• Army sprite sheet thread v3!
    2,001 replies, posted
[QUOTE=PvtVain;20487895]Update to meh army :D [IMG]http://i50.tinypic.com/e67lfq.jpg[/IMG] Re-added the Pointing poses Added Queen and Commander pointing poses Added Sick Alien Rat Added Dead bodies By WolfeClaw Added Mine Tested Them in a map and they look good :D Next Update: Going to make dead bodies of the alien rats :D[/QUOTE] Epic :D I'm making a desert map (Yes, with caves) that we can play in when we've finished. I'm gonna try and make it as detailed as I can :D
okay awesome ^.^ just let me get the dead bodies for the alien rats and a alien worker, btw im a bit slow when editing things, just to tell you
[QUOTE=PvtVain;20487972]okay awesome ^.^ just let me get the dead bodies for the alien rats and a alien worker, btw im a bit slow when editing things, just to tell you[/QUOTE] Lol, ok, no problem :D
im trying to make a poison cloud effect >.< [editline]09:11PM[/editline] and a better acid effect
[URL=http://img40.imageshack.us/i/smokek.png/][IMG]http://img40.imageshack.us/img40/3149/smokek.png[/IMG][/URL] :fuckyou:
wtf is that xD and also i did a little work on the effects x3 [editline]09:26PM[/editline] also can you work on my laser sprite really quick to make it better to something please also i tested the acid and poison sprays They fit perfectly :D also Wolfe can you help me with the pointing things where they are pointing up and down
[QUOTE=PvtVain;20488381]wtf is that xD and also i did a little work on the effects x3 [editline]09:26PM[/editline] also can you work on my laser sprite really quick to make it better to something please[/QUOTE] You don't even have to ask: [URL=http://img696.imageshack.us/i/lasers.png/][IMG]http://img696.imageshack.us/img696/9806/lasers.png[/IMG][/URL] Simple but looks good :D
also, i got the dead alien rat bodies :D all i need is the pointing poses except for the pointing poses to be aiming up and down and then i need to make the effects rotated up and down :o
And then you'll be done with your spread sheet?
Basically, but im gonna start working on the worker right now. :D [editline]10:14PM[/editline] hey wolfe can i use a sniper from you for a test? i won't need it after i test.
[QUOTE=PvtVain;20488991]Basically, but im gonna start working on the worker right now. :D[/QUOTE] Ok :D The map's looking pretty good so far
can you just lend me a small picture of a pre made sniper really quick [editline]10:16PM[/editline] i need him in the prone position
[URL=http://img200.imageshack.us/i/sniperso.png/][IMG]http://img200.imageshack.us/img200/8007/sniperso.png[/IMG][/URL]
thanks [editline]10:26PM[/editline] im working on the worker right now
Ok I have to go in 40 minutes :P
aww why D:
[QUOTE=PvtVain;20489187]aww why D:[/QUOTE] I've gotta go somewhere but I'll only be gone 6 hours :P
but. we will have to wait till tomorrow to start the match cause it will be am by the time you get back, also the sprite test, and the sniper i used thanks to you [IMG]http://i50.tinypic.com/mj0l1v.jpg[/IMG]
Looks awesome :D Also, a sneak preview of the map: [URL=http://img51.imageshack.us/i/desertmap.png/][IMG]http://img51.imageshack.us/img51/1069/desertmap.png[/IMG][/URL] Tell me if you want to add anything to it.
no it looks great but a tiny bit more cave system
Try not to use the Line and Curve tools for landscapes. The pencil tool makes things look much more natural. With walls, it's okay to use the Line tool. I'd recommend that the widerones about 5 pixels wide, and the thinner ones 3 pixels wide. A bit of advice, and the oil hole is quite unnaturally square. Just trying to help :downs:
hey i got my worker done :D [editline]11:00PM[/editline] [QUOTE=Pocket Medic;20489408]Try not to use the Line and Curve tools for landscapes. The pencil tool makes things look much more natural. With walls, it's okay to use the Line tool. I'd recommend that the widerones about 5 pixels wide, and the thinner ones 3 pixels wide. A bit of advice, and the oil hole is quite unnaturally square. Just trying to help :downs:[/QUOTE] hey pocket im glad to see you're unbanned :D [editline]11:04PM[/editline] Update to meh army :D but i still have a few things to do c: but for now its finished :D [IMG]http://i50.tinypic.com/14agb4y.jpg[/IMG] Added Alien Worker Added Dead bodies for alien rats improved the acid effect Added Poison cloud Added the improved laser effect By WolfeClaw Removed The Mine So do you guys like :D
Thanks for the advice Medic :D
wolfe can you make the dead body for the alien worker if you could thanks
[QUOTE=PvtVain;20489513]wolfe can you make the dead body for the alien worker if you could thanks[/QUOTE] Sorry, not right now, but I will when I get back. See ya :D
hey pocket medic what do you think about my sprites? its the first sheet i ever completed :D wolfe helped me with some stuff :3
[img]http://img714.imageshack.us/img714/27/uiftank.png[/img]
guys any likes/dislikes on my army :o
They're pretty good, although the poses are quite stiff. The tentacles/arms/legs of the blobs point out at a straight 45' or so angle rather than a curve. It would be a bit better in my opinion to have an extra pixel, at least, to help curve it out more.
ill see if i can do that in the next update, the other updates will just be fixes and something a new effect here and there and maybe new type or something [editline]11:42PM[/editline] Pocket medic, would you care to do a 1v1 with me :D im still working on some things to make them able to go up a hill and like down and up shooting effects >.< that will be hard for me but i think i can get it done, should i use graphics gale for rotating?
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