• X32I - Redemption Trailer
    45 replies, posted
[QUOTE=SirBaron;19372060]In terms of flight physics yes, gameplay no where near. ¬_¬[/QUOTE] Good to hear that, I'm really looking forward to this. Is this going to be a game with Freeroam or a campaign with a A to B path?
[QUOTE=ShitBalls;19374046]Good to hear that, I'm really looking forward to this. Is this going to be a game with Freeroam or a campaign with a A to B path?[/QUOTE] Campaign with A to B path, think of Tie Fighter and Freespace 2. There's primary objectives, secondary objectives and hidden objectives. Hidden ones can affect the way a mission plays out, but they wont change the overall storyline.
[QUOTE=SirBaron;19362856]Ok this no sound in space line is getting old really fast, if you all want to play a game where there's no sound except breathing from the players helmet, fine, saves me a ton of work. But seriously guy's this is a game not a NASA simulation.[/QUOTE] Would be fun if you actually added a 'realism mode' in the audio options, just to shut people up.
[QUOTE=Mister Royzo;19374656]Would be fun if you actually added a 'realism mode' in the audio options, just to shut people up.[/QUOTE] We have a easter egg already planned months ago just for that point. :P This isn't the first time someone's pointed it out to us haha.
People complaining about the sound are somewhat wrong. Say if there was an explosion in space (i'm talking nuclear sized), the shockwave would still carry, actually much further than in an aptmosphere due to the widely spaced out matter that is floating around. When this shockwave then hit something that energy could theoretically be turned into sound (providing there is gas inside the cockpit/craft), heat or kinetic energy providing the initial force was great enough to not be completely dissapated. Also, it's a game.
You guys are amazing, I'd pay for this.
Why do you guys care about the audio in space? Stop bitching, it would be boring with no sound, Infact I loved that trailer, I can't wait for this to come out. If you guys need anyhelp, I have been modding Crysis since it came out, I can do Textures, Models, and Sounds. So convo me if your interested.
Your mod looks really awesome and i voted for you, but your logo looks alot like Mass Effect's [img]http://filesmelt.com/dl/lookalike1.png[/img]
If I had the money, I would buy a new computer JUST for this mod. Seriously.
You guys really need to figure out how to get lensflares to work in the CryEngine. I would help out in terms of mapping if I had more time.
Oh shit. I would vote for this if I hadnt already voted on moddb D: Looks great, cant wait to try it out!
[QUOTE=Fearlezz;19425033]Oh shit. I would vote for this if I hadnt already voted on moddb D: Looks great, cant wait to try it out![/QUOTE] You can vote as many times as you like for as many mods as you like in the awards. But there's only 4 hours left! :)
We made the top 100 upcoming mod section, and we thank anyone who voted for us, and if they could do so revote. Anyway thanks to all that voted! :)
Bumping this shit because SOMEHOW I missed the trailer and just saw it today. Brilliant work, looks fucking fantastic.
[QUOTE=KorJax;19787901]Bumping this shit because SOMEHOW I missed the trailer and just saw it today.[/QUOTE] Thanks for the bump :)
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