• Is the gaming industry crashing?
    121 replies, posted
[QUOTE=parsimony;39903480]Considering that most major publishers make an extraordinary amount of money without showing a yielding, I'm sure they are very sustainable.[/QUOTE] We are at the point where they stop making as much money.
where are you getting this information that game companies aren't making much money? because to me it smells like sphincter
[QUOTE=HybridTheroy;39903703]where are you getting this information that game companies aren't making much money? because to me it smells like sphincter[/QUOTE] [img]http://media.ycharts.com/charts/89fc11ac5f95be8216d4c3818ea3e528.png[/img] they have been doing pretty poorly when compared to the s&p500 average. also from electronic arts annual income report: Net Income: 2008:(454M) 2009:(1.09B) 2010:(677M) 2011:(276M) 2012:76M pretax income: 2008:(507M) 2009:(855M) 2010:(706M) 2011:(279M) 2012:18M [editline]13th March 2013[/editline] [url]http://www.marketwatch.com/investing/stock/ea/financials[/url]
Well all that chart tells me is that zynga is dying and i would love to see that company crash and burn and EA's income doesn't account for the whole fucking industry. i've bought so many new games in the past few months, and none of them have been published by EA
No it's not since Indie games are around now and that wasn't the case back then. Also the gaming indstry is a lot more diverse and dynamic now. We are at the edge of the next gen consoles that are more PC-like than ever, we have digital distribution now, everyone and their mom has the TECH available to make own games/mods, we have the mobile market. As it is now, the potential is bigger than it ever was.
it also tells you the other companies are performing poorly. the best case out of those is activision blizzard who saw a 0.48% drop in stock prices over the last year.
[QUOTE=yawmwen;39903816][img]http://media.ycharts.com/charts/89fc11ac5f95be8216d4c3818ea3e528.png[/img] they have been doing pretty poorly when compared to the s&p500 average. also from electronic arts annual income report: Net Income: 2008:(454M) 2009:(1.09B) 2010:(677M) 2011:(276M) 2012:76M pretax income: 2008:(507M) 2009:(855M) 2010:(706M) 2011:(279M) 2012:18M [editline]13th March 2013[/editline] [url]http://www.marketwatch.com/investing/stock/ea/financials[/url][/QUOTE] I am amazed that EA is doing better than Zynga, i would rather play a game by Zynga than play Sim City at this point, persay.
[QUOTE=uchiha2727;39903880]I am amazed that EA is doing better than Zynga, i would rather play a game by Zynga than play Sim City at this point, persay.[/QUOTE] this graph was released before sim city was released. [url]http://www.google.com/finance?q=NASDAQ:EA[/url] ea stock prices have taken a drop in the last few days as well.
But we're talking more than a few big companies. We're talking a whole fucking medium of entertainment. Really a lot of this "gaming is dying" bullshit is people with rose coloured glasses stuck thinking about "The golden age of gaming" guess what, this is the golden age. there's more innovation seen today than there ever has been. sure there are bad ideas that come with, but you cant blame a developer for trying. [editline]13th March 2013[/editline] In my province fishermen are getting paid less and less by the pound. the difference is that the fishermen aren't crying that their industry is dying, they just know business has its ups and downs.
if the major companies in the game industry are suffering, it may signal a change in the industry as a whole.
[QUOTE=yawmwen;39903986]if the major companies in the game industry are suffering, it may signal a change in the industry as a whole.[/QUOTE] Yeah, but not a crash...
[QUOTE=Laserbeams;39903086]Actually, Activision was around since before the first videogame crash, and I'm pretty sure it would survive another one[/QUOTE] They were really, fundamentally different before the crash though. Everyone should go read up on their founding, there's some delicious irony in it with their current position.
[QUOTE=yawmwen;39903986]if the major companies in the game industry are suffering, it may signal a change in the industry as a whole.[/QUOTE] The decline of horses as transportation didn't mean that noone wanted to travel anyomre. It meant that trains and cars were on the rise. Point being: most major publishers developed a shit buisiness model and people stop eating shit. But them going down means a structural change, not a downfall. That is indicated by the rise of Indie games and most recently, crowdfunding.
[QUOTE=HybridTheroy;39903703]where are you getting this information that game companies aren't making much money? because to me it smells like sphincter[/QUOTE] uh, wasn't that at least half the point of the video? Like HoodedSniper said, these days the bigger companies are trying their best to make the money back on what they spent, let alone turn a massive profit. I mean I disagree with 80% of the video, but while nothing is going to happen to the industry as a whole, you can't say that the larger companies aren't suffering.
[QUOTE=Scot;39903404]Nowhere near the level of IV. I remember it was on the news quite a lot.[/QUOTE] It was the first of the gen though.
The only big companies people seem to be caring about are the publishers. Which, because digital distribution is becoming more and more popular, and things like kickstarter, won't really be needed. This also might have a lot to do with the profits they are suffering now.
Interesting and informative. Brought up some good points, but I think he failed to mention what I think is an important factor in the quality decline: The continuous upping of AAA standards, or maybe rather the direction these standards are heading, is crippling developers. With all the resources spent on prettying up the graphics and marketing the game there isn't enough money or hours in the day to focus on the quality of the other core bits of the game such as writing, gameplay, balance, polish... I guess the industry itself along with consumers can be blamed for this, but I find that these absurd trends are perpetuated mainly by publishers. Publishers wanting to play it safe and meet profit margins are also the reason we see games becoming more similar and geared towards mass-appeal. I'm imagining a future where less developers will be relying on publishers for funding and distribution. Similarly to how the Internet has made the record labels (somewhat) less relevant, there are new channels for game funding and distribution appearing.
Yeah, I don't see a massive sudden change in the games industry either, but then again I'm used to monoliths always being there, 90% of everything always being crap and the internet always complaining about stuff. Only major trend I'm picking up is pouring so much money into ~realism~ bloats budgets so much they have to appeal to the largest possible audience or they won't make back their investments, leading to indies and similarly smaller more focused titles becoming a major force backed by Kickstarter. Many devs and publishers are trying to jump on that trend, but most don't seem to get why certain hits are so good: It's mostly because of good gimmicks, solid gameplay or something creative that spreads through word of mouth since these devs can't rely on multi-million-dollar marketing. They have to make good games. So I don't see a crash happening, but hopefully some downsizing and less priority on raw graphics, 'cause it's hard to break out of that mold and still claim a full prize tag despite not looking as good on screenshots and videos.
[QUOTE=Jamie1992GSC;39901468]Gaming has been dying for quite awhile. Same as the Music and Movie Industry. At-least in my opinion anyway.[/QUOTE] "Dying" is a stupid word its like saying they'll "Die" like floppies and soon discs will. these industries are not ABLE to "die", just simply have a slow down.
[QUOTE=Jamie1992GSC;39901468]Gaming has been dying for quite awhile. Same as the Music and Movie Industry. At-least in my opinion anyway.[/QUOTE] Yep, all entertainment industries are dying, pop culture is over :downs:
[QUOTE=J!NX;39904250]"Dying" is a stupid word its like saying they'll "Die" like floppies and soon discs will. these industries are not ABLE to "die", just simply have a slow down.[/QUOTE] "Dying" in this context is more like "slowing down to a near-standstill," not literally disappearing forever. In this context, the industry "died" in 1983 as well. Just a more dramatic way to say it.
[QUOTE=Im Crimson;39904228]Interesting and informative. Brought up some good points, but I think he failed to mention what I think is an important factor in the quality decline: The continuous upping of AAA standards, or maybe rather the direction these standards are heading, is crippling developers. With all the resources spent on prettying up the graphics and marketing the game there isn't enough money or hours in the day to focus on the quality of the other core bits of the game such as writing, gameplay, balance, polish... I'm imagining a future where less developers will be relying on publishers for funding and distribution. Similarly to how the Internet has made the record labels (somewhat) less relevant, there are new channels for game funding and distribution appearing.[/QUOTE] But there are quite a few new games that are extremely fucking fun, and well presented. For example, far cry 3 is an excellent open world FPS. and now a days we throw around "open world" like its nothing and actually bash games for being linear. we're just all a bunch of spoiled brats if you ask me [editline]13th March 2013[/editline] saying any medium of entertainment is dying, or in danger, or of lesser quality than in the past is just complete rubbish no matter how you look at it.
[QUOTE=l337k1ll4;39904278]"Dying" in this context is more like "slowing down" to a near-standstill, not literally disappearing forever. In this context, the industry "died" in 1983 as well. Just a more dramatic way to say it.[/QUOTE] Fair enough, I just don't want people to sensationalize a slow down, you know? I mean fuck I'll be PISSED when I see articles on "The death of gaming" that lie as poorly as this one: [url]http://screen.yahoo.com/gallinipper-mosquito-big-practically-breaks-222116881.html[/url]
[QUOTE=J!NX;39904305]Fair enough, I just don't want people to sensationalize a slow down, you know? I mean fuck I'll be PISSED when I see articles on "The death of gaming" that lie as poorly as this one: [URL]http://screen.yahoo.com/gallinipper-mosquito-big-practically-breaks-222116881.html[/URL][/QUOTE] Yeah, but really dramatizing it is just a way for people to try to get attention so that they can hopefully try to fix it. It's not very desirable, but it many cases it's the only way to get things done.
[QUOTE=Scot;39903450]My point isn't confined to simply the GTA series. Halo 4's launch was nothing like 3's, I never even knew it had released.[/QUOTE] yea you could say a similar thing for movies. I remember back in '08 The Dark Knight's release was this massive event that you couldn't ignore, but last summer no one was talking about TDKR (at least not to a huge extent) The funny thing though is that games and movies are selling more now than they were in 2008. GTA 4's sales records have been broken a bunch of times since then, same with The Dark Knight's sales
[QUOTE=seroyal223;39904335]yea you could say a similar thing for movies. I remember back in '08 The Dark Knight's release was this massive event that you couldn't ignore, but last summer no one was talking about TDKR. The funny thing though is that games and movies are selling more now than they were in 2008. GTA 4's sales records have been broken a bunch of times since then, same with The Dark Knight's sales[/QUOTE] uh wtf everyone was talking about TDKR, even more so than TDK. seriously people never shut up about it until like the month after its release
[QUOTE=HybridTheroy;39904352]uh wtf everyone was talking about TDKR, even more so than TDK. seriously people never shut up about it until like the month after its release[/QUOTE] i dunno from where i was sitting the hype seemed lower. the critical and press reaction to it was lukewarm too. What I'm trying to say with the Batman example is that I think those types of superhero blockbusters that were amazing back in '08 (Iron Man, The Dark Knight) are getting played out now, and it's very similar to how the blockbuster games from '08 (Halo 3, GTA 4) are also pretty played out by this point which is why their sequels aren't that hyped in comparison. So basically it's the end of a wave and a new one will start up soon
i know if i even mention GTA to someone they can't refrain themselves from saying how hyped they are for 5. Of course super hero movies are getting played out. it's just way too much of one genre. that doesn't mean the industry is dying or even slowing down. it means a certain genre is getting paid less attention
[QUOTE=Scot;39903408]Also I like how the video never mentioned how badly the Wii U is failing.[/QUOTE] I'm not following the consoles very well but from my understanding that's because there's currently very few games for it. One of my friends has one and it's not bad. Nintendoland was actually pretty fun and NSMBU was fun albeit overly difficult and nothing special for a Mario game. Maybe it'll do worse than the Wii and be nothing special like the Gamecube was but I highly doubt it's going to actually fail.
[QUOTE=Scot;39902922]Remember the huge hype for games like Halo 3 and GTA IV? You never see that any more.[/QUOTE] Yes there is, what are you talking about, maybe you yourself dont see it much anymore but that doesnt mean its not true. You are probably out of middle/high school which is where a lot of that hype was since you were around people who would talk about it all the time, I can bet you that shit still happens. For fuck sakes, look at how well Blops2 did, it was the best selling CoD to date. GTAV is hyper than pretty much anything, same with Watch Dogs. Like I said, you may not be seeing it yourself, but its still going on. [editline]13th March 2013[/editline] [QUOTE=Scot;39903408]Also I like how the video never mentioned how badly the Wii U is failing.[/QUOTE] The Wii U will pick up once the big name games come out, Zelda, Pikmin, and especially the new Super Smash, that is what people usually buy the new consoles for.
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