straighten the scattered text on top and you've got yourself a really nice looking poster.
[editline]23rd April 2013[/editline]
[QUOTE=Meller Yeller;40392801]I had the same reaction, but as someone who doesn't drink or go to bars, I figured it was just because I'm oblivious.[/QUOTE]
Me too, but it's not like the majority of people who goes to bars is knowlegable on drinks, plus you want to make sure your creation is as universally understandable as possible.
[QUOTE=barttool;40393178]straighten the scattered text on top and you've got yourself a really nice looking poster.
[editline]23rd April 2013[/editline]
Me too, but it's not liek the majority of people who goes to bars is knowlegable on drinks, plus you want to make sure your creation is as universally understandable as possible.[/QUOTE]
Thanks, still can't remove this damned outline though. It doesn't even make sense. I believe I must have hit some obscure hotkeys.
[QUOTE=CottonTM;40393207]Thanks, still can't remove this damned outline though. It doesn't even make sense. I believe I must have hit some obscure hotkeys.[/QUOTE]
is that illustrator or Photoshop?
[QUOTE=barttool;40393223]is that illustrator or Photoshop?[/QUOTE]
Illustrator. But screw it, I just remade the textbox and re-angled it. So I notice that unlike photoshop you can't just rotate a textbox with transform handles and you have to use the small angle diagram or type in an angle. Is there not a quicker way to angle textboxes?
Adobe should just blend Illustrator and Photoshop into a single program and have options to change certain tools functionality to fit certain needs. It'd be beautiful.
What would be the best way to apply a light texture to the red areas of my design? Something similar to the way Joseph Binder's prints look:
[thumb]http://thevodkaparty.com/wp-content/uploads/2012/04/Fortune-Binder-19381.jpg[/thumb]
[thumb]http://thevodkaparty.com/wp-content/uploads/2012/04/Binder-jantzen-1947.jpg[/thumb]
I feel like adding a bit of texture might add a bit more depth to the red, but I also don't want to over-complicate the design.
Here's an update:
[IMG]http://i.imgur.com/cl61ZPA.jpg[/IMG]
find a brush stroke texture image you like (preferably white), then set it on top of the red, make a clipping mask, then set the blend mode to overlay, soft light, linear burn (or whichever gives you the best results) and make the texture layer a bit transparent, you can get results like this:
[IMG]http://andrescanelones.me/imageuploads/lCEw.png[/IMG]
I think I'm done:
[IMG]http://i.imgur.com/7knTH4b.jpg[/IMG]
Critique?
too dirty
[QUOTE=CottonTM;40394502]I think I'm done:
[IMG]http://i.imgur.com/7knTH4b.jpg[/IMG]
Critique?[/QUOTE]
use a brush or paper texture, definitely not noise.
[QUOTE=barttool;40392714]I've looked at this menu for about 5 minutes and I still can't figure out what drinks it offers. I believe a menu (and for that matter, all graphical material) should be understandable at a glance, otherwise it defeats one of the biggest points about Graphic Design.[/QUOTE]
Well the thing is that we have this cocktail bar in our studio, and since we dont really know how legal it is to do what were doing, out first menu was a type of shopping list where wed give names to the cocktails. Like say you wanted a gin&tonic, then youd ask for a pencil, and so on.
The first menu was simple and clear. It has the cocktail name under it and a the ingredients for those who dont know whats in it.
[IMG]http://i.imgur.com/l3XbCSd.png[/IMG]
this is the other one, I finished it for now,
[IMG]http://i.imgur.com/Avyr1Xy.png[/IMG]
its not that clear for those who havent seen the first ones, but were not really serving any other people than the ones around us anyway. But I do get the point, I would probably struggle a bit to understand it. It was an experiment after all though.
[QUOTE=Rhenae;40394808]use a brush or paper texture, definitely not noise.[/QUOTE]
Mkay. so the way that I had to do it was to make a new document in photoshop at the same dimensions as my illustrator doc. I used the illustrator jpeg as a background with lowered opacity so I could see where I wanted less texturization to occur. I can't seem to figure out how to do it effectively within illustrator using brushes. In Illustrator, I've figured out the clipping mask within the transparency window, but as far as getting an actual texture and then masking it to my red vectors, I'm pretty confused.
imo it looked better with plain colors
[QUOTE=CottonTM;40395126]Mkay. so the way that I had to do it was to make a new document in photoshop at the same dimensions as my illustrator doc. I used the illustrator jpeg as a background with lowered opacity so I could see where I wanted less texturization to occur. I can't seem to figure out how to do it effectively within illustrator using brushes. In Illustrator, I've figured out the clipping mask within the transparency window, but as far as getting an actual texture and then masking it to my red vectors, I'm pretty confused.[/QUOTE]
I don't know about brushes but just grab a free texture off the web (if its any good it should be in adequate size), paste into a new layer on top of your red layer, and change the layer type to multiply (or play around and see what you like most) then probably change the opacity to make it more subtle.
If you want to make some areas more textured than others you can go in with a big soft brush and erase out with a low opacity to lighten some areas.
I would provide a tutorial of some sort but I don't own illustrator, just photoshop.
[QUOTE=Rhenae;40395254]I don't know about brushes but just grab a free texture off the web (if its any good it should be in adequate size), paste into a new layer on top of your red layer, and change the layer type to multiply (or play around and see what you like most) then probably change the opacity to make it more subtle.
If you want to make some areas more textured than others you can go in with a big soft brush and erase out with a low opacity to lighten some areas.
I would provide a tutorial of some sort but I don't own illustrator, just photoshop.[/QUOTE]
if you need textures, try [url=http://lostandtaken.com/]here[/url], that's where I get all mine
[url]http://speckyboy.com/2012/02/20/20-subtle-and-soft-textured-photoshop-brush-packs-225-brushes/[/url]
[url]http://dribbble.com/shots/348828-Noise-effects-PS-brushes-attached?list=users[/url]
use these
keep in mind the grunge should try to be consistent and not fade out. gradients can be kept but they still need to hold a consistent amount of grunge.
[QUOTE=Aurora93;40395513][url]http://speckyboy.com/2012/02/20/20-subtle-and-soft-textured-photoshop-brush-packs-225-brushes/[/url]
[url]http://dribbble.com/shots/348828-Noise-effects-PS-brushes-attached?list=users[/url]
use these
keep in mind the grunge should try to be consistent and not fade out. gradients can be kept but they still need to hold a consistent amount of grunge.[/QUOTE]
Can you use photoshop brushes in illustrator?
[QUOTE=D3TBS;40394894]Well the thing is that we have this cocktail bar in our studio, and since we dont really know how legal it is to do what were doing, out first menu was a type of shopping list where wed give names to the cocktails. Like say you wanted a gin&tonic, then youd ask for a pencil, and so on.
The first menu was simple and clear. It has the cocktail name under it and a the ingredients for those who dont know whats in it.
[IMG]http://i.imgur.com/l3XbCSd.png[/IMG]
this is the other one, I finished it for now,
[IMG]http://i.imgur.com/Avyr1Xy.png[/IMG]
its not that clear for those who havent seen the first ones, but were not really serving any other people than the ones around us anyway. But I do get the point, I would probably struggle a bit to understand it. It was an experiment after all though.[/QUOTE]
I like the first one better myself. It's cleaner and more organized, and on the second one, I have to read out some stuff that I actually know what it is. It seems to jumbley to me in general.
Keep in mind the general rule that design elements shouldn't over-shadow your communication.
[QUOTE=Rhenae;40395254]I don't know about brushes but just grab a free texture off the web (if its any good it should be in adequate size), paste into a new layer on top of your red layer, and change the layer type to multiply (or play around and see what you like most) then probably change the opacity to make it more subtle.
If you want to make some areas more textured than others you can go in with a big soft brush and erase out with a low opacity to lighten some areas.
I would provide a tutorial of some sort but I don't own illustrator, just photoshop.[/QUOTE]
This is what I explained, but he's doing it in Illustrator, not PS, and I'm not sure how it's done in Illustrator.
[QUOTE=Rhenae;40395563]Can you use photoshop brushes in illustrator?[/QUOTE]
well i didn't see that you were using illustrator for the grunge. why not finalize it at a high DPI in photoshop? or you unable to do that
[QUOTE=barttool;40395691]This is what I explained, but he's doing it in Illustrator, not PS, and I'm not sure how it's done in Illustrator.[/QUOTE]
I think it would be the same, I dont usually play with illustrator but from when I have used it it's basically the same as PS
[editline]23rd April 2013[/editline]
[QUOTE=Aurora93;40395702]well i didn't see that you were using illustrator for the grunge. why not finalize it at a high DPI in photoshop? or you unable to do that[/QUOTE]
I'm not the one doing it :v: Just asking cause it obviously matters, and I don't know myself.
Still really struggling with this texture thing.
[IMG]http://puu.sh/2GzR2.jpg[/IMG]
[IMG]http://puu.sh/2GzUr.jpg[/IMG]
Can't make it look not gross.
Having any texturing present makes the red semi-transparent as well which is not what I want. That's why I'd erased whole areas of texture around the border of the red previously:
[img]http://puu.sh/2GzWo.jpg[/img]
[IMG]http://i33.tinypic.com/2cel17b.png[/IMG]
Well, here's another type solution I'm trying if y'all want to give me some feedback.
Basically this is my proposed solution to making the title show "stress", yet looking like a clean, doctor's book.
I know it's a little odd to get a picture of with the white background and the colors are, again, not fully representative.
To give a better picture I might just upload some photos of the jacket actually on a book if I'm happy enough with it to print.
[QUOTE=Meller Yeller;40413612][IMG]http://i33.tinypic.com/2cel17b.png[/IMG]
Well, here's another type solution I'm trying if y'all want to give me some feedback.
Basically this is my proposed solution to making the title show "stress", yet looking like a clean, doctor's book.
I know it's a little odd to get a picture of with the white background and the colors are, again, not fully representative.
To give a better picture I might just upload some photos of the jacket actually on a book if I'm happy enough with it to print.[/QUOTE]
This is better than before, but...
I think it is the blue you are using honestly, I think I hate that blue, I seem to remember trying to use it myself in the past and just giving up because its such a dull colour.
Your jacket needs to make more of an impact, make everything ESPECIALLY the background image bolder. People don't judge books contents by the cover, but they sure as heck decide whether to pick up a book and see what its about based on the cover. For me, the image would be what initially sold the book to me, not the title block.
why don't you try using some gray tones in that cover? they would look well with that blue imo
[editline]25th April 2013[/editline]
Also, I'm not convinced about the font, try using a less tall and blocky one.
[QUOTE=barttool;40415044]why don't you try using some gray tones in that cover? they would look well with that blue imo
[editline]25th April 2013[/editline]
Also, I'm not convinced about the font, try using a less tall and blocky one.[/QUOTE]
If there's a better one then I haven't found it, and I feel like I've tried everything under the sun. I think vertical text works best with the composition (and most book covers in general), and I can't use a font that's too complex or has serifs because the word "STRESS" looks really weird with so many "S"s.
[QUOTE=Meller Yeller;40395669]I like the first one better myself. It's cleaner and more organized, and on the second one, I have to read out some stuff that I actually know what it is. It seems to jumbley to me in general.
Keep in mind the general rule that design elements shouldn't over-shadow your communication.[/QUOTE]
rules can be broken though. As this is for a bar, and a potentially illegal one, treating the type like this does a few things. One, it skews the names and makes it harder to instantly know what it's for—and two, it can be seen cutting up how you pronounce the words out loud or in your own head which is something that alcohol can do to you.
basically, a design element like this can further communicate your idea.
There's formal issues though. I don't know if it's because of the size of the image but it doesn't seem like any ingredients/names line up in any sort of consisten way and causes spacing quirks and typographic color issues
It's Dilemma not Dilemna.
update:
[IMG]http://i.imgur.com/7knTH4b.jpg[/IMG] [IMG]http://i.imgur.com/xUlxCus.jpg[/IMG]
tried to unify the style of the piano keys and the arm as per my teacher's suggestion. Not dead set on the way that the keys are shaded though, comments?
Do you guys have any particular good websites and resources for learning about graphic design?
[QUOTE=kaine123;40425391]Do you guys have any particular good websites and resources for learning about graphic design?[/QUOTE]
I've never really had go-to sites about Graphic design, I've mostly learned on observation so far. I do read foroalfa.org which is a site about art + Graphic design theory but it's in spanish so I'm guessing it won't serve you well.
In case you're wondering about how to use tools like PS or AI I took a couple of courses and learned more techniques on sites like [url]http://psd.tutsplus.com/[/url] - Sometimes the stuff they put there is too "prefab" (the kind of stuff shitty "Graphic Designers" like to keep around so that they can get their half-assed work done faster) but they have some nice tuts on using certain tools and tips on achieving certain effects and the likes.
Also sites like [url]http://designspiration.net/[/url] and [url]http://ffffound.com/[/url] are really good for inspiration.
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