[QUOTE=A Zombie;17970997]That was fast :O[/QUOTE]
I'm not sure how to take that...
[QUOTE=braxus;17971159]I'm not sure how to take that...[/QUOTE]
You don't need to take it :O
Nevermind, Undeclare.
Fuck, the Minges are here..
I know what I must do..
Declare.
[editline]06:52AM[/editline]
[img] http://filesmelt.com/downloader/pwwar21.png[/img]
[i]
* The instant the Radars pick up the Minge Ship, the bridge goes into lock down, the blast shutters come down, all auto-locks engage, the captain announces battlestations and general quaters.
* A Radio message come back, although very broken. "Yes?" says Captain Trugsworth confused.
* Both CIWS Phalax Vulcan Cannons swivel, they wait until the ship comes closer to fire, to gurantee a hit.
* A single Anti-Aircraft Missile is fired.[/i]
TY2D2, I call for an alliance if you join so we can both eliminate the minges.
Declare
[img]http://filesmelt.com/downloader/pwwar211.png[/img]
A small factory is built onto the side the brain.
Codemonkey, I didn't agree to war with you so you have no right to randomly attack my mingebags.
Rule 10.
Oh come on it's a giant aircraft carrier. We can make exceptions.
Yeah its not really that big of a deal that he has that. At least not to me.
Also considering he put a huge amount of work into the thing I believe we can let it slide.
Also, Binkow hasn't done anything about it either, so I'm going to say it's allowed.
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/wotp2.png[/IMG][/URL]
- The MMPA tracks down other mingebags in the area and heads to their location.
- The pilot notices an anti-aircraft missile is heading directly towards him. He fires a laser at it.
- Construction.
Declare
[img]http://filesmelt.com/downloader/wotp24.png[/img]
Factory is finished and drones begin to mass produce.
General adding to the base.
Declare after Rich
[editline]09:30PM[/editline]
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/wotp3.png[/IMG][/URL]
- The missile explodes.
- The MMPA ignores the aircraft carrier and heads to its destination. (Final Destination :D)
- Construction.
Declare
Declare after RagaMuffinman :D
[media]http://filesmelt.com/downloader/newmap6.PNG[/media]
-The builder digs a ridiculous amount, and takes a rope down with him. (I dug so much because -I'd been lagging behind in base building).
-The attack plane flies low and swift over the plains.
-A shotgunner emerges from the helicopter.
-All lights switched off.
[editline]04:35PM[/editline]
Declare after zombie :D
Woah... declare after Raga
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/downloader/wotp41.PNG[/IMG][/URL]
- The MMPA lands, 3 builders move out.
- They scan the area.
- Construction.
[editline]11:51PM[/editline]
Declare after EvilMuffinman :D
Edit
[b]Turnlist[/b]
RagaMuffin
EvilMuffin
A Zombie
[QUOTE=A Zombie;17973905][b]Turnlist[/b]
RagaMuffin
EvilMuffin
A Zombie[/QUOTE]
Thanks I was beginning to get really confused
We don't want confusion now do we :D
[media]http://filesmelt.com/downloader/newmap7.PNG[/media]
-The builder halts digging, and builds an impressive entrance, capable of withstanding an explosion and any bullets thrown at it. It may be dug under though, as the floor is very thin.
-Another soldier emerges, this one is a demo man.
-AT gunner and Shotgunner edge over to hole to see whats going on.
-Rifleman continues his guarding duty.
-The UAV has began production of nanites, and is speeding towards the water where they will set up there nanite base. Nanites form miny mechs, or even tinier soldiers. They seem pretty useless, but they are actually a formidable opponent in numbers. They can take on the form of any being, but in this particular army they are locked onto the miniature human DNA, rendering them only able to build different units depending on there numbers. The UAV is it's main factory, and can produce about 3 per turn.
Okay, zombies turn.
(I just realised how fun spriting small things is, I am spriting a small army / squad thing for my nanites, and it's so easy, pretty much no shading to worry about when there 4 pixels tall. And vehicles are a lot easy when smaller to.)
[QUOTE=RagaMuffin;17974255]Okay, zombies turn.
(I just realised how fun spriting small things is, I am spriting a small army / squad thing for my nanites, and it's so easy, pretty much no shading to worry about when there 4 pixels tall. And vehicles are a lot easy when smaller to.)[/QUOTE]
Undeclare :( Playing TF2
Declare
[img]http://filesmelt.com/downloader/newmap7.png[/img]
2 drones are finished and begin to build a machine that produces water from the air.
(Darn you TF2! :P)
Declare after rich.
[editline]06:02PM[/editline]
Editing. (Sorry if I'm a bit late, you could've posted it instead of editing so it appeared in the forum, but oh well.)
[editline]06:15PM[/editline]
[media]http://filesmelt.com/downloader/newmap8.PNG[/media]
-UAV Lands in water, and quickly transforms into nanite producer. It produces 3 rifle nanites.
-Helicopter takes off, leaving the compound
-Builder continues the corridor.
-The plane drops off another UAV / Nanite Producer, it begins to glide to land on the other side of the lake.
declare
declare after rich
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