the specs are sufficient enough for this gen. [/B][/QUOTE] Stylized games, for the most part, age well. Dragon's Quest VIII still looks good enough to hold up against the visuals of new games, despite being on the weakest console of that generation.
[QUOTE=GoDong-DK;43012845]How about Nintendo dropped the gamepad and shaved off $50 extra? To me it doesn't seem like it's worth it to include (or should I say, force?) such a little-used feature when third-parties seem to mostly ignore it. If Microsoft had dropped the kinect and shaved off $100 that's basically the same thing.[/QUOTE] Er, no. That's a really stupid idea. Especially considering it's already $100 cheaper than the PS4 and $200 cheaper than the Xbox.
[QUOTE=Makol;43012857]No. That's pretty stupid and not the same as Kinect. Nintendo's first party and second party games use the Gamepad. And there are some third party games that make decent use of it. There's no reason to drop it. Plus the Wii U has seen a price cut already, and they dropped the basic model outside of the Skylanders bundle.[/QUOTE] Why not let people have the choice between the gamepad and getting a $50 rebate? Why force them to get a gamepad when they really couldn't care less? Or are you saying that Nintendo is trying to rally third-parties by making sure that every gamer has one? That sounds a lot like what Microsoft is doing with the Kinect to me. [editline]29th November 2013[/editline] [QUOTE=Dr. Evilcop;43012890]Er, no. That's a really stupid idea. Especially considering it's already $100 cheaper than the PS4 and $200 cheaper than the Xbox.[/QUOTE] Well, right now the Wii U is basically competing with the Xbox 360 and PS3, and they're even cheaper. If people are choosing the Wii U because of its enormous games library, why wouldn't they pick up a 360 or PS3 for hundred less and have access to even more games?
[QUOTE=Durrsly;43012883]Stylized games, for the most part, age well. Dragon's Quest VIII still looks good enough to hold up against the visuals of new games, despite being on the weakest console of that generation.[/QUOTE] Yeah, you've got a point. I'll be honest though, in my personal opinion, graphics really didn't improve much from last gen to this gen. Compared to N64 -> GameCube and PSX -> PS2 and PS2 -> PS3, anyways.
[QUOTE=GoDong-DK;43012897]Why not let people have the choice between the gamepad and getting a $50 rebate? Why force them to get a gamepad when they really couldn't care less? Or are you saying that Nintendo is trying to rally third-parties by making sure that every gamer has one? That sounds a lot like what Microsoft is doing with the Kinect to me.[/QUOTE] Here is what you are failing to understand so I'll repeat myslef and expand on what I am trying to get through your head. Nintendo's first, second, and thrid party exclusive titles actually use the Gamepad in ways devs can't use the Kinect. Plus a lot of the console's features rely on the Gamepad. It is not force. It is part of the console. Look at the Wind Waker, Zombi U, Wonderful 101, Pikmin 3, Monster Hinter 3, New Super Mario Bros, 3D World, and even Madden 13. They all use the Gamepad in ways a Kinect will never be used. Yes these games can be played with out the Gamepad you are literally removing unique features and even make the game unplayable without the Gamepad. The Kinect is much more disposable than the Gamepad is. you can try and argue the same for the Kinect but really, you can't. The Kinect doesn't allow you to manage in-game inventories, check maps, call plays, include a fifth player, play games off-screen, manipulate your hoard of Pikmin or Heroes, and more. The Kinect just does voice commands and okayish motion sensing while tracking your heartbeat. Remove the Kinect you have a cheaper Xbox One, remove the Gamepad you have a gimped Wii U. The Gamepad is part of the experince of the Wii U and removing it ruins it.
[QUOTE=GoDong-DK;43012897]Why not let people have the choice between the gamepad and getting a $50 rebate? Why force them to get a gamepad when they really couldn't care less? Or are you saying that Nintendo is trying to rally third-parties by making sure that every gamer has one? That sounds a lot like what Microsoft is doing with the Kinect to me. [editline]29th November 2013[/editline] Well, right now the Wii U is basically competing with the Xbox 360 and PS3, and they're even cheaper. If people are choosing the Wii U because of its enormous games library, why wouldn't they pick up a 360 or PS3 for hundred less and have access to even more games?[/QUOTE] Again, that's a dumb idea. I doubt the GamePad even costs much to produce, and all the consoles are being sold at a loss already. Second, yes that is exactly what Nintendo is doing. It worked out pretty well for the Wii. It didn't work out for the Kinect because that shit didn't work at all. If the Kinect has been vastly improved since last gen, then maybe it'll be cool. But even then, it doesn't offer nearly as many features as the GamePad. The best it did last gen was some shitty motion controls that could have been done better with the Wii or the PS3's WiiMote-esque controller. I don't even know why you would want voice controls, but FYI, the GamePad does have a microphone. And no, the Wii U is not competing with the Xbox 360 and the PS3. It's competing with the PS4 and the Xbox One. By that logic, the PS4 and the Xbox One are competing with the PS3 and the 360 as well. People buy the new console for the new games that are coming out/going to come out. And on that point, most of the Wii U games worth owning at the moment (IMO) are the exclusive ones. In addition, there is the entire catalog of Wii games that the Wii U is compatible with.
[QUOTE=GoDong-DK;43012897]Why not let people have the choice between the gamepad and getting a $50 rebate? Why force them to get a gamepad when they really couldn't care less? Or are you saying that Nintendo is trying to rally third-parties by making sure that every gamer has one? That sounds a lot like what Microsoft is doing with the Kinect to me. [editline]29th November 2013[/editline] Well, right now the Wii U is basically competing with the Xbox 360 and PS3, and they're even cheaper. If people are choosing the Wii U because of its enormous games library, why wouldn't they pick up a 360 or PS3 for hundred less and have access to even more games?[/QUOTE] you need the gamepad for the fucking system to function so there's no way they could drop it
Actually, the Gamepad is forced onto Wii U owners. But still isn't as crappy (imo) as the Kinect and it definitly isn't as disposable as a Kinect. Why include it if you don't need it? [editline]28th November 2013[/editline] [QUOTE=Durrsly;43012883]Stylized games, for the most part, age well. Dragon's Quest VIII still looks good enough to hold up against the visuals of new games, despite being on the weakest console of that generation.[/QUOTE] Stylized games that can keep up with next gen games kind of proves that hardware isn't what makes a console. It's the games. I know that isn't what you're talking about, but it does point something out about consoles and how games are made for those consoles.
Yeah, the GamePad is forced onto owners. But it isn't like it's making the console more expensive than other options, and unless a dev [i]really[/i] fucks up with it (even Sonic Lost World didn't misuse it very badly), there's not much to dislike about it. It's not like how with most of the Wii's games, you either had to use motion controls, or get the game on another console. The gamepad functions just the same as a regular controller. It just has extra goodies on top, which in almost all cases, improve the game rather than detract from it. Or, the dev could just not use it at all. It'd be a waste, but it's a valid option. Seriously, the only bad example of gamepad usage I know of is Sonic Lost World with the wisps. Even then, it wasn't [i]that[/i] bad. [editline].[/editline] Not to mention WiiMote functionality is still present in the Wii U. So cool sword games will still be possible if developers choose to make them :v: [url=http://www.nintendolife.com/news/2013/11/video_this_is_why_cod_ghosts_is_best_on_wii_u]Some reviewers even though really highly of playing Ghosts with the WiiMote[/url], even though I'd disagree with playing FPS games like that personally.
[QUOTE=Mio Akiyama;43012980]you need the gamepad for the fucking system to function so there's no way they could drop it[/QUOTE] But this is just because Nintendo made it so? What I'm arguing is that the Gamepad makes the system more expensive, and what made my (and a lot of others') mom & dad get one was the low, low price tag (we got our Wii for less than the Gamepad costs here in Denmark) and Wii Sports (-esque) games. Nintendo forced the Gamepad, and I guess it's kinda "damned if you do, damned if you don't" at this point. You can all argue that the Gamepad is more useful than the Kinect and that's all fine and well (it's probably more immediately useful), and maybe the Kinect will never be up to scratch (it's definitely not "okayish" motion sensing, though, the hardware is cool as fuck) usability-wise, but I don't think the average family cares about that. When Mom & Dad want to give their son a console and they see they can get the 360 or PS3 with the call of duties for much less, they won't give a fuck, because they don't really personally know the difference between the 3 - and didn't little Tommy talk about the PS3 all the last year? [editline]29th November 2013[/editline] [QUOTE=Makol;43012990]Actually, the Gamepad is forced onto Wii U owners. But still isn't as crappy (imo) as the Kinect and it definitly isn't as disposable as a Kinect. Why include it if you don't need it? [/QUOTE] I can't understand whether you're referring to the Kinect or the Gamepad, honestly.
[QUOTE=GoDong-DK;43014772] I can't understand whether you're referring to the Kinect or the Gamepad, honestly.[/QUOTE] Gamepad: Actually part of the console and is used fairly well in first, second, and some thrid party games. Actually compliments the gameplay and adds mechanics to games. Good. Kinect: Half decent voice commands and has a motion sensing camera, hardly used in games from what I can tell from game reviews. Really only makes the console's price tag higher as it is completely disposable. Originally was a gimmick, and still sort of is. Crap.
[QUOTE=Makol;43012934]Here is what you are failing to understand so I'll repeat myslef and expand on what I am trying to get through your head. Nintendo's first, second, and thrid party exclusive titles actually use the Gamepad in ways devs can't use the Kinect. Plus a lot of the console's features rely on the Gamepad. It is not force. It is part of the console. Look at the Wind Waker, Zombi U, Wonderful 101, Pikmin 3, Monster Hinter 3, New Super Mario Bros, 3D World, and even Madden 13. They all use the Gamepad in ways a Kinect will never be used. Yes these games can be played with out the Gamepad you are literally removing unique features and even make the game unplayable without the Gamepad. The Kinect is much more disposable than the Gamepad is. you can try and argue the same for the Kinect but really, you can't. The Kinect doesn't allow you to manage in-game inventories, check maps, call plays, include a fifth player, play games off-screen, manipulate your hoard of Pikmin or Heroes, and more. The Kinect just does voice commands and okayish motion sensing while tracking your heartbeat. Remove the Kinect you have a cheaper Xbox One, remove the Gamepad you have a gimped Wii U. The Gamepad is part of the experince of the Wii U and removing it ruins it.[/QUOTE] What I find funny about this post, is that all of this is literally a result of the gamepad being mandatory - or well, forced. The kinect has never been forced onto every 360 owner, so how do you know that we won't see the kineft getting similary useful features? Personally I'd love a sword fighting a la the one in Wii Sports, but where the motion tracking isn't mediocre (not bashing on the Wii, but it wasn't the most precise experience ever). And how about the record, screenshot, etc. commands on the Xbone? Are they not useful? How about Skype? Face log-in? There's a plethora of small useful features right now, and the kinect won't get worse than it is right now. I think we're gonna see some cool stuff before this generation is over, but right now it isn't worth the extra cost.
Will the Kinect let me manage inventories or look at maps without disrupting gameplay? Nope. Will the Kinect let me play games off-screen while other watch TV? Nope. Will the connect control my TV and DVR on it's own? Nope. Will the Kinect let me control groups of characters than I can see on my TV screen? Nope, or at least not yet and it won't until a dev deicies to do what the Xbox did way back in 2003. Sure the Kinect does a ton of little and some neat things but it really does not change how people will play their games unless it's that Zumba fitness game. The Kinect is completely disposable compared to the Wii U's Gamepad.
[QUOTE=Makol;43014882]Gamepad: Actually part of the console and is used fairly well in first, second, and some thrid party games. Actually compliments the gameplay and adds mechanics to games. Good. Kinect: Half decent voice commands and has a motion sensing camera, hardly used in games from what I can tell from game reviews. Really only makes the console's price tag higher as it is completely disposable. Originally was a gimmick, and still sort of is. Crap.[/QUOTE] Gamepad: been out for over a year and is mandatory with every Wii U. Makes the console more expensive, and doesn't add that much from what I've seen. Crap. Kinect: has been out for, what, one week? Huge potential that just hasn't been utilized in the one week it has been out. Cool, useful voice control and other features. See I can write totally unbiased and arbitrary statements about either as well. [editline]29th November 2013[/editline] [QUOTE=Makol;43014908]Will the Kinect let me manage inventories or look at maps without disrupting gameplay? Nope. Will the Kinect let me play games off-screen while other watch TV? Nope. Will the connect control my TV and DVR on it's own? Nope. Will the Kinect let me control groups of characters than I can see on my TV screen? Nope, or at least not yet and it won't until a dev deicies to do what the Xbox did way back in 2003. Sure the Kinect does a ton of little and some neat things but it really does not change how people will play their games. The Kinect is nothing and is completely disposable compared to the Wii U's Gamepad.[/QUOTE] Again, one week's worth of time before the kinect is a complete failure, but we should "just give the Wii U time". It seems like your patience varies a lot. And you keep mentioning the same thongs, which leads me to believe that there's not that many ways in which it is used. And again, are those features a family would pay $50 (or whatever) extra for?
Do you really think casual gamers and families will think the same way do? They most likely won't. They'll pick what looks "cooler" to them. Some will see the pretty graphics on the PS4. Some will see the Xbox One's use in controlling their TV in some nifty ways. And Other will see the Wii U and see the Gamepad, or tablet to them, and think it's like a bigger 3DS/DS if they own one of those. And I can share more ways how the Gamepad can be used compared to a Kinect if you really want me to. There's a pretty long list, and I already shared some of them earlier in this thread. I find it funny that in any thread the Wii U is brought up you pretty much try and shit all over it.
[QUOTE=Makol;43014951]Do you really think casual gamers and families will think the same way do? They most likely won't. They'll pick what looks "cooler" to them. Some will see the pretty graphics on the PS4. Some will see the Xbox One's use in controlling their TV in some nifty ways. And Other will see the Wii U and see the Gamepad, or tablet to them, and think it's like a bigger 3DS/DS if they own one of those. And I can share more ways how the Gamepad can be used compared to a Kinect if you really want me to. There's a pretty long list, and I already shared some of them earlier in this thread. I find it funny that in any thread the Wii U is brought up you pretty much try and shit all over it.[/QUOTE] People are not gonna think "cool, a tablet!" if they aren't seeing any ads for it. And yeah, sure let's say I have some personal vendetta against the Wii U, and every point I have against it is simply my personal bias. I own the PS1, 2, 3 and maybe I'll ge the 4 down the line. Then I got the Wii, and my little brother has a 2DS and I of course got a few iterations of the Gameboy. I have nothing against Nintendo, and I don't own an Xbox, Kinect or whatever. What I can say, safely, is that I have at no point in this thread (beyond my joke post a little higher up) said that the gamepad is crap or the like - the same can't be said about you and the kinect: [QUOTE=Makol;43012990]Actually, the Gamepad is forced onto Wii U owners. But still isn't as crappy (imo) as the Kinect and it definitly isn't as disposable as a Kinect. Why include it if you don't need it? [/QUOTE] [QUOTE=Makol;43014882] Kinect: Half decent voice commands and has a motion sensing camera, hardly used in games from what I can tell from game reviews. Really only makes the console's price tag higher as it is completely disposable. Originally was a gimmick, and still sort of is. Crap.[/QUOTE] On the contrary, I've repeatedly said that you should get the Wii U if you like nintendo games, even though the hardware isn't great: [QUOTE=GoDong-DK;43012775]I wouldn't call the Kinect more forced than much else (now) - unplug it if you don't like it. And I don't see a major difference in the launch line-up between the PS4 and the Xbone. Where I see a difference is hardware and price - $399 vs. $499 and a ~7850 vs. a 7770/90. I find the Kinect a plus because honestly it's cool as fuck, even if it doesn't have much use right now. I just don't see why anyone (other than people that really want to play Zelda, Mario, etc.) would get a Wii U - there's no clear incentive to me. It has basically the 360's CPU, something resembling a 4850/70, no dvd/blu-ray drive (and yeah, despite Netflix that [I]is[/I] a downside. Netflix and the like are much, much more restricted here in Denmark) and a game library that is really only superior in its exclusives. At the same time, it seems like its future is quite bleak at the moment, so it doesn't seem like the logical console to bet on. I just don't seen why anyone would try to sell it people not having Nintendo in (or at least damn near) their heart. [/QUOTE] [QUOTE=GoDong-DK;43012596]I'll get back to you tomorrow (it's late as shit here in Denmark), but here: [url]http://wiiudaily.com/2013/10/gamecube-wii-u-comparison/[/url] The fact of the matter is that the Wii U is selling like shit, shipping not even half of what the 360 is doing, and little less than a third of what the PS3 is doing. Sure, if you enjoy the games for the Wii U, get it, but with what we're seeing now, I wouldn't be surprised if third-parties moved even further away from it. For the general consumer, it's not that interesting, and even if that doesn't have any implications for your enjoyment [I]directly[/I], it will over time indirectly influence you. If it isn't selling, devs won't bother porting games to it, which means Nintendo will have to do all the heavy lifting themselves, and at some point (as there's a finite number of Nintendo fans) it won't be economically viable for them to do so.[/QUOTE] Sure, I'm saying it's selling like shit - but that's just plain true, and has nothing to do with the hardware or software quality . The Xbone might end up selling like shit because it's expensive and gimmicky - I wouldn't know. And if you'd care to look beyond your Nintendo fan glasses-supporting nose, and search for my responses to Wii U launch threads and the like, I got showered with boxes for saying that the hardware wasn't as shit as everyone was making it out to be (and I still stand up to whatever I said in those threads). Sure, it wasn't great, but people were comparing it to the 360 and PS3 GPU, which was just plain wrong. I don't think hardware is the Wii U's main problem, it is marketing. They should've promoted the shit out of it since it launched, but they haven't. They've lost mindshare, and they're only gaining marketshare very slowly, and what they have will erode with the Xbone/PS4 launches. Right now, I think undercutting the competition by a big margin is the best thing they could do - they'd gain marketshare, mindshare, and get more third-party support. Again, let me reiterate. The Wii U isn't a shit product in itself, it simply has shit support. Oh, forgot the post that started this whole thing off (which you agreed with): [QUOTE=Dr. Evilcop;43011856]Fat chance. The Wii U is the only console right now [B]that isn't shit (like the Xbox One)[/B] or has no games (like the PS4). Its first year went poorly because it had no games, but now it does.[/QUOTE] I don't know whether I need to drive my point through further, but maybe I'm not the guy just talking shit about a console (especially if it's only one week old).
[QUOTE=GoDong-DK;43015070] And if you'd care to look beyond your Nintendo fan glasses-supporting nose, [/QUOTE] lmfao oh ok because owning a PS3, PS4, mainly gaming on a PC, previously owning the Xbox 360 until my fifth unit died, willing to consider the Xbox One once the Kinect-less console is out and owning a Wii U makes me a Nintendo fanboy The difference is that I actually own one and knows how it works and how games play on it which obviously can;t be said for you or others who give the console crap [editline]29th November 2013[/editline] and you're probably getting boxes because of how poorly you're wording things which makes it seem like you're shitting on the Wii U, not even kidding the way I'm (and other who are giving you boxes) reading your posts it truely seems like you're giving the Wii U itself a much hardered time that it really deserves when it's Nintendo themselves who are making the mistakes the Kinect (original and new) compared to the Gamepad is not much and really shouldn't be included with every console until it's well utilized I'm hoping at one point they release the Xbox One without the Kinect since then it'd be much more competively priced comepared the the PS4, which in all honesty is should be at the same price point if not a bit less
[QUOTE=Makol;43015082]lmfao oh ok because owning a PS3, PS4, mainly gaming on a PC, previously owning the Xbox 360 until my fifth unit died, willing to consider the Xbox One once the Kinect-less console is out and owning a Wii U makes me a Nintendo fanboy[/QUOTE] Okay, forget that part (though I didn't use a word as derogatory as "fanboy", simply "fan") - do you believe that I'm not deliberately trying to shit all over the Wii U? I'm simply forming an opinion based on how it's going Nintendo right now.
A few major chains in Australia stopped carrying the Wii U because it was such a colossal failure here. Meanwhile, nobody can find a PS4 or Xbox One.
[QUOTE=GoDong-DK;43015108]Okay, forget that part (though I didn't use a word as derogatory as "fanboy", simply "fan") - do you believe that I'm not deliberately trying to shit all over the Wii U? I'm simply forming an opinion based on how it's going Nintendo right now.[/QUOTE] Then you should be criticizing Nintendo, like I said in my edit, and not the Wii U and its Gamepad (in regards to your attempt to compare it to the Knect). In the larger picture it is not the console that is problem, it's the company behind it. People should focus less on the console's poor specs and instead look at people behind it seeing as it's their fault for failing the console when it comes to proper support in specs, advertisement, and attracting third parties.
[QUOTE=Makol;43015082] and you're probably getting boxes because of how poorly you're wording things which makes it seem like you're shitting on the Wii U, not even kidding the way I'm (and other who are giving you boxes) reading your posts it truely seems like you're giving the Wii U itself a much hardered time that it really deserves when it's Nintendo themselves who are making the mistakes the Kinect (original and new) compared to the Gamepad is not much and really shouldn't be included with every console until it's well utilized I'm hoping at one point they release the Xbox One without the Kinect since then it's be much more competively priced comepared the the PS4, which in all honesty is should be at the same price point if not a bit less[/QUOTE] Maybe I'm just wording things poorly (I'd probably just say harshly), but the Wii U [I]isn't[/I] selling, and it isn't getting the third-party support it needs, as you admit yourself back in June: [QUOTE=Makol;41023078]Nintendo did struggle a bit with the DS and 3DS when they launched, but yeah they didn't struggle as much with those compared to whole Wii U situation. They need software and they need it now.[/QUOTE] But if you think I'm wording stuff harshly, are you even thinking about how you come across when you talk about the Xbone? There's a reason why you came across like a Nintendo fan to me (not a fanboy like that what's-his-face user around here) with a little too rosy image of what's going on.
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