[QUOTE=binkow;18976623]
Also something I've noticed, nobody ever missed a shot. I mean nobody ever shot and and didn't kill their target.[/QUOTE]
i did this, when the zombies run in my base
shoot leg, some turns shoot head cause he killed 2 soldiers :(
[editline]11:28PM[/editline]
[media]http://img686.imageshack.us/img686/286/ward.png[/media]
-soldiers run to the scaner
declare
[editline]08:44PM[/editline]
[media]http://www.cubeupload.com/files/a29000ward.png[/media]
The Officer gets on the radio line and calls for a transporter out of here, this planet is doomed.
A transporter arrives and the officer announces:
ATTENTION. ALL PERSONNEL ARE TO REPORT TO THE TOP FLOOR IMMEDIATELY. EVACUATION HAS STARTED.
The lone gunner attempts to hold off the evil pieces of paper.
declare
[editline]07:47PM[/editline]
[QUOTE=Jax Strife;18976859]Alright this became slightly absurd with the "1px thin zombies that are just turned on their side so really we're shooting at a piece of paper". I'll probably pull out.[/QUOTE]
That's not what I ment, It's not like a piece of paper. It's not 1 px thick. It's just that every time a zombie is near everybody gives instantly kills one. Like right then the auto cannon shot them both. It's totally unfair.
[QUOTE=binkow;18975031]
- "Dicers" come out of the drowned citizens bodies and even more come out of the helicopter.
They are 1 px thin ( they're sideways ), hard to hit and fast. They'll cut anything like paper.
Bullshit, the slicers are 1 px thin. They're just on their sides.
That's not what I ment, It's not like a piece of paper. It's not 1 px thick.
.[/QUOTE]
Make up your mind.
They can be the size they are but I'm just going to be bullshit back if they continue to be unfair.
[editline]07:54PM[/editline]
I'm just trying to play a realistic match. So far this isn't so realistic when the zombies can't get any kills except for the people that hardly reply.
[editline]07:54PM[/editline]
Doesn't mean they don't get any kills.
Declare after Binkow.
[QUOTE=binkow;18977851]They can be the size they are but I'm just going to be bullshit back if they continue to be unfair..[/QUOTE]
You mean you already aren't bullshitting? Your 'martians' practically teleported from the lake, down the tunnel, then smashed through a steel door and stabbed a guy with pinpoint accuracy, and apparently in a split second, or they would have been gunned down.
Binkow, shut your mouth. The shit coming out smells bad.
PW is 2D, there is no 3rd dimension of thickness.
[media]http://filesmelt.com/downloader/PWFACEPUNCHMATCH274.PNG[/media]
- Dicers magically disappear in an area.
declare.
Lol at rage quit.
Okay, w/e. Continue you're unfair ways, I'll revert back to the old way and remove all the dicers in my next turn.
Editing.
[img]http://www.cubeupload.com/files/203800pwfacepunchmatch274.png[/img]
The Narvain transporter takes off, with everyone onboard. Even the lone gunner who was apparently shooting at figments of his imagination.
[QUOTE=Dr. Doctor;18978017]Lol at rage quit.[/QUOTE]
How did I rage quit? I'm doing what you guys want and I'm removing the dicers. Oh well, I don't feel like fighting now.
[media][IMG]http://filesmelt.com/downloader/wotp114.PNG[/IMG][/media]
- The chopper flies back up and the gunner sprays the zombie at point blank range.
- Movement.
- The builders chat.
[b]Builder 1: Why are we building this when we could just dig a big tunnel with a vault door?
Builder 3: Good point.[/b]
[editline]10:07AM[/editline]
*picture*
The Narvain transporter takes off, with everyone onboard. Even the lone gunner who was apparently shooting at figments of his imagination.[/QUOTE]
You skipped me.
[QUOTE=A Zombie;18978202][media][IMG]http://filesmelt.com/downloader/wotp114.PNG[/IMG][/media]
- The chopper flies back up and the gunner sprays the zombie at point blank range.
- Movement.
- The builders chat.
[b]Builder 1: Why are we building this when we could just dig a big tunnel with a vault door?
Builder 3: Good point.[/b]
[editline]10:07AM[/editline]
You skipped me.[/QUOTE]
He's leaving the match. Just remove all his men and base.
just noticed you posted... No real point of merging.
Doesn't matter. My guys left anyway.
Ah ok.
declare
Declare after Binkow.
[media]http://filesmelt.com/downloader/PWFACEPUNCHMATCH275.PNG[/media]
- Removed all living dicers
- Dead dicers ones leak out a pink liquid. Greatly and quickly destroys zombies' "acid". Throw it on them and their acid gets destroyed.
- Removed leaving player.
Somebody can control the zombies if they want. I'll pm them the sprite sheet.
Undeclare.
Should of left the base, would of been useful to the other players.
Next declare should re-add it.
[editline]02:37AM[/editline]
Speaking of which, is anyone going?
You guys are probably thinking the dicers were bullshit. It's not like I was going to use them as a general unit for attacking. They were going to build a zombie base to produce zombie and have humans try to destroy it. They would only attack when there's hardly any humans and they would give an excellent reward. The anti-dote.
Antidote has no hyphon, by the way. If no ones declaring, I will join with a MYSTERY ARMY OF MYSTERIES.
if you join the army will be not a mistery anymore
Declare, and so what Altair.
[QUOTE=Dr. Doctor;18979068]Declare, and so what Altair.[/QUOTE]
nothing carry on ๖_๖
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