• Creative Work That Doesn't Deserve A Thread - Detlef's Detlef edition
    3,002 replies, posted
[QUOTE=1chains1;29630521]Actually as a general concept artist, you want to define the materials you are using to properly paint them and or proper story boarding. That is how we know that the nanosuit is made of nano technology, or how the spartan's armor from halo is not made of metal but in fact a very hard synthetic material. But as said it is being revised and will look different in the end. edit- The nanosuit uses black and gold, I am using green, white and dark grey?[/QUOTE] compare those images i posted the colours are very very close all im readin here is blah blah blah materials that dont make a difference because in the end it still closely resembles the nanosuit [editline]5th May 2011[/editline] you will go to the end of the earth to defend urself and ur work against any critisism stop it!!!!
[QUOTE=Rusty100;29630541]compare those images i posted the colours are very very close all im readin here is blah blah blah materials that dont make a difference because in the end it still closely resembles the nanosuit [editline]5th May 2011[/editline] you will go to the end of the earth to defend urself and ur work against any critisism stop it!!!![/QUOTE] chains does have a point thought, they're made of completely different materials, I guess we'll have to wait for the final product to judge
[QUOTE=Goodthief;29630527]it is but it still looks really good[/QUOTE] concept art isn't really about art, but about design design. So if the design is a ripoff it doesn't matter how good it's drawn
[QUOTE=Goodthief;29630567]chains does have a point thought, they're made of completely different materials, I guess we'll have to wait for the final product to judge[/QUOTE] what does how it looks have to do with what its made of that's not a valid point at all it's excuses
[QUOTE=Rusty100;29630578]what does how it looks have to do with what its made of that's not a valid point at all it's excuses[/QUOTE] The only similarity I see now is the metallic spine, everything else looks waay different, for example the nano suit is made of big bulging muscles and 1chains1' suit is made of overlapping metal plates
the intricate details are different but the overall style is similar and it just has a general likeness
one important thing in concept art is the siluettes. right now theyre exacly the same. You are supposed to be able to tell designs apart just by siluettes or else it's a bad design
[QUOTE=Detlef;29630639]one important thing in concept art is the siluettes. right now theyre exacly the same. You are supposed to be able to tell designs apart just by siluettes or else it's a bad design[/QUOTE] Well then, you guys have a point. I still think it looks impressive. not to be annoying but still waiting for that reply rusty, unless you never got it [editline]5th May 2011[/editline] damn I passed my 1000 post mark :smith:
what reply? [editline]5th May 2011[/editline] i never got a pm from you
[QUOTE=Rusty100;29630702]what reply? [editline]5th May 2011[/editline] i never got a pm from you[/QUOTE] yeah, I just sent it again.
[QUOTE=Detlef;29620019]bg for ZW EAST SIDE MALL, im so creative [img_thumb]http://i.imgur.com/9JsIL.png[/img_thumb][/QUOTE] Some elements seem to be unaligned [IMG]http://i.cubeupload.com/9b7sOV.png[/IMG] [QUOTE=1chains1;29630427]It does have some inspiration from it, but the nanosuit above is made from layers of muscular fiber, while mine will be made from simple modular armor. I can see where the confusion can come from since I have not rendered certain pieces so they come off flat and thus look like those muscular strips. Also the sketch will be heavily revised through the process according to what the guy wants, so it will probably look much different.[/QUOTE] From a design standpoint modular armor should have easy accessibility, basically you shouldn't put so many parts over armor that would make their maintenance and customization difficult. The shoulder pads and the pieces around the neck fit more to what you're saying, but the lower sections look overly complex. From an art standpoint, it looks nice :buddy:, bit too similar to the nanosuit at the moment.
I'm fixing it up before I publish the page. [editline]5th May 2011[/editline] perspective is traced btw [editline]5th May 2011[/editline] but still kinda off I guess
[QUOTE=Rusty100;29630167]it bears an uncanny resemblance to the first nanosuit [editline]5th May 2011[/editline] [img_thumb]http://img199.imageshack.us/img199/35/cryc.jpg[/img_thumb][/QUOTE] couldn't we just interchange any large number of modern sci-fi armours to make the argument you are? [img]http://ready-up.net/wp-content/uploads/2011/01/isaac-clarke.jpg[/img] different colours, but similar skeletal-inspired structure, similar overlapping plates to chains' design
[QUOTE=ChestyMcGee;29631480]couldn't we just interchange any large number of modern sci-fi armours to make the argument you are? [img_thumb]http://ready-up.net/wp-content/uploads/2011/01/isaac-clarke.jpg[/img_thumb] different colours, but similar skeletal-inspired structure, similar overlapping plates to chains' design[/QUOTE] That one doesn't look remotely like his drawing nor the nano-suit. AT ALL. But I don't really think Chains drawing looks like the nano suit either. It has some parts that has certain look-alikes but it is very different.
the materal on isaacs suit is so different it's unique anyways. and most importantly the silhouette is different. so if you just took away all the rendering and only looked at the silhouette u could easily see what's what. But not with Chain's design it's exacly the same as the nano suit. Alot of proffesional concepart designers draw out the silhouette before they render any of it and theres a reason for that.
[QUOTE=ChestyMcGee;29631480]couldn't we just interchange any large number of modern sci-fi armours to make the argument you are? [img_thumb]http://ready-up.net/wp-content/uploads/2011/01/isaac-clarke.jpg[/img_thumb] different colours, but similar skeletal-inspired structure, similar overlapping plates to chains' design[/QUOTE] except his really does resemble the nanosuit and doesn't at all, even remotely resemble isaac clarke's suit
[QUOTE=Oicani Gonzales;29631661]it's the spinal cord and skeleton-based structuring it will look similar no matter what[/QUOTE] no it wont it wont look similar if its a more unique design
[QUOTE=wewt!;29631145]Some elements seem to be unaligned [img_thumb]http://i.cubeupload.com/9b7sOV.png[/img_thumb][/QUOTE] [img]http://gyazo.com/3e63ae998dcfe39abe27e26607b59846.png[/img] By the looks of it, the beams are sitting 45 degree's.
what the hell is that supposed to illustrate
i cant figure it out either
[QUOTE=Polaris-V2;29631778][img_thumb]http://gyazo.com/3e63ae998dcfe39abe27e26607b59846.png[/img_thumb] By the looks of it, the beams are like this.[/QUOTE] don't cross the beams lmao
[QUOTE=strider;29631859]don't cross the beams lmao[/QUOTE] u wanna cross beams with me? ;)
always bbe
[QUOTE=strider;29631859]don't cross the beams lmao[/QUOTE] Its a top view.
I still dont see it
[QUOTE=Polaris-V2;29631999]Its a top view.[/QUOTE] A top down view of what? I can't see any resemblance to anything in the drawing at all.
it's obviously a top down view of the East Side Mall's entrance.
[QUOTE=dgg;29632355]A top down view of what? I can't see any resemblance to anything in the drawing at all.[/QUOTE] [img]http://gyazo.com/2acd27ab57b40908fc2e5305e577d251.png[/img] These badly drawn 'beams.' They aren't badly drawn, there just at an angle.. Like in my crappy top down view picture. [editline]5th May 2011[/editline] [QUOTE=kevlar jens;29632382]it's obviously a top down view of the East Side Mall's entrance.[/QUOTE] Indeed.
yeah the perspective is fine - the camera is just on an angle
I didn't exacly guess on the perspective [media]http://i.imgur.com/tSIIh.jpg[/media]
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