• The SCP Foundation - "Send in the D-Class!"
    5,411 replies, posted
So there's this big, perfectly carved wooden bear sitting outside a nearby house. If I could get pictures, does anybody think it could be SCP fuel?
I think there's more than enough statue SCPs as there is, but any material you can store in the wiki's photo archive is a plus
I just downloaded Containment Breach, and I went into the textures. What's the bll texture supposed to be? [editline]18th April 2012[/editline] Went into the 895 pics. NOPENOPENOPENOPE. I need to know where it is, otherwise I will not sleep well this week.
I really want this to be in the game. [url]http://www.scp-wiki.net/scp-610[/url] It'll never happen though.
The Flesh That Hates only deserves to be its own game tbh
[QUOTE=DainBramageStudios;35620493]I really want this to be in the game. [url]http://www.scp-wiki.net/scp-610[/url] It'll never happen though.[/QUOTE] I fucking hate that thing it's so well written it might as well be real
[QUOTE=CheeseMan;35620534]The Flesh That Hates only deserves to be its own game tbh[/QUOTE] you could probably mod a game to recreate it maybe something in Source or Cryengine
[QUOTE=GmanIsJoker;35620442]I just downloaded Containment Breach, and I went into the textures. What's the bll texture supposed to be? [editline]18th April 2012[/editline] Went into the 895 pics. NOPENOPENOPENOPE. I need to know where it is, otherwise I will not sleep well this week.[/QUOTE] bll is basically a harmless 173 meant only to scare the shit out of you. bll is cool
I always thought the Flatwoods Monster could make a good base for a SCP, the people who supposedly found it probably mistook an owl for an alien but their depictions of the "monster" have been nightmare fuel for me. [IMG]http://www.wvculture.org/goldenseal/Fall02/images/graybarker.jpg[/IMG] [IMG]http://www.ufoevidence.org/cases/pictures/FlatwoodsKMay.jpg[/IMG]
Has anyone noticed that SCP-600 doesn't exist? I thought all the ones up to 1000 were done.
[QUOTE=CheeseMan;35620534]The Flesh That Hates only deserves to be its own game tbh[/QUOTE] The exploration logs knock it out of the ballpark. [editline]18th April 2012[/editline] In a positive way, incase someone goes "lol u dunt liek article ur dum"
[QUOTE=Smasher 006;35626446]Has anyone noticed that SCP-600 doesn't exist? I thought all the ones up to 1000 were done.[/QUOTE] There's also 001 Going through ARC class SCPS. One thing I don't understand: how does [url=http://www.scp-wiki.net/scp-252-arc]252[/url] work, last I checked when for a bomb to release its payload the casing has to be destroyed. I agree we cannot let Kondraki near [url=http://www.scp-wiki.net/scp-051-arc]051.[/url] Kind of surprised they openly admitted [url=http://www.scp-wiki.net/scp-244-arc]244[/url] was a Sonic reference, they made it pretty obvious without the addendum anyway.
[url]http://scp-wiki.wikidot.com/scp-152[/url] The last time I read this one it didn't have an image
[QUOTE=asteroidrules;35627040]There's also 001 Going through ARC class SCPS. One thing I don't understand: how does [url=http://www.scp-wiki.net/scp-252-arc]252[/url] work, last I checked when for a bomb to release its payload the casing has to be destroyed. I agree we cannot let Kondraki near [url=http://www.scp-wiki.net/scp-051-arc]051.[/url] Kind of surprised they openly admitted [url=http://www.scp-wiki.net/scp-244-arc]244[/url] was a Sonic reference, they made it pretty obvious without the addendum anyway.[/QUOTE] What's the ARC class about? "Trying-too-hard"-type SCPs?
[QUOTE=asteroidrules;35627040]There's also 001 Going through ARC class SCPS. One thing I don't understand: how does [url=http://www.scp-wiki.net/scp-252-arc]252[/url] work, last I checked when for a bomb to release its payload the casing has to be destroyed. .[/QUOTE] It could have little holes and a gas based payload or something. [editline]18th April 2012[/editline] [QUOTE=asteroidrules;35627040] I agree we cannot let Kondraki near [url=http://www.scp-wiki.net/scp-051-arc]051.[/url] [/QUOTE] shouldn't that be Gerald? I don't know many of the staff.
Yeah, he meant Gerald. However there's probs a shitload of stuff you shouldn't let Kondraki near either. Like 682. [editline]19th April 2012[/editline] [quote]Dr. Kondraki is seen now on the back of SCP-682, holding two ends of the high-tension cable he had recovered earlier. The rest was fitted into an improvised set of reins. Dr. Kondraki is observed “riding” SCP-682, while hollering something and waving his hat with his free hand.[/quote]
[quote] "Meme is a fucking stupid word to fancy up the concept of a running joke, one of the more irritating concepts that mouth-breathing crap-flinger Richard Dawkins has inflicted upon an undeserving world. I hate the very word. 'Mmmmeeeeeeem.' I pronounce it 'maim' every time I can because I hate it so much."[/quote] Truer words have never been spoken
[QUOTE=VistaPOWA;35627208]What's the ARC class about? "Trying-too-hard"-type SCPs?[/QUOTE] Archived. Basically it's an SCP that has been rated low enough to be subject to deletion, however it either has no replacement, or is important in a story (examples of this would be Kondraki's camera, Clef's sword, and Kain's Egg Walker, all of which are not very good SCPs on their own but are key parts to some really good "incident reports"). [QUOTE=latin_geek;35627214] shouldn't that be Gerald? I don't know many of the staff.[/QUOTE] Either one. Kondraki managed to destroy an entire facility, release 682 and 173, and kill an entire MTF just to terminate a euclid class SCiP, not to mention the swordfight with Dr. Clef, or riding 682, with Gerald if you let him around a vehicle someone's going to die, with Kondraki if you let him around pretty much anything SCPed all hell is gonna break loose.
The guy who made containment breach used my 173 face textures. Y'know, this one: [t]http://th04.deviantart.net/fs71/PRE/i/2011/335/6/6/scp_173_by_detectivep-d4hwug7.png[/t] This makes me happy
[QUOTE='[Seed Eater];35628070']The guy who made containment breach used my 173 face textures. Y'know, this one: [t]http://th04.deviantart.net/fs71/PRE/i/2011/335/6/6/scp_173_by_detectivep-d4hwug7.png[/t] This makes me happy[/QUOTE] That's my steam avatar
anybody else notice 173's face looks like a cat how late am I
More like Strong Bad to me.
[QUOTE=Stinky;35628608]More like Strong Bad to me.[/QUOTE] Say what now?
[QUOTE=Cone;35620761]you could probably mod a game to recreate it maybe something in Source or Cryengine[/QUOTE] a crysis spin-off game taking place in the 610 area would be amazing. really I think 610 sounds like it should belong in a stalker game
[QUOTE=The Decoy;35632451]a crysis spin-off game taking place in the 610 area would be amazing. really I think 610 sounds like it should belong in a stalker game[/QUOTE] that would be good too, but keep in mind the only really effective weapons were fire and acid-based, which I don't think Stalker simulates very well
SCP-610 game: Take STALKER, replace all textures with [IMG]http://www.inquisitr.com/wp-content/2011/12/ground-beef-recall-tyson-fresh-meats-e-coli.jpg[/IMG]
[QUOTE=Cone;35632505]that would be good too, but keep in mind the only really effective weapons were fire and acid-based, which I don't think Stalker simulates very well[/QUOTE] Lure it in a anomaly
[QUOTE=The Decoy;35632451]a crysis spin-off game taking place in the 610 area would be amazing. really I think 610 sounds like it should belong in a stalker game[/QUOTE] Gameplay: Shoot things until they stop moving, then burn them. If you get in contact with it, you loose the game.
[img]http://i.imgur.com/shijJ.jpg[/img] I apologize if this has been posted. it's canon.
how is that canon oh jesus 682 has boobs
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